Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 12:41:10 Player: Drosophila Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1238) 1238 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3244 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 529/550 Matter 99/300 Energy 20/265 System Corruption 3% Temperature Cool (3) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Airjet Airjet Airjet > --- UTILITY (4) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Medium Storage Unit Improved Terrain Scanner Field Laser Field Laser Field Laser Field Laser Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Heat Sink Medium Storage Unit Machine Analyzer ECM Suite > --- WEAPON ----------- Particle Gun Great Maul > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Medium Storage Unit Improved Terrain Scanner Tractor Beam Beam Rifle Heavy Assault Rifle Rocket Launcher Plasma Cutter [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Machine Analyzer Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 65 | 6 5 36 18 Power 11 | 1 1 7 2 Engine 7 | 1 . 4 2 Core 4 | . 1 3 . Reactor . | . . . . Propulsion 18 | 2 1 14 1 Treads . | . . . . Leg 14 | 2 1 11 . Wheel . | . . . . Hover 4 | . . 3 1 Flight . | . . . . Utility 8 | 1 2 3 2 Device 4 | . 1 2 1 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 28 | 2 1 12 13 Energy Gun 19 | 2 . 8 9 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 11 | . 2 5 4 Power 2 | . 1 . 1 Propulsion 3 | . . 2 1 Utility 3 | . . 1 2 Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 88 94 91 Engine 5 | . 4 7 3 Core 5 | . 8 3 5 Leg 21 | . 27 25 . Hover 9 | . . 6 36 Device 14 | . 4 18 19 Storage 11 | . 14 11 9 Energy Gun 14 | . 16 14 14 Ballistic Gun 6 | . 11 6 . Peak Build Rating 27 | 6 9 22 27 Average Rating 13 | 3 7 14 25 On Entrance 8 | . 6 4 22 Naked Turns . | . . . . Heaviest Build 37 | 11 29 37 25 Greatest Support 32 | 20 20 30 32 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 10 Average Capacity 12 | 6 11 14 10 Most Carried 15 | 5 6 15 10 Average Carried 6 | 2 2 8 9 Final Capacity 15 | 8 15 10 10 Final Carried 10 | 2 6 10 10 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 895 | 199 105 411 180 Remotely . | . . . . Salvage Created 1485 | . 318 700 467 Parts 106 | . 19 42 45 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 10 18 11 Melee 1 | . . . 1 Guns 28 | . 10 14 4 AOE 9 | . . 3 6 Classes Destroyed 9 | . 3 4 2 Worker 3 | . . 2 1 Builder 9 | . . 2 7 Tunneler 2 | . . . 2 Hauler 2 | . 1 . 1 Recycler 2 | . . . 2 Mechanic 1 | . . 1 . Swarmer 16 | . 6 7 3 Grunt 15 | . 4 6 5 Sentry 8 | . . 5 3 Best Kill Streak 11 | . 7 7 11 Combat Bots Only 7 | . 7 3 4 Max Kills in Single Turn 5 | . 1 3 5 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 217 | . 73 95 49 Missed 73 | . 24 25 24 Damage Taken 1761 | . 488 878 395 Core 222 | . 88 113 21 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 114 | . . 114 . Core Remaining (%) 78 | 100 64 71 . Volleys Fired 130 | . 46 57 27 Largest 2 | . 2 2 2 Hottest 126 | . 90 121 126 Shots Fired 246 | . 92 109 45 Gun 232 | . 92 106 34 Cannon . | . . . . Launcher 14 | . . 3 11 Special . | . . . . Kinetic 65 | . 38 27 . Thermal 167 | . 54 79 34 Explosive 14 | . . 3 11 Electromagnetic . | . . . . Robot Hit Streak 16 | . 9 16 9 Robot Miss Streak 8 | . 5 5 8 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 146 | . 48 71 27 Core Hits 91 | . 19 35 37 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | . 1 5 2 Burn 6 | . 1 5 . Smash 2 | . . . 2 Melee Attacks 5 | . . . 5 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 4342 | . 536 1344 2462 Guns 1902 | . 536 981 385 Cannons . | . . . . Explosions 2185 | . . 363 1822 Melee 255 | . . . 255 Ramming . | . . . . Kinetic 408 | . 181 227 . Thermal 1494 | . 355 754 385 Explosive 2185 | . . 363 1822 Electromagnetic . | . . . . Impact 255 | . . . 255 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 164 | . . 8 156 Projectiles . | . . . . Explosions 69 | . . 8 61 Melee 95 | . . . 95 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . . 28 49 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 442 | . 298 442 222 Average Temperature 115 | . 105 138 64 Received Heat Transfer 552 | . 96 285 171 Effects 6 | . 1 5 . Energy Bleed 4 | . 1 3 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 3 | . . . 3 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 11 | . 4 6 1 Heat Transferred 4208 | . 1063 2294 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 584 | . 247 397 584 Initial 117 | . . 34 117 Average 179 | . 123 192 265 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 54 | 100 61 50 49 Level 1 41 | . 38 49 29 Level 2 3 | . . . 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 5 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 24 25 17 Peak Tracking Total 8 | . 8 4 5 Tactical Retreats 7 | . 1 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 2 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 5 14 2 Successful 12 | . 3 7 2 Failed 9 | . 2 7 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 2 4 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations 11 | . 2 9 . Recycling Units 7 | . 3 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 1 5 . Scan Component 4 | . 1 3 . Repair 2 | . . 2 . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 1 2 Terminals 2 | . . . 2 Track 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Reject 1 | . 1 . . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 70 | . . 70 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2211 | 58 631 1165 357 Spaces Moved 1137 | 42 309 505 281 Core 18 | 18 . . . Treads . | . . . . Legs 655 | 24 309 322 . Wheels . | . . . . Hover 464 | . . 183 281 Flight . | . . . . Fastest Speed 48 | 50 120 52 48 Average Speed 114 | 90 150 132 48 Slowest Speed 260 | 120 260 190 52 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 57 43 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 116 | . . 30 86 Melee . | . . . . Projectile . | . . . . AOE 116 | . . 30 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1790 | 60 391 893 446 Wait 385 | 8 23 256 98 Move 1134 | 41 308 504 281 Hop . | . . . . Pick Up 50 | 5 8 30 7 Fast Attach 8 | 3 . 1 4 Attach 31 | 3 4 21 3 Detach 2 | . . 1 1 Swap 26 | . 1 14 11 Drop 19 | . 1 9 9 Fire 130 | . 46 57 27 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Destroyed 7 combat bots 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Discovered new exit (range 5) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 919 | -9/Materials | Repaired Lgt. Nuclear Core 1148 | -9/Materials | Build established: Scavenger-Mutant 1627 | -9/Materials | Lost 3 parts (1n1u1w) 1757 | -9/Materials | Discovered new exit (range 8) 1791 | -9/Materials | Repaired Particle Gun 1855 | -9/Materials | Entered another Materials area 1855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2212 | -8/Materials | Self-destructed Last Messages --------------- 02190_ Critical hit (Burn: +37). 02191_ Destroyed Lgt. Ion Engine. 02191_ U-05 Engineer destroyed. 02192_ K-01 Serf suffers critical hit (Burn). 02192_ K-01 Serf destroyed. 02192_ Lgt. Deuterium Engine destroyed. 02193_ G-50 Soldier destroyed. 02195_ G-47 Trooper destroyed. 02199_ K-01 Serf collects debris. 02202_ Acquired Prototype Energy Gun. 02203_ Identified Adv. Beam Rifle. 02203_ Faulty integration triggers system corruption (+3). 02204_ Dropped Faulty Adv. Beam Rifle. 02205_ Acquired 10 matter. 02205_ Acquired Prototype Energy Gun. 02205_ Identified Imp. Medium Laser. 02208_ Dropped Field Laser. 02208_ Acquired Adv. Beam Rifle. 02212_ Airjet destroyed. Map ----- +----------------------------------------------------+ | # % # """ # """ ????????????????? | | # # """ # """ ????????????????? | | # =!! # # ""???????????????????? | | ! + ####[ ######+### ?????? #????????????? | | # #### ##??## #?? ?? #????????????? | | = # #?## ##???# #?? """? #????????????? | | ! # ## # ##???# #?# """ #????????????? | | # ####%% ##???# #?# """ #????????????? | | ###### ## #= ##???# #?# """ #????????????? | | ?????# ####% ###??# #?# " " #????????????? | | ?????# #?# ##### ### ###+#????????? | | ?????# #?# ????????? | | #????# #?# ????????? | | #???## ### * ????????? | | ##### ## ######### #########???????????? | | ####/#########?# #???????????????????? | | ! # #?# ^ #???????????????????? | | [ ! # """ """ #?# #???????????????????? | | #+### # """ """ #?# #???????????????????? | | !== #### ## """ """ =#?# #???????????????????? | | """ #??# ## #?# # ??????????????????? | | """ #?## #######+#######?# # ?????????????????? | | """ #??# #????## "???????# =# ?????????????????? | | #??# #????## "Y"????## *=# ????????????????? | | ! #?## #????# ??# !=[## #???????????????? | | #####??# #?????# #@! [ # #???????????????? | | ????#??# #??#??# [[[*# ##???????????????? | | ?????#?# ##????# =|!|[# #????????????????? | | ??????# #????## === % ! =#??????????????????? | | ??#???# ###???# == #??????????????????? | | ? ?????# #?????# == * #?????????????????? | | ? ?????# #?????######## ????????????????? | | ???????# #????????????# =%% ???????????????? | | ??#????# #???????????? % "" ??????????????? | | ???????# #???????????## = "T #????????????? | | ??#????# #???????#????# "" #????????????? | | ???????# #???????????? ?? #????????????? | | ???????# #???????????"" # ####????????????????? | | ???????# #????????????" # #???????????????????? | | ???????# #????????????" # #???????????????????? | | ???????# #???????????? # #???????????????????? | | ???????# #????????????? ? ????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #?????#?????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverTrapChip Manual? 0 Play Time 00:43:35 Cumulative 48.0 hours Start 2025.01.25 @ 23:29:22 End 2025.02.03 @ 12:41:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 47 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb3cc7af-9d19-4597-88f1-dc452e164cce