Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 22:14:14 Player: MrWaffler Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2508) 2508 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5495 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 145/700 Matter 277/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Advanced Treads Advanced Visual Processing Unit Signal Interpreter Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Assault Cannon Power Maul > --- INVENTORY -------- Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Gravmag System Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Lightning Gun Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Light Armor Plating Device Improved Terrain Scanner Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon 1 | . . . . . 1 Parts Attached 80 | 7 5 11 10 18 29 Power 10 | 1 1 1 2 2 3 Engine 5 | 1 . 1 1 1 1 Core 5 | . 1 . 1 1 2 Reactor . | . . . . . . Propulsion 27 | 2 . 4 5 6 10 Treads 11 | . . 2 . 5 4 Leg 7 | . . 2 5 . . Wheel 2 | 2 . . . . . Hover 7 | . . . . 1 6 Flight . | . . . . . . Utility 19 | 2 2 3 2 6 4 Device 4 | 1 1 . 1 . 1 Storage 3 | 1 1 1 . . . Processor 1 | . . . . 1 . Hackware 2 | . . . . 2 . Protection 9 | . . 2 1 3 3 Artifact . | . . . . . . Weapon 24 | 2 2 3 1 4 12 Energy Gun 10 | 1 2 2 1 2 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 3 | . . . . 2 1 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 2 2 Corrupted Parts 3 | . 1 1 . 1 . System Corruption 18 | . 3 13 . 2 . Parts Lost 35 | . 1 7 3 1 23 Power 7 | . . 2 1 . 4 Propulsion 9 | . . 1 . . 8 Utility 8 | . 1 1 1 . 5 Weapon 11 | . . 3 1 1 6 Highest Loss Streak 15 | . 1 4 3 1 15 To Critical Strikes . | . . . . . . Average Backups 22 | 3 10 14 21 24 23 Power 3 | . 1 1 3 4 3 Propulsion 3 | 2 4 4 4 5 2 Utility 9 | . 3 8 9 9 10 Weapon 5 | . 1 1 4 4 7 Tool/Special . | . . . . . . Unused Backups 44 | . 1 . 8 11 24 Power 6 | . 1 . 2 1 2 Propulsion 8 | . . . 3 3 2 Utility 18 | . . . 3 3 12 Weapon 11 | . . . . 4 7 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 99 99 97 99 97 Engine 6 | . 7 13 6 7 4 Core 5 | . 7 . 4 1 10 Treads 24 | . . 15 21 27 27 Leg 6 | . . 1 21 8 . Wheel 1 | . 28 10 . . . Device 2 | . 13 1 7 . . Storage 9 | . 14 14 11 9 6 Hackware 7 | . . . . 12 9 Protection 11 | . . 12 3 14 11 Energy Gun 12 | . 26 24 15 14 4 Ballistic Cannon 4 | . . . . 2 9 Impact Weapon 2 | . . 2 6 . 3 Peak Build Rating 50 | 9 14 14 25 38 50 Average Rating 31 | 5 12 8 14 35 43 On Entrance 15 | . 9 14 8 25 37 Avg Prop Armor Cover (%) 10 | . . . 11 . 5 Naked Turns 7 | . . . . . 7 Heaviest Build 113 | 15 32 93 95 104 113 Greatest Support 88 | 20 20 40 48 88 88 Greatest Overweight (x) 30 | 1 1 8 4 2 30 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 24 | 7 13 22 25 25 24 Most Carried 25 | 8 15 18 25 25 25 Average Carried 22 | 3 10 14 21 24 24 Final Capacity 25 | 8 15 25 25 25 5 Final Carried 25 | 8 15 15 25 25 5 Class Distribution -------------------- 61% | Mutant 27% | Hacker-Mutant 5% | Scientist-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1843 | 172 123 186 . 503 859 Remotely . | . . . . . . Salvage Created 2465 | 11 123 397 . 869 1065 Parts 138 | 3 7 21 . 43 64 Haulers Intercepted 6 | . . . . 4 2 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 53 | . 2 12 . 15 24 Guns 23 | . 2 9 . 8 4 Cannons 19 | . . . . 5 14 AOE 8 | . . 1 . 1 6 Classes Destroyed 14 | 1 2 3 . 2 6 Worker 2 | . . . . . 2 Builder 4 | . . . . 2 2 Tunneler 1 | 1 . . . . . Hauler 6 | . . . . 4 2 Watcher 1 | . 1 . . . . Swarmer 6 | . . 3 . 3 . Grunt 24 | . 2 5 . 10 7 Brawler 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 5 | . . 2 . 2 1 Specialist 6 | . . . . . 6 Hunter 2 | . . . . . 2 Programmer 6 | . . . . . 6 Assembled 2 | . . 2 . . . Best Kill Streak 6 | 1 2 3 . 5 6 Combat Bots Only 5 | . 2 3 . 3 5 Max Kills in Single Turn 2 | 1 1 1 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 480 | . 6 85 32 81 276 Missed 148 | . 2 21 14 22 89 Hits 332 | . 4 64 18 59 187 Melee 9 | . . 3 . . 6 Projectile 323 | . 4 61 18 59 181 Critical Strikes 10 | . . . . . 10 Part Disruptions 3 | . . . . . 3 Damage Taken 5572 | . 60 879 375 1036 3222 Core 933 | . 17 159 73 129 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 29 81 76 . Volleys Fired 138 | 2 7 25 2 50 52 Largest 3 | 2 2 2 2 2 3 Hottest 192 | 70 90 90 90 115 192 Shots Fired 283 | 4 14 44 4 93 124 Gun 171 | 4 14 44 4 74 31 Cannon 103 | . . . . 19 84 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 88 | 2 . . . 19 67 Thermal 95 | 2 . 15 4 27 47 Explosive 9 | . . . . . 9 Electromagnetic 91 | . 14 29 . 47 1 Robot Hit Streak 22 | 1 4 9 1 22 10 Robot Miss Streak 4 | 1 3 4 3 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 229 | 2 10 41 1 76 99 Core Hits 161 | 1 7 20 . 44 89 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . . 2 . 4 3 Burn 4 | . . 1 . 3 . Blast 4 | . . . . 1 3 Smash 1 | . . 1 . . . Melee Attacks 28 | . . 12 15 . 1 Impact 27 | . . 12 15 . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5594 | 26 118 666 11 1734 3039 Guns 2271 | 26 118 400 11 1082 634 Cannons 1727 | . . . . 399 1328 Explosions 1387 | . . 72 . 249 1066 Melee 194 | . . 194 . . . Ramming 15 | . . . . 4 11 Kinetic 1373 | 26 . . . 399 948 Thermal 1734 | . . 231 11 478 1014 Explosive 985 | . . . . . 985 Electromagnetic 1293 | . 118 241 . 853 81 Impact 194 | . . 194 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 3 16 5 2 17 Average Corruption 6 | . 3 8 5 2 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 163 | . 2 27 4 36 94 Message Errors 37 | . . 8 2 7 20 Matter Fused 34 | . 1 4 2 9 18 Heat Flow Errors 14 | . 1 4 . 3 6 Energy Discharges 23 | . . 2 . 5 16 Parts Rejected 2 | . . . . . 2 Parts Fused 3 | . . . . 1 2 Data Loss (minor) 24 | . . 4 . 7 13 Data Loss (major) 7 | . . 1 . 2 4 Misfires 7 | . . 1 . 1 5 Alerts 3 | . . 1 . 1 1 Misdirections 2 | . . . . . 2 Weapon Failures 7 | . . 2 . . 5 Overload Shots . | . . . . . . Overflow Damage 95 | . . 29 . 2 64 Projectiles . | . . . . . . Explosions 66 | . . . . 2 64 Melee 29 | . . 29 . . . Knockbacks 14 | . . . . 1 13 Impact . | . . . . . . Kinetic 14 | . . . . 1 13 Secondary . | . . . . . . Self-Inflicted Damage 547 | . . 34 . 127 386 Shots 13 | . . 1 . 3 9 Rammed 5 | . . . . 1 4 Targets Rammed 5 | . . . . 1 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 425 | 18 231 318 60 396 425 Average Temperature 119 | 10 83 107 30 109 133 Received Heat Transfer 1737 | . 33 276 . 423 1005 Effects 7 | . . 1 . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . 1 . . 2 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . 2 . 1 . Combat Hostiles 3 | . . 2 . 1 . Parts Fried 5 | . . 3 . 2 . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 3 2 Heat Transferred 3412 | . . 581 25 977 1829 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 1 . 3 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 95 | 100 100 100 100 100 87 Level 1 2 | . . . . . 7 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 513 | 5 50 85 60 195 513 Initial 81 | . . . . 11 81 Average 52 | 1 15 14 5 37 98 Influence Increases 1894 | 5 95 240 85 509 960 Destroy 0b10 Robot/C 1000 | . 40 200 . 300 460 Destroy 0b10 Robot/NC 75 | 5 5 . . 30 35 Destroy Leader 244 | . 12 20 . 78 134 Successful Hack 50 | . 8 . . 12 30 Disable Machine 240 | . . . 15 45 180 Destroy Structure 105 | . . 5 10 14 76 Lose Combat Pursuer 180 | . 30 15 60 30 45 Influence Decreases 1536 | 5 95 240 58 355 783 Entered New Map 116 | . . . . 16 100 Time Decay 1161 | 5 95 185 57 329 490 Lost Part 259 | . . 55 1 10 193 Squads Dispatched 19 | . 2 . . 4 13 Investigation 2 | . 1 . . 1 . Extermination 6 | . . . . . 6 Reinforcement 11 | . 1 . . 3 7 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 1 . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 9 14 11 25 38 Peak Tracking Total 7 | . 3 3 4 4 7 Tactical Retreats 8 | . 1 2 1 2 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 9 | . 1 . . 1 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 16 | . . . 1 3 12 Max in Single Turn 3 | . . . 1 2 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 15 | . 2 . 1 4 8 Terminals 7 | . 2 . 1 2 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 4 | . . . . 2 2 Garrison Access 1 | . . . . . 1 Total Hacks 33 | . 3 . 1 13 16 Successful 16 | . 1 . 1 7 7 Failed 17 | . 2 . . 6 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . 1 . . . 1 Terminals 10 | . 3 . 1 3 3 Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 15 | . . . . 10 5 Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . 1 . 1 2 1 Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . . 5 3 Retrieve Study 8 | . . . . 5 3 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 1 3 4 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . . . 5 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 20 | . . . 20 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1592 | 23 273 54 822 1 419 Terrain 1575 | 23 257 54 822 . 419 Seismic 16 | . 16 . . . . T.N.C. 1 | . . . . 1 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 8109 | 54 274 730 1242 2750 3059 Spaces Moved 3259 | 37 238 298 357 953 1376 Core 6 | 1 . . . . 5 Treads 2507 | . . 111 335 795 1266 Legs 189 | . . 9 22 158 . Wheels 452 | 36 238 178 . . . Hover 105 | . . . . . 105 Flight . | . . . . . . Fastest Speed 50 | 50 80 95 180 180 50 Average Speed 207 | 80 90 194 312 232 189 Slowest Speed 1550 | 95 95 400 425 270 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 36 | 4 30 64 24 64 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 11 | . . . 9 . 2 Terrain Destroyed 102 | . . 3 9 11 79 Melee 10 | . . . 9 . 1 Projectile 3 | . . . . 2 1 AOE 89 | . . 3 . 9 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4288 | 53 280 381 454 1403 1717 Wait 591 | . 18 24 29 327 193 Move 3254 | 36 237 297 356 952 1376 Hop . | . . . . . . Pick Up 102 | 8 9 6 25 28 26 Fast Attach 10 | 7 1 . . 1 1 Attach 33 | . 1 7 5 3 17 Detach 1 | . . . . . 1 Swap 59 | . 4 9 9 16 21 Drop 61 | . 3 1 13 25 19 Fire 138 | 2 7 25 2 50 52 Melee 28 | . . 12 15 . 1 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 6 | . . . . . 6 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 402 | -10/Mines | Learned 2 Materials zone layouts 449 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 533 | -10/Mines | Learned Materials terminal intel 576 | -10/Mines | Excavation squad dispatched 576 | -10/Mines | A large section of the Mines collapsed 622 | -10/Mines | Lost 4 parts (1n1u2w) 714 | -10/Mines | Core integrity fell below 50% 751 | -10/Mines | System corruption reached 10% 933 | -10/Mines | Received a Mining Laser from a helpful Derelict 1027 | -10/Mines | Discovered new exit (range 6) 1059 | -10/Mines | Entered Materials 1059 | -9/Materials | Accompanied by 1 ally 1059 | -9/Materials | Evolved 2 slots: Propulsion x2 1061 | -9/Materials | Loaded intel: 12 terminal locations 1160 | -9/Materials | Discovered new exit (range 15) 2151 | -9/Materials | Crushed by falling debris 2182 | -9/Materials | Lost 3 parts (1p1u1w) 2221 | -9/Materials | Discovered new exit (range 3) 2301 | -9/Materials | Entered another Materials area 2301 | -8/Materials | Evolved 2 slots: Utility x2 2833 | -8/Materials | Met 7R-MNS 3015 | -8/Materials | Discovered new exit (range 16) 3394 | -8/Materials | Build established: Hacker-Mutant 3708 | -8/Materials | Discovered new exit (range 10) 4563 | -8/Materials | Discovered new exit (range 10) 5051 | -8/Materials | Entered Factory 5051 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5052 | -7/Factory | Caught up to 7R-MNS 5725 | -7/Factory | Discovered new exit (range 15) 5755 | -7/Factory | Build established: Scientist-Tank 6154 | -7/Factory | Cargo convoy interrupted 6182 | -7/Factory | Build established: Mutant 6608 | -7/Factory | System corruption reached 10% 8098 | -7/Factory | Core integrity fell below 50% 8110 | -7/Factory | Self-destructed Last Messages --------------- 08084_ Lgt. Nuclear Core+ destroyed. 08084_ Imp. Light Armor Plating destroyed. 08084_ Gravmag System destroyed. 08087_ R-06 Scavenger collects Imp. Light Armor Plating. 08089_ Gravmag System destroyed. 08092_ G-47 Trooper suffers critical hit (Burn). 08093_ Hvy. Missile Launcher destroyed. 08094_ System corrupted: Heat flow error (+266). 08094_ Assault Cannon+ destroyed. 08094_ Critical hit (Burn: +37). 08095_ Huge Storage Unit destroyed. 08097_ G-47 Trooper destroyed. 08103_ System Shield destroyed. 08103_ System corrupted by crushing effect (+3). 08104_ R-06 Scavenger collects Aluminum Leg. 08104_ Slammed into G-47 Trooper. 08106_ Critical hit (Burn: +37). 08106_ Slammed into G-47 Trooper. 08108_ R-06 Scavenger collects Particle Gun+. Map ----- +----------------------------------------------------+ | # # # #?#???????? | | # ! """ # # #?##??????? | | # """ # #####+####?????#???? | | # """ # # #?????????? | | # + + """ #?????????? | | # """ # # """ #?????????? | | # """ # # """ #?????????? | | # """ # # #?????????? | | #! # # #???????#?? | | ########## # #??#??????? | | ?????????# # *] *#?????????? | | ?????????+ #[ ]] #?????????? | | #????????# ###+##########?????? | | ????????"# # #?????? | | ???????"?# # """ = #?#???? | | ?????????# # ""F"" #?????? | | ?????????# # "" "" #?????? | | ?????????# # #?????# | | ????????"# =*!+ ##??### | | ???????? + ]]=# """""" #???# | | ?????????# g=]!# """""" #??## | | ??T??????# gb!!# """""" #??# | | ?????????# %!| # """""" #??## | | ?????????# *! # ] #?## | | ?????????# rg # #?# # | | ?????????#@ g ####+#+#####+###"# | | ?????????# #??# # # | | ?????????# #??# # """" ]# | | ?????????# #??# # ""S"" # | | ?????????# #??# # "" "" # | | ?????????# #### # ! # | | ?????????# + ### | | ?????????# # ### | | ???? + / #?# | | ?? # o # """ """ #?# | | ? ??# + """ """ ### | | ?? ?????##### # """ """ + | | ?????????????# # ### | | ?????????????# # """ """ ## | | ?????????????# # """ """ ### | | ?????????????#+## # """ """ #?# | | ????????????????# # #?# | | ????????????????# ###########?# | | ????????????????# #???????????? | | ????????????????# #???????????? | | ????????????????? #?#?????????? | | ????????????????? ????#????????? | | ??????????????????????????????????? | | ?????????????????????????????????#? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedDefenseImpeller Manual? 0 Play Time 02:17:12 Cumulative 62.8 hours Start 2026.09.24 @ 06:31:25 End 2026.10.29 @ 22:14:14 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 32 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7167c8de-f9c3-430b-891e-1843508838c3