Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 13:41:58 Player: lt_nd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (402) 402 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2367 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (30) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Sensor Array [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Light Armor Plating Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 26 | 8 11 2 3 2 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 1 2 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 7 | . 2 1 2 2 Utility 7 | 2 4 1 . . Device 3 | 1 1 1 . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 3 3 . 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 2 . 1 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . . 3 1 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 99 | . 99 100 99 72 Engine 13 | . 13 14 14 9 Treads 17 | . 25 . . . Flight 10 | . 2 28 27 27 Device 5 | . 2 14 14 9 Storage 8 | . 12 . . . Processor 4 | . 1 14 14 9 Protection 8 | . 11 . . . Energy Gun 1 | . 2 . . . Ballistic Gun 21 | . 23 14 20 18 Ballistic Cannon 4 | . 1 14 7 . Naked Turns . | . . . . . Heaviest Build 94 | 15 94 8 8 6 Greatest Support 40 | 40 40 8 8 18 Greatest Overweight (x) 2 | 1 2 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 Average Capacity 13 | 7 20 5 5 5 Most Carried 21 | 5 21 5 5 2 Average Carried 8 | 3 12 4 3 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 2 2 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 742 | 286 301 74 81 . Remotely . | . . . . . Salvage Created 696 | 108 483 73 32 . Parts 58 | 9 31 13 5 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 19 | . 10 6 3 . Guns 16 | . 10 3 3 . Cannons 3 | . . 3 . . Classes Destroyed 6 | 2 4 . . . Tunneler 3 | 2 1 . . . Recycler 3 | 1 2 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 15 | . 6 6 3 . Grunt 4 | . 4 . . . Best Kill Streak 6 | 2 3 6 2 . Combat Bots Only 6 | . 3 6 2 . Max Kills in Single Turn 2 | 2 2 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 97 | . 41 23 31 2 Missed 27 | . 9 5 13 . Damage Taken 668 | . 301 156 184 27 Core 78 | . 47 23 8 . Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . . 68 . Volleys Fired 94 | 7 63 10 14 . Largest 2 | 2 2 2 2 . Hottest 70 | 70 70 55 55 . Shots Fired 162 | 9 107 18 28 . Gun 145 | 9 107 10 19 . Cannon 17 | . . 8 9 . Launcher . | . . . . . Special . | . . . . . Kinetic 132 | 2 84 18 28 . Thermal 30 | 7 23 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 1 11 3 5 . Robot Miss Streak 13 | 1 5 2 13 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | 2 64 9 9 . Core Hits 40 | 3 26 7 4 . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 1 1 . . Burn 1 | . 1 . . . Destroy 1 | 1 . . . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1001 | 39 772 102 88 . Guns 914 | 39 772 51 52 . Cannons 87 | . . 51 36 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 827 | 27 610 102 88 . Thermal 174 | 12 162 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | 50 195 36 . . Average Temperature 43 | 19 52 15 . . Received Heat Transfer 120 | . 93 . 18 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 592 | 37 555 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 179 | 15 144 179 . . Initial 39 | . . 39 . . Average 32 | 2 41 69 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 27 5 6 1 Peak Tracking Total 5 | . 4 3 5 3 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . 5 1 . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 10 1 . . Successful 6 | . 5 1 . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 18 | . . . 18 . Total Damage 359 | . . . 359 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 6550 | 2065 3130 997 345 13 Spaces Moved 2774 | 286 1421 509 530 28 Core 6 | 6 . . . . Treads 1128 | 280 848 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1640 | . 573 509 530 28 Fastest Speed 28 | 50 37 37 37 28 Average Speed 122 | 158 179 37 37 31 Slowest Speed 320 | 160 320 37 37 37 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 21 | . 14 6 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 31 100 99 44 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 5749 | 1888 1882 1295 653 31 Wait 2833 | 1582 366 776 108 1 Move 2728 | 285 1392 496 527 28 Hop 21 | . 14 6 1 . Pick Up 28 | 5 21 2 . . Fast Attach 11 | 6 2 1 . 2 Attach 9 | 2 4 . 3 . Detach 6 | 1 5 . . . Swap 6 | . 5 1 . . Drop 13 | . 10 3 . . Fire 94 | 7 63 10 14 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 2066 | -11/Scrapyard | Entered Materials 2067 | -10/Materials | Build established: Mutant 2651 | -10/Materials | Discovered new exit (range 5) 3059 | -10/Materials | Discovered new exit (range 14) 3789 | -10/Materials | Discovered new exit (range 9) 3994 | -10/Materials | Discovered new exit (range 7) 4296 | -10/Materials | Discovered new exit (range 13) 5195 | -10/Materials | Identified exit to Mines 5196 | -10/Materials | Entered Mines 5232 | -10/Mines | Build established: Scavenger-Mutant 5249 | -10/Mines | Found the Drone Emporium 5276 | -10/Mines | Learned Materials stockpile data 5280 | -10/Mines | Identified exit to Materials 5345 | -10/Mines | Discovered exit to Materials (range 8) 6042 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 6044 | -10/Mines | Found Prototype Device 6044 | -10/Mines | Identified Exp. Sensor Array 6074 | -10/Mines | Discovered new exit (range 8) 6077 | -10/Mines | Identified exit to Subcaves 6193 | -10/Mines | Entered Subcaves 6193 | -10/Subcaves | Accompanied by 2 allies 6198 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6199 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 6425 | -10/Subcaves | Lost 3 parts (2n1w) 6507 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6533 | -10/Subcaves | Discovered new exit (range 15) 6536 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6538 | -10/Subcaves | Identified exit to Materials 6538 | -10/Subcaves | Entered Materials 6538 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6551 | -8/Materials | Self-destructed Last Messages --------------- 06404_ Acquired 7 matter. 06404_ Acquired 12 matter. 06405_ Lgt. Ion Engine fries itself beyond repair. 06405_ Flight Unit fries itself beyond repair. 06405_ Acquired 14 matter. A swath of the cavern ceiling suddenly collapses. 06521_ Acquired 1 matter. 06526_ Acquired 47 matter. 06533_ EXIT=FOUND Battle Rifle falls loose from the Twisted Machinery. 06538_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Loading Materials stockpile data (x4)... 06541_ Acquired Cesium-ion Thruster. 06551_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ######################??????????????? | | ?????????? t #??????????????? | | ??????????Y #??????????????? | | ?????????? @ #??????????????? | | ?????????????????#############+###########???????? | | ???????????????????????????# #???????? | | ??????????????????x????????# #???????? | | ???????????????????????????# """ #???????? | | ???????X???????????????????# ! """ #???????? | | ???????????????????????????# ! """ #???????? | | ???????????????????????????# != #???????? | | ???????????????????????????###############???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyHoverLattice Manual? 0 Play Time 00:23:26 Cumulative 4.1 hours Start 2024.06.13 @ 13:18:52 End 2024.06.13 @ 13:41:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b07fc91-35d6-4fb7-a0c5-7006d1895696