Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 21:29:38 Player: Ethranok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1166) 1166 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (459) 459 TOTAL SCORE: 3660 Bonus ------- High Alert Combat Kills 14 Met Imprinter 300 Was Imprinted 300 Friendly Fire -155 Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 98/100 System Corruption 5% Temperature Cool (30) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer > --- WEAPON (2) ------- Heavy Battle Rifle (fused) > --- INVENTORY (20) --- Improved Ion Engine Structural Scanner Faulty Spectral Analyzer Experimental Signal Interpreter Recoil Stabilizer Core Shielding Weapon Shielding Hardened Light Armor Plating Shield Generator Sensor Drone Bay (20/20) Hacking Drone Bay (1/1) Bomb Factory No. 2 Riot Gun Heavy Assault Rifle Bore Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Target Analyzer Hacking Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Structural Scanner Makeshift Terrain Scan Processor Experimental Targeting Computer Tactical Coordination Suite Recoil Stabilizer Core Shielding Weapon Shielding Hardened Light Armor Plating Shield Generator Sensor Drone Bay Riot Gun Heavy Assault Rifle Bore Cannon Bore Cannon [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 42 | 6 4 2 17 4 9 . Power 4 | 1 . 1 2 . . . Engine 3 | 1 . . 2 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 6 1 2 . Treads 8 | 2 . . 5 1 . . Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 16 | 1 2 1 5 1 6 . Device 4 | . . 1 . 1 2 . Storage 4 | 1 1 . 2 . . . Processor 7 | . . . 3 . 4 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 . 4 2 1 . Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . . 2 2 1 . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 1 5 . Parts Lost 12 | . . 1 7 . . 4 Power 2 | . . . 1 . . 1 Propulsion 6 | . . . 4 . . 2 Utility 1 | . . . 1 . . . Weapon 3 | . . 1 1 . . 1 Highest Loss Streak 4 | . . 1 2 . . 4 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 5 10 7 9 15 16 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | . . . . 3 2 . Utility 5 | . 1 6 3 4 7 11 Weapon 2 | 1 2 3 2 . 3 4 Tool/Special . | . . . . . . . Unused Backups 23 | . . 1 4 . 6 12 Power 2 | . . 1 1 . . . Propulsion 2 | . . . 1 . 1 . Utility 13 | . . . 1 . 4 8 Weapon 6 | . . . 1 . 1 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 94 94 86 92 100 100 Engine 9 | . 14 5 4 11 11 11 Core 1 | . . 8 5 . . . Treads 26 | . 28 28 23 33 23 11 Wheel 4 | . . . . . 9 22 Device 9 | . . 7 7 10 13 . Storage 10 | . 14 14 8 11 11 11 Processor 10 | . . . 14 11 8 22 Ballistic Gun 7 | . 5 . 8 4 11 11 Ballistic Cannon 1 | . 8 14 5 . . . Launcher 9 | . 8 8 5 11 11 11 Peak Build Rating 35 | 6 8 10 14 22 35 33 Average Rating 21 | 4 6 8 11 19 30 32 On Entrance 12 | . 6 8 9 12 22 33 Avg Prop Armor Cover (%) 12 | . . . 9 8 12 13 Naked Turns . | . . . . . . . Heaviest Build 71 | 13 32 32 50 65 71 52 Greatest Support 60 | 40 40 40 60 60 60 32 Greatest Overweight (x) 3 | 3 . 1 3 1 2 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 12 15 14 20 20 20 Most Carried 18 | 6 11 12 13 14 18 17 Average Carried 11 | 1 5 10 7 9 15 17 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 17 | 2 11 10 7 14 17 17 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1243 | 213 186 79 495 210 60 . Remotely . | . . . . . . . Salvage Created 1188 | . 186 42 728 175 . 57 Parts 78 | . 14 . 49 10 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 4 1 21 1 . 2 Guns 4 | . . . 2 1 . 1 Cannons 7 | . 3 . 4 . . . AOE 18 | . 1 1 15 . . 1 Classes Destroyed 8 | . 4 . 4 . . . Worker 3 | . 2 . 1 . . . Builder 4 | . 1 . 3 . . . Recycler 4 | . . . 3 1 . . Watcher 2 | . 2 . . . . . Swarmer 4 | . . . 3 . . 1 Grunt 19 | . 4 1 13 . . 1 Duelist 1 | . . . 1 . . . Sentry 5 | . . . 4 1 . . Thug 1 | . . . . 1 . . Best Kill Streak 7 | . 4 1 7 2 . 2 Combat Bots Only 4 | . 1 1 4 1 . 2 Max Kills in Single Turn 4 | . 3 1 4 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 154 | . 26 16 77 10 . 25 Missed 40 | . 9 2 22 4 . 3 Hits 114 | . 17 14 55 6 . 22 Melee 10 | . . 5 5 . . . Projectile 104 | . 17 9 50 6 . 22 Critical Strikes 3 | . . . 2 . . 1 Part Disruptions 1 | . . 1 . . . . Damage Taken 2087 | . 265 260 1042 131 . 389 Core 546 | . 54 88 212 62 . 130 Absorbed by Shields . | . . . . . . . Redirected to Shielding 11 | . 8 3 . . . . Core Remaining (%) 71 | 100 . 43 . . . . Volleys Fired 96 | . 24 8 52 6 . 6 Largest 2 | . 2 1 2 1 . 1 Hottest 60 | . 60 30 60 30 . 33 Shots Fired 131 | . 30 8 80 6 . 7 Gun 64 | . 14 . 39 5 . 6 Cannon 38 | . 12 7 19 . . . Launcher 29 | . 4 1 22 1 . 1 Special . | . . . . . . . Kinetic 95 | . 19 7 58 5 . 6 Thermal . | . . . . . . . Explosive 29 | . 4 1 22 1 . 1 Electromagnetic 7 | . 7 . . . . . Robot Hit Streak 17 | . 3 2 15 17 . 3 Robot Miss Streak 4 | . 3 2 4 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 67 | . 15 3 39 6 . 4 Core Hits 71 | . 14 4 39 6 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3261 | . 617 80 2171 138 . 255 Guns 520 | . 93 . 270 83 . 74 Cannons 336 | . 125 54 157 . . . Explosions 2401 | . 395 26 1744 55 . 181 Melee . | . . . . . . . Ramming 4 | . 4 . . . . . Kinetic 784 | . 146 54 427 83 . 74 Thermal 354 | . . . 354 . . . Explosive 2047 | . 395 26 1390 55 . 181 Electromagnetic 72 | . 72 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 6 6 . . 5 5 Average Corruption 5 | . 5 6 . . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . 13 1 . . 12 6 Message Errors 4 | . 1 1 . . 2 . Matter Fused 11 | . 6 . . . 3 2 Heat Flow Errors 7 | . 4 . . . 2 1 Energy Discharges 3 | . . . . . 2 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 2 | . 1 . . . 1 . Misfires 1 | . . . . . . 1 Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 145 | . 10 . 135 . . . Projectiles . | . . . . . . . Explosions 145 | . 10 . 135 . . . Melee . | . . . . . . . Knockbacks 7 | . 1 3 3 . . . Impact . | . . . . . . . Kinetic 7 | . 1 3 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 337 | . 36 . 236 47 . 18 Shots 11 | . 1 . 8 1 . 1 Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | . 276 10 16 . 178 117 Average Temperature 63 | . 76 5 5 . 86 33 Received Heat Transfer 735 | . 126 144 321 18 . 126 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 92 | 100 100 100 75 100 . . Level 1 5 | . . . 18 . . . Level 2 1 | . . . 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 479 | . 61 47 479 184 . . Initial 184 | . . 19 2 184 . . Average 53 | . 23 30 126 25 . . Influence Increases 1129 | . 191 28 835 35 . 40 Destroy 0b10 Robot/C 580 | . 80 20 420 20 . 40 Destroy 0b10 Robot/NC 65 | . 25 . 35 5 . . Destroy Leader 124 | . 24 . 100 . . . Successful Hack 5 | . . . 5 . . . Disable Machine 105 | . . . 105 . . . Destroy Structure 220 | . 32 8 170 10 . . Lose Combat Pursuer 30 | . 30 . . . . . Influence Decreases 1109 | . 140 72 369 508 . 20 Entered New Map 326 | . . 32 5 289 . . Time Decay 693 | . 140 30 304 219 . . Lost Part 90 | . . 10 60 . . 20 Squads Dispatched 5 | . 2 . 3 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 11 7 26 2 . 7 Peak Tracking Total 6 | . 3 5 5 2 . 6 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 5 | . 5 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 10 | . . . 8 2 . . Max in Single Turn 2 | . . . 2 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . . . 5 1 . . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . . . 18 1 . . Successful 9 | . . . 8 1 . . Failed 10 | . . . 10 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 6 . . . Terminals 10 | . . . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . 8 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 4 1 . . Record 3 | . . . 3 . . . Open Door 1 | . . . . 1 . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Recycle Component 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 4 . . . Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . . . 11 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 157 | . . . . . 157 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 632 | . . . 632 . . . Terrain 632 | . . . 632 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5287 | 198 395 66 921 1533 1943 231 Spaces Moved 2660 | 100 179 29 388 637 1135 192 Core 31 | 22 . . 9 . . . Treads 1742 | 78 179 29 372 637 447 . Legs . | . . . . . . . Wheels 880 | . . . . . 688 192 Hover . | . . . . . . . Flight 7 | . . . 7 . . . Fastest Speed 50 | 50 160 160 150 160 115 115 Average Speed 180 | 164 160 162 183 233 164 115 Slowest Speed 240 | 200 160 240 240 240 240 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 29 8 41 96 90 35 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 253 | . 31 9 199 9 . 5 Melee . | . . . . . . . Projectile 2 | . . 1 . . . 1 AOE 251 | . 31 8 199 9 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3027 | 134 255 41 518 674 1207 198 Wait 124 | 21 37 . 18 19 29 . Move 2654 | 99 178 28 387 636 1134 192 Hop . | . . . . . . . Pick Up 67 | 8 10 1 22 9 17 . Fast Attach . | . . . . . . . Attach 20 | 6 1 . 11 1 1 . Detach . | . . . . . . . Swap 35 | . 3 2 14 3 13 . Drop 29 | . . 2 14 . 13 . Fire 96 | . 24 8 52 6 . 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 594 | -10/Materials | Entered Mines 595 | -10/Mines | Assembled infested the area 596 | -10/Mines | Discovered new exit (range 13) 600 | -10/Mines | Assisted by a Guerilla fighting off Assembled 656 | -10/Mines | Core integrity fell below 50% 660 | -10/Mines | Entered Materials 660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -9/Materials | Core integrity fell below 50% 1523 | -9/Materials | Discovered new exit (range 15) 1581 | -9/Materials | Entered Mines 1592 | -9/Mines | Met a Derelict bent on vengeance 1613 | -9/Mines | Build established: Scavenger-Mutant 1651 | -9/Mines | Found the Drone Emporium 1663 | -9/Mines | Found Prototype Device 1664 | -9/Mines | Identified Sensor Drone Bay 1890 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2320 | -9/Mines | Discovered new exit (range 15) 2392 | -9/Mines | Learned location of 1 exit from Lower Caves 2437 | -9/Mines | Discovered new exit (range 8) 2872 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2872 | -9/Mines | Discovered new exit (range 5) 3114 | -9/Mines | Entered Zion 3349 | -7/Zion | Learned location of Data Miner (-6) 3569 | -7/Zion | Given the Hacking Drone Bay 3569 | -7/Zion | Found Prototype Device 3570 | -7/Zion | Identified Hacking Drone Bay 4301 | -7/Zion | Found Prototype Processor 4302 | -7/Zion | Identified Exp. Target Analyzer 4305 | -7/Zion | Found Prototype Processor 4306 | -7/Zion | Identified Exp. Targeting Computer 4309 | -7/Zion | Found Prototype Processor 4310 | -7/Zion | Identified Exp. Melee Analysis Suite 4315 | -7/Zion | Found Prototype Processor 4316 | -7/Zion | Identified Exp. Terrain Scan Processor 4319 | -7/Zion | Found Prototype Processor 4321 | -7/Zion | Found Prototype Processor 4390 | -7/Zion | Met Imprinter 4412 | -7/Zion | Imprinted 4414 | -7/Zion | Declared Zion's savior 4561 | -7/Zion | Given A8's code to call for help 5018 | -7/Zion | Found Prototype Device 5038 | -7/Zion | Discovered new exit (range 16) 5057 | -7/Zion | Entered Proximity Caves 5275 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5285 | -6/Proximity Caves | Core integrity fell below 20% 5288 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05092_ SM-80C(k) breaks down the debris. 05095_ System corrupted: Matter fused (-6). Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 05136_ System corrupted: Hvy. Battle Rifle fused. 05153_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 05153_ System corrupted: Hvy. Battle Rifle misfires. 05186_ System corrupted: Matter fused (-8). 05217_ System corrupted: Energy discharge (-60). 05268_ System corrupted: Heat flow error (+139). 05274_ G-50 Soldier springs to life. 05281_ G-50 Soldier destroyed. 05282_ S-27 Virus springs to life. 05282_ Mni. Grenade Launcher destroyed. 05286_ Com. Wheel destroyed. 05286_ Critical hit (Burn: +37). 05286_ Imp. Ion Engine destroyed. 05287_ Carbon-fiber Leg fries itself beyond repair. 05287_ Com. Wheel destroyed. 05288_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????## #???????????????????????????????????? | | ??????## #????#####??????????????????????????? | | ####### ###### ##?????????????????????????? | | ## ??????????????????????????? | | ## #??????????????????????????? | | ## ## # ##?????????????????????????? | | #### ### ## #?????????????????????????? | | ##??# ##?# ## #?????????????????????????? | | #???# #??# #?????????????????????????? | | #???# #?# ##????????????????????????? | | #???# ##### #????????????????????????? | | ##???# #???## #????##??????????????????? | | #????# ##????# #???# #????????????????? | | #????# #????## #??? #???????????????? | | #????# #????# ##??? ????????????????? | | ??? #????# ##???# #????????????????? | | ?? #???## ##??? #????????????????? | | ? ###### #?## #?????????????????? | | # ## #### #### ??????????????????? | | ? #?? ??## #### ???????????????????? | | ? ?????## #### #########????????????? | | ?? ????# ##?# #"""" """????????????? | | ???? ?????# ##??# s/ """"???????????? | | ??????????## #### [%# s """"#??????????? | | ???????????# * $#??????????? | | ???? # @ %g[ +??????????? | | ?? ###### ## # =g #??????????? | | ?? ### ?????# ### g# "#??????????? | | ?? ????## #?????# #?? +? T "#??????????? | | ?? ???????# #?????? ?## #"""""""""#??????????? | | ???????????# ??????? ??# ##########???????????? | | ???????????# ??????# #?# ????????????????????? | | ???????????#??????? ?# ????????????????????? | | ??????????????????? ? ????????????????????? | | ???????????????????# ? ???????????????????? | | ????????????????????### #####???????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Matter Filter | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Remodeling Resistances Are Futile Robot Respite The One Challenges ------------ None Game ------ Seed ConstructAmuletFist Manual? 0 Play Time 01:17:01 Cumulative 2.5 hours Start 2026.09.09 @ 18:45:46 End 2026.09.09 @ 21:29:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e699ee3a-23dd-462e-9236-d75420eae245