Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 08:35:31 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (2684) 2684 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1636) 1636 TOTAL SCORE: 10890 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1096/1150 Matter 265/300 Energy 2/100 System Corruption 2% Temperature Cool (0) Movement Hovering (38) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY (9) ------ Large Storage Unit Improved Trap Scanner Machine Analyzer Improved Melee Analysis Suite Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON (3) ------- Tiamat Missile Launcher Thunder Hammer Heavy Pick > --- INVENTORY (15) --- Gravmag Array Antigrav System Antigrav System Gyrokinetic Inverter Medium Storage Unit Matter Compressor (250) Advanced Signal Interpreter Transmission Jammer ECM Suite Advanced Thermal Shield Authchip [Device] Authchip [Device] Authchip [Device] Longsword +1 Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Machine Analyzer Improved Melee Analysis Suite Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Thunder Hammer Longsword +1 Heavy Pick > --- INVENTORY -------- Gravmag Array Antigrav System Antigrav System Gyrokinetic Inverter Medium Storage Unit Matter Compressor Advanced Signal Interpreter Transmission Jammer ECM Suite Advanced Thermal Shield Authchip [Device] Authchip [Device] Authchip [Device] Tiamat Missile Launcher [Rating: 89] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag Array Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . 1 . . Utility 7 | . . . . . 2 . . 2 1 1 . 1 Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 164 | 7 27 3 . 4 24 9 34 9 25 1 9 12 Power 15 | 1 4 . . . 1 2 1 1 2 . 2 1 Engine 11 | 1 3 . . . 1 2 1 1 1 . 1 . Core 4 | . 1 . . . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 3 . . . 10 5 7 . 3 . 2 2 Treads 9 | . 2 . . . 7 . . . . . . . Leg 16 | . . . . . 3 5 7 . 1 . . . Wheel 3 | 2 1 . . . . . . . . . . . Hover 6 | . . . . . . . . . 2 . 2 2 Flight . | . . . . . . . . . . . . . Utility 74 | 2 9 2 . 2 9 1 18 6 14 1 5 5 Device 42 | 1 8 2 . 2 3 1 13 1 7 . 1 3 Storage 7 | 1 1 . . . 2 . . 1 2 . . . Processor 9 | . . . . . 3 . 1 1 1 1 . 2 Hackware 5 | . . . . . 1 . 2 1 1 . . . Protection 11 | . . . . . . . 2 2 3 . 4 . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 11 1 . 2 4 1 8 2 6 . . 4 Energy Gun 15 | 1 6 1 . 1 2 . 3 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 9 | 1 3 . . . 1 1 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . 2 Special Weapon 3 | . 2 . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . 1 Slashing Weapon 7 | . . . . 1 . . 2 . 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 1 1 1 . . 3 Parts Lost 21 | . 8 . . . . 3 . . 1 . 6 3 Power 7 | . 2 . . . . 1 . . 1 . 1 2 Propulsion 4 | . 2 . . . . 2 . . . . . . Utility 5 | . . . . . . . . . . . 5 . Weapon 5 | . 4 . . . . . . . . . . 1 Highest Loss Streak 6 | . 3 . . . . 2 . . 1 . 6 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 99 99 100 100 97 82 68 77 Engine 8 | . 9 14 14 14 9 9 9 7 1 . 2 5 Core 1 | . 3 . . . . . . . 4 5 2 5 Treads 12 | . 20 28 28 28 31 12 . . . . . . Leg 15 | . . . . . 4 22 36 30 21 . . . Wheel 1 | . 7 . . . . . . . . . . . Hover 1 | . . . . . . . . . 2 11 12 21 Device 10 | . 14 14 14 14 13 9 8 6 9 11 8 10 Storage 10 | . 14 14 14 14 12 9 9 7 6 5 5 5 Processor 3 | . . . . . 4 9 . 7 6 17 9 7 Hackware 9 | . . . . . 5 9 12 21 19 11 11 10 Protection 1 | . . . . . . . 4 2 2 . . . Energy Gun 8 | . 13 14 14 14 8 9 6 3 3 . . . Ballistic Gun 8 | . 13 14 14 14 9 9 9 7 3 . . . Slashing Weapon 2 | . . . . . . . 1 3 9 11 11 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 13 31 31 31 31 58 54 62 59 64 40 40 49 Greatest Support 80 | 26 40 40 40 40 80 66 66 66 66 40 51 49 Greatest Overweight (x) 1 | . 1 . . . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 15 15 15 Average Capacity 16 | 6 8 15 15 15 19 20 20 20 18 15 15 15 Most Carried 20 | 5 9 12 13 15 20 20 20 20 20 11 15 15 Average Carried 15 | 3 6 11 12 13 18 19 19 19 18 11 11 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 15 15 15 15 Final Carried 20 | 5 9 12 13 15 20 20 20 20 12 11 15 15 Class Distribution -------------------- 30% | Mutant 16% | Scavenger-Mutant 14% | Hacker-Assassin 11% | Hacker-Mutant 8% | Skirmisher 6% | Scavenger-Skirmisher 4% | Hacker-Skirmisher 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Scavenger-Scout | -5/Factory Hacker-Scout | -5/DSF Scavenger-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Matter Collected 2834 | 279 435 22 151 46 342 174 469 174 562 . 70 110 Remotely . | . . . . . . . . . . . . . Salvage Created 4438 | 99 726 41 . 23 381 461 719 153 1344 . 193 298 Parts 241 | 4 37 6 . 3 31 23 45 9 53 . 15 15 Haulers Intercepted 12 | . 2 . . . 1 . 4 . 2 . 1 2 Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 56 | . 14 3 . . 4 8 6 4 9 . 3 5 Melee 8 | . . . . . . . . . 5 . 3 . Guns 37 | . 14 3 . . 4 8 4 4 . . . . Cannons 2 | . . . . . . . 2 . . . . . AOE 9 | . . . . . . . . . 4 . . 5 Classes Destroyed 16 | 2 5 . . . 3 1 . 1 3 . 1 . Worker 2 | . . . . . 1 . . . 1 . . . Builder 10 | . 1 . . 1 2 . 4 . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 12 | . 2 . . . 1 . 4 . 2 . 1 2 Recycler 6 | 1 . . . . . . 1 . 4 . . . Mechanic 2 | . . . . . . . . . 2 . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 8 | . 2 . . . 2 1 2 1 . . . . Swarmer 13 | . 2 3 . . . . . 3 . . . 5 Cutter 3 | . . . . . . . . . . . 3 . Grunt 27 | . 12 . . . 1 5 3 . 6 . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 6 | . . . . . 2 1 3 . . . . . Hunter 4 | . . . . . 1 1 . . 2 . . . Programmer 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 6 3 . 1 4 4 4 3 4 . 3 6 Combat Bots Only 6 | . 6 3 . . 2 4 1 3 4 . 3 5 Max Kills in Single Turn 5 | 1 2 1 . 1 1 1 2 1 3 . 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 5 | . . . . . . . . . 3 . . 5 Melee 1 | . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Damage Taken 4323 | . 1008 45 . . 287 1052 483 168 449 . 464 367 Core 744 | . 209 9 . . 28 169 14 30 123 . 108 54 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 12 . . 61 95 85 . 89 . Volleys Fired 208 | 3 61 3 . 2 36 33 55 11 3 . . 1 Largest 2 | 2 2 2 . 2 2 2 2 2 1 . . 1 Hottest 100 | 70 100 85 . 85 100 78 86 80 39 . . 46 Shots Fired 403 | 6 115 6 . 4 70 66 110 22 3 . . 1 Gun 379 | 6 111 6 . 4 68 66 96 22 . . . . Cannon 14 | . . . . . . . 14 . . . . . Launcher 4 | . . . . . . . . . 3 . . 1 Special 6 | . 4 . . . 2 . . . . . . . Kinetic 192 | 3 51 3 . 2 34 33 55 11 . . . . Thermal 167 | 3 38 3 . 2 36 33 41 11 . . . . Explosive 4 | . . . . . . . . . 3 . . 1 Electromagnetic 40 | . 26 . . . . . 14 . . . . . Robot Hit Streak 14 | 5 12 2 . 4 11 14 8 5 2 . . 3 Robot Miss Streak 4 | 1 3 1 . 2 2 2 4 2 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 3 . . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . Shots Hit Robots 320 | 5 83 4 . 2 45 51 68 14 33 . 9 6 Core Hits 137 | 3 35 4 . 1 17 17 23 6 20 . 4 7 Critical Kills 2 | . . . . . 1 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . Critical Strikes 14 | . 3 . . . 2 1 2 . 6 . . . Burn 5 | . 2 . . . 1 . 2 . . . . . Destroy 3 | . 1 . . . 1 1 . . . . . . Smash 1 | . . . . . . . . . 1 . . . Sever 5 | . . . . . . . . . 5 . . . Melee Attacks 87 | . . . . . . . 4 5 43 . 17 18 Impact 4 | . . . . . . . . . 3 . . 1 Slashing 82 | . . . . . . . 4 5 40 . 17 16 Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 16 | . . . . . . . . . 11 . 1 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . 4 . 2 . Damage Inflicted 8225 | 75 1182 64 . 29 786 843 1388 330 2300 . 451 777 Guns 4232 | 75 1079 57 . 29 767 843 1113 269 . . . . Cannons 215 | . . . . . . . 215 . . . . . Explosions 885 | . 103 . . . . . 60 . 355 . . 367 Melee 2867 | . . . . . . . . 61 1945 . 451 410 Ramming 26 | . . 7 . . 19 . . . . . . . Kinetic 1945 | 37 420 23 . 12 339 397 582 135 . . . . Thermal 2151 | 38 463 34 . 17 428 446 591 134 . . . . Explosive 722 | . . . . . . . . . 355 . . 367 Electromagnetic 514 | . 299 . . . . . 215 . . . . . Impact 103 | . . . . . . . . . 103 . . . Slashing 2764 | . . . . . . . . 61 1842 . 451 410 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 2 Average Corruption 2 | . . . . . . . . . . . 3 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 535 | . 25 . . . . . . 26 352 . 3 129 Projectiles . | . . . . . . . . . . . . . Explosions 49 | . 25 . . . . . . . . . . 24 Melee 486 | . . . . . . . . 26 352 . 3 105 Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 102 | . 72 . . . . . . . 30 . . . Shots 3 | . 2 . . . . . . . 1 . . . Rammed 4 | . . 1 . . 3 . . . . . . . Targets Rammed 4 | . . 1 . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 199 | 18 70 24 . 24 3 24 63 64 3 . 199 . Average Temperature 21 | 9 23 16 . 13 2 11 17 28 3 . 105 . Received Heat Transfer 1320 | . 390 . . . 108 459 261 . 102 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . 2 . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . 1 2 3 1 . . . . Heat Transferred 4751 | 111 1334 74 . 37 925 888 1160 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Peak Influence 445 | 10 445 209 . 86 158 357 322 181 361 125 140 260 Initial 173 | . 6 124 . . . 102 173 . . 125 87 73 Average 146 | 3 252 205 . 50 55 248 218 42 111 125 108 93 Maximum Alert Level 2 | . 2 1 . . . 1 1 . 1 . . 1 Low Security (%) 60 | 100 22 6 . 100 100 18 30 100 70 100 100 98 Level 1 37 | . 63 93 . . . 81 69 . 29 . . 1 Level 2 2 | . 13 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . . . 3 . . 6 4 . 1 1 Investigation 6 | . 2 . . . . . . 2 2 . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 8 | . 2 . . . . . . 2 2 . 1 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Distress Signals 8 | . 5 . . . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . 28 3 . 3 13 8 16 9 19 . 5 5 Peak Tracking Total 8 | . 8 3 . 3 3 4 3 4 5 . 4 5 Tactical Retreats 9 | . 2 . . . . . 1 1 3 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Traps Triggered 7 | . 2 . . . . 3 . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Machines Disabled 4 | . 1 . . . . . 1 1 . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 1 . . . 1 Garrison Access 2 | . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Machines Accessed 33 | . 4 . 1 . 5 . 7 4 7 2 . 3 Terminals 20 | . 4 . . . 3 . 6 2 2 1 . 2 Fabricators 4 | . . . . . . . . 1 2 . . 1 Repair Stations 3 | . . . . . . . 1 1 1 . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . Total Hacks 105 | . 17 . 1 . 19 . 17 13 19 5 . 14 Successful 67 | . 10 . 1 . 15 . 10 10 11 2 . 8 Failed 37 | . 7 . . . 4 . 6 3 8 3 . 6 Catastrophic 4 | . . . . . . . 1 . 1 . . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 73 | . 13 . 1 . 14 . 12 10 9 4 . 10 Terminals 78 | . 17 . . . 15 . 16 7 11 1 . 11 Fabricators 13 | . . . . . . . . 5 5 . . 3 Repair Stations 3 | . . . . . . . 1 1 1 . . . Recycling Units 7 | . . . . . 3 . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . Terminal Hacks 31 | . 7 . 1 . 5 . 7 2 5 1 . 3 Part Schematic 2 | . . . . . . . 1 . 1 . . . Robot Analysis 8 | . 5 . . . 1 . 1 . 1 . . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . 1 . 1 . . . Terminal Index 5 | . 1 . . . 1 . 1 1 . . . 1 Unreport Threat 2 | . . . . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . 1 Registered Components 3 | . . . . . 1 . . 1 1 . . . Zone Layout 2 | . . . . . 1 . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 2 . . 1 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 1 1 . . . Build 2 | . . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 2 . . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . Unauthorized Hacks 28 | . 3 . . . 9 . 3 6 2 1 . 4 Terminals 18 | . 3 . . . 6 . 2 4 . . . 3 Track 3 | . . . . . 2 . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 9 | . 2 . . . 2 . 1 2 . . . 2 Disrupt 2 | . . . . . 2 . . . . . . . Operators 3 | . 1 . . . . . . 1 . . . 1 Fabricators 3 | . . . . . . . . 1 1 . . 1 Prioritize 2 | . . . . . . . . 1 1 . . . Haulers 1 | . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 1 1 1 . . . Mechanics 3 | . . . . . . . 1 1 1 . . . Recycling Units 4 | . . . . . 3 . . . . 1 . . Reject 1 | . . . . . 1 . . . . . . . Recyclers 2 | . . . . . 1 . . . . 1 . . Mask 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 4 . . . 4 . 5 3 4 2 . 2 Full Trace Events 6 | . 1 . . . . . 1 2 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . Parts Built 2 | . . . . . . . . 1 1 . . . Authchips . | . . . . . . . . . . . . . Time 54 | . . . . . . . . 18 36 . . . Total Part Build Rating 6 | . . . . . . . . 3 3 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Total Allies 4 | . . 3 . . . . 1 . . . . . Largest Group 3 | . . 3 3 3 3 . 1 1 . . . . Highest-Rated Group 40 | . . 40 40 40 40 . 10 10 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . 10 10 . . . . Total Orders 1 | . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . 1 . . . . Ally Attacks 25 | . . . . 4 21 . . . . . . . Total Damage 285 | . . . . 60 225 . . . . . . . Kills 6 | . . . . 3 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Robot Analysis Total 8 | . 5 . . . 1 . 1 . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Turns Passed 5584 | 59 798 139 353 409 647 506 908 544 886 23 122 190 Spaces Moved 3628 | 43 416 76 221 247 289 262 525 361 670 39 127 352 Core 11 | 11 . . . . . . . . . . . . Treads 1208 | . 258 76 221 247 289 117 . . . . . . Legs 1528 | . . . . . . 145 525 361 497 . . . Wheels 190 | 32 158 . . . . . . . . . . . Hover 691 | . . . . . . . . . 173 39 127 352 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 90 160 160 160 160 125 125 127 56 56 52 38 Average Speed 120 | 77 133 160 160 160 160 140 126 127 108 56 55 38 Slowest Speed 197 | 90 160 160 160 160 160 160 197 127 195 56 56 38 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 78 25 62 72 28 48 46 13 21 3 95 10 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 38 | . 4 . . . 2 . 4 4 9 . 4 11 Terrain Destroyed 81 | . 11 . . . 2 . 9 4 23 . 4 28 Melee 32 | . . . . . . . 4 4 9 . 4 11 Projectile 6 | . 4 . . . 2 . . . . . . . AOE 43 | . 7 . . . . . 5 . 14 . . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Total 4360 | 60 540 85 221 255 406 335 654 423 791 39 162 389 Wait 79 | . 6 . . 1 14 13 6 26 13 . . . Move 3615 | 42 415 75 220 246 288 260 524 360 669 38 126 352 Hop . | . . . . . . . . . . . . . Pick Up 95 | 8 17 3 1 2 18 4 11 6 14 . 10 1 Fast Attach 37 | 4 3 . . . 6 1 4 1 5 . 6 7 Attach 43 | 3 7 . . . 6 5 8 2 4 1 3 4 Detach 16 | . 1 . . . 3 1 3 . 3 . . 5 Swap 85 | . 17 3 . 4 12 3 22 6 17 . . 1 Drop 93 | . 13 . . . 20 5 17 6 27 . 3 2 Fire 208 | 3 61 3 . 2 36 33 55 11 3 . . 1 Melee 75 | . . . . . . . 4 5 36 . 14 16 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . 1 . . 3 . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 13) 277 | -10/Materials | Lost 3 parts (1n2w) 301 | -10/Materials | Core integrity fell below 50% 324 | -10/Materials | Build established: Mutant 331 | -10/Materials | Lost 3 parts (1p1n1w) 492 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Discovered new exit (range 15) 858 | -10/Materials | Core integrity fell below 20% 858 | -10/Materials | Entered Mines 944 | -10/Mines | Discovered new exit (range 13) 974 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 990 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 997 | -10/Mines | Entered Exiles 997 | -10/Exiles | Accompanied by 3 allies 1018 | -10/Exiles | Discovered new exit (range 15) 1041 | -10/Exiles | Met 8R-AWN 1061 | -10/Exiles | Met EX-HEX 1108 | -10/Exiles | Met EX-BIN 1127 | -10/Exiles | Aligned with FarCom system 1129 | -10/Exiles | Given EX-Vault access code 1165 | -10/Exiles | Opened EX-Vault 1178 | -10/Exiles | Found Longsword +1 1210 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1253 | -10/Exiles | Met EX-DEC 1338 | -10/Exiles | Discovered new exit (range 10) 1350 | -10/Exiles | Left Exiles lab with Longsword +1 1350 | -10/Exiles | Entered Mines 1350 | -9/Mines | Accompanied by 3 allies 1358 | -9/Mines | Learned location of Zion (-6) 1547 | -9/Mines | Learned Materials emergency access door positions 1746 | -9/Mines | Discovered new exit (range 8) 1759 | -9/Mines | Entered Materials 1759 | -8/Materials | Accompanied by 3 allies 1759 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1892 | -8/Materials | Discovered new exit (range 8) 2202 | -8/Materials | Garrison activated, responded to threat 2401 | -8/Materials | Identified exit to Garrison 2406 | -8/Materials | Entered Garrison 2475 | -8/Garrison | Build established: Scavenger-Mutant 2522 | -8/Garrison | Triggered checkpoint 2555 | -8/Garrison | Discovered new exit (range 9) 2716 | -8/Garrison | Triggered checkpoint 2812 | -8/Garrison | Discovered new exit (range 8) 2850 | -8/Garrison | Triggered checkpoint 2890 | -8/Garrison | Discovered new exit (range 8) 2905 | -8/Garrison | Installed Relay Interface Framework 2912 | -8/Garrison | Entered Materials 3667 | -8/Materials | Build established: Mutant 3713 | -8/Materials | Central database locked down 3713 | -8/Materials | Identified exit to Factory 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Accompanied by 1 ally 3820 | -7/Factory | Evolved 2 slots: Utility x2 4206 | -7/Factory | Fabricated Actuator Array (x1) 4248 | -7/Factory | Discovered new exit (range 9) 4364 | -7/Factory | Entered another Factory area 4364 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4663 | -6/Factory | Build established: Hacker-Assassin 4671 | -6/Factory | Identified exit to Factory 5172 | -6/Factory | Fabricated Actuator Array? 5250 | -6/Factory | Entered another Factory area 5250 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5273 | -5/Factory | Identified exit to DSF 5273 | -5/Factory | Entered DSF 5298 | -5/DSF | Additional patrols routed to DSF 5368 | -5/DSF | Discovered new exit (range 14) 5374 | -5/DSF | Lost 6 parts (1p5u) 5395 | -5/DSF | Entered Factory 5395 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5585 | -4/Factory | Self-destructed Last Messages --------------- Operator tracking enabled and active. 05555_ Connecting with Terminal... 05574_ Sneak attack on A-15 Conveyor. 05574_ A-15 Conveyor destroyed. 05576_ Acquired 50 matter. 05580_ Triggered Gamma Bomb Trap. 05580_ A bubble of electromagnetic force engulfs the area. 05580_ Mic. Nuclear Core destroyed. 05580_ Gamma Bomb Trap short circuited. 05580_ A bubble of electromagnetic force engulfs the area. 05580_ Gamma Bomb Trap short circuited. 05580_ A bubble of electromagnetic force engulfs the area. 05580_ Lgt. Angular Momentum Engine destroyed. 05581_ >> Machine Analyzer network decryption results: 05581_ Terminal x1 05581_ C-30 ARC bursts open, deploying its payload. 05581_ S-27 Virus unfolds itself. 05583_ S-27 Virus destroyed. 05583_ Destroyed VTOL Module. 05583_ S-27 Virus destroyed. 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""" """ # #?# ???????? | | #????? ## #?# ???????? | | #######????########Y##### #?# """ """ ???????? | | #???????????###???# #?# """ """ ???????? | | ! ! #?????????????????#= #?# """ """ ???????? | | #?????##??????????#%% #?# ???????? | | #######"#####?????#]! ?# ???????? | | + ##????# ##############??????? | | ########### "#????# ?????? | | ########### #?????#= * ?????? | | !!! ## !! # #?????#%%%%= ?????? | | !!! ## !! # #????##% [ #########+###??????? | | !! ## ] !! # ###### # ???????? | | ######## # ## ???????? | | ???????# + T ## ???????? | | ???????# """"" # ## ???????? | | ?????????""""" ####+### ## ???????? | | ?????????""" ## ###+################??????? | | ????????? ## ### [ +??????? | | ????????########## """ ? # #??????? | | ??????????""""" ## """ ### #???#??? | | ??????????""""" ## """ #?# """"""" #?? #??? | | ??????????""" ## #?# """"""" #?? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 28 Energy Capacity 275 Matter Stores 460 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Actuator Array | -8/Materials | Hacked Microactuators | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Actuator Array | x1 | -7/Factory Actuator Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetFlyingCutter Manual? 0 Play Time 01:18:27 Cumulative 623.4 hours Start 2022.05.14 @ 01:18:59 End 2022.05.14 @ 08:35:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 191 Adventurer 125 Explorer 2 Win Type - Total 61 Types 52/3/3/1/1/0/0/0/1 Lore% 74 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dad0612-c271-4fb6-87cf-a200c4bf8e30