Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.27 @ 19:33:45 Player: tycho Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (282) 1410 Value Destroyed (11260) 11260 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1248) 1248 TOTAL SCORE: 19878 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 225 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -7 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Point Defense System Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Reaction Control System Advanced Focal Shield > --- WEAPON ----------- Plasma Rifle Wave Gun Variable Charge Gun Advanced Plasma Cannon Neutron Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Enhanced Fission Core Flexi-carbon Leg Improved Cooling System Improved Target Analyzer Quantum Capacitor Graphene Brace Improved Medium Laser Gatling Laser [Rating: 117] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Neutron Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 . . 2 2 2 2 Power 2 | . . . . . 1 . . . . 1 . Propulsion 4 | . . 1 1 . . . . 1 . . 1 Utility 5 | . . 1 . . 1 . . . 2 1 . Weapon 3 | . . . 1 . . . . 1 . . 1 Parts Attached 198 | 6 14 23 12 1 2 4 13 18 40 25 40 Power 49 | 1 1 3 . . 1 2 1 2 9 16 13 Engine 20 | 1 1 3 . . 1 1 . 2 4 . 7 Core 24 | . . . . . . . 1 . 5 15 3 Reactor 5 | . . . . . . 1 . . . 1 3 Propulsion 58 | 2 2 12 6 . . . 5 10 7 4 10 Treads . | . . . . . . . . . . . . Leg 58 | 2 2 12 6 . . . 5 10 7 4 10 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 1 4 4 1 1 1 2 2 1 13 5 8 Device 26 | . . 1 1 1 1 2 1 1 8 4 6 Storage 13 | 1 4 3 . . . . 1 . 3 . 1 Processor 2 | . . . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 7 4 5 . . . 5 5 11 . 9 Energy Gun 35 | . 7 3 4 . . . 4 2 8 . 7 Energy Cannon 10 | . . 1 1 . . . 1 3 3 . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . 1 . 2 . 1 Corrupted Parts 2 | . . 1 . . . . . . 1 . . System Corruption 4 | . . 1 . . . . . . 3 . . Parts Lost 55 | . . 1 . . . . . 1 8 5 40 Power 11 | . . 1 . . . . . 1 1 . 8 Propulsion 15 | . . . . . . . . . 2 3 10 Utility 16 | . . . . . . . . . 3 2 11 Weapon 13 | . . . . . . . . . 2 . 11 Highest Loss Streak 14 | . . 1 . . . . . 1 4 3 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 100 100 100 100 100 98 99 98 88 Engine 6 | . 14 10 9 9 15 8 2 10 5 2 2 Core 3 | . . . . . . . 4 1 5 9 5 Reactor 2 | . . . . . . 6 7 1 . 2 2 Leg 30 | . 28 33 36 36 30 30 30 32 28 25 24 Device 13 | . . 11 9 9 15 15 15 12 18 22 18 Storage 15 | . 26 21 18 18 15 15 15 13 11 8 6 Energy Gun 15 | . 21 12 18 18 15 15 15 13 15 15 13 Energy Cannon 6 | . . 9 9 9 7 7 7 12 6 5 3 Peak Build Rating 117 | 6 8 17 29 29 34 42 52 66 84 106 117 Average Rating 51 | 5 7 14 26 29 33 40 47 63 76 98 95 On Entrance 39 | . 6 7 17 29 29 34 42 52 66 84 105 Naked Turns 13 | . . . . . . . . . . . 13 Heaviest Build 87 | 12 18 30 33 33 44 52 60 70 77 78 87 Greatest Support 131 | 20 20 33 52 52 52 52 65 97 95 76 131 Greatest Overweight (x) 2 | 1 . . . . . . 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 9 10 10 10 9 10 10 10 10 10 10 Average Carried 9 | 1 6 9 9 10 8 9 9 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 8 10 10 10 10 10 1 Class Distribution -------------------- 40% | Scavenger-Gunner 19% | Scavenger-Tank 14% | Mutant 13% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Matter Collected 2630 | 243 176 253 130 10 20 40 115 175 509 509 450 Remotely . | . . . . . . . . . . . . Salvage Created 15473 | . 610 1708 801 465 168 291 1362 1605 4172 1055 3236 Parts 545 | . 32 104 37 20 1 5 52 79 114 35 66 Haulers Intercepted 9 | . 1 6 . . . . 1 . 1 . . Recyclers Shooed 14 | . 1 2 . . . . . 4 3 . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 208 | . 11 34 12 14 3 1 24 19 41 16 33 Melee 1 | . . . . . . . . . 1 . . Guns 106 | . 11 15 9 8 . 1 17 2 23 8 12 Cannons 69 | . . 13 3 6 2 . 7 13 10 6 9 AOE 8 | . . 4 . . . . . . 2 1 1 Classes Destroyed 15 | . 4 7 1 . . 1 1 . . 1 . Worker 8 | . . 1 1 . . . 4 1 1 . . Builder 5 | . . 2 . . . . . 1 2 . . Tunneler 4 | . . 1 . . . . . . 1 . 2 Hauler 9 | . 1 6 . . . . 1 . 1 . . Recycler 24 | . . 1 1 . . . . 3 12 . 7 Operator 7 | . . 2 . . . . . 2 2 . 1 Watcher 23 | . 3 4 2 . . . 5 4 4 . 1 Swarmer 30 | . 1 15 . 7 . . . . 4 . 3 Grunt 110 | . 10 11 6 5 3 . 17 6 28 3 21 Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . 1 1 Sentry 29 | . . 7 5 1 . . 4 3 4 4 1 Hunter 16 | . . . 1 1 . . 1 8 1 . 4 Programmer 19 | . . . . . . . 2 2 4 8 3 Compactor 1 | . . . . . . 1 . . . . . Best Kill Streak 11 | . 2 5 4 4 3 1 7 5 11 3 9 Combat Bots Only 8 | . 2 5 3 4 3 1 5 3 6 3 8 Max Kills in Single Turn 3 | . 1 3 1 2 1 1 3 2 3 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . 2 1 1 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 1287 | . 48 119 43 50 5 . 141 113 210 83 475 Missed 448 | . 13 46 18 15 3 . 56 40 68 33 156 Damage Taken 10961 | . 322 622 318 314 30 . 731 832 2117 776 4899 Core 2070 | . 75 121 53 70 . . 109 76 187 78 1301 Absorbed by Shields 182 | . . . . . . . . . 173 9 . Ignored by Resistances 3220 | . 103 190 93 95 8 . 219 245 623 253 1391 Regen/Repaired (Parts) 235 | . 56 42 . . . . . 52 85 . . Core Remaining (%) 83 | 100 70 69 . 77 . . 84 91 81 93 . Volleys Fired 536 | . 42 93 39 24 6 12 56 43 101 36 84 Largest 5 | . 2 2 3 3 3 3 3 4 4 4 5 Hottest 479 | . 90 124 197 197 197 197 230 310 333 321 479 Shots Fired 1638 | . 84 183 100 72 18 36 163 156 381 141 304 Gun 1127 | . 84 103 71 48 12 24 107 70 273 105 230 Cannon 509 | . . 80 29 24 6 12 56 86 108 36 72 Launcher 2 | . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . Kinetic 19 | . 19 . . . . . . . . . . Thermal 1520 | . 25 169 100 72 18 36 163 156 338 141 302 Explosive 2 | . . . . . . . . . . . 2 Electromagnetic 97 | . 40 14 . . . . . . 43 . . Robot Hit Streak 52 | . 18 27 30 16 10 23 41 19 39 29 52 Robot Miss Streak 6 | . 1 4 3 2 1 1 4 6 6 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 1194 | . 72 138 60 50 17 33 116 107 265 107 229 Core Hits 644 | . 32 60 26 20 5 5 128 83 152 38 95 Critical Kills 7 | . . 1 . . 1 . . 3 . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 58 | . 3 7 3 3 3 3 . 5 10 2 19 Burn 48 | . . 6 3 3 2 3 . 2 10 2 17 Meltdown 7 | . . 1 . . 1 . . 3 . . 2 Corrupt 3 | . 3 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30318 | . 856 2462 1253 1102 370 710 3276 2878 7924 3018 6469 Guns 18972 | . 817 1123 902 720 220 460 2289 1417 4866 1999 4159 Cannons 9395 | . . 1193 351 375 150 250 786 1385 2213 992 1700 Explosions 1341 | . 24 121 . . . . 23 . 706 17 450 Melee . | . . . . . . . . . . . . Ramming 610 | . 15 25 . 7 . . 178 76 139 10 160 Kinetic 140 | . 140 . . . . . . . . . . Thermal 27283 | . 237 2308 1253 1095 370 710 3075 2802 6583 2991 5859 Explosive 621 | . . . . . . . . . 171 . 450 Electromagnetic 1664 | . 464 129 . . . . 23 . 1031 17 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . 1 . . . . . . 5 5 13 Average Corruption 3 | . . 1 . . . . . . 4 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 108 | . . 17 . . . . . . 57 12 22 Message Errors 21 | . . 3 . . . . . . 11 1 6 Matter Fused 32 | . . 5 . . . . . . 18 4 5 Heat Flow Errors 10 | . . 1 . . . . . . 6 . 3 Energy Discharges 11 | . . 2 . . . . . . 6 2 1 Parts Rejected 3 | . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 14 | . . 3 . . . . . . 7 2 2 Data Loss (major) 6 | . . . . . . . . . 5 1 . Misfires 5 | . . 1 . . . . . . 2 1 1 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 4 | . . 2 . . . . . . 1 . 1 Overload Shots 2 | . . . . . . . . . . . 2 Overflow Damage 389 | . . 4 6 . . . 24 6 185 63 101 Projectiles 266 | . . 4 6 . . . 24 2 79 63 88 Explosions 119 | . . . . . . . . . 106 . 13 Melee 4 | . . . . . . . . 4 . . . Knockbacks 8 | . . 1 . . . . 2 2 2 . 1 Impact 7 | . . 1 . . . . 2 2 1 . 1 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 178 | . . 24 . . . . . . 133 . 21 Shots 3 | . . 1 . . . . . . 2 . . Rammed 19 | . . . . . . . . . . . 19 Targets Rammed 100 | . 5 7 . 3 . . 18 6 17 2 42 Kicked 81 | . 5 7 . 3 . . 18 6 17 2 23 Crushed . | . . . . . . . . . . . . Highest Temperature 466 | . 198 173 280 454 252 . 81 253 457 253 466 Average Temperature 81 | . 59 46 93 168 111 . 15 70 94 77 110 Received Heat Transfer 3717 | . 231 156 207 180 18 . 510 57 847 138 1373 Effects 17 | . . . 5 2 . . . . 8 . 2 Shutdowns 3 | . . . . . . . . . 1 . 2 Energy Bleed 3 | . . . 3 . . . . . . . . Interference 8 | . . . 2 1 . . . . 5 . . Short Circuit 3 | . . . . 1 . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 6 | . 3 1 . . . . . . 2 . . Impact Corruptions 2 | . . . . . . . 1 1 . . . Robots Melted 26 | . . 3 . . 1 . . 4 3 1 14 Combat Hostiles 22 | . . 2 . . 1 . . 4 3 1 11 Parts Melted 167 | . . 10 6 4 3 . 13 20 35 22 54 Heat Transferred 50605 | . 549 5354 2479 2109 777 1443 4704 5045 12258 3959 11928 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Peak Influence 578 | . 151 482 320 401 254 75 244 357 578 279 453 Initial 234 | . . 14 49 86 182 74 34 89 66 234 71 Average 175 | . 63 248 184 292 200 63 78 110 321 135 198 Maximum Alert Level 2 | . . 2 1 2 1 . 1 1 2 1 2 Low Security (%) 65 | 100 100 35 49 32 61 100 89 90 38 72 54 Level 1 23 | . . 51 50 24 38 . 10 9 21 27 37 Level 2 11 | . . 12 . 43 . . . . 40 . 8 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 39 | . 3 3 1 . 1 . 7 6 9 5 4 Investigation 13 | . 3 1 . . . . 2 2 4 . 1 Extermination 11 | . . . . . . . 2 2 2 3 2 Reinforcement 14 | . . 2 1 . 1 . 3 2 3 1 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 2 1 . Haulers Reinforced 3 | . . . . . . . 1 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Distress Signals 8 | . . 2 . . . . 1 . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 288 | . 18 50 18 14 4 4 33 25 51 16 55 Peak Tracking Total 11 | . 3 6 5 4 4 2 5 2 7 4 11 Tactical Retreats 15 | . 2 5 2 . . . 1 2 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Traps Triggered 7 | . 2 1 . . 1 . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Machines Disabled 38 | . . 4 2 . . . 5 4 17 2 4 Max in Single Turn 9 | . . 1 1 . . . 4 1 9 1 2 Garrison Access 8 | . . . . . . . 3 1 2 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Machines Accessed 50 | . 7 10 2 2 . . 9 5 11 2 2 Terminals 28 | . 6 7 1 2 . . 4 3 4 1 . Fabricators 5 | . . . . . . . 1 . 3 . 1 Repair Stations 7 | . 1 2 . . . . 1 1 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 9 | . . . 1 . . . 3 1 2 1 1 Total Hacks 126 | . 24 30 4 3 . . 19 12 26 3 5 Successful 64 | . 11 21 1 1 . . 9 6 11 1 3 Failed 62 | . 13 9 3 2 . . 10 6 15 2 2 Catastrophic 7 | . . 2 1 . . . 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . Terminals 70 | . 22 15 2 3 . . 11 8 7 2 . Fabricators 13 | . . . . . . . 2 . 7 . 4 Repair Stations 28 | . 2 10 . . . . 3 3 10 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access 10 | . . . 2 . . . 3 1 2 1 1 Terminal Hacks 28 | . 9 9 . 1 . . 4 3 2 . . Record 4 | . 2 . . . . . . 1 1 . . Part Schematic 2 | . . . . . . . 1 . 1 . . Robot Analysis 3 | . 2 . . . . . 1 . . . . Prototype ID Bank 5 | . 2 3 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 4 | . 1 1 . . . . . 2 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 1 2 . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . . 1 . 4 . 2 Load Schematic 3 | . . . . . . . . . 2 . 1 Build 4 | . . . . . . . 1 . 2 . 1 Repair Station Hacks 15 | . 2 7 . . . . 1 2 3 . . Scan Component 9 | . 1 4 . . . . 1 1 2 . . Repair 6 | . 1 3 . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . . . 3 1 2 1 1 Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 8 | . . . . . . . 3 1 2 1 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 6 | . . 2 . . . . . 1 2 . 1 Used 1 | . . . . . . . . . 1 . . Hacking Detections 36 | . 6 6 2 2 . . 5 4 9 1 1 Full Trace Events 11 | . 1 1 1 . . . 1 2 4 . 1 Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . Part Schematics Acquired 4 | . . 2 . . . . 1 . 1 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 254 | . . . . . . . . . 201 . 53 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired 6 | . 1 3 . . . . . 1 1 . . Time 148 | . 13 78 . . . . . 22 35 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Total Allies 7 | . . . . 3 . 2 2 . . . . Largest Group 3 | . . . . 3 3 2 2 1 . . . Highest-Rated Group 79 | . . . . 79 79 59 39 10 . . . Highest-Rated Ally 39 | . . . . 39 39 39 39 10 . . . Total Orders 10 | . . . . . . . 10 . . . . FOLLOW 5 | . . . . . . . 5 . . . . TUNNEL 5 | . . . . . . . 5 . . . . Ally Attacks 38 | . . . . . 7 25 6 . . . . Total Damage 847 | . . . . . 200 486 161 . . . . Kills 9 | . . . . . 1 5 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Robot Analysis Total 3 | . 2 . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Turns Passed 15998 | 99 1526 2384 830 591 101 283 3071 1619 2757 1465 1272 Spaces Moved 10546 | 76 1065 1638 555 385 67 196 2036 1157 1893 815 663 Core 33 | 7 . . . . . . . . . . 26 Treads . | . . . . . . . . . . . . Legs 10513 | 69 1065 1638 555 385 67 196 2036 1157 1893 815 637 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 114 110 112 50 Average Speed 124 | 117 120 120 120 120 120 120 133 121 115 152 117 Slowest Speed 260 | 190 120 120 120 120 120 120 190 192 186 260 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 89 80 26 36 2 86 33 28 33 13 14 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 2 | . . . 1 . . . . . . . 1 Terrain Destroyed 148 | . 6 6 2 . . . 5 . 96 10 23 Melee . | . . . . . . . . . . . . Projectile 63 | . . . 2 . . . 5 . 32 10 14 AOE 85 | . 6 6 . . . . . . 64 . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Fac Fac Fac Res Total 12221 | 83 1237 1883 645 460 75 217 2251 1263 2208 950 949 Wait 607 | . 74 83 21 14 . . 107 22 128 61 97 Move 10535 | 75 1064 1637 554 383 67 195 2035 1156 1892 814 663 Hop . | . . . . . . . . . . . . Pick Up 68 | 2 22 15 6 1 . 2 5 3 7 2 3 Fast Attach 48 | 6 2 4 . . . 1 . 5 7 7 16 Attach 25 | . . 3 2 . 2 . . . 9 1 8 Detach 3 | . . 1 . . . . . . 1 . 1 Swap 125 | . 12 16 10 1 . 3 13 13 24 17 16 Drop 136 | . 16 24 13 1 . 4 17 15 22 10 14 Fire 536 | . 42 93 39 24 6 12 56 43 101 36 84 Melee . | . . . . . . . . . . . . Ram 19 | . . . . . . . . . . . 19 Kick 81 | . 5 7 . 3 . . 18 6 17 2 23 Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire 33 | . . . . 33 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 11) 598 | -10/Materials | Discovered new exit (range 9) 720 | -10/Materials | Repaired Aluminum Leg 764 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Discovered new exit (range 11) 1506 | -10/Materials | Discovered new exit (range 9) 1626 | -10/Materials | Entered another Materials area 1626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -9/Materials | Build established: Scavenger-Mutant 2334 | -9/Materials | Discovered new exit (range 7) 2817 | -9/Materials | Discovered new exit (range 9) 3347 | -9/Materials | Identified exit to Mines 3455 | -9/Materials | Discovered new exit (range 5) 3519 | -9/Materials | Repaired Hcp. Battery 3545 | -9/Materials | Repaired Aluminum Leg 3572 | -9/Materials | Repaired Hcp. Battery 3669 | -9/Materials | Build established: Mutant 3890 | -9/Materials | Discovered new exit (range 3) 4010 | -9/Materials | Entered another Materials area 4010 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4316 | -8/Materials | Build established: Scavenger-Gunner 4838 | -8/Materials | Identified exit to Garrison 4840 | -8/Materials | Entered Garrison 4845 | -8/Garrison | Build established: Gunner 4891 | -8/Garrison | Installed Relay Interface Framework 5086 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Discovered new exit (range 12) 5431 | -8/Garrison | Entered Factory 5431 | -7/Factory | Accompanied by 3 allies 5431 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5532 | -7/Factory | Sucked down chute 5532 | -7/Factory | Entered Waste 5532 | -7/Waste | Met up with 2 allies sucked down the chute earlier 5545 | -7/Waste | Spotted C-40 Crusher 5549 | -7/Waste | Allies destroyed C-40 Crusher 5586 | -7/Waste | Spotted C-40 Crusher 5591 | -7/Waste | Allies destroyed C-40 Crusher 5595 | -7/Waste | Spotted C-40 Crusher 5604 | -7/Waste | Allies destroyed C-40 Crusher 5625 | -7/Waste | Spotted C-40 Crusher 5625 | -7/Waste | Spotted C-40 Crusher 5667 | -7/Waste | Destroyed C-40 Crusher 5802 | -7/Waste | Discovered new exit (range 11) 5815 | -7/Waste | Entered Factory 5815 | -7/Factory | Accompanied by 1 ally 6035 | -7/Factory | Discovered new exit (range 14) 6989 | -7/Factory | Build established: Scavenger-Gunner 7113 | -7/Factory | Fabricated T-07 Excavator (x2) 7478 | -7/Factory | P-60 Hacker assimilated allied Excavator 4b 7712 | -7/Factory | Identified exit to Lower Caves 8112 | -7/Factory | Discovered new exit (range 6) 8886 | -7/Factory | Entered another Factory area 8886 | -6/Factory | Accompanied by 1 ally 8886 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9678 | -6/Factory | Discovered new exit (range 9) 9889 | -6/Factory | Repaired Imp. Cooling System 10226 | -6/Factory | Spotted B-75 Beast 10462 | -6/Factory | Discovered new exit (range 16) 10505 | -6/Factory | Entered another Factory area 10505 | -5/Factory | Evolved 2 slots: Utility x2 10854 | -5/Factory | Discovered new exit (range 4) 11618 | -5/Factory | Discovered new exit (range 7) 11678 | -5/Factory | Build established: Scavenger-Tank 11692 | -5/Factory | Lost 4 parts (1p2n1w) 12238 | -5/Factory | Build established: Scavenger-Gunner 12616 | -5/Factory | Repaired Broken Flexi-carbon Leg 12843 | -5/Factory | Discovered new exit (range 11) 12851 | -5/Factory | Build established: Scavenger-Tank 13262 | -5/Factory | Entered another Factory area 13262 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13299 | -4/Factory | Discovered new exit (range 8) 13512 | -4/Factory | Discovered new exit (range 5) 14225 | -4/Factory | Garrison activated, responded to threat 14234 | -4/Factory | Lost 3 parts (2n1u) 14727 | -4/Factory | Entered Research 14727 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14747 | -3/Research | Discovered new exit (range 4) 14902 | -3/Research | Found Quantum Capacitor 15201 | -3/Research | Lost 3 parts (2p1u) 15399 | -3/Research | Fabricated Lance? 15421 | -3/Research | Lost 3 parts (1p1u1w) 15441 | -3/Research | Build established: Scavenger-Gunner 15560 | -3/Research | Lost 8 parts (1p3n1u3w) 15561 | -3/Research | Destroyed 8 combat bots 15809 | -3/Research | Spotted B-86 Titan 15915 | -3/Research | Lost 14 parts (4p3n3u4w) 15976 | -3/Research | Core integrity fell below 50% 15989 | -3/Research | System corruption reached 10% 15991 | -3/Research | Core integrity fell below 20% 15999 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15965_ Slammed into G-67 Veteran. 15966_ Med. Storage Unit destroyed. 15967_ Slammed into P-80 Master. 15968_ Slammed into G-67 Veteran. 15969_ Slammed into L-61 Swordsman. 15975_ Adv. Recalibrator broken. 15975_ Destabilizing: Short circuit. 15976_ Slammed into L-61 Swordsman. 15981_ Broken Adv. Recalibrator destroyed. 15985_ System corrupted: Graphene Brace rejected. 15985_ Acquired Graphene Brace. 15986_ Graphene Brace destroyed. 15987_ U-05 Engineer builds a Wall. 15988_ Slammed into P-80 Master. 15988_ Destabilizing: System corrupted (+2). 15989_ Acquired 2 matter. 15989_ Slammed into G-67 Veteran. 15990_ Slammed into P-80 Master. 15991_ Critical hit (Meltdown: +280). 15998_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ???????????????????????????###########?????? ? | | ???????????????????????????# ! #????? ? | | ??????????????????????###### #?#### ? | | ??????????????????????# p@%+ # ?? | | ??????????????????????###### # ###?? | | ???????????????????????????########/## """?? | | ??????????????????????????######### T"?? | | ??????????????????????????# #% """?? | | ??????????????????????????# %# ###?? | | ?????????????????? ??????# = %%/% | | ??????????????????" ??????# %%%%%#%########+##/## | | ?????????????# ???" ??????#########/#######??????? | | ?????????????# """ ????????????# %% #??????? | | ?????????????# """ ???????????# % #??????? | | ?????????????# """ ???????????# #??????? | | ?????????????# ???????????# * % #??????? | | ?????????????? ???????????# %% #??????? | | ???????????????? ???????????# ]%%% #??????? | | ????????????????? ???????????# !!!%% #??????? | | ?????????????????? ???????????# ==*=!%* #??????? | | ?????????????????#+#+#################"/####?????? | | ?????????????????# #?????? | | ?????????????????# =%! #?????? | | ?????????????????# | +?????? | | ?????????????????# #?????? | | ?????????????????# ######################?????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 58 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 8 Matter Filtering 50 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Lance | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Lance | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dynamic Key My Command Is Your Wish Challenges ------------ None Game ------ Seed ImpulseWarpProtection Manual? 0 Play Time 02:51:22 Cumulative 21.5 hours Start 2025.02.27 @ 10:33:30 End 2025.02.27 @ 19:33:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97263891-6c84-4f8a-8258-f59fe4f68c4b