Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 19:29:41 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (955) 955 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2580 Bonus ------- None Cogmind --------- Core Integrity 209/400 Matter 13/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Treads Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Autogun Autogun Autogun Rocket Launcher Plasma Flamer Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink EM Pulse Gun Assault Rifle Grenade Launcher Plasma Flamer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | . 9 3 30 1 Power 7 | . 2 . 5 . Engine 6 | . 1 . 5 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | . 4 . 7 . Treads 2 | . . . 2 . Leg 9 | . 4 . 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 2 2 8 . Device 6 | . 1 2 3 . Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 13 | . 1 1 10 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 1 6 . Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . 2 . 8 2 Power 2 | . 1 . 1 . Propulsion 5 | . . . 4 1 Utility 2 | . . . 2 . Weapon 3 | . 1 . 1 1 Highest Loss Streak 4 | . 1 . 4 2 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 94 | . 96 100 92 100 Engine 8 | . 8 14 7 11 Core 1 | . 5 . . . Treads 1 | . . . 1 11 Leg 28 | . 28 28 28 22 Device 11 | . 10 14 12 11 Storage 12 | . 14 14 11 11 Protection 4 | . . . 8 11 Energy Gun 8 | . 14 14 3 . Ballistic Gun 14 | . 14 14 14 11 Ballistic Cannon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 31 | 14 20 20 31 26 Greatest Support 30 | 20 20 20 30 23 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 9 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 9 | . 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 8 10 9 10 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 903 | 200 203 10 466 24 Remotely . | . . . . . Salvage Created 1042 | . 499 . 501 42 Parts 73 | . 29 . 40 4 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 37 | . 11 . 20 6 Guns 19 | . 11 . 7 1 Cannons 3 | . . . 3 . AOE 15 | . . . 10 5 Classes Destroyed 5 | . 2 . 2 1 Hauler 3 | . 1 . 2 . Swarmer 14 | . . . 11 3 Grunt 13 | . 11 . 2 . Sentry 7 | . . . 7 . Assembled 3 | . . . . 3 Best Kill Streak 9 | . 2 . 9 3 Combat Bots Only 9 | . 2 . 9 3 Max Kills in Single Turn 3 | . 1 . 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 212 | . 61 11 119 21 Missed 59 | . 16 3 37 3 Damage Taken 2075 | . 549 120 1116 290 Core 370 | . 155 24 191 . Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . 28 . . Volleys Fired 119 | . 41 5 68 5 Largest 2 | . 2 2 2 1 Hottest 85 | . 70 70 85 33 Shots Fired 220 | . 82 10 123 5 Gun 178 | . 82 10 84 2 Cannon 34 | . . . 34 . Launcher 8 | . . . 5 3 Special . | . . . . . Kinetic 146 | . 41 5 98 2 Thermal 66 | . 41 5 20 . Explosive 8 | . . . 5 3 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 12 3 24 5 Robot Miss Streak 4 | . 2 2 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 153 | . 60 6 84 3 Core Hits 75 | . 27 3 33 12 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 2 1 4 1 Burn 4 | . 2 1 1 . Destroy 1 | . . . . 1 Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3293 | . 760 72 2030 431 Guns 1729 | . 760 72 862 35 Cannons 449 | . . . 449 . Explosions 1115 | . . . 719 396 Melee . | . . . . . Ramming . | . . . . . Kinetic 1584 | . 357 47 1145 35 Thermal 594 | . 403 25 166 . Explosive 1115 | . . . 719 396 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . . . 39 17 Projectiles . | . . . . . Explosions 56 | . . . 39 17 Melee . | . . . . . Knockbacks 10 | . . . 10 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary 4 | . . . 4 . Self-Inflicted Damage 81 | . . . 54 27 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 308 | . 54 . 308 5 Average Temperature 68 | . 22 . 76 5 Received Heat Transfer 816 | . 333 66 417 . Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 2035 | . 1332 148 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 344 | . 233 90 344 174 Initial 90 | . . 90 35 90 Average 129 | . 107 90 150 156 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 75 | . 75 100 68 100 Level 1 24 | . 24 . 31 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 18 2 30 12 Peak Tracking Total 7 | . 5 2 7 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 5 . 8 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 9 . 19 . Successful 8 | . 3 . 5 . Failed 20 | . 6 . 14 . Catastrophic 6 | . 4 . 2 . Database Lockouts . | . . . . . Manual 17 | . 5 . 12 . Terminals 26 | . 9 . 17 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Assimilate 1 | . . . 1 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 . 8 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2345 | . 796 269 1230 50 Spaces Moved 1360 | 1 511 206 626 16 Core . | . . . . . Treads 112 | . . . 96 16 Legs 1248 | 1 511 206 530 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 160 Average Speed 136 | 120 120 120 152 235 Slowest Speed 260 | 120 120 120 260 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 2 72 59 63 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 42 | . . . 30 12 Terrain Destroyed 67 | . . . 36 31 Melee . | . . . . . Projectile . | . . . . . AOE 67 | . . . 36 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1645 | . 613 217 792 23 Wait 88 | . 41 1 46 . Move 1356 | . 510 205 625 16 Hop . | . . . . . Pick Up 18 | . 5 2 10 1 Fast Attach 5 | . 1 . 4 . Attach 10 | . 2 . 8 . Detach 1 | . . . 1 . Swap 28 | . 6 3 18 1 Drop 20 | . 7 1 12 . Fire 119 | . 41 5 68 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 527 | -10/Materials | Core integrity fell below 50% 611 | -10/Materials | Build established: Scavenger-Mutant 634 | -10/Materials | Discovered new exit (range 12) 797 | -10/Materials | Entered Mines 881 | -10/Mines | Learned Materials emergency access door positions 899 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 901 | -10/Mines | Found Prototype Device 902 | -10/Mines | Identified Exp. Sensor Array 927 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1040 | -10/Mines | Discovered new exit (range 12) 1066 | -10/Mines | Entered Materials 1066 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1282 | -9/Materials | Discovered new exit (range 16) 1936 | -9/Materials | Discovered new exit (range 14) 1939 | -9/Materials | Destroyed 9 combat bots 1942 | -9/Materials | Lost 4 parts (1p2n1u) 2296 | -9/Materials | Entered Mines 2297 | -9/Mines | Assembled infested the area 2346 | -9/Mines | Self-destructed Last Messages --------------- Time: 54 02253_ K-01 Serf cleans the Matter Filter. LOCATION=UNKNOWN GOAL=ESCAPE 02297_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02297_ S-10 Pest destroyed. 02298_ Destroyed Lgt. Ion Engine. 02302_ S-10 Pest suffers critical hit (Destroy). 02302_ S-10 Pest destroyed. 02308_ Acquired Lgt. Assault Rifle. 02309_ Acquired 10 matter. 02317_ Acquired 5 matter. 02318_ The unstable cave ceiling collapses. 02321_ Acquired 9 matter. 02336_ as-21629 destroyed. 02336_ as-17579 destroyed. 02336_ as-88549 destroyed. 02343_ Autogun destroyed. 02344_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????########??????????????? | | ??????????????????????????#########??????????????? | | ?????????????????????????#### # ###?????????????? | | ?????????????????????????### # ###?????????????? | | ????????????????????????### = ##?????????????? | | ????????????????????????### [ ##?????????????? | | ????????????????????? ### = ###?????????????? | | ?????????????????????###### ##?????????????? | | ?????????????????????## @ """ ###?????????????? | | ?????????????????????##aa## """ ###?????????????? | | ?????????????????????## ## """ ##??????????????? | | ?????????????????????## ## ##??????????????? | | ?????????????????????##a ##########??????????????? | | ?????????????????????## #########??????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????## % #??????????????????????? | | ????????????????????# %% #??????????????????????? | | ????????????????????? ##?????????????????????? | | ????????????????????? ##?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????## #?????????????????????? | | ???????????????????## #?????????????????????? | | ???????????????????# #?????????????????????? | | ?????????????????????? ###?????????????????????? | | ???????????????????????? ###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravCommSubcomponent Manual? 0 Play Time 00:25:31 Cumulative 296.0 hours Start 2024.06.09 @ 19:02:01 End 2024.06.09 @ 19:29:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 135 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8742e4f-3492-47b7-8ae8-baa06bf1aeed