Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 21:58:59 Player: Dew Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1914) 1914 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5724 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 39/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Small Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Matter Filter Kinecellerator Hardlight Generator > --- WEAPON (3) ------- Minigun Flak Gun Flak Cannon > --- INVENTORY (8) ---- Flak Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Matter Filter Kinecellerator Hardlight Generator > --- WEAPON ----------- Minigun Flak Gun Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Airjet Improved Airjet Flak Cannon Improved Grenade Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 1 . 1 1 2 Weapon 1 | . . . . . 1 . . Parts Attached 62 | . 4 1 6 3 19 27 2 Power 8 | . 1 . 1 . 2 4 . Engine 4 | . 1 . 1 . 1 1 . Core 4 | . . . . . 1 3 . Reactor . | . . . . . . . . Propulsion 17 | . 1 . 1 1 4 10 . Treads . | . . . . . . . . Leg 14 | . 1 . 1 1 4 7 . Wheel . | . . . . . . . . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 18 | . 2 1 2 . 7 4 2 Device 13 | . 1 1 1 . 5 3 2 Storage . | . . . . . . . . Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 2 | . 1 . 1 . . . . Artifact . | . . . . . . . . Weapon 19 | . . . 2 2 6 9 . Energy Gun 7 | . . . 2 2 2 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . . . . . 3 5 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 . Parts Lost 11 | . . . 1 2 6 2 . Power 1 | . . . . . . 1 . Propulsion 5 | . . . . 1 4 . . Utility 5 | . . . 1 1 2 1 . Weapon . | . . . . . . . . Highest Loss Streak 3 | . . . 1 2 3 1 . To Critical Strikes . | . . . . . . . . Average Backups 6 | . 7 8 6 6 4 6 2 Power . | . 1 2 1 1 1 . . Propulsion 1 | . 2 3 2 1 . 1 . Utility 1 | . . 1 . . 1 2 . Weapon 2 | . 2 2 2 3 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . 6 . 2 1 2 4 2 Power 3 | . 2 . . . 1 . . Propulsion 6 | . 3 . . . . 1 2 Utility 2 | . . . . . . 2 . Weapon 6 | . 1 . 2 1 1 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 97 100 98 98 90 91 93 Engine 6 | . 14 14 11 11 1 3 6 Core 4 | . . . . . 7 8 6 Leg 23 | . 28 28 33 33 22 18 11 Device 14 | . 10 14 11 11 20 15 25 Storage 9 | . 14 14 11 11 9 7 6 Processor 5 | . . . . . 3 10 13 Protection 1 | . . . 10 9 . . . Energy Gun 13 | . 28 28 22 22 11 5 . Ballistic Gun 6 | . . . . . 13 9 13 Ballistic Cannon 2 | . . . . . . 6 6 Peak Build Rating 52 | . 9 9 11 13 29 45 52 Average Rating 25 | . 8 9 10 12 24 37 41 On Entrance 15 | 6 6 9 9 11 12 22 45 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 14 17 17 21 22 28 37 39 Greatest Support 47 | 20 20 20 30 30 37 47 30 Greatest Overweight (x) 3 | . . . . . 1 3 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 8 Most Carried 8 | . 8 8 7 8 7 8 7 Average Carried 6 | . 7 8 6 6 4 6 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 5 5 6 8 2 Class Distribution -------------------- 32% | Mutant 18% | Scavenger-Tank 17% | Skirmisher 15% | Scavenger-Skirmisher 8% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 1491 | 200 33 . 61 30 386 781 . Remotely . | . . . . . . . . Salvage Created 2102 | . 215 . 97 59 572 1159 . Parts 101 | . 11 . 11 1 27 51 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 40 | . 5 . 4 1 11 19 . Guns 35 | . 5 . 4 . 10 16 . Cannons 3 | . . . . . . 3 . AOE 1 | . . . . . 1 . . Classes Destroyed 11 | . 1 . 2 . 4 4 . Worker 5 | . . . . . . 5 . Hauler 1 | . . . . . 1 . . Recycler 2 | . . . . . . 2 . Mechanic 1 | . . . . . 1 . . Watcher 1 | . . . . . . 1 . Swarmer 3 | . . . 3 . . . . Grunt 24 | . 5 . . . 7 12 . Duelist 2 | . . . . . 2 . . Sentry 5 | . . . 1 1 1 2 . Hunter 3 | . . . . . 1 2 . Programmer 3 | . . . . . . 3 . Best Kill Streak 7 | . 2 . 3 1 3 7 . Combat Bots Only 3 | . 2 . 3 1 3 3 . Max Kills in Single Turn 2 | . 1 . 1 1 1 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 301 | . 30 . 23 43 79 126 . Missed 88 | . 8 . 9 11 17 43 . Hits 213 | . 22 . 14 32 62 83 . Melee 9 | . . . . . 9 . . Projectile 204 | . 22 . 14 32 53 83 . Critical Strikes 6 | . . . . . 4 2 . Damage Taken 2822 | . 246 . 160 475 1053 888 . Core 392 | . 39 . 37 59 181 76 . Absorbed by Shields 358 | . . . . . 134 224 . Core Remaining (%) 83 | 100 . 84 . 76 67 89 . Volleys Fired 129 | . 17 . 7 6 31 68 . Largest 3 | . 2 . 2 2 3 3 . Hottest 145 | . 100 . 100 112 145 129 . Shots Fired 334 | . 34 . 14 12 83 191 . Gun 307 | . 34 . 14 12 81 166 . Cannon 24 | . . . . . . 24 . Launcher 3 | . . . . . 2 1 . Special . | . . . . . . . . Kinetic 173 | . . . . . 44 129 . Thermal 158 | . 34 . 14 12 37 61 . Explosive 3 | . . . . . 2 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 10 . 2 6 20 14 . Robot Miss Streak 8 | . 5 . 2 1 2 8 . Penetration Max 1 | . . . . . 1 1 . Secondary Targets 3 | . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 218 | . 21 . 7 8 63 119 . Core Hits 114 | . 12 . 5 1 26 69 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 7 | . . . . 1 3 3 . Burn 4 | . . . . 1 2 1 . Destroy 3 | . . . . . 1 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4428 | . 268 6 86 115 1619 2320 14 Guns 3855 | . 265 . 86 115 1386 2003 . Cannons 317 | . . . . . . 317 . Explosions 228 | . . . . . 228 . . Melee . | . . . . . . . . Ramming 28 | . 3 6 . . 5 . 14 Kinetic 2508 | . . . . . 866 1642 . Thermal 1664 | . 265 . 86 115 520 678 . Explosive 228 | . . . . . 228 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 . Average Corruption 2 | . . . . . . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . 19 . Message Errors 4 | . . . . . . 4 . Matter Fused 7 | . . . . . . 7 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 14 | . . . . . . 14 . Impact . | . . . . . . . . Kinetic 13 | . . . . . . 13 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 74 | . . . . . 74 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed 8 | . 2 1 . . 2 1 2 Kicked 8 | . 2 1 . . 2 1 2 Crushed . | . . . . . . . . Highest Temperature 476 | . 291 . 126 147 110 476 . Average Temperature 112 | . 111 . 45 67 30 140 . Received Heat Transfer 938 | . 132 . 27 105 373 301 . Effects 17 | . 1 . . . . 16 . Shutdowns 5 | . . . . . . 5 . Energy Bleed 5 | . 1 . . . . 4 . Interference 5 | . . . . . . 5 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 6 | . 1 . 1 3 1 . . Heat Transferred 3996 | . 777 . 259 370 1221 1369 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 84 | . 100 100 100 100 100 65 100 Level 1 15 | . . . . . . 34 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 263 | . 75 . 60 30 134 263 102 Initial 102 | . . . . 3 . 23 102 Average 80 | . 19 . 15 4 72 142 77 Influence Increases 1353 | . 165 . 100 60 329 699 . Destroy 0b10 Robot/C 800 | . 100 . 80 20 220 380 . Destroy 0b10 Robot/NC 50 | . . . . . 10 40 . Destroy Leader 214 | . 30 . 20 10 52 102 . Successful Hack 36 | . 5 . . . . 31 . Disable Machine 75 | . . . . . 15 60 . Destroy Structure 28 | . . . . . 17 11 . Partial Spotted 30 | . . . . 15 . 15 . Lose Combat Pursuer 120 | . 30 . . 15 15 60 . Influence Decreases 1301 | . 165 . 90 70 278 541 157 Entered New Map 142 | . . . . 7 . 28 107 Time Decay 1079 | . 165 . 90 53 218 503 50 Lost Part 80 | . . . . 10 60 10 . Squads Dispatched 9 | . 1 . . 1 1 6 . Investigation 2 | . . . . . 1 1 . Extermination 4 | . . . . . . 4 . Reinforcement 3 | . 1 . . 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 5 | . . . . 1 3 1 . Communications Jammed 2 | . . . . . . 2 . Distress Signals 2 | . . . . . . 2 . Times Spotted 81 | . 12 . 5 13 23 28 . Peak Tracking Total 8 | . 4 . 3 8 6 4 . Tactical Retreats 6 | . 1 . . 1 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 5 | . . . . . 1 4 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 18 | . 5 . 2 . 3 8 . Terminals 14 | . 5 . 2 . 3 4 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 11 . 7 . 10 15 . Successful 20 | . 6 . 4 . 3 7 . Failed 23 | . 5 . 3 . 7 8 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 27 | . 9 . 4 . 6 8 . Terminals 36 | . 11 . 7 . 10 8 . Fabricators 3 | . . . . . . 3 . Repair Stations 3 | . . . . . . 3 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 . 4 . 3 2 . Prototype ID Bank 2 | . . . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . Maintenance Status 2 | . . . 1 . . 1 . Security Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 5 . . . . 1 . Terminals 6 | . 5 . . . . 1 . Track 1 | . . . . . . 1 . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 . 2 . 3 7 . Full Trace Events 3 | . . . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Part Build Rating 14 | . . . . . . 14 . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Active Infowar (turns) 2880 | . . 97 235 . 574 1859 115 Sensors 1114 | . . . . . 97 919 98 Structural 767 | . . . . . 574 193 . Seismic 791 | . . 97 235 . . 459 . Machine Analysis 2176 | . . . . . 219 1842 115 Jamming 516 | . . . . . . 516 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 4228 | . 753 137 321 424 619 1859 115 Spaces Moved 2411 | 1 311 109 210 299 328 1111 42 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 2341 | 1 311 109 210 299 328 1041 42 Wheels . | . . . . . . . . Hover 70 | . . . . . . 70 . Flight . | . . . . . . . . Fastest Speed 102 | 120 120 120 120 120 120 102 190 Average Speed 125 | 120 120 120 120 120 132 126 190 Slowest Speed 250 | 120 120 120 120 120 200 250 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 61 28 20 55 32 25 1 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 20 | . . . . . 15 5 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . . . . 15 5 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 3335 | . 660 114 265 353 445 1422 76 Wait 618 | . 309 4 36 39 34 173 23 Move 2404 | . 310 108 209 298 327 1110 42 Hop . | . . . . . . . . Pick Up 32 | . 9 . . 3 8 12 . Fast Attach 35 | . 2 . 3 1 16 13 . Attach 18 | . . . 3 2 6 5 2 Detach 7 | . . . 2 1 3 1 . Swap 25 | . 2 1 2 . 3 15 2 Drop 59 | . 9 . 3 3 15 24 5 Fire 129 | . 17 . 7 6 31 68 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 8 | . 2 1 . . 2 1 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 382 | -10/Materials | Identified exit to Subcaves 440 | -10/Materials | Learned location of 2 exits from Mines 489 | -10/Materials | Identified exit to Mines 489 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Learned Storage terminal intel 574 | -10/Materials | Learned location of 2 exits from Mines 610 | -10/Materials | Learned location of 2 exits from Mines 642 | -10/Materials | Learned Storage emergency access door positions 754 | -10/Materials | Entered Mines 761 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 891 | -10/Mines | Entered Materials 891 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -9/Materials | Discovered new exit (range 15) 1212 | -9/Materials | Entered Storage 1214 | -9/Storage | Loaded intel: 14 terminal locations 1624 | -9/Storage | Discovered new exit (range 10) 1636 | -9/Storage | Entered Materials 1636 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2233 | -8/Materials | Discovered new exit (range 16) 2255 | -8/Materials | Entered Factory 2255 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2278 | -7/Factory | Lost 3 parts (2n1u) 2363 | -7/Factory | Fabricated Imp. Antigrav System? 3492 | -7/Factory | Build established: Scavenger-Skirmisher 3928 | -7/Factory | Discovered new exit (range 4) 3950 | -7/Factory | Identified exit to Factory 4048 | -7/Factory | Build established: Skirmisher 4114 | -7/Factory | Entered another Factory area 4114 | -6/Factory | Evolved 2 slots: Utility x2 4229 | -6/Factory | Self-destructed Last Messages --------------- 04054_ System corrupted: Energy discharge (-64). 04076_ System corrupted: Matter fused (-7). 04079_ R-06 Scavenger collects Hvy. Particle Gun. 04086_ R-06 Scavenger knocked back. 04089_ P-60 Hacker knocked back. 04092_ P-60 Hacker destroyed. 04094_ K-01 Serf collects debris. 04099_ Acquired 26 matter. 04099_ >> Machine Analyzer network decryption results: 04099_ DSF Access x2 04100_ K-01 Serf collects debris. 04102_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5X. 04103_ K-01 Serf collects debris. 04104_ System corrupted: Heat flow error (+200). 04105_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 04119_ Dropped Imp. Airjet. 04200_ Kicked U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ?????######?????????????? | | ???????????????????????# ?????# #?????????????? | | ?????????????????????### ###??# #?????????????? | | ?????????????######+## #??# #?????????????? | | ???????????? #### #???s?????????? | | ???????????? "@ + #?????????????? | | ???????????? ## # #?????????????? | | ?????????????######### ## # #?????????????? | | ?????????????????????###+#### # #?????????????? | | ????????????????????????????# # #?????????????? | | ????????????????????????????# ######?????????????? | | ????????????????????????"""?# #??????????????????? | | ?????##############???"""""?# #??????????????????? | | ?????# #???"""""?# #??????????????????? | | ?????# #######???# #??????????????????? | | ?????# # #???# #??????????????????? | | ?????# # = ##### #######????????????? | | ?????# ! # === ?????? | | ?????# + = ?????? | | ?????# """ """ # ?????? | | ?????# """ """ # ??????? | | ?????# """ """ + ??????? | | ??????? "" "" ########################???????? | | ???????? "" "" #??????????????????????????????? | | ?????????? #??????????????????????????????? | | ??????????#########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed MissileResetBuckler Manual? 0 Play Time 00:58:30 Cumulative 18.7 hours Start 2026.01.20 @ 20:54:11 End 2026.01.20 @ 21:58:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1ee8712-f3fc-438c-b82f-11c969e10de0