Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 12:50:36 Player: Carter Result: Destroyed by PB-YZM(h) with Bore Cannon Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (436) 436 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1651 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (180) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (4) ------ Visual Processing Unit Sensor Array Signal Interpreter Field Recycling Unit > --- WEAPON (2) ------- Rocket Launcher Heavy Mace > --- INVENTORY (5) ---- Improved Hover Unit Seismic Detector Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Terrain Scan Processor Seismic Detector Hardened Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Flak Cannon Heavy Mace > --- INVENTORY -------- Airjet Airjet Flight Unit Seismic Detector Heavy Hammer [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 44 | 7 5 28 4 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 10 1 Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover 11 | . . 10 1 Flight . | . . . . Utility 12 | 1 2 8 1 Device 7 | . 2 5 . Storage 1 | 1 . . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 3 1 7 2 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 2 | . . 2 . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 15 3 Power 3 | . . 2 1 Propulsion 9 | . . 7 2 Utility 4 | . . 4 . Weapon 2 | . . 2 . Highest Loss Streak 6 | . . 6 2 To Critical Strikes . | . . . . Average Backups 4 | 1 2 4 4 Power . | . 1 . . Propulsion 2 | . . 2 1 Utility . | . . . . Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 8 | . . 4 4 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 4 | . . 2 2 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 97 87 98 Engine 10 | . 14 9 11 Leg 4 | . 28 . . Hover 17 | . . 20 20 Device 20 | . 14 21 22 Storage 1 | . 11 . . Processor 10 | . . 10 22 Protection 4 | . . 5 . Energy Gun 1 | . 11 . . Energy Cannon 1 | . . 2 . Ballistic Gun 2 | . 16 . . Ballistic Cannon 5 | . . 7 . Launcher 1 | . . . 10 Impact Weapon 7 | . . 8 11 Peak Build Rating 22 | 6 7 22 16 Average Rating 15 | 4 6 17 14 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) 6 | . . 6 . Naked Turns . | . . . . Heaviest Build 30 | 10 12 30 19 Greatest Support 20 | 20 20 20 13 Greatest Overweight (x) 4 | . . 4 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 7 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | 1 2 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 4 Class Distribution -------------------- 86% | Mutant 13% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Assassin | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 518 | 199 83 160 76 Remotely . | . . . . Salvage Created 346 | . 83 246 17 Parts 24 | . 5 18 1 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled 24 | . . 24 . Retrieved Matter 373 | . . 373 . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 16 | . 2 10 4 Melee 3 | . . 2 1 Guns 2 | . 2 . . Cannons 8 | . . 8 . AOE 2 | . . . 2 Classes Destroyed 7 | . 1 5 1 Builder 2 | . . 2 . Hauler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 6 | . . 3 3 Grunt 7 | . 2 5 . Sentry 2 | . . 2 . Assembled 1 | . . . 1 Best Kill Streak 4 | . 1 4 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 226 | . 10 190 26 Missed 70 | . 3 58 9 Hits 156 | . 7 132 17 Projectile 156 | . 7 132 17 Critical Strikes 4 | . . 3 1 Damage Taken 1957 | . 130 1538 289 Core 440 | . 35 312 93 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 46 | . 7 35 4 Largest 2 | . 2 1 1 Hottest 60 | . 60 50 33 Shots Fired 53 | . 14 35 4 Gun 14 | . 14 . . Cannon 35 | . . 35 . Launcher 4 | . . . 4 Special . | . . . . Kinetic 45 | . 10 35 . Thermal 4 | . 4 . . Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 7 | . 6 7 2 Robot Miss Streak 10 | . 2 10 3 Penetration Max 1 | . . 1 . Secondary Targets . | . . . . Shots Hit Robots 61 | . 11 44 6 Core Hits 26 | . 4 19 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 24 | . . 19 5 Impact 24 | . . 19 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1992 | . 104 1512 376 Guns 104 | . 104 . . Cannons 799 | . . 799 . Explosions 223 | . . . 223 Melee 864 | . . 711 153 Ramming 2 | . . 2 . Kinetic 871 | . 72 799 . Thermal 32 | . 32 . . Explosive 223 | . . . 223 Electromagnetic . | . . . . Impact 864 | . . 711 153 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 7 2 Message Errors 2 | . . 2 . Matter Fused 3 | . . 2 1 Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 203 | . . 141 62 Projectiles 38 | . . 38 . Explosions 33 | . . . 33 Melee 132 | . . 103 29 Knockbacks 22 | . . 21 1 Impact 4 | . . 3 1 Kinetic 15 | . . 15 . Secondary 3 | . . 3 . Self-Inflicted Damage 116 | . . 1 115 Shots 4 | . . . 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 219 | . 38 175 219 Average Temperature 39 | . 18 32 110 Received Heat Transfer 690 | . 42 648 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . 3 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . 5 . Impact Corruptions 7 | . . 5 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . 75 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | . 30 105 81 Initial 7 | . . . 7 Average 20 | . 7 22 29 Influence Increases 670 | . 80 456 134 Destroy 0b10 Robot/C 300 | . 40 200 60 Destroy 0b10 Robot/NC 20 | . . 20 . Destroy Leader 64 | . 10 54 . Disable Machine 30 | . . 30 . Destroy Structure 31 | . . 2 29 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 210 | . 30 135 45 Influence Decreases 647 | . 80 435 132 Entered New Map 14 | . . . 14 Time Decay 482 | . 80 305 97 Lost Part 151 | . . 130 21 Squads Dispatched 4 | . 1 3 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 7 | . 1 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 7 26 8 Peak Tracking Total 7 | . 5 7 4 Tactical Retreats 7 | . 1 4 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2091 | . 282 1510 299 Optics 290 | . . . 290 Sensors 577 | . . 278 299 Seismic 1514 | . 282 1232 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2363 | 76 322 1666 299 Spaces Moved 1205 | 63 225 712 205 Core 19 | 15 . 4 . Treads . | . . . . Legs 321 | 48 225 48 . Wheels . | . . . . Hover 865 | . . 660 205 Flight . | . . . . Fastest Speed 50 | 50 120 50 116 Average Speed 113 | 103 120 108 123 Slowest Speed 250 | 120 120 250 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 34 39 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 14 | . . . 14 Terrain Destroyed 44 | . . 2 42 Melee . | . . . . Projectile 2 | . . 2 . AOE 42 | . . . 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2096 | 71 262 1525 238 Wait 735 | . 23 698 14 Move 1202 | 62 224 711 205 Hop . | . . . . Pick Up 21 | 1 1 17 2 Fast Attach 21 | 7 1 12 1 Attach 10 | . 1 9 . Detach 5 | 1 1 3 . Swap 15 | . 4 8 3 Drop 16 | . . 12 4 Fire 46 | . 7 35 4 Melee 24 | . . 19 5 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Utility x2 769 | -9/Materials | Lost 6 parts (1p3n1u1w) 1635 | -9/Materials | Core integrity fell below 50% 1705 | -9/Materials | Lost 3 parts (1n2u) 1781 | -9/Materials | Lost 5 parts (1p2n1u1w) 2047 | -9/Materials | Discovered new exit (range 7) 2053 | -9/Materials | Identified exit to Mines 2065 | -9/Materials | Entered Mines 2152 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2175 | -9/Mines | Core integrity fell below 20% 2345 | -9/Mines | Assembled infested the area 2350 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2361 | -9/Mines | Build established: Assassin 2364 | -9/Mines | Destroyed by PB-YZM(h) with Bore Cannon Last Messages --------------- 02345_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02350_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02353_ PB-YZM(h): "I'll hold them off! Go on ahead or try to find another way!" 02353_ HV Slug penetrates Wall. 02355_ Destroyed Asb. Hover Unit. 02355_ as-88758 system corrupted by crushing effect. 02355_ as-88758 knocked back. 02356_ as-88758 system terminally corrupted. 02358_ Acquired 16 matter. 02359_ Acquired 59 matter. 02360_ Lgt. Ion Engine destroyed. 02360_ Destroyed Lgt. Ion Engine. 02361_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????xx????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????X????x??#?????????????? | | ##???????????????????????????????? ??????????????? | | ###?????????????????##?????????? ???????????????? | | ##????????????????# !???????? ????????????????? | | #????????????????# %??????? ?????????????????? | | #????????????????# ?????? #?????????????????? | | #????????????????? ##### ### #?????????????? | | ##?????????????????? # ???????????????? | | ##???????????????????# a #?????????????????? | | #????????????????????# #?????????????????? | | #????????????????##### @ ##???????????????????? | | #???????????????## ## #???????????????????? | | ##?#####????????# h = %##???????????????????? | | ### ##???????# # ##????????????????????? | | #??????## #### #?????????????????????? | | ##????## ##??# !#?????????????????????? | | #??### ##???# u#?????????????????????? | | #### ##????# #?????????????????????? | | # ## ##????# #?????????????????????? | | #### ##### ##???# #???#?????????????????? | | ???# ##???## #???# #??# ?????????????????? | | ???# #?????## #???? #?# ??????????????????? | | ???# #??????## #???? ## ??????????????????? | | ???# #???????## ##???? ??????????????????? | | ???# #????????## ##????? ??????????????????? | | ???# #?????????####?????? #??????????????????? | | ???# #?????###???????????### #??????????????????? | | ???# ????? #?????????????? #??????????????????? | | ???###?????# #????????????## #??????????????????? | | ???????????# #???????????? #??????????????????? | | ???????##### ############? ##?????#???????????? | | ???????# ## ### #### ##??????????? | | ?????### ######### # # ???????????? | | ####?# #???????# # #????????????????? | | # ### ###???????## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed PiercingAntimissileProcessor Manual? 0 Play Time 00:19:46 Cumulative 10.0 hours Start 2026.01.29 @ 12:30:50 End 2026.01.29 @ 12:50:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x22 Zoom Use 62% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1cb38c1-1815-445d-81b4-7fb732da99a5