Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 16:59:06 Player: alexustasu Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (509) 509 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (774) 774 TOTAL SCORE: 4178 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 94/100 System Corruption 2% Temperature Danger (468) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web > --- WEAPON (3) ------- Compact Ion Cannon Improved Heavy Machine Gun > --- INVENTORY (5) ---- Fusion Compressor Power Amplifier Large Storage Unit Beamcaster Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit Triangulator Makeshift Light Armor Plating Heavy Reflective Plating > --- WEAPON ----------- Overtuned Pulse Rifle Beamcaster Barrage Gun > --- INVENTORY -------- Power Amplifier Heavy Reflective Plating Overtuned Pulse Rifle Improved Datajack [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 40 | 6 . 3 16 15 Power 5 | 1 . . 3 1 Engine 4 | 1 . . 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . . 8 1 Treads . | . . . . . Leg 11 | 2 . . 8 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 . . 3 8 Device 7 | . . . 3 4 Storage 3 | 1 . . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 12 | 2 . 3 2 5 Energy Gun 5 | 1 . 1 1 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 13 | . . . 2 11 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 5 | . . . 1 4 Weapon 3 | . . . 1 2 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 8 7 3 Power . | . 1 1 1 . Propulsion 3 | 1 2 4 3 . Utility . | . . . . 1 Weapon 2 | . 2 3 2 1 Tool/Special . | . . . . . Unused Backups 12 | . . . 8 4 Power 2 | . . . 1 1 Propulsion 5 | . . . 5 . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 83 | . 85 85 85 77 Engine 13 | . 14 14 14 12 Leg 26 | . 28 28 28 19 Device 3 | . . . 1 18 Storage 10 | . 14 14 12 . Protection 1 | . . . . 6 Energy Gun 3 | . 14 3 . 14 Ballistic Gun 12 | . 14 14 14 4 Launcher 9 | . . 6 13 . Peak Build Rating 57 | 6 6 6 28 57 Average Rating 14 | 4 6 6 7 49 On Entrance 9 | . 6 6 6 28 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 75 | 13 13 15 21 75 Greatest Support 53 | 20 20 20 38 53 Greatest Overweight (x) 9 | 1 . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 7 | 6 8 8 7 5 Most Carried 8 | 4 8 8 8 5 Average Carried 7 | 2 6 8 7 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 4 8 8 5 5 Scrap Suit Usage (%) 19 | . . . 7 90 Parts Cannibalized 11 | . . . 8 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 869 | 198 60 . 416 195 Remotely . | . . . . . Salvage Created 418 | . . . 164 254 Parts 15 | . . . 10 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 11 | . . . 6 5 Guns 6 | . . . 2 4 AOE 4 | . . . 4 . Classes Destroyed 6 | . . . 3 3 Grunt 3 | . . . . 3 Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Federalist 3 | . . . 3 . Ranger 2 | . . . 2 . Scrapper 1 | . . . 1 . Best Kill Streak 3 | . . . 3 3 Combat Bots Only 3 | . . . 3 3 Max Kills in Single Turn 2 | . . . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 263 | . . . 93 170 Missed 63 | . . . 22 41 Hits 200 | . . . 71 129 Melee 1 | . . . 1 . Projectile 199 | . . . 70 129 Critical Strikes 4 | . . . 4 . Damage Taken 2845 | . . 65 980 1800 Core 950 | . . 18 82 850 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 134 | . . . 113 21 Core Remaining (%) 80 | 100 . . 60 . Volleys Fired 51 | . . 16 15 20 Largest 3 | . . 1 2 3 Hottest 235 | . . 40 110 235 Shots Fired 94 | . . 16 27 51 Gun 77 | . . 11 18 48 Cannon 3 | . . . . 3 Launcher 14 | . . 5 9 . Special . | . . . . . Kinetic 18 | . . 1 12 5 Thermal 54 | . . 2 6 46 Explosive 14 | . . 5 9 . Electromagnetic 8 | . . 8 . . Robot Hit Streak 11 | . . . 6 11 Robot Miss Streak 3 | . . . 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | . . . 13 33 Core Hits 27 | . . . 15 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks 11 | . . 11 . . Impact . | . . . . . Slashing 11 | . . 11 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1568 | . . 8 761 799 Guns 973 | . . . 233 740 Cannons 27 | . . . . 27 Explosions 536 | . . 8 528 . Melee . | . . . . . Ramming 32 | . . . . 32 Kinetic 226 | . . . 166 60 Thermal 774 | . . . 67 707 Explosive 536 | . . 8 528 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 3 4 Message Errors 4 | . . . 2 2 Matter Fused 2 | . . . 1 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . . 8 . Projectiles . | . . . . . Explosions 8 | . . . 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 134 | . . 67 67 . Shots 7 | . . 4 3 . Rammed . | . . . . . Targets Rammed 3 | 1 . . . 2 Kicked 3 | 1 . . . 2 Crushed . | . . . . . Highest Temperature 1538 | . . . 261 1538 Average Temperature 432 | . . . 125 611 Received Heat Transfer 719 | . . . 368 351 Effects 50 | . . . 3 47 Shutdowns 4 | . . . . 4 Energy Bleed 4 | . . . 1 3 Interference 9 | . . . 2 7 Matter Decay 3 | . . . . 3 Short Circuit 7 | . . . . 7 Damage (minor) 4 | . . . . 4 Damage (major) 14 | . . . . 14 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 1732 | . . . 112 1620 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 149 | . 14 . . 149 Initial . | . . . . . Average 15 | . 1 . . 20 Influence Increases 226 | . 14 . . 212 Destroy 0b10 Robot/C 100 | . . . . 100 Destroy Leader 30 | . . . . 30 Successful Hack 19 | . 14 . . 5 Disable Machine 15 | . . . . 15 Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 203 | . 14 . . 189 Time Decay 93 | . 14 . . 79 Lost Part 110 | . . . . 110 Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . . . 22 11 Peak Tracking Total 7 | . . . 7 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 1 . 6 4 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 1 . 46 7 Successful 52 | . 1 . 46 5 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 1 2 Terminals 7 | . 1 . . 6 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 51 | . 1 . 46 4 Record 48 | . . . 46 2 Open DSF 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Patch 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 22 | . . . . 22 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . 3 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 380 | . . . 40 340 Terrain 40 | . . . 40 . Triangulation 340 | . . . . 340 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3418 | 54 141 558 2120 545 Spaces Moved 2658 | 35 112 396 1723 392 Core 14 | 7 . . . 7 Treads . | . . . . . Legs 2644 | 28 112 396 1723 385 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 106 Average Speed 116 | 114 120 120 117 110 Slowest Speed 500 | 120 120 120 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 32 16 86 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 10 | . . 10 . . Terrain Destroyed 80 | . . 21 58 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 79 | . . 21 58 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2888 | 45 118 439 1805 481 Wait 57 | . 3 13 10 31 Move 2654 | 34 111 395 1722 392 Hop . | . . . . . Pick Up 25 | 4 4 . 10 7 Fast Attach 19 | 6 . . 4 9 Attach 8 | . . . 1 7 Detach 3 | . . . . 3 Swap 21 | . . 4 14 3 Drop 36 | . . . 29 7 Fire 51 | . . 16 15 20 Melee 11 | . . 11 . . Ram . | . . . . . Kick 3 | 1 . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 146 | -10/Materials | Discovered new exit (range 9) 185 | -10/Materials | Discovered new exit (range 7) 196 | -10/Materials | Entered Subcaves 197 | -10/Subcaves | Continued accompanying wandering Federalists (1) 197 | -10/Subcaves | Approached by a straggling Scientist 241 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 303 | -10/Subcaves | Build established: Mutant 390 | -10/Subcaves | Learned Materials stockpile data 718 | -10/Subcaves | Learned location of Storage (-9) 754 | -10/Subcaves | Entered Scraptown 813 | -9/Scraptown | Visited Symbiants 858 | -9/Scraptown | Visited Assassins FH 1298 | -9/Scraptown | Visited UFD Registry 1298 | -9/Scraptown | Registered with UFD as "Gunshell" 1326 | -9/Scraptown | Visited Comm Corps 1377 | -9/Scraptown | Visited CR-KLE's Repair Center 1386 | -9/Scraptown | CR-KLE repaired 5 parts 1494 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1806 | -9/Scraptown | Visited Cave Peace 1840 | -9/Scraptown | Visited IN-MT5's Study 1906 | -9/Scraptown | Discovered new exit (range 11) 2050 | -9/Scraptown | Visited TADAMA 2149 | -9/Scraptown | Visited Chapter 10 2202 | -9/Scraptown | Visited Junk Repository 2221 | -9/Scraptown | Visited Research Penetration Think Tank 2275 | -9/Scraptown | Discovered new exit (range 3) 2373 | -9/Scraptown | Visited LU-1G1's Boring Crew 2464 | -9/Scraptown | Met Optimus 2464 | -9/Scraptown | Accepted into 0bPrime 2580 | -9/Scraptown | Visited Scrapoid Pod Storage 2599 | -9/Scraptown | Civil war broke out across Scraptown 2662 | -9/Scraptown | Lost 5 allies 2679 | -9/Scraptown | Found Scrap Suit 2728 | -9/Scraptown | Found Scrap Suit 2756 | -9/Scraptown | Lost 4 allies 2812 | -9/Scraptown | Lost 3 allies 2874 | -9/Scraptown | Entered Factory 2874 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2923 | -6/Factory | Identified exit to DSF 2974 | -6/Factory | Build established: Scavenger-Scrapper 2992 | -6/Factory | Found Hvy. Reflective Plating 2995 | -6/Factory | Found Hvy. Reflective Plating 3038 | -6/Factory | Discovered new exit (range 3) 3389 | -6/Factory | Core integrity fell below 50% 3406 | -6/Factory | Core integrity fell below 20% 3419 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Lgt. Angular Momentum Engine destroyed. Overheating: Com. Ion Cannon damaged (-64). Overheating: Broken Ovr. Titanium Leg damaged (-1). Overheating: Mak. Light Armor Plating damaged (-51). Overheating: Energy bleed (-13). Overheating: Fusion Compressor damaged (-15). Overheating: Broken Imp. Heavy Machine Gun damaged (-28). Overheating: Triangulator damaged (-4). Overheating: Mak. Light Armor Plating damaged (-11). Broken Ovr. Titanium Leg destroyed. Mak. Light Armor Plating destroyed. Overheating: Core damaged (-102). Overheating: Matter decay (-36). Overheating: Imp. Cryofiber Web damaged (-17). Overheating: Fusion Compressor damaged (-7). Subcomponent Replicator disabled. Fusion Compressor destroyed. Com. Ion Cannon broken. Overheating: Short circuit. Triangulator destroyed. 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