Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 23:53:13 Player: MetallicDragon Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (141) 705 Value Destroyed (5170) 5170 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (3982) 3982 TOTAL SCORE: 18117 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 121 Follower Combat Kills 261 Aligned with FarCom 300 Met Imprinter 300 Met Sigix 2000 Cogmind --------- Core Integrity 671/1300 Matter 219/300 Energy 98/100 System Corruption 22% Temperature Cool (39) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Enhanced Coil Gun Sigix Containment Pod Peak State ------------ > --- POWER ------------ Cooled Fission Core Micro Fission Core Compact Particle Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Experimental Targeting Computer Experimental Target Analyzer Improved Cloaking Device Layered Light Armor Plating Advanced Powered Armor Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Sigix Broadsword > --- INVENTORY -------- Advanced Terrain Scanner Enhanced Coil Gun Chainsword Sigix Containment Pod [Rating: 153] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Improved Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . 2 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . . . 1 . 1 1 . . . . Utility 6 | . . . . . 2 1 . . . . 1 . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 223 | 6 6 . 3 . 31 52 9 2 6 8 8 30 4 26 3 1 11 17 Power 25 | 1 1 . . . 2 7 3 . . 3 2 3 . 2 . . 1 . Engine 10 | 1 1 . . . 2 3 1 . . 1 . 1 . . . . . . Core 14 | . . . . . . 4 2 . . 2 2 1 . 2 . . 1 . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 34 | 2 . . 2 . 6 9 . . . 1 1 5 2 1 . . 2 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 18 | . . . 2 . 6 4 . . . . . 5 . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 1 . 2 1 . . 2 2 Flight 6 | . . . . . . 5 . . . 1 . . . . . . . . Utility 71 | 1 3 . 1 . 7 14 2 . 5 . 3 14 . 9 . 1 4 7 Device 41 | . 1 . . . 1 10 2 . 5 . 1 9 . 8 . . 2 2 Storage 4 | 1 1 . 1 . . . . . . . . 1 . . . . . . Processor 8 | . . . . . . 1 . . . . 2 1 . . . 1 . 3 Hackware 3 | . . . . . . 1 . . . . . . . . . . 2 . Protection 15 | . 1 . . . 6 2 . . . . . 3 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 . . . 16 22 4 2 1 4 2 8 2 14 3 . 4 7 Energy Gun 22 | . 2 . . . 10 . . . . . 1 5 . 4 . . . . Energy Cannon 19 | . . . . . 2 11 . . . . . . . 1 1 . 2 2 Ballistic Gun 10 | 2 . . . . . . . . . . . . . 4 1 . 2 1 Ballistic Cannon 6 | . . . . . . 1 2 . . 1 . . . 2 . . . . Launcher 7 | . . . . . 2 . 2 . . 2 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . 2 10 . 2 . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . 1 1 1 3 1 3 1 . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 3 1 . . 3 . 2 2 . 5 . . . 3 Parts Lost 43 | . . . . . 4 4 2 . 2 2 . 8 . 1 . . 1 19 Power 7 | . . . . . 1 1 . . 1 . . 1 . . . . . 3 Propulsion 12 | . . . . . 1 . 2 . 1 1 . 2 . . . . . 5 Utility 17 | . . . . . 1 3 . . . . . 4 . . . . 1 8 Weapon 7 | . . . . . 1 . . . . 1 . 1 . 1 . . . 3 Highest Loss Streak 19 | . . . . . 1 2 1 . 1 2 . 7 . 1 . . 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 96 100 100 100 95 97 79 70 66 48 51 75 86 84 89 89 85 81 Engine 6 | . 14 14 14 14 8 12 . . . 3 . 2 5 3 . . . . Core 3 | . . . . . . 1 12 15 14 3 5 5 . 1 5 5 9 8 Reactor 1 | . . . . . . . . . . . . . 5 5 5 5 4 3 Treads 3 | . 28 28 11 . . . . . . . . . . . . . . . Leg 13 | . . . 16 28 34 27 . . . . . 10 15 10 10 10 4 . Hover 3 | . . . . . . . . . . . 5 2 6 11 15 15 17 19 Flight 3 | . . . . . . 2 25 15 13 10 6 2 . . . . . . Device 15 | . 7 14 14 14 10 13 25 30 29 24 22 12 11 14 21 21 19 14 Storage 4 | . 14 14 14 14 9 6 . . . . . . . . . . . . Processor 5 | . . . . . . 1 7 7 . . 2 19 17 10 5 7 4 6 Protection 6 | . 3 . . . 14 13 . . . . . 5 5 9 10 7 4 4 Energy Gun 6 | . 9 28 28 28 11 . . . . . . 7 11 4 . . . . Energy Cannon 2 | . . . . . 2 12 . . . . . . . . . . . 2 Ballistic Gun 2 | . 18 . . . . . . . . . . . . 5 9 10 8 4 Slashing Weapon 1 | . . . . . . . . . 3 . 5 2 2 4 5 5 4 3 Naked Turns 2 | . . . . . . . . . . . . . . . . . . 2 Heaviest Build 71 | 12 22 22 32 32 47 62 23 17 22 18 15 37 44 55 54 49 58 71 Greatest Support 95 | 40 40 40 60 60 90 95 24 19 19 19 15 75 68 60 51 51 63 73 Greatest Overweight (x) 3 | 3 . . . . . . 1 . 1 1 . 3 2 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 12 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 10 10 12 13 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | . 6 10 10 12 13 14 4 4 4 4 4 3 4 4 4 5 4 4 Final Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 10 10 12 13 15 4 5 4 5 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 48% | Mutant 13% | Scavenger-Mutant 9% | Sprinter 7% | Scout 5% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Extension Scavenger-Scout | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Matter Collected 3205 | 200 306 . 30 30 346 535 343 73 111 115 29 413 . 299 172 59 49 95 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5545 | . 477 229 . . 1289 850 280 . . 221 29 1062 82 445 141 178 167 95 Parts 270 | . 46 9 . . 54 47 13 . . 16 1 42 . 17 8 7 8 2 Haulers Intercepted 6 | . 2 . . . 2 . . . . . . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 9 1 . 8 . . . . 8 7 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Combat Hostiles Destroyed 114 | . 12 4 . . 23 21 12 . . 11 . 13 1 7 5 3 1 1 Melee 12 | . . . . . 2 5 . . . . . 4 . . . . . 1 Guns 40 | . 12 3 . . 9 . . . . . . 7 . 3 2 3 1 . Cannons 22 | . . . . . 2 12 3 . . 1 . . . 1 3 . . . AOE 26 | . . 1 . . 5 . 9 . . 10 . . . 1 . . . . Classes Destroyed 15 | . 6 1 . . 4 1 1 . . 1 . 1 . . . . . . Worker 2 | . 1 . . . 1 . . . . . . . . . . . . . Builder 5 | . 2 . . . . 3 . . . . . . . . . . . . Tunneler 3 | . . 2 . . . . . . . . . 1 . . . . . . Hauler 6 | . 2 . . . 2 . . . . . . . . 1 . . 1 . Recycler 2 | . . . . . 1 . . . . . . 1 . . . . . . Operator 3 | . . . . . 1 2 . . . . . . . . . . . . Watcher 6 | . 3 . . . 2 . . . . . 1 . . . . . . . Swarmer 40 | . 9 . . . 4 11 3 . . 7 . . . . 5 1 . . Grunt 34 | . 3 4 . . 8 4 6 . . 3 . 5 . . . 1 . . Brawler 2 | . . . . . . . . . . 1 . . . . . . . 1 Duelist 4 | . . . . . . . 1 . . . . . . 3 . . . . Sentry 23 | . . . . . 8 4 1 . . . . 5 1 3 . 1 . . Hunter 4 | . . . . . 3 . 1 . . . . . . . . . . . Programmer 5 | . . . . . . 2 . . . . . 1 . 1 . . 1 . Behemoth 2 | . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 7 2 . . 6 6 6 . . 7 1 2 1 3 5 3 1 1 Combat Bots Only 7 | . 6 2 . . 6 6 6 . . 7 . 2 1 3 5 3 1 1 Max Kills in Single Turn 4 | . 2 1 . . 4 1 2 . . 3 1 1 1 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 4 . 2 . . 3 . . . 1 . . . . Melee 1 | . . . . . 1 1 . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Hostile Shots Fired 969 | . 63 20 . 2 135 197 35 . 51 15 . 169 9 20 21 6 8 218 Missed 318 | . 20 6 . . 45 63 20 . 22 6 . 58 2 10 6 1 4 55 Damage Taken 7851 | . 284 161 . 21 1119 1303 196 . 340 103 . 947 133 212 187 94 75 2676 Core 1495 | . 46 20 . . 161 153 24 . 147 22 . 194 19 32 12 36 . 629 Absorbed by Shields 147 | . . . . . . . . . . . . 147 . . . . . . Redirected to Shielding 39 | . 10 . . . 27 2 . . . . . . . . . . . . Ignored by Resistances 2335 | . 91 49 . 6 321 400 55 . 98 31 . 332 37 58 55 25 20 757 Regen/Repaired (Parts) 193 | . . . . . 43 . . . . . . . . . . . 107 43 Core Remaining (%) 80 | 100 . . . 73 70 . . . . 50 . 77 98 . . 93 . . Volleys Fired 273 | . 34 12 . 1 58 46 29 . . 9 . 42 5 19 4 5 6 3 Largest 3 | . 2 2 . 2 2 2 1 . . 1 . 2 2 3 2 2 2 1 Hottest 264 | . 90 90 . 90 150 150 48 . . 48 . 150 150 264 120 60 60 98 Shots Fired 470 | . 68 24 . 2 88 82 29 . . 9 . 84 10 41 8 10 12 3 Gun 323 | . 68 24 . 2 73 . . . . . . 84 10 36 4 10 12 . Cannon 123 | . . . . . 10 82 18 . . 1 . . . 5 4 . . 3 Launcher 24 | . . . . . 5 . 11 . . 8 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 143 | . 62 . . . . 10 18 . . 1 . . . 26 4 10 12 . Thermal 256 | . . . . . 68 72 . . . . . 84 10 15 4 . . 3 Explosive 19 | . . . . . . . 11 . . 8 . . . . . . . . Electromagnetic 52 | . 6 24 . 2 20 . . . . . . . . . . . . . Robot Hit Streak 49 | . 12 10 . 2 21 22 10 . . 7 . 21 18 49 6 7 14 1 Robot Miss Streak 4 | . 3 2 . 2 4 2 2 . . . . 1 . 1 1 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 442 | . 46 21 . 1 100 76 17 . . 4 2 97 10 35 4 8 12 9 Core Hits 216 | . 26 12 . 2 39 25 23 . . 21 1 32 2 14 5 6 4 4 Critical Kills 4 | . . . . . . 2 . . . . . . . 1 . 1 . . Critical Parts Destroyed 15 | . . . . . 8 4 . . . . . . . 2 . . 1 . Critical Strikes 38 | . . . . . 10 7 2 . . 1 . 12 . 4 . 1 1 . Burn 10 | . . . . . 2 . . . . . . 7 . 1 . . . . Destroy 5 | . . . . . . . . . . . . . . 3 . 1 1 . Blast 4 | . . . . . . 1 2 . . 1 . . . . . . . . Smash 14 | . . . . . 8 6 . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . 5 . . . . . . Melee Attacks 157 | . . . . . 29 34 . 7 . . 2 49 2 5 . . 8 21 Impact 70 | . . . . . 29 34 . 7 . . . . . . . . . . Slashing 87 | . . . . . . . . . . . 2 49 2 5 . . 8 21 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 1 . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13875 | . 672 432 . 17 2478 2245 1282 . . 1072 89 2625 215 1502 185 259 390 412 Guns 5700 | . 672 322 . 17 1044 . . . . . . 1757 215 936 88 259 390 . Cannons 2244 | . . . . . 150 1579 304 . . 27 . . . 53 97 . . 34 Explosions 3016 | . . 110 . . 370 . 978 . . 1045 . . . 513 . . . . Melee 2915 | . . . . . 914 666 . . . . 89 868 . . . . . 378 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2411 | . 583 . . . . 192 304 . . 27 . . . 568 88 259 390 . Thermal 5585 | . . 110 . . 1051 1387 . . . . . 1757 215 934 97 . . 34 Explosive 2023 | . . . . . . . 978 . . 1045 . . . . . . . . Electromagnetic 941 | . 89 322 . 17 513 . . . . . . . . . . . . . Impact 1580 | . . . . . 914 666 . . . . . . . . . . . . Slashing 1335 | . . . . . . . . . . . 89 868 . . . . . 378 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 1 . . . . . . . . . . 2 22 Average Corruption 2 | . . . . . . 1 . . . . . . . . . . 1 3 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 783 | . . 4 . . 362 259 75 . . 1 25 28 . 29 . . . . Projectiles 8 | . . . . . . 8 . . . . . . . . . . . . Explosions 131 | . . 4 . . 22 . 75 . . 1 . . . 29 . . . . Melee 644 | . . . . . 340 251 . . . . 25 28 . . . . . . Knockbacks 13 | . . . . . 6 6 1 . . . . . . . . . . . Impact 8 | . . . . . 6 2 . . . . . . . . . . . . Kinetic 4 | . . . . . . 3 1 . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 99 | . . 24 . . 39 . . . . . . . . 36 . . . . Shots 4 | . . 1 . . 2 . . . . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 60 145 . 32 445 585 100 . 12 . . 472 215 535 . . . 5 Average Temperature 121 | . 26 63 . 20 91 164 43 . 9 . . 181 109 195 . . . 3 Received Heat Transfer 2338 | . 36 102 . . 564 273 18 . 101 . . 375 27 27 . 27 . 788 Effects 27 | . . . . . 2 15 . . . . . 6 . 4 . . . . Shutdowns 8 | . . . . . 1 2 . . . . . 3 . 2 . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . Matter Decay 4 | . . . . . 1 2 . . . . . 1 . . . . . . Short Circuit 4 | . . . . . . 4 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . 1 . . . . . 2 . . . . . . Damage (major) 5 | . . . . . . 3 . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fried 21 | . . 2 . . 7 7 . . . . . 5 . . . . . . Impact Corruptions 22 | . . . . . 12 10 . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . 2 1 3 . . . . Combat Hostiles 5 | . . . . . . . . . . . . 2 1 2 . . . . Parts Melted 34 | . . . . . 9 2 . . . . . 12 4 6 1 . . . Heat Transferred 10709 | . . 50 . . 2370 2035 . . . . . 4500 500 1079 150 . . 25 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Peak Influence 1637 | . 333 164 . . 535 366 . . . . 166 310 164 290 . . 122 1637 Initial 169 | . . 50 . . . 169 . . . . 121 69 130 68 . . 64 21 Average 194 | . 123 133 . . 266 143 . . . . 124 111 141 136 . . 60 1590 Maximum Alert Level 5 | . 1 . . . 2 1 . . . . . 1 . 1 . . . 5 Low Security (%) 75 | 100 85 100 . 100 37 73 . . . . 100 91 100 80 . . 100 . Level 1 18 | . 14 . . . 45 26 . . . . . 8 . 19 . . . . Level 2 2 | . . . . . 16 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 35 | . 1 . . . 8 6 . . . . . 3 2 2 . . 1 12 Investigation 8 | . 1 . . . 3 2 . . . . . 1 . . . . 1 . Extermination 2 | . . . . . . 2 . . . . . . . . . . . . Reinforcement 9 | . . . . . 2 2 . . . . . 2 1 2 . . . . Assault 12 | . . . . . . . . . . . . . . . . . . 12 Garrison 4 | . . . . . 3 . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Distress Signals 7 | . 1 . . . 1 1 . . . . . 2 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 229 | . 15 5 . 3 33 33 15 . 29 14 1 25 3 8 5 1 3 36 Peak Tracking Total 30 | . 7 2 . 2 6 7 7 . 25 11 1 6 2 3 5 1 4 30 Tactical Retreats 16 | . . . . . 3 5 2 . 2 . . 4 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Traps Triggered 9 | . . . . . 2 1 . . . . . 5 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Machines Disabled 16 | . . . . . 1 2 . . . . . 2 . 7 . . . 4 Max in Single Turn 7 | . . . . . 1 1 . . . . . 1 . 7 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Machines Accessed 37 | . 5 . 2 . 5 10 1 . 1 . 3 3 . 3 1 . 3 . Terminals 19 | . 5 . . . 2 4 . . . . 1 3 . 2 1 . 1 . Fabricators 2 | . . . . . . 1 . . . . . . . 1 . . . . Repair Stations 6 | . . . . . 1 3 . . . . . . . . . . 2 . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Total Hacks 86 | . 13 . 5 . 18 23 1 . 1 . 7 5 . 4 1 . 8 . Successful 58 | . 9 . 5 . 14 11 1 . 1 . 4 5 . 2 1 . 5 . Failed 28 | . 4 . . . 4 12 . . . . 3 . . 2 . . 3 . Catastrophic 6 | . . . . . 1 5 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . 1 . 1 . 7 4 . . 2 . . . . . . . 1 . Terminals 44 | . 13 . . . 8 11 . . . . 1 5 . 2 1 . 3 . Fabricators 4 | . . . . . . 2 . . . . . . . 2 . . . . Repair Stations 19 | . . . . . 6 8 . . . . . . . . . . 5 . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 9 | . . . . . 4 . . . . . 5 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 37 | . 9 . 5 . 4 6 1 . 1 . 1 5 . 2 1 . 2 . Record 7 | . . . 4 . . 1 . . . . . 1 . . 1 . . . Part Schematic 2 | . . . . . . 1 . . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . . . . . . Open Door 4 | . . . . . . . 1 . . . 1 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 6 2 . . . . . . . . . . 3 . Scan Component 7 | . . . . . 3 2 . . . . . . . . . . 2 . Repair 4 | . . . . . 3 . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . . 2 . . . . . . . Insert Component 4 | . . . . . 2 . . . . . 2 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 4 7 . . . . 1 2 . 3 . . 3 . Full Trace Events 8 | . 1 . . . 3 2 . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 2 1 . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . . . . . . . 1 . Time 115 | . . . . . 90 . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Total Allies 8 | . . 3 . . . . . . 4 . . 1 . . . . . . Largest Group 4 | . . 3 3 3 3 . . . 4 . . 1 1 . . . . . Highest-Rated Group 159 | . . 40 40 40 40 . . . 90 . . 159 140 . . . . . Highest-Rated Ally 159 | . . 16 16 16 16 . . . 31 . . 159 140 . . . . . Total Orders 4 | . . . . . . . . . . . 1 2 . 1 . . . . RETURN 4 | . . . . . . . . . . . 1 2 . 1 . . . . Ally Attacks 53 | . . . . 2 18 . . . . . . 33 . . . . . . Total Damage 1098 | . . . . 14 208 . . . . . . 876 . . . . . . Kills 10 | . . . . 1 3 . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 . 2 1 . . . . 2 1 . . Drone Launches 4 | . . . . . . . . . . . 1 2 . 1 . . . . Drone Recoveries 4 | . . . . . . . . . . . 1 2 . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Turns Passed 8891 | 59 620 451 472 125 1016 1616 405 200 402 180 237 1160 221 574 461 274 203 215 Spaces Moved 9735 | 38 310 258 398 131 559 1312 1082 551 1054 427 573 1012 160 458 608 355 202 247 Core 16 | 16 . . . . . . . . . . . . . . . . . . Treads 710 | 22 310 258 120 . . . . . . . . . . . . . . . Legs 2403 | . . . 278 131 559 1048 . . . . . 312 75 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1970 | . . . . . . . . . . . . 15 85 458 608 355 202 247 Flight 4636 | . . . . . . 264 1082 551 1054 427 573 685 . . . . . . Fastest Speed 27 | 50 160 160 90 90 90 27 27 32 32 32 35 35 76 72 72 72 58 40 Average Speed 68 | 132 160 160 111 90 103 90 29 32 33 33 35 67 97 95 72 72 60 43 Slowest Speed 230 | 200 160 160 160 90 105 113 105 32 104 100 35 230 180 126 125 72 72 58 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 1 . 4 . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 70 45 63 36 49 21 94 62 86 58 13 52 3 11 66 46 8 25 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 . . . . . 2 . . . . . 1 1 . . Known Exits Taken 7 | . 1 . . . . . 1 . . 1 1 1 1 . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . 1 1 . . . . 1 1 1 . . Scrap Searched 15 | . . . . 1 . . 3 2 1 1 . . . . 3 4 . . Spaces Dug 56 | . . . . . . 11 . 7 . . . 21 2 6 . . 8 1 Terrain Destroyed 309 | . . 4 . . 11 13 63 7 . 92 . 21 2 73 4 10 8 1 Melee 54 | . . . . . . 11 . 7 . . . 21 2 4 . . 8 1 Projectile 38 | . . . . . 4 2 5 . . . . . . 13 4 10 . . AOE 217 | . . 4 . . 7 . 58 . . 92 . . . 56 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Fac Upp Upp Res Qua Total 11196 | 44 366 272 428 135 857 1580 1132 560 1100 452 608 1346 212 548 618 363 259 316 Wait 484 | . 1 . 20 3 146 86 6 . 25 . 10 105 39 13 . 2 25 3 Move 9702 | 37 309 257 397 130 558 1309 1079 550 1045 426 572 1008 159 457 607 354 201 247 Hop 7 | . . . . . . 1 1 . 4 . . 1 . . . . . . Pick Up 90 | 1 11 . 4 1 16 19 1 . 6 2 7 8 . 6 1 . 1 6 Fast Attach 101 | 6 4 . 2 . 14 7 3 . 5 3 6 12 3 16 1 1 6 12 Attach 43 | . . . . . 7 8 2 2 . 3 2 5 1 4 1 . 5 3 Detach 23 | . . . . . 2 1 3 1 3 3 1 1 . 3 1 . 3 1 Swap 80 | . 2 . 1 . 10 37 4 . 1 2 . 13 . 7 1 . . 2 Drop 138 | . 5 . 4 . 17 32 4 . 11 4 8 8 3 18 2 1 4 17 Fire 273 | . 34 12 . 1 58 46 29 . . 9 . 42 5 19 4 5 6 3 Melee 157 | . . . . . 29 34 . 7 . . 2 49 2 5 . . 8 21 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 94 | . . . . . . . . . . . . 94 . . . . . . Rewire 3 | . . 3 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 331 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Entered Mines 705 | -10/Mines | Discovered new exit (range 12) 972 | -10/Mines | Discovered new exit (range 8) 1063 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1124 | -10/Mines | Discovered new exit (range 5) 1131 | -10/Mines | Entered Exiles 1131 | -10/Exiles | Accompanied by 3 allies 1157 | -10/Exiles | Discovered new exit (range 15) 1176 | -10/Exiles | Met 8R-AWN 1202 | -10/Exiles | Met EX-HEX 1256 | -10/Exiles | Met EX-BIN 1275 | -10/Exiles | Aligned with FarCom system 1277 | -10/Exiles | Given EX-Vault access code 1315 | -10/Exiles | Opened EX-Vault 1325 | -10/Exiles | Found Potential Leg 1327 | -10/Exiles | Found Potential Leg 1346 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1372 | -10/Exiles | Met EX-DEC 1376 | -10/Exiles | Learned location of Zion (-7) 1465 | -10/Exiles | Discovered new exit (range 11) 1603 | -10/Exiles | Left Exiles lab with Potential Leg 1603 | -10/Exiles | Entered Mines 1603 | -9/Mines | Accompanied by 3 allies 1608 | -9/Mines | Assembled infested the area 1712 | -9/Mines | Discovered new exit (range 8) 1728 | -9/Mines | Entered Materials 1728 | -8/Materials | Accompanied by 3 allies 1728 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1821 | -8/Materials | Garrison activated, responded to threat 1860 | -8/Materials | Lost 3 allies 2077 | -8/Materials | Discovered new exit (range 16) 2528 | -8/Materials | Repaired Flight Unit 2555 | -8/Materials | Repaired Weapon Shielding 2594 | -8/Materials | Repaired Field Laser 2657 | -8/Materials | Discovered new exit (range 16) 2744 | -8/Materials | Entered Factory 2744 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2886 | -7/Factory | Discovered new exit (range 16) 4360 | -7/Factory | Entered Lower Caves 4419 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4445 | -7/Lower Caves | Identified exit to Lower Caves 4495 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 4527 | -7/Lower Caves | Spotted B-75 Beast 4765 | -7/Lower Caves | Entered another Lower Caves area 4766 | -7/Lower Caves | Identified exit to Factory 4819 | -7/Lower Caves | Encountered a Warlord checkpoint 4861 | -7/Lower Caves | Spotted B-75 Beast 4951 | -7/Lower Caves | Discovered new exit (range 3) 4965 | -7/Lower Caves | Entered Zion 4980 | -7/Zion | Found Prototype Device 4981 | -7/Zion | Identified Phasing AFG 4988 | -7/Zion | Discovered new exit (range 10) 5016 | -7/Zion | Found Prototype Energy Gun 5038 | -7/Zion | Build established: Sprinter 5076 | -7/Zion | Received a hallucinogenic algorithm 5087 | -7/Zion | Learned location of Data Miner (-6) 5102 | -7/Zion | Gained Derelict followers 5164 | -7/Zion | Given the Hacking Drone Bay 5164 | -7/Zion | Found Prototype Device 5164 | -7/Zion | Identified Hacking Drone Bay 5201 | -7/Zion | Found Prototype Device 5201 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5288 | -7/Zion | Rebuked by Imprinter 5297 | -7/Zion | Attempted to imprint without authorization 5297 | -7/Zion | Attacked by Zionites 5345 | -7/Zion | Spotted PO-JCY(B) 5347 | -7/Zion | Spotted 7E-V9K(B) 5367 | -7/Zion | Entered Proximity Caves 5470 | -6/Proximity Caves | Destroyed 7 combat bots 5530 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5544 | -6/Proximity Caves | Discovered exit to Factory (range 12) 5547 | -6/Proximity Caves | Entered Factory 5547 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5548 | -6/Factory | Identified exit to Extension 5736 | -6/Factory | Found Prototype Processor 5736 | -6/Factory | Identified Exp. Targeting Computer 5738 | -6/Factory | Found Exp. Targeting Computer 5784 | -6/Factory | Entered Extension 5860 | -6/Extension | Build established: Scout 5874 | -6/Extension | Spotted B-75 Beast 6369 | -6/Extension | Lost 7 parts (1p2n3u1w) 6407 | -6/Extension | Identified exit to Factory 6670 | -6/Extension | Rescued A7 6859 | -6/Extension | Destroyed B-75 Beast 6866 | -6/Extension | Spotted B-75 Beast 6913 | -6/Extension | Destroyed B-75 Beast 6944 | -6/Extension | Entered Factory 6944 | -5/Factory | Accompanied by 1 ally (A7) 6944 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6998 | -5/Factory | Build established: Scavenger-Skirmisher 7073 | -5/Factory | Garrison activated, responded to threat 7154 | -5/Factory | Discovered new exit (range 14) 7165 | -5/Factory | Identified exit to Factory 7165 | -5/Factory | Entered another Factory area 7165 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7554 | -4/Factory | Build established: Scavenger-Assassin 7734 | -4/Factory | Discovered new exit (range 6) 7739 | -4/Factory | Entered Upper Caves 7872 | -4/Upper Caves | Build established: Scavenger-Mutant 7963 | -4/Upper Caves | Learned location of 1 exit from Research 8016 | -4/Upper Caves | Discovered new exit (range 12) 8200 | -4/Upper Caves | Entered another Upper Caves area 8216 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8348 | -4/Upper Caves | Learned location of Armory (-3) 8464 | -4/Upper Caves | Discovered new exit (range 10) 8474 | -4/Upper Caves | Entered Research 8474 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8475 | -3/Research | Identified exit to Quarantine 8576 | -3/Research | Identified exit to Armory 8657 | -3/Research | Repaired Gravmag Array 8677 | -3/Research | Entered Quarantine 8678 | -3/Quarantine | Maximum security lockdown engaged 8707 | -3/Quarantine | Found Prototype Processor 8707 | -3/Quarantine | Identified Exp. Signal Interpreter 8755 | -3/Quarantine | Found Prototype Processor 8755 | -3/Quarantine | Identified Exp. Target Analyzer 8758 | -3/Quarantine | Found Exp. Target Analyzer 8778 | -3/Quarantine | Found Adv. Powered Armor 8801 | -3/Quarantine | Found Alien Slashing Weapon 8801 | -3/Quarantine | Identified Sigix Broadsword 8827 | -3/Quarantine | Met incapacitated Sigix Warrior 8827 | -3/Quarantine | Lockdown squad dispatched 8844 | -3/Quarantine | Spotted Striker 8877 | -3/Quarantine | System corruption reached 10% 8892 | -3/Quarantine | Self-destructed Last Messages --------------- Critical hit (Burn: +50). Exp. Target Analyzer destroyed. System corrupted by crushing effect (+1). Lyr. Light Armor Plating destroyed. Cld. Fission Core destroyed. G-67 Veteran IFF system glitched. B-74 Champion suffers critical hit (Burn). Critical hit (Smash). Gravmag Array destroyed. System corrupted by crushing effect (+4). Adv. Plasma Cannon destroyed. M-36 Artificer repairs G-67 Veteran. B-74 Champion destroyed. Chainsword destroyed. Exp. Cooling System destroyed. G-73 Enforcer reactivates. Slammed into G-67 Veteran. Acquired 95 matter. Penetrated by Slug. G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | # "" # !! ?? | | #""" # ###########+########+??? | | #"R # # #????????? | | #""" !# #= [ = #????????? | | #""" # # = / #????????? | | # + + #????????? | | #==^ # # """"T"""" #??????? ? | | # # # """"""""""" #????????? | | # """ # ###############????????? | | # """ # #??????????????????????? | | # """ # #????????#?????????????? | | # # #??????????????????????? | | ######## #??????????????????????? | | ######## #??##?????#?#??????????? | | # # %%#??????????????????????? | | # # #??????????#???????????? | | # "" # #????#?????????????????? | | # """ # %#??????????????????????? | | # " !# gg#??????????????????????? | | # """ + g#???#??????????????????? | | # "" # gg#??????????????????????? | | # #gll#??????????????????????? | | ######## hg##?????????????????????? | | ???????# ggT#?????????????????????? | | ????####e"gg###???????????????????? | | ????#""Tig@g""#????#??????????????? | | ????#"" pgggm"#???????????????????? | | ????#""" K """#???????????????????? | | ????#""m"m" ""#?????#?????????????? | | ????#"" " " ""#???????????????????? | | ????#"" """ ""#???????????????????? | | ????#""" """#???????????????????? | | ????#"""""""""#???????????????????? | | ????#"""""""""#???????????????????? | | ?????#########????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 550 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked Enh. Optical Array | -7/Zion | Archive Focal Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Beamcaster | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Alien Tech Batter Up Dangerous Findings Dramatic Entrance Explorer False Reunion Hunted I Spy I Survived The Infestation I'm Back, Baby! Leap Before You Look Part-time Excavator Prison Break Rockin' Loadout Challenges ------------ None Game ------ Seed CloakLauncherImmobilizer Manual? 0 Play Time 03:44:04 Cumulative 14.0 hours Start 2024.04.01 @ 13:02:05 End 2024.04.06 @ 23:53:13 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 1 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 76e43333-9591-4d80-95b0-ecd58b446150