Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 17:06:56 Player: Zane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (99) 495 Value Destroyed (4552) 4552 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2757) 2757 TOTAL SCORE: 15804 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 1495 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 150/150 System Corruption 32% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Energy Well Advanced Terrain Scan Processor Advanced Target Analyzer Layered Medium Armor Plating Hacking Suite Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Matter Neutralizer Railgun > --- INVENTORY -------- Micro Antimatter Reactor Biometal Leg Quantum Capacitor Layered Medium Armor Plating [Rating: 134] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 . . . 4 . . . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . 3 . . . . . . 1 1 2 Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Attached 126 | 7 . 8 . 1 11 4 2 1 3 3 4 2 4 . 15 6 8 47 Power 22 | 1 . 3 . . 1 1 . . 1 1 1 . . . 2 . 1 10 Engine 9 | 1 . 3 . . 1 . . . 1 . . . . . 2 . . 1 Core 2 | . . . . . . 1 . . . . 1 . . . . . . . Reactor 11 | . . . . . . . . . . 1 . . . . . . 1 9 Propulsion 26 | 2 . 2 . 1 1 . . . . . . . . . 9 2 1 8 Treads 4 | . . . . . . . . . . . . . . . 4 . . . Leg 17 | 2 . 2 . 1 . . . . . . . . . . 5 2 1 4 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 4 Flight 1 | . . . . . 1 . . . . . . . . . . . . . Utility 50 | 2 . 1 . . 6 1 2 1 2 1 3 2 3 . 2 3 5 16 Device 23 | 1 . 1 . . 1 . . . 2 1 . 1 1 . 2 3 2 8 Storage 5 | 1 . . . . 1 . . 1 . . . . . . . . 1 1 Processor 9 | . . . . . 1 1 . . . . 2 . 1 . . . . 4 Hackware 4 | . . . . . . . . . . . 1 . 1 . . . 1 1 Protection 9 | . . . . . 3 . 2 . . . . 1 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 2 . . 3 2 . . . 1 . . 1 . 2 1 1 13 Energy Gun 7 | 2 . . . . . . . . . . . . . . . . 1 4 Energy Cannon 7 | . . . . . . 1 . . . . . . . . 1 1 . 4 Ballistic Gun 6 | . . 1 . . 1 . . . . . . . . . . . . 4 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 . . 1 Launcher 1 | . . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . 1 . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . 1 System Corruption 5 | . . . . . . . . . . . . . . . 2 . . 3 Parts Lost 68 | . . 8 . 1 1 1 1 . . . . . 2 . . 3 1 50 Power 11 | . . 3 . . . . 1 . . . . . . . . . . 7 Propulsion 14 | . . 2 . 1 . . . . . . . . 1 . . . . 10 Utility 28 | . . 2 . . 1 1 . . . . . . . . . 2 1 21 Weapon 15 | . . 1 . . . . . . . . . . 1 . . 1 . 12 Highest Loss Streak 30 | . . 3 . 1 1 1 1 . . . . . 2 . . 2 1 30 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Backups 6 | 2 6 6 6 5 7 7 7 8 7 9 9 10 7 4 3 3 3 3 Power . | . 1 . 1 1 1 . . . . . . . . . . . . . Propulsion . | . 2 1 2 1 . . . . . . . . . . . . . . Utility 3 | . 1 1 3 3 5 5 5 7 6 7 6 7 5 3 2 2 2 1 Weapon 1 | . 1 2 . . . 1 2 1 1 2 3 3 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 1 4 . 3 2 2 . . 3 1 . 2 . 1 2 1 1 Power 2 | . . . . . . 2 . . . . . . . . . . . . Propulsion 8 | . 1 1 3 . 2 . . . . . . . . . . . . 1 Utility 10 | . 1 . . . 1 . 1 . . 3 1 . 1 . 1 . 1 . Weapon 6 | . 1 . 1 . . . 1 . . . . . 1 . . 2 . . Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 92 85 78 69 72 68 63 69 73 73 73 58 53 93 99 91 94 Engine 7 | . 14 13 14 14 9 8 . . 4 12 12 6 2 . 12 11 9 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 7 Leg 11 | . 28 27 28 21 . . . . . . . . . . 9 23 21 17 Flight 3 | . . . . . 8 9 9 9 6 6 6 6 2 . . . . . Device 11 | . 14 8 . . 5 8 1 . 18 20 13 7 8 6 11 19 15 17 Storage 6 | . 14 14 14 14 14 9 9 9 6 6 6 6 2 . . . 4 2 Processor 13 | . . . . . 8 17 18 18 13 13 15 20 21 26 21 14 10 12 Hackware 5 | . . . . . . . . . . . 5 6 8 13 13 11 10 12 Protection 2 | . . . . . 4 1 7 9 6 6 4 5 . . . . . 2 Energy Gun 3 | . 28 18 . . . . . . . . . . . . . . 1 2 Energy Cannon 2 | . . . . . . . . . . . . . . . 4 8 10 7 Ballistic Gun 1 | . . 2 14 14 8 . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 5 4 . 1 Impact Weapon 3 | . . 6 14 14 9 9 9 9 6 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 9 9 9 6 6 6 6 6 6 1 2 4 . Peak Build Rating 134 | 7 8 9 11 11 49 51 52 49 62 80 82 81 80 28 64 78 103 134 Average Rating 65 | 4 7 8 9 10 46 50 49 48 61 76 77 79 50 28 54 74 89 121 On Entrance 44 | . 7 8 9 11 11 48 51 48 49 62 80 82 79 28 28 64 72 103 Avg Prop Armor Cover (%) 9 | . . 10 . . . . . . . . . . . . 7 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 13 15 14 14 24 21 23 21 39 43 42 43 43 5 56 68 72 81 Greatest Support 109 | 20 20 20 20 20 50 50 50 50 50 50 50 50 50 3 70 75 90 109 Greatest Overweight (x) 5 | . . 1 . 4 . . . . . . . . 1 1 2 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 9 10 10 10 10 7 5 5 5 5 5 Most Carried 10 | 3 8 8 8 8 8 8 8 10 9 10 10 10 10 5 5 5 5 5 Average Carried 6 | 2 6 6 7 8 7 7 7 8 7 9 9 9 7 5 4 4 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 3 8 8 8 8 8 8 8 10 7 10 10 10 5 5 5 5 5 . Class Distribution -------------------- 22% | Mutant 21% | Scout 16% | Hacker-Skirmisher 9% | Commander-Mutant 9% | Hacker-Mutant 6% | Commander-Scout 4% | Hacker-Tank 4% | Scavenger-Gunner 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Scout | -6/Factory Commander-Scout | -6/Waste Commander-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Matter Collected 2845 | 156 114 131 . 43 114 103 71 10 40 30 30 100 68 . 287 203 . 1345 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4591 | 36 188 212 . 41 202 288 231 . 52 . 133 74 . . 225 371 150 2388 Parts 225 | 5 18 8 . 1 12 6 4 . 1 . 5 2 . . 6 20 9 128 Haulers Intercepted 4 | . 1 . . . . 1 . . . . 1 . . . . . . 1 Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . 9 . . 36 . . . Prevented 43 | . . . . . . . . . . . . . . . 43 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 87 | . 6 15 . 1 6 5 6 . . . . 1 . . 4 6 2 35 Melee 16 | . . 8 . 1 2 . 4 . . . . 1 . . . . . . Guns 22 | . 6 6 . . 1 . . . . . . . . . . . . 9 Cannons 33 | . . . . . . . . . . . . . . . 4 6 1 22 AOE 1 | . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 16 | 1 4 2 . 1 1 . 3 . . . . 1 . . 1 1 . 1 Worker 6 | . . 1 . . . . . . 4 . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 1 . . . . 1 . . . . . . 1 Operator 3 | . 1 . . . . 1 . . . . 1 . . . . . . . Watcher 4 | . 2 . . . . 1 . . . . . . . . . . . 1 Swarmer 17 | . 6 6 . . 2 . . . . . . . . . . . . 3 Grunt 20 | . . . . 1 . 2 3 . . . . . . . 2 1 . 11 Brawler 1 | . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 15 | . . . . . 4 3 . . . . . . . . . 2 1 5 Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Programmer 20 | . . . . . . . . . . . . . . . . 3 1 16 Assembled 9 | . . 9 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 3 3 . 1 2 3 3 . 4 . 1 1 . . 2 2 2 8 Combat Bots Only 6 | . 3 3 . 1 2 2 3 . . . . 1 . . 2 2 2 6 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 . 1 . 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . 1 . 1 1 . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 963 | . 29 79 . 5 49 30 33 . . . 4 8 30 . 12 14 12 658 Missed 390 | . 7 23 . 4 15 7 12 . . . 3 5 12 . 4 3 7 288 Hits 573 | . 22 56 . 1 34 23 21 . . . 1 3 18 . 8 11 5 370 Melee 8 | . . 8 . . . . . . . . . . . . . . . . Projectile 565 | . 22 48 . 1 34 23 21 . . . 1 3 18 . 8 11 5 370 AOE 1 | . . . . 1 . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . 1 . . . . . . . 2 . . 1 . 12 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 4 Damage Taken 10366 | . 205 629 . 69 526 329 300 . . . 102 129 520 . 245 241 114 6957 Core 1922 | . 22 95 . 15 62 27 48 . . . . . 319 . . . 27 1307 Absorbed by Shields 74 | . . 74 . . . . . . . . . . . . . . . . Redirected to Shielding 204 | . . . . . 141 63 . . . . . . . . . . . . Regen/Repaired (Parts) 172 | . . . . . . . . . . 132 40 . . . . . . . Core Remaining (%) 80 | 100 . . . 47 . . . 75 . . . . . . 62 100 97 . Volleys Fired 237 | 5 23 19 . . 4 . . . . . . . . . 18 28 7 133 Largest 4 | 2 2 2 . . 1 . . . . . . . . . 2 3 2 4 Hottest 328 | 100 100 100 . . 23 . . . . . . . . . 140 221 166 328 Shots Fired 561 | 10 46 30 . . 4 . . . . . . . . . 36 50 14 371 Gun 268 | 10 46 30 . . 4 . . . . . . . . . . . . 178 Cannon 293 | . . . . . . . . . . . . . . . 36 50 14 193 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 175 | . . 6 . . 4 . . . . . . . . . 18 22 . 125 Thermal 283 | 10 46 24 . . . . . . . . . . . . 18 16 7 162 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 103 | . . . . . . . . . . . . . . . . 12 7 84 Robot Hit Streak 25 | 2 9 5 . . 2 . . . . . . . . . 5 9 13 25 Robot Miss Streak 5 | 3 3 5 . . 1 . . . . . . . . . 5 1 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Capacitor 25 | . . . . . . . . . . . . . . . . . . 25 Shots Hit Robots 403 | 5 29 30 . 1 15 22 15 . 4 . 2 1 1 . 19 25 12 222 Core Hits 147 | 2 11 13 . 1 4 2 3 . . . 1 1 . . 10 12 3 84 Critical Kills 4 | . . 1 . . . 1 1 . . . . . . . . . . 1 Critical Parts Destroyed 21 | . . 1 . . 2 5 2 . 1 . . . . . . . . 10 Critical Strikes 44 | . 3 4 . . 2 6 3 . 1 . . . . . 1 1 . 23 Burn 8 | . 3 2 . . . . . . . . . . . . . . . 3 Destroy 11 | . . . . . . . . . . . . . . . . . . 11 Blast 6 | . . . . . . . . . . . . . . . 1 . . 5 Corrupt 5 | . . . . . . . . . . . . . . . . 1 . 4 Smash 14 | . . 2 . . 2 6 3 . 1 . . . . . . . . . Melee Attacks 146 | . . 22 . 1 26 35 24 . 4 . 12 3 7 . . 2 7 3 Impact 104 | . . 22 . 1 26 33 18 . 4 . . . . . . . . . Slashing 42 | . . . . . . 2 6 . . . 12 3 7 . . 2 7 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 1 . 4 . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 1 4 . . . . . . . . . . . Damage Inflicted 14093 | 63 386 1028 . 20 390 892 676 . 419 . 235 60 70 . 656 808 366 8024 Guns 3820 | 63 386 184 . . 40 . . . . . . . . . . . . 3147 Cannons 5895 | . . . . . . . . . . . . . . . 656 808 366 4065 Explosions 781 | . . . . . . . . . . . . . . . . . . 781 Melee 3565 | . . 843 . 20 350 892 676 . 419 . 235 60 70 . . . . . Ramming 32 | . . 1 . . . . . . . . . . . . . . . 31 Kinetic 3315 | . . 18 . . 40 . . . . . . . . . 344 299 . 2614 Thermal 5909 | 63 386 166 . . . . . . . . . . . . 312 307 200 4475 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1272 | . . . . . . . . . . . . . . . . 202 166 904 Impact 3014 | . . 843 . 20 350 862 520 . 419 . . . . . . . . . Slashing 551 | . . . . . . 30 156 . . . 235 60 70 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . 17 17 17 . 1 2 . . . 1 1 1 1 4 . . 32 Average Corruption 5 | . . 16 17 17 . 1 1 . . . 1 1 1 1 2 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 148 | . . 18 14 3 . 9 5 . . . 1 . 3 . 8 . . 87 Message Errors 39 | . . 4 4 2 . 2 1 . . . . . 1 . 4 . . 21 Matter Fused 25 | . . 6 3 . . 4 1 . . . . . 1 . . . . 10 Heat Flow Errors 18 | . . 2 3 . . . 1 . . . 1 . . . 1 . . 10 Energy Discharges 16 | . . . 3 . . 2 . . . . . . . . 1 . . 10 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . 2 Parts Fused 3 | . . 1 . . . . . . . . . . . . . . . 2 Data Loss (minor) 19 | . . 3 . . . . 1 . . . . . 1 . 2 . . 12 Data Loss (major) 8 | . . 1 1 . . 1 1 . . . . . . . . . . 4 Misfires 6 | . . . . . . . . . . . . . . . . . . 6 Alerts 3 | . . . . . . . . . . . . . . . . . . 3 Misdirections 5 | . . . . . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . 1 . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1227 | . . 108 . . 88 233 190 . 314 . 78 . . . . 1 . 215 Projectiles 114 | . . . . . . . . . . . . . . . . 1 . 113 Explosions 102 | . . . . . . . . . . . . . . . . . . 102 Melee 1011 | . . 108 . . 88 233 190 . 314 . 78 . . . . . . . Knockbacks 19 | . . 2 . . . 1 2 . . . . . . . . 4 . 10 Impact 5 | . . 2 . . . 1 2 . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . 3 . 10 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 192 | . . . . . . . . . . . . . . . . . . 192 Shots 3 | . . . . . . . . . . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . 1 . . . . . . . . . . . . . . . 6 Kicked 6 | . . 1 . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 493 | 156 273 218 256 . . . 183 . . . . . 8 . 196 78 . 493 Average Temperature 86 | 68 112 66 100 . . . 115 . . . . . 4 . 88 24 . 88 Received Heat Transfer 1084 | . . 49 . 21 117 126 72 . . . . 9 84 . 54 72 9 471 Effects 5 | . . . . . . . . . . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . 1 . . 3 6 2 . . . . . . . . . 1 2 Combat Hostiles 14 | . . 1 . . 3 5 2 . . . . . . . . . 1 2 Parts Fried 22 | . . . . . 2 7 2 . 4 . . . . . . . . 7 Impact Corruptions 34 | . . 6 . . 3 11 9 . 5 . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 10 | . 4 1 . . . . . . . . . . . . . . 1 4 Heat Transferred 7660 | 185 1369 629 . . . . . . . . . . . . 315 333 222 4607 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Maximum Alert Level 4 | . . . . . . . . . . . 4 . . . . . . 2 Low Security (%) 79 | 100 100 100 . 100 100 100 100 . 100 100 21 . . . . 100 100 44 Level 1 10 | . . . . . . . . . . . 11 . . . . . . 34 Level 2 6 | . . . . . . . . . . . 15 . . . . . . 20 Level 3 3 | . . . . . . . . . . . 44 . . . . . . . Level 4 . | . . . . . . . . . . . 6 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1198 | 5 62 92 . 20 49 40 65 . 13 12 1198 . . . . 88 52 589 Initial 28 | . 3 11 . . . 16 12 . . 1 . . . . . . 28 . Average 115 | 1 16 19 . 3 12 5 17 . 2 . 633 . . . . 20 12 228 Influence Increases 5047 | 10 176 207 . 20 205 184 222 . 23 12 1950 169 15 . 185 332 84 1253 Destroy 0b10 Robot/C 2440 | . 120 140 . 20 120 100 100 . . . 680 120 . . 140 160 40 700 Destroy 0b10 Robot/NC 175 | 10 20 5 . . . 15 5 . 20 . 65 . . . 5 5 . 25 Destroy Leader 506 | . 26 20 . . 40 34 . . . . 162 20 . . . 40 20 144 Allied During Kill 785 | . . 42 . . . . . . 3 . 661 29 . . 40 10 . . Successful Hack 95 | . 10 . . . 24 . 26 . . . 27 . . . . . 8 . Disable Machine 285 | . . . . . 15 30 15 . . . 120 . . . . 30 . 75 Destroy Structure 446 | . . . . . 6 5 1 . . 12 220 . . . . 42 16 144 Partial Spotted 45 | . . . . . . . 15 . . . 15 . . . . 15 . . Lose Combat Pursuer 270 | . . . . . . . 60 . . . . . 15 . . 30 . 165 Influence Decreases 4702 | 5 151 229 8 20 164 194 253 . 20 15 780 593 393 368 185 274 142 908 Entered New Map 1049 | . 2 19 8 . . 25 19 . . 2 . 433 143 368 . . 30 . Time Decay 2329 | 5 149 186 . 10 154 169 189 . 20 13 270 120 190 . 111 229 102 412 Lost Part 591 | . . 10 . 10 10 . 10 . . . . . 20 . . 25 10 496 Lost Ally 583 | . . 14 . . . . 35 . . . 360 40 40 . 74 20 . . Purge Threat 150 | . . . . . . . . . . . 150 . . . . . . . Squads Dispatched 37 | . 2 . . . . 4 . . . . 12 . . . . 6 . 13 Investigation 8 | . 1 . . . . 1 . . . . 2 . . . . 3 . 1 Extermination 10 | . . . . . . . . . . . 2 . . . . 2 . 6 Reinforcement 12 | . 1 . . . . 1 . . . . 6 . . . . 1 . 3 Assault 4 | . . . . . . 2 . . . . 2 . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Distress Signals 12 | . . . . . 2 . . . . . 1 . . . . . 2 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 10 21 . 2 14 8 9 . . 1 21 13 1 . 14 11 4 66 Peak Tracking Total 9 | . 3 7 . 2 4 2 6 . . 1 5 7 1 . 5 4 4 9 Tactical Retreats 12 | . . 1 . . . . 2 . . . . . 1 . . 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Traps Triggered 13 | . 3 . . . . 1 . . 1 . 4 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Machines Disabled 20 | . . . . . 1 2 1 . . . 8 . 1 . . 2 . 5 Max in Single Turn 1 | . . . . . 1 1 . . . . . . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Machines Accessed 43 | . 4 . 1 . 3 3 6 2 . . 8 1 . 4 1 4 2 4 Terminals 27 | . 4 . . . 3 3 6 . . . 6 . . . 1 1 1 2 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 1 . . . . 1 1 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Total Hacks 142 | . 13 . 1 . 19 8 15 10 . . 22 1 . 29 1 10 3 10 Successful 86 | . 6 . 1 . 10 2 10 10 . . 9 1 . 29 1 4 2 1 Failed 55 | . 7 . . . 9 6 5 . . . 13 . . . . 5 1 9 Catastrophic 4 | . . . . . . 1 . . . . 1 . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . Manual 49 | . 5 . 1 . 10 6 10 . . . 13 . 1 . . . . 3 Terminals 87 | . 13 . . . 19 8 15 . . . 20 . . . 1 2 2 7 Fabricators 6 | . . . . . . . . . . . . . . . . 6 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 1 . . . . 2 1 3 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 62 | . 4 . 1 . 5 1 4 10 . . 5 1 . 29 1 . 1 . Record 21 | . . . . . . . . 10 . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . Robot Schematic 6 | . . . . . . . 1 . . . . . . 5 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 2 . . . 1 . . 3 . . 1 . Open Door 3 | . . . . . . 1 . . . . . 1 . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 2 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 1 . . . . 1 1 . Retrieve Study 3 | . . . . . . . . . . . 1 . . . . 1 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 17 | . 2 . . . 5 1 6 . . . 2 . . . . . . 1 Terminals 17 | . 2 . . . 5 1 6 . . . 2 . . . . . . 1 Assimilate 2 | . . . . . . 1 . . . . . . . . . . . 1 Botnet 13 | . 2 . . . 3 . 6 . . . 2 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . Skim 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . 1 . . . . . . . Used 2 | . 1 . . . . . . . . . 1 . . . . . . . Hacking Detections 30 | . 4 . . . 2 3 6 . . . 6 . . . 1 3 1 4 Full Trace Events 5 | . . . . . . 1 . . . . 1 . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 1 . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 10 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . Part Studies Acquired 3 | . . . . . . . . . . . 1 . . . . 1 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . 8 . 3 . . 2 . . 9 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Total Allies 51 | . . 6 . . . 2 8 . 3 20 . 2 . . 10 . . . Largest Group 29 | . . 6 . . . 2 8 8 11 29 29 3 2 . 9 1 . . Highest-Rated Group 950 | . . 122 . . . 62 135 135 214 950 950 125 62 . 232 43 . . Highest-Rated Ally 50 | . . 31 . . . 31 34 34 34 50 50 50 31 . 43 43 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 309 | . . 19 . . . . 6 . . 6 203 14 9 . 41 11 . . Total Damage 11829 | . . 181 . . . . 61 . . 249 8152 1636 114 . 1055 381 . . Kills 70 | . . 1 . . . . . . . 1 50 11 . . 4 3 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Active Infowar (turns) 8567 | 3 576 470 . . 316 1627 519 630 99 281 624 246 399 79 820 987 1 890 Terrain 4098 | . . . . . 316 1444 88 . 81 281 624 141 171 . . 952 . . Seismic 1800 | 3 576 470 . . . . . . . . . 138 349 79 169 . . 16 Machine Analysis 6300 | . . . . . . 1625 519 630 99 281 624 246 399 79 820 566 . 412 Cloaking 461 | . . . . . . . . . . . . . . . . . . 461 ECM 2 | . . . . . . . . . . . . . . . . . 1 1 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Turns Passed 11603 | 69 576 879 253 47 460 1627 519 630 99 281 624 246 399 79 820 1063 353 2579 Spaces Moved 8208 | 36 409 542 209 29 399 423 417 865 131 372 1055 285 316 80 450 442 236 1512 Core 302 | 3 . . . 2 . . . . . . . . 190 80 6 . . 21 Treads 241 | . . . . . . . . . . . . . . . 241 . . . Legs 3539 | 33 409 542 209 27 . . . . . . . . . . 203 442 236 1438 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 53 | . . . . . . . . . . . . . . . . . . 53 Flight 4073 | . . . . . 399 423 417 865 131 372 1055 285 126 . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 50 50 50 50 50 100 100 122 122 50 Average Speed 86 | 114 120 130 120 143 50 50 50 50 50 50 50 50 80 100 148 122 122 117 Slowest Speed 300 | 120 120 190 120 250 50 50 50 50 50 50 50 50 100 100 260 122 122 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . 3 2 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 72 91 60 15 41 64 76 53 5 97 36 35 47 68 51 15 6 28 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 1 . . . . Known Exits Taken 8 | . . . . . 1 . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . 3 . . . 3 1 . 2 . . . Spaces Dug 58 | . . . . . 6 5 1 . . . 8 . 2 . . 18 7 11 Terrain Destroyed 151 | . . . . . 6 5 1 . . . 8 . 2 . 14 21 8 86 Melee 34 | . . . . . 6 5 1 . . . 8 . 2 . . 2 7 3 Projectile 78 | . . . . . . . . . . . . . . . 14 19 1 44 AOE 39 | . . . . . . . . . . . . . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Fac Res Total 11983 | 50 450 643 213 31 608 1769 686 1061 158 470 1134 377 451 79 560 920 272 2051 Wait 2893 | . 6 41 . . 144 1292 146 191 . 82 49 68 109 . 25 426 8 306 Move 8183 | 35 408 541 208 28 398 422 411 861 131 371 1054 284 315 79 449 441 235 1512 Hop 3 | . . . . . . . 2 1 . . . . . . . . . . Pick Up 76 | 3 9 8 1 . 14 4 4 4 . 6 2 1 1 . 1 4 3 11 Fast Attach 69 | 7 . 1 . 2 2 2 . . 1 2 . . 2 . 12 . 3 35 Attach 37 | . . 6 . . 4 1 . . 3 . . . 4 . . 4 3 12 Detach 8 | . . . . . . . . . . 1 . . 1 . 1 1 1 3 Swap 60 | . . 2 . . 5 9 2 1 . 1 4 9 2 . 3 8 3 11 Drop 86 | . 4 2 4 . 11 6 4 3 . 7 3 1 10 . 6 6 2 17 Fire 237 | 5 23 19 . . 4 . . . . . . . . . 18 28 7 133 Melee 139 | . . 22 . 1 26 33 19 . 4 . 12 3 7 . . 2 7 3 Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick 6 | . . 1 . . . . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . . . Rewire 173 | . . . . . . . 98 . 19 . . 11 . . 45 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: [*Res] / *Qua) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 5) 575 | -10/Materials | Discovered new exit (range 13) 646 | -10/Materials | Entered Mines 707 | -10/Mines | Learned Materials emergency access door positions 714 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1024 | -10/Mines | Assembled infested the area 1029 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1038 | -10/Mines | Received a Mining Laser from a helpful Derelict 1089 | -10/Mines | Discovered new exit (range 10) 1112 | -10/Mines | Lost 7 allies 1117 | -10/Mines | System corruption reached 10% 1147 | -10/Mines | Lost 3 parts (1p1u1w) 1243 | -10/Mines | Lost 3 parts (1p1n1u) 1480 | -10/Mines | Discovered new exit (range 3) 1520 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1520 | -10/Mines | Discovered new exit (range 5) 1525 | -10/Mines | Entered Exiles 1555 | -10/Exiles | Met 8R-AWN 1576 | -10/Exiles | Met EX-HEX 1609 | -10/Exiles | Met EX-BIN 1623 | -10/Exiles | Aligned with FarCom system 1624 | -10/Exiles | Given EX-Vault access code 1653 | -10/Exiles | Opened EX-Vault 1663 | -10/Exiles | Found Flying Fortress v7 1688 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1725 | -10/Exiles | Met EX-DEC 1768 | -10/Exiles | Discovered new exit (range 10) 1778 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1778 | -10/Exiles | Entered Mines 1783 | -9/Mines | Core integrity fell below 50% 1814 | -9/Mines | Discovered new exit (range 10) 1825 | -9/Mines | Entered Materials 1825 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1968 | -8/Materials | Identified exit to Storage 2137 | -8/Materials | Build established: Scout 2285 | -8/Materials | Entered Storage 3853 | -8/Storage | Met a pair of Derelict thieves 3880 | -8/Storage | Discovered new exit (range 11) 3901 | -8/Storage | Used back door to open Recycling access 3912 | -8/Storage | Entered Recycling 3912 | -8/Recycling | Accompanied by 2 allies 4350 | -8/Recycling | Scanned before Scraplab entrance 4357 | -8/Recycling | Entered Scraplab 4361 | -8/Recycling | Discovered new exit (range 2) 4431 | -8/Recycling | Entered Scraptown 4431 | -8/Scraptown | Accompanied by 8 allies 4431 | -8/Scraptown | System corruption cleaned by C-Scrubber 4547 | -8/Scraptown | Discovered new exit (range 11) 4583 | -8/Scraptown | Build established: Commander-Mutant 4690 | -8/Scraptown | Turned away by UFD registrar 4694 | -8/Scraptown | Visited SPCMW 4713 | -8/Scraptown | Visited Comm Corps 4744 | -8/Scraptown | Visited Cyclists 5061 | -8/Scraptown | Entered Factory 5061 | -6/Factory | Accompanied by 8 allies 5061 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5160 | -6/Factory | Sucked down chute 5160 | -6/Factory | Entered Waste 5161 | -6/Waste | Joined by Warlord forces that had cleared the area 5168 | -6/Waste | Found Heavy Servo Lattice 5200 | -6/Waste | A Compactor rumbled back to life 5200 | -6/Waste | Spotted C-40 Crusher 5203 | -6/Waste | Allies destroyed C-40 Crusher 5214 | -6/Waste | Discovered new exit (range 11) 5290 | -6/Waste | 9 allies followed down the chute 5441 | -6/Waste | Entered Factory 5441 | -6/Factory | Accompanied by 29 allies 5451 | -6/Factory | Build established: Commander-Scout 5744 | -6/Factory | Lost 4 allies 5791 | -6/Factory | First assault squad dispatched 5868 | -6/Factory | Discovered new exit (range 16) 5880 | -6/Factory | Identified exit to Factory 6003 | -6/Factory | Identified exit to Lower Caves 6065 | -6/Factory | Entered Lower Caves 6065 | -6/Lower Caves | Accompanied by 3 allies 6114 | -6/Lower Caves | Build established: Scout 6144 | -6/Lower Caves | Attacked by a faux Warlord 6157 | -6/Lower Caves | Encountered a Warlord checkpoint 6283 | -6/Lower Caves | Discovered new exit (range 13) 6304 | -6/Lower Caves | Identified exit to Lower Caves 6311 | -6/Lower Caves | Entered another Lower Caves area 6311 | -6/Lower Caves | Accompanied by 2 allies 6368 | -6/Lower Caves | Spotted B-75 Beast 6386 | -6/Lower Caves | Discovered exit to Factory (range 5) 6588 | -6/Lower Caves | Learned Factory security intel 6618 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6627 | -6/Lower Caves | Found Prototype Special Weapon 6697 | -6/Lower Caves | Discovered new exit (range 15) 6709 | -6/Lower Caves | Identified exit to Data Miner 6710 | -6/Lower Caves | Entered Data Miner 6710 | -6/Data Miner | Discovered new exit (range 6) 6729 | -6/Data Miner | Met Data Miner 6747 | -6/Data Miner | Learned location of Section 7 (-3) 6747 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6767 | -6/Data Miner | Received God Mode back door access code from Data Miner 6788 | -6/Data Miner | Identified exit to Proximity Caves 6789 | -6/Data Miner | Entered Proximity Caves 6790 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 6867 | -5/Proximity Caves | Build established: Hacker-Mutant 6992 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 7188 | -5/Proximity Caves | Lost 4 allies 7210 | -5/Proximity Caves | Build established: Commander-Mutant 7318 | -5/Proximity Caves | Lost 3 allies 7389 | -5/Proximity Caves | 0b10 base defense nominally successful 7445 | -5/Proximity Caves | Learned Factory emergency access door positions 7486 | -5/Proximity Caves | Learned location of 1 exit from Factory 7510 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7548 | -5/Proximity Caves | Build established: Hacker-Mutant 7592 | -5/Proximity Caves | Discovered exit to Factory (range 7) 7609 | -5/Proximity Caves | Entered Factory 7609 | -5/Factory | Accompanied by 1 ally 7609 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7610 | -5/Factory | Identified exit to Factory 7906 | -5/Factory | Build established: Hacker-Assassin 8353 | -5/Factory | Build established: Hacker-Skirmisher 8385 | -5/Factory | Central database locked down 8487 | -5/Factory | Incoming investigation squad redirected 8552 | -5/Factory | Discovered exit to Factory (range 14) 8632 | -5/Factory | Fabricated Enh. Armored Leg? 8672 | -5/Factory | Entered another Factory area 8672 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8940 | -4/Factory | Discovered new exit (range 3) 8943 | -4/Factory | Identified exit to Research 9025 | -4/Factory | Entered Research 9025 | -3/Research | Evolved 2 slots: Utility x2 9272 | -3/Research | Found Quantum Capacitor 9603 | -3/Research | Garrison activated, responded to threat 9639 | -3/Research | System corruption reached 10% 9656 | -3/Research | Lost 4 parts (1p1u2w) 9812 | -3/Research | Lost 5 parts (1p2u2w) 10111 | -3/Research | Discovered new exit (range 7) 10169 | -3/Research | Discovered new exit (range 4) 10179 | -3/Research | Identified exit to Quarantine 10424 | -3/Research | Build established: Hacker-Tank 10836 | -3/Research | Cargo convoy interrupted 10935 | -3/Research | Build established: Hacker-Skirmisher 11109 | -3/Research | Lost 3 parts (1n1u1w) 11380 | -3/Research | Build established: Scavenger-Gunner 11538 | -3/Research | Core integrity fell below 50% 11540 | -3/Research | System corruption reached 30% 11591 | -3/Research | Core integrity fell below 20% 11604 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11582_ Imp. Antigrav System destroyed. 11584_ Knocked back. 11584_ P-80 Master knocked back. 11585_ System corrupted: Energy discharge (-90). 11586_ Mic. Antimatter Reactor destroyed. 11587_ Adv. Target Analyzer destroyed. 11589_ Sml. Battery destroyed. 11589_ Imp. System Shield destroyed. 11589_ Slammed into P-80 Master. 11589_ P-80 Master resets P-80 Master, system corruption cleaned. 11591_ Hacking Suite destroyed. 11591_ P-80 Master resets P-80 Master, system corruption cleaned. 11592_ Knocked back. 11594_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11595_ Door malfunctions. 11599_ K-01 Serf destroyed. 11601_ System corrupted: Energy discharge (-34). Map ----- +----------------------------------------------------+ | ???????????###!#?# #????????????????? | | ???????????# " #####+##+######+#########???? | | ???????????# "[" #?# ????? | | ???????????# "[" #?# ????? | | ???????????# "%!"### ?????? | | ???????????# "% ?????? | | ???????????# " ############+#### #?????? | | ??????????# # #????# ! #?# #?????? | | ??????????# ## #????# = #?# #?????? | | ??????????##?# #????# #?# ^#????## | | ?????????????# #????# ###^ ###? | | ?????????????# #????# # #? | | ?????????????# ####????# # ! # " | | ?????????????# #???????# + # " | | ?????????????# #???????# # > + | | ?????????????# #???????# # # ! " | | ?????????????# ################## # " | | ?????????????# ##% ######+####? | | ?????????????# ## # #?? | | ?????????????# ## p # ! #???## | | ?????????????# ## # #????? | | ?????????????# ## # """" #????? | | ?????????????#x#######+#######!!"""" #????? | | ????????????## ##???# +%!"""" #????? | | ????????????# ##### ####"#!!"""" #????? | | ????????????#%< H x@p #??### % #??### | | ????????????# ##### #????# #### # | | ?????????#####+###### #?##?########## | | ?????????# ! ## p #########?????# | | ?????????# ! ##=%=# #?????# ! | | ?????????# ##xx / ! #?????# | | ?????????# ##p # #?????# | | ?????????############ #######+#?????# | | ????????????# # % #????# #?????# | | ????????????# !!#|% ###### #?????# | | ???????????## %%/%!% #?????# | | ???????????## =!# [ ### ####### | | ????????????# !# ### # | | ????????????# ### ##### # % | | ????????????##########+###!####### +% | | ???????????????????## | # # | | ???????????????????## # # | | ????????????????????# """ # # | | ????????????????????# " [ "" # ###### | | ????????????????????# "" %"" # | | ????????????????????# "Y + | | ????????????????????# "" # | | ????????????????????# "" """ # | | ????????????????????# "" """ # ###### | | ????????????????????# """ # ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 37 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 77 Melee Accuracy 5 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Enh. Armored Leg | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Great Maul | -6/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Phase Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptBraceDrivehammer Manual? 0 Play Time 02:47:37 Cumulative 83.5 hours Start 2026.09.11 @ 08:46:39 End 2026.09.12 @ 17:06:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7acd20a0-cfd1-4083-b114-db1763188aaf