Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 18:20:43 Player: Mr Goldstein Result: Destroyed by as-66646 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (15) 75 Value Destroyed (363) 363 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 4538 Bonus ------- Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 78/100 System Corruption 0% Temperature Cool (66) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Deuterium Engine Heavy Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Backup Laser III Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Makeshift Hacking Suite Hacking Drone Bay Heavy Missile Launcher Power Maul Ripper CR-A16's Pointy Stick [Rating: 29] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hardened Light Armor Plating Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Backup Laser III Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 4 | . . 2 1 1 . . . . Utility 2 | . . . 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 27 | . 3 7 1 9 1 . 3 3 Power 4 | . . 1 . 3 . . . . Engine 3 | . . 1 . 2 . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 9 | . 2 3 1 3 . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . 2 3 1 3 . . . . Utility 3 | . . 1 . 2 . . . . Device . | . . . . . . . . . Storage 1 | . . . . 1 . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 11 | . 1 2 . 1 1 . 3 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . 1 2 . . 1 . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 11 | . 1 . 2 . . . . 8 Power . | . . . . . . . . . Propulsion 9 | . 1 . 2 . . . . 6 Utility 1 | . . . . . . . . 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 4 | . 1 . 2 . . . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 8 41 62 79 82 84 86 51 Engine 1 | . . 4 9 3 . . . . Core 4 | . . . . 3 7 7 7 3 Flight 40 | . 5 29 35 46 46 46 46 27 Storage 5 | . . . . 7 7 7 7 6 Processor 5 | . . . . 4 7 7 7 7 Protection 6 | . . 2 9 7 7 7 7 3 Launcher 5 | . 2 4 9 4 . 7 6 . Naked Turns 27 | . 25 . . . . . . 2 Heaviest Build 24 | . . 11 11 23 19 19 24 16 Greatest Support 24 | 3 8 16 16 24 20 20 20 20 Greatest Overweight (x) 1 | . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 7 8 8 8 7 Most Carried 8 | 2 3 5 5 4 5 6 8 8 Average Carried 5 | 1 2 3 4 1 4 4 7 7 Final Capacity 8 | 5 5 5 5 8 8 8 8 5 Final Carried 8 | 2 3 5 4 4 4 6 8 4 Class Distribution -------------------- 57% | Sprinter 28% | Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Matter Collected 337 | 173 1 3 28 . . 65 67 . Remotely . | . . . . . . . . . Salvage Created 201 | . 18 15 73 . 45 50 . . Parts 26 | . 7 7 1 . 5 6 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . 3 5 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 16 | . 3 3 2 . 3 4 . 1 AOE 16 | . 3 3 2 . 3 4 . 1 Classes Destroyed 3 | . 1 . 1 . . . . 1 Swarmer 13 | . 3 3 . . 3 4 . . Grunt 2 | . . . 2 . . . . . Assembled 1 | . . . . . . . . 1 Best Kill Streak 4 | . 3 3 2 . 3 4 . 1 Combat Bots Only 4 | . 3 3 2 . 3 4 . 1 Max Kills in Single Turn 2 | . 2 2 1 . 2 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 1 . 2 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Damage Taken 1402 | . 25 22 139 106 53 . . 1057 Core 815 | . 9 15 69 27 24 . . 671 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . 23 . Core Remaining (%) 94 | 100 96 96 87 . . . . . Volleys Fired 19 | . 2 3 6 . 3 3 . 2 Largest 1 | . 1 1 1 . 1 1 . 1 Hottest 36 | . 30 30 30 . 30 30 . 36 Shots Fired 19 | . 2 3 6 . 3 3 . 2 Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 19 | . 2 3 6 . 3 3 . 2 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 19 | . 2 3 6 . 3 3 . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 2 | . 2 . . . 1 . . . Robot Miss Streak 2 | . . . 2 . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 3 | . 2 . . . 1 . . . Core Hits 29 | . 3 3 9 . 3 7 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 17 | . . . . 9 . . 7 1 Impact 17 | . . . . 9 . . 7 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1058 | . 199 163 258 . 133 232 . 73 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 1058 | . 199 163 258 . 133 232 . 73 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 1058 | . 199 163 258 . 133 232 . 73 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 22 | . 10 3 . . . . . 9 Projectiles . | . . . . . . . . . Explosions 22 | . 10 3 . . . . . 9 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . . . 53 . . . . 19 Shots 3 | . . . 2 . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 308 | . . 2 11 205 159 216 308 60 Average Temperature 95 | . . 2 5 100 69 92 117 17 Received Heat Transfer 449 | . 9 9 54 60 9 . . 308 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Peak Influence 216 | . 81 202 216 211 . . . . Initial 88 | . . 29 85 88 . . . . Average 106 | . 43 121 120 123 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 89 | 100 100 85 91 84 . . . . Level 1 10 | . . 14 8 15 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 2 1 2 . . . . Investigation 4 | . . 2 . 2 . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 5 8 9 7 13 4 . 45 Peak Tracking Total 39 | . 3 4 8 7 9 3 . 39 Tactical Retreats 7 | . . 1 1 2 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 3 | . . . 2 . . . . 1 Max in Single Turn 2 | . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 8 | . . 2 1 5 . . . . Terminals 6 | . . 2 1 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . . 6 2 15 . . . . Successful 5 | . . . . 5 . . . . Failed 18 | . . 6 2 10 . . . . Catastrophic 4 | . . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . 2 2 . . . . . Terminals 15 | . . 6 2 7 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . 8 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . Recycle Component 1 | . . . . 1 . . . . Process 1 | . . . . 1 . . . . Retrieve Matter 2 | . . . . 2 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . 2 1 5 . . . . Full Trace Events 4 | . . 2 . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . Recycled Matter 158 | . . . . 158 . . . . Retrieved Matter 158 | . . . . 158 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Turns Passed 1058 | 17 51 85 86 150 85 106 391 87 Spaces Moved 2640 | 30 92 191 200 418 278 388 836 207 Core 87 | 30 45 . . . . . . 12 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2553 | . 47 191 200 418 278 388 836 195 Fastest Speed 21 | 50 37 31 31 21 24 24 24 24 Average Speed 30 | 50 44 34 31 24 24 24 35 31 Slowest Speed 110 | 50 50 40 32 26 24 24 106 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 22 | . 1 . 2 15 1 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 25 39 24 9 55 65 84 69 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 17 | . . . . . . 13 4 . Spaces Dug 30 | . . 10 . 9 8 . 3 . Terrain Destroyed 114 | . 11 11 24 9 24 12 3 20 Melee 12 | . . . . 9 . . 3 . Projectile . | . . . . . . . . . AOE 102 | . 11 11 24 . 24 12 . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total 2806 | 31 97 205 215 428 292 394 916 228 Wait 100 | . . . 11 4 11 5 61 8 Move 2591 | 29 89 190 195 390 275 381 835 207 Hop 19 | . 1 . 2 12 1 3 . . Pick Up 14 | 2 1 4 . 3 . 2 2 . Fast Attach 10 | . 2 4 . 1 . . 3 . Attach 15 | . 1 3 1 5 1 . 1 3 Detach 8 | . 1 1 . 1 1 . 3 1 Swap 3 | . . . . 3 . . . . Drop 10 | . . . . . . . 4 6 Fire 19 | . 2 3 6 . 3 3 . 2 Melee 17 | . . . . 9 . . 7 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 18 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 11) 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x2 88 | -9/Materials | Discovered new exit (range 15) 115 | -9/Materials | Discovered new exit (range 16) 149 | -9/Materials | Discovered new exit (range 15) 154 | -9/Materials | Entered another Materials area 154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 238 | -8/Materials | Discovered new exit (range 4) 240 | -8/Materials | Entered Factory 240 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 323 | -7/Factory | Identified exit to Lower Caves 390 | -7/Factory | Entered Lower Caves 459 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 473 | -7/Lower Caves | Discovered new exit (range 13) 475 | -7/Lower Caves | Entered another Lower Caves area 488 | -7/Lower Caves | Discovered new exit (range 9) 488 | -7/Lower Caves | Learned Factory emergency access door positions 523 | -7/Lower Caves | Spotted B-75 Beast 571 | -7/Lower Caves | Discovered new exit (range 12) 581 | -7/Lower Caves | Entered Zion 597 | -7/Zion | Discovered new exit (range 19) 605 | -7/Zion | Found Relay Coupler [Programmer] 663 | -7/Zion | Learned 8 Factory zone layouts 675 | -7/Zion | Given the Hacking Drone Bay 679 | -7/Zion | Found Prototype Device 735 | -7/Zion | Received a visual enhancement algorithm 740 | -7/Zion | Build established: Sprinter 755 | -7/Zion | Found CR-A16's Pointy Stick 967 | -7/Zion | Discovered new exit (range 4) 970 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 972 | -7/Zion | Entered Deep Caves 1011 | -7/Deep Caves | Z-Facility disabled 1032 | -7/Deep Caves | Attacked by Z-Imprinter 1044 | -7/Deep Caves | Spotted as-66272 1045 | -7/Deep Caves | Lost 4 parts (4n) 1052 | -7/Deep Caves | Core integrity fell below 50% 1053 | -7/Deep Caves | Triggered Deep Caves wall 1053 | -7/Deep Caves | Spotted AS-63040 1053 | -7/Deep Caves | Spotted AS-48094 1057 | -7/Deep Caves | Exposed GOLEM chamber 1058 | -7/Deep Caves | Core integrity fell below 20% 1059 | -7/Deep Caves | Destroyed by as-66646 with Assembled Blade Last Messages --------------- 01012_ VTOL Module destroyed. 01013_ Dropped Mic. Nuclear Core. 01014_ VTOL Module destroyed. 01014_ Dropped Hrd. Light Armor Plating. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01047_ Dropped Missile Launcher. 01047_ Dropped Prototype Device. 01048_ Dropped Ripper. 01048_ Dropped Sml. Storage Unit. 01050_ VTOL Module destroyed. 01050_ Flight Unit destroyed. 01051_ as-66272: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 01053_ The wall dematerializes. 01055_ Z3-K3C(g) destroyed. 01057_ Wall Chamber breached. 01057_ A GOLEM Unit tumbles out of the Wall Chamber. 01057_ Power Maul destroyed. 01057_ Adv. Visual Processing Unit destroyed. 01057_ A GOLEM Unit tumbles out of the Wall Chamber. 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M * ##????# | | ??" a a * / #????# | | ??? a aa l #????# | | ??????" a a / #????# | | ????????#aaaaaa [ g / #???## | | ?????????" aa g| [[ #??## | | ?????????"aa aah | [ ##?# | | ????????"" aa "#?# | | ????????"!@aaa| ! * ##?# | | ????????"! = #?## | | ????????# * ! #??## | | ????????" !]! #???## | | ????????" !/ ###### | | ????????"G * * | | ????????""" | | ????????" g | | ????????"" #"#""# | | ????????" ###### | | ????????"" ##????? | | ????????" # # #?????? | | ????????" #### ## ## ##?????? | | ????????""" ###??# ## ####??????# | | ?????????? ????#### #?????????? | | ?????????######????????#??????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 273 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastTrackerRail Manual? 0 Play Time 00:20:50 Cumulative 143.6 hours Start 2023.04.25 @ 18:01:56 End 2023.04.25 @ 18:20:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f0264d2-f896-4eef-ae68-6557043c77b4