Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 13:10:36 Player: kway_side Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3531) 3531 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 7700 Bonus ------- High Alert Combat Kills 139 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 44/100 System Corruption 0% Temperature Cool (9) Movement Treading (250) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Shock Bomb Launcher > --- INVENTORY (20) --- Weapon Cycler Heavy Armor Plating Graphene Brace Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle Ion Cannon Guided Plasma Cannon Mini Grenade Launcher Missile Launcher Missile Launcher Improved Datajack Improved Datajack Great Maul Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Weapon Cycler Heavy Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Improved Medium Laser Advanced Beam Rifle Ion Cannon Guided Plasma Cannon EMP Blaster Shock Bomb Launcher Mini Grenade Launcher Missile Launcher Missile Launcher Improved Datajack Improved Datajack Great Maul Scythe [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 155 | . 19 37 7 . 3 84 5 Power 13 | . 4 4 . . . 5 . Engine 13 | . 4 4 . . . 5 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 45 | . 7 19 . . . 18 1 Treads 42 | . 5 18 . . . 18 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . 2 1 . . . . . Utility 33 | . 5 4 . . 1 22 1 Device 14 | . 1 2 . . . 11 . Storage 5 | . 2 . . . 1 2 . Processor 3 | . 1 2 . . . . . Hackware . | . . . . . . . . Protection 11 | . 1 . . . . 9 1 Artifact . | . . . . . . . . Weapon 64 | . 3 10 7 . 2 39 3 Energy Gun 13 | . . . . . . 13 . Energy Cannon 17 | . . 3 1 . 2 11 . Ballistic Gun 14 | . 2 5 3 . . 4 . Ballistic Cannon 3 | . 1 1 . . . 1 . Launcher 11 | . . 1 3 . . 4 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 4 | . . . . . . 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 10 | . . 5 . . . 4 1 Parts Lost 18 | . 2 . . . . 10 6 Power 3 | . 1 . . . . 1 1 Propulsion 6 | . . . . . . 4 2 Utility 5 | . 1 . . . . 3 1 Weapon 4 | . . . . . . 2 2 Highest Loss Streak 5 | . 1 . . . . 5 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 79 100 96 89 Engine 10 | . 14 11 11 11 11 8 4 Treads 28 | . 19 32 33 33 33 26 26 Device 3 | . . . . . . 10 7 Storage 10 | . 14 11 11 11 11 9 9 Processor 15 | . 3 21 22 22 22 11 9 Protection 3 | . 8 . . . . 4 8 Energy Gun 3 | . 4 . . . . 7 21 Energy Cannon 4 | . . 2 5 . 22 7 . Ballistic Gun 12 | . 22 16 13 2 . 5 . Ballistic Cannon 1 | . . 2 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 106 | 10 87 99 99 93 99 106 66 Greatest Support 66 | 20 40 66 60 60 60 63 60 Greatest Overweight (x) 21 | . 21 2 1 1 1 3 1 Average Overweight (x) 1 | . 2 1 1 1 1 . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 20 Average Capacity 22 | . 19 25 25 25 25 21 20 Most Carried 25 | . 23 25 25 25 24 25 20 Average Carried 21 | . 15 24 24 24 23 19 19 Final Capacity 25 | 8 25 25 25 25 25 20 20 Final Carried 25 | 6 23 25 25 25 24 20 16 Class Distribution -------------------- 76% | Mutant 12% | Gunner 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 3201 | 200 458 950 167 . 36 1355 35 Remotely . | . . . . . . . . Salvage Created 4525 | . 452 1683 311 . . 1828 251 Parts 271 | . 31 114 15 . . 99 12 Haulers Intercepted 13 | . 2 6 . . . 5 . Recyclers Shooed 6 | . 3 2 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 91 | . 9 30 12 . . 36 4 Melee 1 | . . . . . . 1 . Guns 48 | . 8 22 . . . 14 4 Cannons 18 | . 1 5 2 . . 10 . AOE 24 | . . 3 10 . . 11 . Classes Destroyed 11 | . 6 2 . . . 3 . Worker 1 | . . . . . . 1 . Builder 2 | . . . . . . 1 1 Hauler 13 | . 2 6 . . . 5 . Recycler 5 | . 1 3 1 . . . . Operator 7 | . 1 4 . . . 2 . Watcher 4 | . 1 . . . . 3 . Swarmer 23 | . 6 7 7 . . 3 . Grunt 44 | . 3 11 5 . . 23 2 Brawler 3 | . . 2 . . . 1 . Sentry 20 | . . 10 . . . 8 2 Heavy 1 | . . . . . . 1 . Best Kill Streak 9 | . 4 5 4 . . 9 2 Combat Bots Only 7 | . 3 4 4 . . 7 1 Max Kills in Single Turn 5 | . 1 3 4 . . 5 1 Gunslinging . | . . . . . . . . Exploded 5 | . . 3 4 . . 5 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 6496 | . 638 1219 266 . . 2970 1403 Core 818 | . 114 132 17 . . 324 231 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . 52 . . . . . . Regen/Repaired (Parts) 158 | . . . . . . 158 . Core Remaining (%) 72 | 100 54 . . . 62 . . Volleys Fired 255 | . 40 90 10 . . 100 15 Largest 3 | . 2 2 2 . . 3 3 Hottest 225 | . 60 91 150 . . 225 183 Shots Fired 555 | . 84 176 13 . . 255 27 Gun 393 | . 82 151 . . . 138 22 Cannon 144 | . 2 24 8 . . 110 . Launcher 18 | . . 1 5 . . 7 5 Special . | . . . . . . . . Kinetic 340 | . 60 174 . . . 106 . Thermal 197 | . 24 1 8 . . 142 22 Explosive 12 | . . . 5 . . 7 . Electromagnetic 6 | . . 1 . . . . 5 Robot Hit Streak 33 | . 11 33 8 . . 30 6 Robot Miss Streak 3 | . 3 2 1 . . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 3 1 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 393 | . 56 139 8 . . 173 17 Core Hits 187 | . 26 58 14 . . 78 11 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . 1 1 . . . 1 . Critical Strikes 13 | . 1 3 . . . 6 3 Burn 7 | . . . . . . 4 3 Destroy 3 | . 1 1 . . . 1 . Blast 2 | . . 2 . . . . . Smash 1 | . . . . . . 1 . Melee Attacks 8 | . . . . . . 8 . Impact 2 | . . . . . . 2 . Slashing 6 | . . . . . . 6 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9786 | . 507 2446 844 . 17 5349 623 Guns 4289 | . 481 1770 . . . 1758 280 Cannons 2359 | . 19 375 181 . . 1784 . Explosions 2848 | . . 232 661 . . 1632 323 Melee 151 | . . . . . . 151 . Ramming 139 | . 7 69 2 . 17 24 20 Kinetic 3635 | . 337 2145 . . . 1153 . Thermal 3569 | . 163 . 181 . . 2945 280 Explosive 1945 | . . 208 661 . . 1076 . Electromagnetic 347 | . . 24 . . . . 323 Impact 118 | . . . . . . 118 . Slashing 33 | . . . . . . 33 . Piercing . | . . . . . . . . Highest Corruption 4 | . 3 4 4 4 4 . . Average Corruption 3 | . 2 3 4 4 4 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 143 | . 48 41 14 17 23 . . Message Errors 36 | . 13 11 4 4 4 . . Matter Fused 36 | . 15 7 4 4 6 . . Heat Flow Errors 14 | . 3 6 2 . 3 . . Energy Discharges 19 | . 5 4 1 3 6 . . Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 17 | . 5 5 . 4 3 . . Data Loss (major) 5 | . 2 3 . . . . . Misfires 7 | . 4 3 . . . . . Alerts 5 | . . 1 1 2 1 . . Weapon Failures 3 | . . 1 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 387 | . . 60 21 . . 306 . Projectiles 20 | . . 20 . . . . . Explosions 249 | . . 40 21 . . 188 . Melee 118 | . . . . . . 118 . Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 177 | . . 105 33 . . 31 8 Shots 6 | . . 2 1 . . 1 2 Rammed 23 | . 1 8 1 . 1 9 3 Targets Rammed 24 | . 1 8 1 . 1 10 3 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 441 | . 199 263 318 . 270 441 180 Average Temperature 104 | . 39 89 123 . 111 126 75 Received Heat Transfer 2814 | . 168 234 78 . . 1506 828 Effects 8 | . . 3 . . . 5 . Shutdowns 1 | . . . . . . 1 . Interference 3 | . . 3 . . . . . Matter Decay 3 | . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | . 1 . 2 . . 9 2 Heat Transferred 5893 | . 375 . 259 . . 4519 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 534 | . 107 433 315 . . 534 439 Initial 225 | . . . 39 . . . 225 Average 169 | . 30 205 205 . . 241 317 Maximum Alert Level 2 | . . 2 1 . . 2 2 Low Security (%) 63 | . 100 55 50 . 100 47 . Level 1 25 | . . 35 49 . . 29 74 Level 2 10 | . . 8 . . . 23 25 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 4 . . . 9 1 Investigation 6 | . . . . . . 5 1 Extermination . | . . . . . . . . Reinforcement 9 | . 1 4 . . . 4 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 14 | . 1 5 . . . 6 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 164 | . 17 55 13 . . 61 18 Peak Tracking Total 8 | . 4 4 4 . . 8 5 Tactical Retreats 6 | . 1 1 . . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 9 | . 2 1 . . . 5 1 Indirectly . | . . . . . . . . Trap Hack Attempts 46 | . . . . . . 46 . Triggered 1 | . . . . . . 1 . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . . . 2 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled 13 | . . 2 . . . 9 2 Max in Single Turn 6 | . . 1 . . . 6 1 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 28 | . 7 8 . 1 . 11 1 Terminals 21 | . 6 7 . . . 7 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 3 | . 1 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 72 | . 20 19 . 1 . 28 4 Successful 41 | . 10 13 . 1 . 15 2 Failed 31 | . 10 6 . . . 13 2 Catastrophic 6 | . 3 1 . . . 2 . Database Lockouts . | . . . . . . . . Manual 34 | . 9 9 . 1 . 11 4 Terminals 60 | . 19 18 . . . 19 4 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . . 7 . Recycling Units 3 | . 1 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 25 | . 6 9 . 1 . 7 2 Part Schematic 1 | . . . . . . 1 . Robot Analysis 4 | . 3 1 . . . . . Prototype ID Bank 2 | . . . . . . 2 . Branch Access Points 1 | . . . . . . . 1 Alert Level 4 | . . 3 . . . 1 . Unreport Threat 4 | . . 3 . . . 1 . Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 3 | . 1 . . . . 1 1 Zone Layout 4 | . 2 1 . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . Scan Component 3 | . . . . . . 3 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 3 | . 1 1 . . . 1 . Report Inventory 2 | . 1 1 . . . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 3 3 . . . 1 . Terminals 7 | . 3 3 . . . 1 . Assimilate 1 | . 1 . . . . . . Botnet 4 | . 1 2 . . . 1 . Operators 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 6 7 . . . 8 2 Full Trace Events 5 | . 1 . . . . 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 70 | . . . . . . 70 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total 4 | . 3 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 14190 | . 2606 4592 668 669 1095 4243 317 Spaces Moved 5066 | 1 717 1633 251 267 435 1655 107 Core . | . . . . . . . . Treads 4810 | . 462 1633 251 267 435 1655 107 Legs 152 | 1 151 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 104 | . 104 . . . . . . Fastest Speed 120 | 120 120 240 250 250 250 160 166 Average Speed 243 | 120 318 244 250 250 250 208 211 Slowest Speed 1740 | 120 1740 320 250 250 250 400 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 2 94 94 57 58 84 88 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 16 | . . . 7 . . 9 . Terrain Destroyed 154 | . . 9 36 . . 109 . Melee 5 | . . . . . . 5 . Projectile 22 | . . . 1 . . 21 . AOE 127 | . . 9 35 . . 83 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 6440 | . 968 2081 275 272 442 2228 174 Wait 650 | . 160 212 3 . 4 233 38 Move 5059 | . 716 1632 250 266 434 1654 107 Hop . | . . . . . . . . Pick Up 99 | . 21 37 2 2 . 37 . Fast Attach 49 | . 6 14 . . . 29 . Attach 36 | . 3 3 1 . 2 23 4 Detach 10 | . 1 2 . . . 7 . Swap 70 | . 10 20 6 . 1 32 1 Drop 130 | . 10 63 2 4 . 49 2 Fire 255 | . 40 90 10 . . 100 15 Melee 8 | . . . . . . 8 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 24 | . 1 8 1 . 1 10 3 Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . . 4 Trap 46 | . . . . . . 46 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 5) 334 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 8) 1278 | -10/Materials | Discovered new exit (range 14) 1991 | -10/Materials | Discovered new exit (range 14) 2607 | -10/Materials | Entered another Materials area 2607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3435 | -9/Materials | Discovered new exit (range 16) 4315 | -9/Materials | Discovered new exit (range 10) 4985 | -9/Materials | Discovered new exit (range 12) 5294 | -9/Materials | Discovered new exit (range 9) 5835 | -9/Materials | Discovered new exit (range 7) 7199 | -9/Materials | Entered Mines 7240 | -9/Mines | Learned Materials security intel 7595 | -9/Mines | Found a hidden stash of uninstalled traps 7652 | -9/Mines | Learned Materials terminal intel 7854 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7857 | -9/Mines | Discovered new exit (range 5) 7867 | -9/Mines | Entered Exiles 7930 | -9/Exiles | Met 8R-AWN 7973 | -9/Exiles | Met EX-HEX 8046 | -9/Exiles | Met EX-BIN 8183 | -9/Exiles | Aligned with FarCom system 8186 | -9/Exiles | Given EX-Vault access code 8253 | -9/Exiles | Opened EX-Vault 8279 | -9/Exiles | Found Gui. Plasma Cannon 8341 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8357 | -9/Exiles | Exiles lab attacked by MAIN.C 8504 | -9/Exiles | Discovered new exit (range 14) 8536 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 8536 | -9/Exiles | Entered Mines 9102 | -8/Mines | Discovered new exit (range 12) 9423 | -8/Mines | Discovered new exit (range 11) 9631 | -8/Mines | Entered Materials 9631 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9633 | -8/Materials | Loaded intel: 12 terminal locations 9863 | -8/Materials | Discovered new exit (range 11) 10084 | -8/Materials | Build established: Gunner 10680 | -8/Materials | Destroyed 7 combat bots 10972 | -8/Materials | Build established: Mutant 11031 | -8/Materials | Discovered new exit (range 10) 11083 | -8/Materials | Repaired Imp. Treads 11123 | -8/Materials | Repaired Arm. Treads 11425 | -8/Materials | Build established: Gunner 11848 | -8/Materials | Discovered new exit (range 11) 12139 | -8/Materials | Lost 5 parts (1n2u2w) 12312 | -8/Materials | Discovered new exit (range 10) 12463 | -8/Materials | Core integrity fell below 50% 12714 | -8/Materials | Discovered new exit (range 13) 13332 | -8/Materials | Build established: Mutant 13874 | -8/Materials | Entered Storage 13878 | -8/Storage | Build established: Skirmisher 13993 | -8/Storage | Identified exit to Recycling 14147 | -8/Storage | Core integrity fell below 20% 14191 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 14119_ G-47 Trooper destroyed. 14146_ Slammed into G-47 Trooper. 14149_ Lgt. Treads destroyed. 14151_ Acquired 5 matter. 14152_ Critical hit (Burn: +37). 14154_ Adv. Beam Rifle destroyed. 14154_ R-06 Scavenger collects Imp. Heat Sink. 14157_ R-06 Scavenger destroyed. 14158_ Imp. Heat Sink destroyed. 14166_ R-06 Scavenger collects Com. Wheel. 14168_ U-05 Engineer builds a Door. 14169_ R-06 Scavenger collects Imp. Heat Sink. 14172_ R-06 Scavenger collects Sml. Storage Unit. 14172_ Lgt. Treads destroyed. 14174_ W-25 Informer sends out distress signal. 14175_ Critical hit (Burn: +37). 14177_ R-06 Scavenger collects Com. Wheel. 14180_ Identified Adv. EMP Blaster. 14180_ Malfunction: Energy drain (-22). 14181_ Dropped Faulty Adv. EMP Blaster. Map ----- +----------------------------------------------------+ | ????????????????### % #?????????? | | ????????????????#"" #?????????? | | ?????????????>??#"T [ #?????????? | | ????????????????#"" %! 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"""?#g #???????????? | | ????? ?# g""" """ #???????????? | | ?????####??# """ """ #???????????? | | ???????????# """ """ #???????????? | | ???????????# """ """ #???????????? | | ???????????# """ """ ###?????????? | | ???????????#] kk ????????? | | ???????????# ?w??????? | | ???????????# r Y ##??????????? | | ???????????# @ ######+###???????????? | | ???????????# a #????????????????????? | | ??Y????????# #????????????????????? | | ???????????# #????????????????????? | | ??????????? ????????????????????? | | ???????????###+###???????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Imp. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed PulseRelayHumpback Manual? 0 Play Time 02:20:06 Cumulative 128.5 hours Start 2022.05.27 @ 10:49:33 End 2022.05.28 @ 13:10:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8924d5b4-0e8b-4bee-aec0-4f9f61c01ca8