Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.24 @ 20:52:49 Player: DuckBoy Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (83) 415 Value Destroyed (1601) 1601 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1331) 1331 TOTAL SCORE: 11967 Bonus ------- High Alert Combat Kills 31 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 73/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Enhanced Nova Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Superbattery Gravity Neutralizer Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Graphene Brace Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Force Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Transmission Jammer Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack [Rating: 148] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Graphene Brace Storage Superbattery Processor Enhanced Optical Array Hackware Hacking Suite Protection Core Shielding Weapon Datajack Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 . . . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . 1 . 1 . . . . 1 . . 1 . 1 1 Utility 11 | . . 2 . . . 1 2 1 . . . 2 . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 144 | 5 3 15 3 3 1 8 14 2 . 2 1 11 2 1 20 1 1 32 19 Power 9 | 1 . 1 1 . . . . . . . . 1 1 . 3 . . . 1 Engine 4 | 1 . 1 1 . . . . . . . . . . . 1 . . . . Core 4 | . . . . . . . . . . . . 1 1 . 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 47 | 2 . 6 . . . 2 5 1 . . 1 4 1 1 6 1 . 11 6 Treads 6 | 2 . 1 . . . . . . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 Flight 38 | . . 5 . . . 2 5 1 . . 1 4 1 1 6 1 . 11 . Utility 48 | . 2 3 . 2 . . 6 1 . 1 . 5 . . 8 . 1 12 7 Device 22 | . . . . . . . 2 1 . 1 . 2 . . 6 . . 5 5 Storage 3 | . . . . 2 . . . . . . . . . . . . . . 1 Processor 9 | . . 1 . . . . 1 . . . . 1 . . 1 . . 5 . Hackware 10 | . . 2 . . . . 2 . . . . 2 . . 1 . 1 2 . Protection 4 | . 2 . . . . . 1 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 5 2 1 1 6 3 . . 1 . 1 . . 3 . . 9 5 Energy Gun 9 | 2 . 4 1 . . 1 . . . . . . . . . . . 1 . Energy Cannon 14 | . . 1 . 1 1 3 . . . . . 1 . . . . . 5 2 Ballistic Gun 2 | . 1 . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . 2 1 . . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 1 . . 2 2 Special Melee Weapon 4 | . . . . . . . 2 . . . . . . . 1 . . 1 . Unidentified Prototypes 16 | . . 2 . 2 . 1 1 . . 1 . 1 . . 1 . . 5 2 Parts Lost 73 | . 1 1 . . . 4 1 . . . 5 . . 3 11 . 1 29 17 Power 7 | . . . . . . 1 . . . . 1 . . . 2 . . 2 1 Propulsion 24 | . . 1 . . . 1 . . . . 2 . . 1 3 . . 10 6 Utility 30 | . . . . . . . . . . . 2 . . 2 4 . 1 14 7 Weapon 12 | . 1 . . . . 2 1 . . . . . . . 2 . . 3 3 Highest Loss Streak 12 | . 1 1 . . . 2 1 . . . 5 . . 3 8 . 1 12 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 95 88 88 81 77 71 91 97 97 93 83 80 89 85 76 76 76 66 26 Engine 4 | . 14 11 11 11 11 2 6 6 6 . . . . 5 1 . . . . Core 2 | . . . . . . . . . . 6 3 4 5 3 2 9 9 5 . Treads 3 | . 28 3 . . . . . . . . . . . . . . . . 2 Flight 15 | . . 16 22 22 22 23 23 26 26 26 19 17 21 19 17 19 19 16 1 Device 6 | . . . . . . . 3 10 13 20 20 8 15 11 10 9 9 11 7 Storage 3 | . . . . 4 11 9 7 6 6 6 6 5 5 5 5 4 4 4 . Processor 7 | . . 5 11 11 11 9 10 6 4 . . 4 5 5 5 4 4 13 9 Hackware 15 | . . 16 22 22 22 18 23 26 26 26 26 25 26 26 24 23 23 10 . Protection 4 | . 23 16 11 4 . . . . . . . . . . . . . . 1 Energy Gun 4 | . 22 14 11 6 . 4 3 . . . . . . . . . . . . Launcher 1 | . . . . . . 3 4 6 6 . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 4 4 3 2 Special Melee Weapon 1 | . . . . . . . 4 6 6 6 6 5 5 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 9 11 10 8 7 7 12 15 15 15 19 15 26 27 27 34 34 34 42 33 Greatest Support 110 | 40 40 40 8 8 8 13 17 21 21 21 24 27 33 33 34 41 41 62 110 Greatest Overweight (x) 6 | . . 1 . . . . 1 . . . . . . . . . . 2 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 3 4 4 4 5 5 5 5 4 5 5 5 Average Carried 4 | . 2 4 5 5 4 4 4 3 3 3 3 3 4 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 4 3 4 4 4 5 5 5 5 4 5 5 3 Class Distribution -------------------- 32% | Hacker-Sprinter 26% | Mutant 15% | Hacker-Scout 9% | Hacker-Ninja 6% | Infiltrator-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Infiltrator-Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Matter Collected 1883 | 188 125 121 73 30 10 184 180 . . 142 . 20 18 . 134 . . 391 267 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1998 | . 431 237 . . . 248 118 . . . . 224 18 . 124 . . 335 263 Parts 169 | . 40 24 . . . 24 12 . . . . 17 1 . 14 . . 26 11 Haulers Intercepted 8 | . 1 2 . . . 3 . . . . . 1 . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed 41 | . 12 7 . . . 11 1 . . . . . . . 7 . . . 3 Melee 4 | . . . . . . . . . . . . . . . 2 . . . 2 Guns 20 | . 12 7 . . . 1 . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 16 | . . . . . . 10 1 . . . . . . . 5 . . . . Classes Destroyed 12 | . 6 . . . . . 2 . . . . . . . 2 . . 2 . Worker 8 | . 1 . . . . . 2 . . . . 3 . . 1 . . 1 . Builder 7 | . . . . . . . 1 . . . . 2 . . 1 . . 3 . Tunneler 2 | . . . . . . . . . . . . . . . . . . 2 . Hauler 8 | . 1 2 . . . 3 . . . . . 1 . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 7 | . 3 . . . . 2 . . . . . . 1 . . . . 1 . Watcher 9 | . 2 . . . . . 4 . . . . 2 . . . . . 1 . Swarmer 28 | . 9 6 . . . 10 . . . . . . . . 3 . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 . . . . Grunt 6 | . 3 1 . . . 1 . . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . . . . . . 1 . . . 1 Programmer 2 | . . . . . . . 1 . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 4 . . . 7 6 . . . . 7 1 . 8 . . 2 1 Combat Bots Only 7 | . 3 4 . . . 7 1 . . . . . . . 6 . . . 1 Max Kills in Single Turn 4 | . 2 1 . . . 3 2 . . . . 4 1 . 3 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 1 . . . . . . . 3 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Damage Taken 9024 | . 461 210 94 . . 224 173 . . . 138 85 . 82 1342 . 69 1839 4307 Core 2809 | . 106 33 39 . . 29 21 . . . 39 63 . 33 469 . 35 318 1624 Absorbed by Shields 70 | . . . . . . . . . . . 37 22 . . 11 . . . . Redirected to Shielding 29 | . 16 5 8 . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 57 . . . 82 94 97 . . . 95 93 . . 56 . 97 78 . Volleys Fired 191 | . 49 25 8 . . 25 17 . . . . 15 9 . 9 . . 14 20 Largest 2 | . 2 2 1 . . 2 1 . . . . 1 1 . 1 . . 1 2 Hottest 155 | . 90 112 56 . . 113 50 . . . . 98 98 . 43 . . 120 155 Shots Fired 262 | . 96 45 8 . . 27 17 . . . . 15 9 . 9 . . 14 22 Gun 175 | . 96 45 8 . . 7 5 . . . . . . . . . . 1 13 Cannon 54 | . . . . . . 8 . . . . . 15 9 . . . . 13 9 Launcher 33 | . . . . . . 12 12 . . . . . . . 9 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . 33 14 . . . . . . . . . . . . . . . . 13 Thermal 132 | . 47 31 8 . . . . . . . . 15 9 . . . . 13 9 Explosive 33 | . . . . . . 12 12 . . . . . . . 9 . . . . Electromagnetic 37 | . 16 . . . . 15 5 . . . . . . . . . . 1 . Robot Hit Streak 13 | . 5 11 3 . . 7 6 . . . . 10 1 . 2 . . 1 13 Robot Miss Streak 5 | . 4 1 2 . . 5 2 . . . . 3 . . 2 . . 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 193 | . 49 31 5 . . 15 16 . . 1 . 16 1 . 17 . . 17 25 Core Hits 119 | . 28 12 1 . . 20 15 . . . . 8 1 . 15 . . 7 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 3 . . . . . . . . . . . . 3 . . 3 . Burn 4 | . 1 3 . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . 3 . . 3 . Melee Attacks 196 | . . . . . . . 7 . . 1 . 6 . . 33 . . 107 42 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 179 | . . . . . . . . . . . . . . . 30 . . 107 42 Sneak Attacks 22 | . . . . . . . 5 . . 1 . 4 . . 4 . . 8 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7623 | . 628 424 103 . . 1182 619 . . . . 1139 35 . 1357 . . 1239 897 Guns 1786 | . 607 424 103 . . 140 148 . . . . . . . . . . 25 339 Cannons 739 | . . . . . . 159 . . . . . 329 35 . . . . . 216 Explosions 2977 | . 21 . . . . 883 471 . . . . 810 . . 792 . . . . Melee 2120 | . . . . . . . . . . . . . . . 565 . . 1214 341 Ramming 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 581 | . 147 95 . . . . . . . . . . . . . . . . 339 Thermal 1477 | . 307 329 103 . . 123 35 . . . . 329 35 . . . . . 216 Explosive 2798 | . . . . . . 760 436 . . . . 810 . . 792 . . . . Electromagnetic 646 | . 174 . . . . 299 148 . . . . . . . . . . 25 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 2120 | . . . . . . . . . . . . . . . 565 . . 1214 341 Highest Corruption 40 | . . . . . . 4 . . 4 4 4 . . 6 9 . . 40 14 Average Corruption 13 | . . . . . . 3 . . 4 4 3 . . 6 6 . . 21 9 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . Corruption Blocked 8 | . . . . . . . 5 . 3 . . . . . . . . . . Effects 84 | . . . . . . 1 . . . 1 . . . 1 18 . . 48 15 Message Errors 21 | . . . . . . . . . . 1 . . . . 8 . . 10 2 Matter Fused 17 | . . . . . . 1 . . . . . . . . 3 . . 11 2 Heat Flow Errors 16 | . . . . . . . . . . . . . . 1 3 . . 8 4 Energy Discharges 7 | . . . . . . . . . . . . . . . 1 . . 6 . Parts Rejected 6 | . . . . . . . . . . . . . . . 2 . . 4 . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . 2 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 . . 4 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . 3 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 758 | . . . . . . 72 12 . . . . 118 . . 67 . . 457 32 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 246 | . . . . . . 72 12 . . . . 118 . . 44 . . . . Melee 512 | . . . . . . . . . . . . . . . 23 . . 457 32 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . . 98 32 . . . . . . . 61 . . . . Shots 7 | . . . . . . 3 2 . . . . . . . 2 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 150 144 76 . . 66 10 . . . . 176 180 202 250 . . 362 350 Average Temperature 67 | . 43 34 30 . . 27 9 . . . . 69 62 107 120 . . 121 104 Received Heat Transfer 721 | . 24 6 40 . . 27 12 . . . . . . . 99 . . 99 414 Effects 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 1 . . . . 4 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . 1 . . . . 1 . . . . . . . Heat Transferred 3068 | . 975 1036 222 . . 50 50 . . . . 500 50 . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . 3 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Peak Influence 805 | . 306 312 166 . . 470 493 104 51 56 39 246 81 43 683 358 283 805 427 Initial 358 | . . 73 121 . . . 213 104 36 35 39 . 24 28 9 358 268 153 278 Average 243 | . 143 204 119 . . 310 299 104 37 50 26 143 42 23 254 358 275 422 241 Maximum Alert Level 3 | . 1 1 . . . 2 2 . . . . 1 . . 2 1 1 3 2 Low Security (%) 46 | 100 74 58 100 . 100 13 . 100 100 100 100 69 100 100 59 . . 19 37 Level 1 37 | . 25 41 . . . 58 92 . . . . 30 . . 9 100 100 30 58 Level 2 14 | . . . . . . 27 6 . . . . . . . 30 . . 38 3 Level 3 2 | . . . . . . . . . . . . . . . . . . 11 . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . . . 1 6 . . 1 1 5 1 . 5 . 1 10 4 Investigation 16 | . . . . . . . 4 . . 1 . 2 1 . 2 . . 5 1 Extermination 4 | . . . . . . . 1 . . . . 1 . . . . . 1 1 Reinforcement 17 | . 2 . . . . 1 1 . . . 1 2 . . 3 . 1 4 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Distress Signals 10 | . 1 . . . . 1 . . . . . 1 . . 4 . . 2 1 Communications Jammed 9 | . . . . . . . . . . . . 8 1 . . . . . . Distress Signals 9 | . . . . . . . . . . . . 8 1 . . . . . . Times Spotted 224 | . 25 14 18 . . 15 7 . 4 . 5 7 2 5 40 . 3 44 35 Peak Tracking Total 20 | . 4 5 11 . . 6 2 . 4 . 5 2 1 5 15 . 3 11 20 Tactical Retreats 45 | . . 2 5 . . 2 1 . . . . 3 . . 8 . . 15 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Traps Triggered 7 | . 1 . . . . 2 1 1 . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . . . . . . . 16 . . . . . . . 21 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . 4 . . . . . . . 7 . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Machines Disabled 16 | . . . . . . 4 1 . . . . 2 . . 8 . . 1 . Max in Single Turn 2 | . . . . . . 1 1 . . . . 1 . . 2 . . 1 . Garrison Access 5 | . . . . . . 1 . . . . . . 1 . 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Machines Accessed 71 | . 3 2 . . . 6 11 . . 5 . 12 5 . 14 1 . 9 3 Terminals 42 | . 3 2 . . . 5 5 . . 4 . 9 3 . 5 1 . 3 2 Fabricators 8 | . . . . . . . 2 . . . . 1 . . 3 . . 2 . Repair Stations 5 | . . . . . . . 1 . . 1 . . 1 . 1 . . 1 . Recycling Units 5 | . . . . . . . 1 . . . . . . . 3 . . 1 . Scanalyzers 5 | . . . . . . . 2 . . . . 2 . . 1 . . . . Garrison Access 6 | . . . . . . 1 . . . . . . 1 . 1 . . 2 1 Total Hacks 172 | . 7 5 . . . 13 27 . . 19 . 28 15 . 29 1 . 21 7 Successful 108 | . 4 2 . . . 8 16 . . 12 . 21 13 . 22 1 . 7 2 Failed 64 | . 3 3 . . . 5 11 . . 7 . 7 2 . 7 . . 14 5 Catastrophic 8 | . . 1 . . . . 1 . . . . . . . . . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 80 | . 3 5 . 1 . 7 15 . . 12 . 13 6 . 6 . . 7 5 Terminals 113 | . 7 5 . . . 11 14 . . 16 . 21 13 . 11 1 . 9 5 Fabricators 19 | . . . . . . . 5 . . . . 2 . . 6 . . 6 . Repair Stations 9 | . . . . . . . 1 . . 3 . . 1 . 2 . . 2 . Recycling Units 8 | . . . . . . . 3 . . . . . . . 4 . . 1 . Scanalyzers 13 | . . . . . . . 4 . . . . 5 . . 4 . . . . Garrison Access 10 | . . . . . . 2 . . . . . . 1 . 2 . . 3 2 Terminal Hacks 50 | . 3 1 . . . 4 4 . . 8 . 12 9 . 5 1 . 2 1 Record 2 | . . . . . . . . . . . . 1 . . 1 . . . . Part Schematic 7 | . . . . . . . 1 . . . . 4 2 . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . 1 . 1 . . . . Open DSF 4 | . . . . . . . . . . 1 . 1 . . 1 1 . . . Level Access Points 6 | . . . . . . 1 1 . . 1 . 1 1 . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . 1 . 1 1 . . . . . . Fabricator Index 2 | . . . . . . . . . . 1 . 1 . . . . . . . Garrison Index 2 | . . . . . . . . . . 1 . . 1 . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . Locate Traps 2 | . . . . . . 1 . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . . . . . . . . . . 1 . 1 . . . . Fabricator Hacks 12 | . . . . . . . 4 . . . . 2 . . 5 . . 1 . Load Schematic 6 | . . . . . . . 2 . . . . 1 . . 2 . . 1 . Build 6 | . . . . . . . 2 . . . . 1 . . 3 . . . . Repair Station Hacks 5 | . . . . . . . 1 . . 1 . . 1 . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . Refit 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . 3 . . 1 . Retrieve Components 4 | . . . . . . . . . . . . . . . 3 . . 1 . Scanalyzer 11 | . . . . . . . 2 . . . . 5 . . 4 . . . . Insert Component 5 | . . . . . . . 1 . . . . 2 . . 2 . . . . Analyze 6 | . . . . . . . 1 . . . . 3 . . 2 . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . 1 . 1 . . 1 . Seal Access 4 | . . . . . . 1 . . . . . . 1 . 1 . . 1 . Unauthorized Hacks 22 | . 1 1 . . . 3 5 . . 3 . 2 2 . 2 . . 2 1 Terminals 18 | . 1 1 . . . 3 2 . . 3 . 2 2 . 2 . . 1 1 Assimilate 7 | . . . . . . 2 1 . . . . 1 . . 2 . . 1 . Botnet 8 | . . 1 . . . 1 1 . . 2 . 1 1 . . . . . 1 Operators 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . 1 . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 59 | . 3 2 . . . 5 10 . . 4 . 12 3 . 10 . . 7 3 Full Trace Events 16 | . . 1 . . . . 4 . . 1 . 2 1 . 2 . . 4 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 2 . . . . 6 2 . 2 . . . . Parts Built 6 | . . . . . . . 2 . . . . 1 . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 314 | . . . . . . . 126 . . . . 95 . . 93 . . . . Total Part Build Rating 35 | . . . . . . . 10 . . . . 5 . . 20 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time 103 | . . . . . . . . . . . . . . . 103 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . 3 . . 3 . Parts Scanalyzed 5 | . . . . . . . 1 . . . . 2 . . 2 . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . 2 . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 5 . . . . 2 . . 2 . . . . Non-combat 9 | . . . . . . . 5 . . . . 2 . . 2 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . 6 . . . . 3 . . 2 . . . . parse_system 2 | . . . . . . . 1 . . . . 1 . . . . . . . find_chute 2 | . . . . . . . 2 . . . . . . . . . . . . find_fabricator 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . find_dsf 1 | . . . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . find_station 1 | . . . . . . . 1 . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Total Allies 9 | . . . 3 . . 1 1 . . . . 1 . . 2 . . 1 . Largest Group 3 | . . . 3 . . 1 2 1 . . . 1 . . 2 . . 1 . Highest-Rated Group 55 | . . . 40 . . 10 36 26 . . . 26 . . 55 . . 45 . Highest-Rated Ally 45 | . . . 16 . . 10 26 26 . . . 26 . . 45 . . 45 . Total Orders 11 | . . . . . . . 5 1 . . . . . . 3 . . 2 . STAY 8 | . . . . . . . 3 1 . . . . . . 3 . . 1 . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 22 | . . . 22 . . . . . . . . . . . . . . . . Total Damage 198 | . . . 198 . . . . . . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Robot Analysis Total 2 | . . . . . . . . . . . . . 1 . 1 . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Turns Passed 5660 | 74 628 249 217 88 158 258 745 28 24 51 25 445 171 33 672 8 21 1108 657 Spaces Moved 9224 | 44 262 214 561 253 483 467 1711 89 80 161 55 1088 321 79 1067 23 54 1611 601 Core 147 | 3 . . . . . . . . . . . . . . . . . . 144 Treads 402 | 41 262 16 . . . . . . . . . . . . . . . . 83 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . . . . . . . . . 45 Flight 8630 | . . 198 561 253 483 467 1711 89 80 161 55 1088 321 79 1067 23 54 1611 329 Fastest Speed 27 | 50 160 32 32 32 32 30 30 28 28 28 28 32 33 33 31 31 31 27 32 Average Speed 38 | 152 160 60 32 32 32 30 30 28 28 28 29 32 33 33 32 31 31 31 66 Slowest Speed 350 | 160 160 160 32 32 32 34 114 28 28 28 34 37 33 39 35 31 31 200 350 Overloaded Moves 214 | . . . . . . . . . . . . . . . . . . . 214 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . 5 10 . 3 3 11 . 4 . 4 8 2 6 14 . . 11 1 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . 4 1 Exploration Rate (%) 43 | 5 52 22 59 61 96 40 43 2 79 4 79 41 14 77 26 1 89 51 19 Regions Visited 19 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . 1 . Scrap Searched 4 | . . . 1 . 3 . . . . . . . . . . . . . . Spaces Dug 264 | . . . . . . 23 9 . . . . 1 8 . 101 . . 95 27 Terrain Destroyed 474 | . 5 . . . . 72 51 . . . . 19 8 . 187 . . 95 37 Melee 122 | . . . . . . . . . . . . . . . 12 . . 83 27 Projectile 34 | . . . . . . . . . . . . 4 8 . . . . 12 10 AOE 318 | . 5 . . . . 72 51 . . . . 15 . . 175 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Was Fac Res DSF Res Acc Total 10579 | 49 381 293 579 259 483 552 1899 91 76 166 60 1150 375 78 1303 23 57 1964 741 Wait 764 | . 61 24 16 . . 43 135 . . . 4 31 43 2 160 . . 194 51 Move 9055 | 43 261 204 541 252 476 460 1689 89 73 160 47 1072 317 70 1040 22 53 1588 598 Hop 67 | . . 4 9 . 3 3 10 . 2 . 3 7 2 2 12 . . 9 1 Pick Up 46 | 1 6 6 . . 1 5 3 . 1 . 3 4 1 2 4 . 2 5 2 Fast Attach 93 | 5 2 6 1 3 1 3 7 1 . 1 . 8 1 . 15 . 1 23 15 Attach 41 | . 1 6 . . . 6 3 1 . 1 1 1 1 1 5 1 . 9 4 Detach 18 | . . 3 . . . 4 . . . 1 . . . . 2 . . 7 1 Swap 11 | . . 3 2 . . . 4 . . . . 2 . . . . . . . Drop 56 | . 1 12 2 4 2 3 8 . . 2 2 4 1 1 2 . 1 6 5 Fire 191 | . 49 25 8 . . 25 17 . . . . 15 9 . 9 . . 14 20 Melee 196 | . . . . . . . 7 . . 1 . 6 . . 33 . . 107 42 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 2 1 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 37 | . . . . . . . 16 . . . . . . . 21 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / DSF) -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / [*Ext]) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Utility x2 938 | -9/Materials | Discovered new exit (range 15) 952 | -9/Materials | Entered Mines 957 | -9/Mines | Assembled infested the area 961 | -9/Mines | Identified exit to Exiles 965 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 972 | -9/Mines | Learned 4 Materials zone layouts 1071 | -9/Mines | Learned Materials terminal intel 1080 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1133 | -9/Mines | Discovered new exit (range 10) 1167 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1169 | -9/Mines | Entered Exiles 1177 | -9/Exiles | Met 8R-AWN 1183 | -9/Exiles | Met EX-HEX 1193 | -9/Exiles | Met EX-BIN 1197 | -9/Exiles | Aligned with FarCom system 1198 | -9/Exiles | Given EX-Vault access code 1205 | -9/Exiles | Opened EX-Vault 1207 | -9/Exiles | Found Prototype Storage 1207 | -9/Exiles | Identified Superbattery 1211 | -9/Exiles | Found Prototype Energy Cannon 1211 | -9/Exiles | Identified Firepult 1222 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1230 | -9/Exiles | Met EX-DEC 1235 | -9/Exiles | Build established: Hacker-Sprinter 1253 | -9/Exiles | Discovered new exit (range 14) 1257 | -9/Exiles | Left Exiles lab with Superbattery 1257 | -9/Exiles | Entered Mines 1412 | -8/Mines | Discovered new exit (range 10) 1415 | -8/Mines | Entered Materials 1415 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1416 | -8/Materials | Identified exit to Factory 1417 | -8/Materials | Loaded intel: 12 terminal locations 1449 | -8/Materials | Destroyed 7 combat bots 1673 | -8/Materials | Entered Factory 1673 | -7/Factory | Accompanied by 1 ally 1673 | -7/Factory | Evolved 2 slots: Utility x2 1848 | -7/Factory | Fabricated Imp. Hacking Suite? 2118 | -7/Factory | Discovered new exit (range 9) 2164 | -7/Factory | Identified exit to Factory 2176 | -7/Factory | Discovered new exit (range 15) 2293 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 2418 | -7/Factory | Entered another Factory area 2418 | -6/Factory | Accompanied by 1 ally 2418 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2446 | -6/Factory | Sucked down chute 2446 | -6/Factory | Entered Waste 2458 | -6/Waste | Spotted C-40 Crusher 2458 | -6/Waste | Spotted C-40 Crusher 2461 | -6/Waste | EMP discharged 2466 | -6/Waste | Spotted C-40 Crusher 2467 | -6/Waste | Discovered new exit (range 11) 2467 | -6/Waste | Spotted C-40 Crusher 2470 | -6/Waste | Entered Factory 2512 | -6/Factory | Discovered new exit (range 15) 2514 | -6/Factory | Identified exit to Factory 2517 | -6/Factory | Identified exit to DSF 2521 | -6/Factory | Entered DSF 2538 | -6/DSF | Discovered exit to Factory (range 16) 2542 | -6/DSF | Additional patrols routed to DSF 2546 | -6/DSF | Entered Factory 2546 | -5/Factory | Evolved 2 slots: Utility x2 2572 | -5/Factory | Lost 5 parts (1p2n2u) 2702 | -5/Factory | Build established: Hacker-Scout 2755 | -5/Factory | Fabricated Imp. Hacking Suite? 2786 | -5/Factory | Discovered new exit (range 6) 2843 | -5/Factory | Spotted B-75 Beast 2899 | -5/Factory | Identified exit to Factory 2916 | -5/Factory | Discovered new exit (range 21) 2991 | -5/Factory | Entered another Factory area 2991 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3069 | -4/Factory | Build established: Hacker-Ninja 3116 | -4/Factory | Identified exit to Research 3162 | -4/Factory | Sucked down chute 3162 | -4/Factory | Entered Waste 3166 | -4/Waste | Spotted C-40 Crusher 3172 | -4/Waste | Spotted C-40 Crusher 3175 | -4/Waste | Spotted C-40 Crusher 3177 | -4/Waste | EMP discharged 3177 | -4/Waste | Spotted C-40 Crusher 3178 | -4/Waste | Spotted C-40 Crusher 3180 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3181 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3187 | -4/Waste | Spotted C-40 Crusher 3188 | -4/Waste | Discovered new exit (range 11) 3195 | -4/Waste | Entered Factory 3200 | -4/Factory | Identified exit to DSF 3212 | -4/Factory | Lost 3 parts (1n2u) 3349 | -4/Factory | Fabricated Adv. System Shield? 3398 | -4/Factory | Fabricated Lgt. Antimatter Reactor? 3461 | -4/Factory | Build established: Hacker-Scout 3700 | -4/Factory | Lost 8 parts (1p3n3u1w) 3867 | -4/Factory | Entered Research 3867 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3875 | -3/Research | Identified exit to DSF 3875 | -3/Research | Entered DSF 3889 | -3/DSF | Discovered new exit (range 16) 3890 | -3/DSF | Additional patrols routed to DSF 3896 | -3/DSF | Entered Research 3896 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4059 | -2/Research | Crushed by falling debris 4059 | -2/Research | System corruption reached 10% 4090 | -2/Research | Build established: Hacker-Sprinter 4090 | -2/Research | Lost 4 parts (1n3u) 4299 | -2/Research | Spotted B-90 Cyclops 4454 | -2/Research | Found Enh. Force Lance 4624 | -2/Research | Spotted B-90 Cyclops 4646 | -2/Research | Search patrols dispatched 4649 | -2/Research | Build established: Infiltrator-Ninja 4695 | -2/Research | Spotted B-90 Cyclops 4727 | -2/Research | Lost 12 parts (2p4n4u2w) 4769 | -2/Research | Crushed by falling debris 4770 | -2/Research | System corruption reached 30% 4797 | -2/Research | Crushed by falling debris 4828 | -2/Research | Lost 5 parts (2n3u) 4867 | -2/Research | Crushed by falling debris 4896 | -2/Research | Search patrols dispatched 4898 | -2/Research | Lost 3 parts (1n1u1w) 4997 | -2/Research | Discovered new exit (range 15) 5004 | -2/Research | Entered Access 5004 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5028 | -1/Access | Found Enh. Force Lance 5034 | -1/Access | Lost 3 parts (1n2u) 5148 | -1/Access | Found Prototype Device 5148 | -1/Access | Identified Exp. Transmission Jammer 5154 | -1/Access | Identified exit to Command 5254 | -1/Access | Search patrols dispatched 5281 | -1/Access | Crushed by falling debris 5483 | -1/Access | Build established: Mutant 5508 | -1/Access | System corruption reached 10% 5582 | -1/Access | Lost 11 parts (1p4n4u2w) 5598 | -1/Access | Core integrity fell below 50% 5619 | -1/Access | Core integrity fell below 20% 5661 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05610_ Penetrated by Slug. 05611_ W-44 Eye sends out distress signal. 05613_ Acquired 4 matter. 05614_ C-30 ARC bursts open, deploying its payload. 05614_ B-74 Champion unfolds itself. 05614_ G-73 Enforcer unfolds itself. 05618_ Critical hit (Burn: +37). 05618_ Acquired 100 matter. 05620_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 05623_ Slug penetrates G-73 Enforcer. 05624_ Slug penetrates W-44 Eye. 05624_ W-44 Eye suffers critical hit (Destroy). 05624_ Slug penetrates Wall. 05630_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A022. 05637_ System corrupted: Matter fused (-9). 05656_ Acquired Unknown Device. 05656_ Identified Adv. Hardlight Generator. 05657_ Dropped Adv. Hardlight Generator. 05661_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????## ###########????????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ???????????????????# ??????????????? | | ???????????????????# ????????????????? | | ???????????????????+ ???????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #??????????????????#### | | ????????????#+?????# #??????????????????# | | ????????????#h?????# #################### | | ????????????# ###### ## | | ????????????# ## | | ????????????+ g + | | ????????????# h ## | | ????????????### #### hl ## | | ??????????????#h#??########### h##### ## | | ??????????????# #????????????# #???# ## | | ??????????????# #????????????# g#???# ## | | ??????????????# #????????????# g#???# ## | | ??????????????#+############?# g#??? # | | ??????????????# " #?# #??# #### | | ??????????????# """% @ #?# #??# | | ??????????????# """ ; Hk ?# | | ??????????????# " # ## | | ?????# ##### # ## #### | | ?????# + w k ## #??? | | ???????##### ## # #???#####???? | | ??????????????# # #???????????? | | ??????????????# !! # ????????????? | | ??????????????# !! ## ##???????????? | | ??????????????# !! #?? #????????????? | | ??????????????# #???? #????????????? | | ??????????????##############????? #????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 1865 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Additional Mass Support 12 Corruption Block 8 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Evasion (%) 76 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 54 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Datajack | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Imp. Corruption Screen | -5/Factory | Hacked Prc. Rocket Launcher | -5/Factory | Scanalyzed Hvy. Disruptor Cannon | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Graphene Brace | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ M-30 Cleanser | -4/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -4/Factory Lgt. Antimatter Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed RefineryEnhancedEngine Manual? 0 Play Time 02:27:03 Cumulative 139.5 hours Start 2022.09.24 @ 18:22:24 End 2022.09.24 @ 20:52:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 113 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 425ee635-2563-4d04-baca-e71278a93250