Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 05:36:16 Player: OniAn Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (863) 863 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3053 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 179/300 Energy 20/160 System Corruption 0% Temperature Critical (591) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Light Nuclear Core Titanium Leg Improved Titanium Leg Seismic Detector Layered Light Armor Plating Hacking Suite Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Titanium Leg Improved Titanium Leg Seismic Detector Layered Light Armor Plating Hacking Suite Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Grenade Launcher Rocket Launcher [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 37 | 6 1 . . 3 27 Power 6 | 1 . . . 1 4 Engine 4 | 1 . . . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . . 2 8 Treads 5 | 2 . . . . 3 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 2 | . . . . 2 . Utility 9 | 1 1 . . . 7 Device 3 | . 1 . . . 2 Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 10 | 2 . . . . 8 Energy Gun 2 | 2 . . . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . 2 10 Power 1 | . . . . . 1 Propulsion 5 | . . . . 2 3 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . . . 1 9 To Critical Strikes . | . . . . . . Average Backups 4 | . 1 3 4 3 6 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility 1 | . . 1 1 1 2 Weapon 2 | . . 1 2 2 3 Tool/Special . | . . . . . . Unused Backups 10 | . . . . 1 9 Power 1 | . . . . 1 . Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 93 100 100 92 78 Engine 9 | . 14 14 14 14 3 Treads 13 | . 28 28 28 3 1 Leg 7 | . . . . . 16 Flight 2 | . . . . 18 2 Device 12 | . 7 14 14 14 11 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 8 Protection 3 | . . . . . 6 Energy Gun 17 | . 28 28 28 28 4 Energy Cannon 4 | . . . . . 10 Peak Build Rating 41 | 6 7 7 7 7 41 Average Rating 15 | 4 6 7 7 6 25 On Entrance 5 | . 6 7 7 7 6 Avg Prop Armor Cover (%) 9 | . . . . 14 8 Naked Turns . | . . . . . . Heaviest Build 52 | 11 12 12 12 12 52 Greatest Support 69 | 40 40 40 40 20 69 Greatest Overweight (x) 8 | . . . . 2 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 13 | 1 3 4 4 6 13 Average Carried 4 | . 1 3 4 3 6 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 11 | 1 3 4 4 3 11 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 601 | 225 45 . . 30 301 Remotely . | . . . . . . Salvage Created 1090 | . 91 92 . 215 692 Parts 49 | . 5 9 . 10 25 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 2 6 . 6 11 Guns 17 | . 2 6 . 6 3 Cannons 7 | . . . . . 7 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 1 1 . 1 5 Hauler 1 | . . . . . 1 Recycler 2 | . . . . 1 1 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 10 | . . 6 . 4 . Grunt 13 | . 2 . . 2 9 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 2 3 . 4 4 Combat Bots Only 4 | . 2 3 . 4 4 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 209 | . 17 35 . 23 134 Missed 56 | . 6 11 . 5 34 Hits 153 | . 11 24 . 18 100 Projectile 153 | . 11 24 . 18 100 Critical Strikes 7 | . 1 . . . 6 Damage Taken 2310 | . 154 189 . 190 1777 Core 745 | . 29 61 . 49 606 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 115 | . 11 11 4 19 70 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 90 90 90 90 130 Shots Fired 211 | . 21 22 8 38 122 Gun 122 | . 21 22 8 38 33 Cannon 84 | . . . . . 84 Launcher 2 | . . . . . 2 Special 3 | . . . . . 3 Kinetic 25 | . . . . . 25 Thermal 184 | . 21 22 8 38 95 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 3 6 . 7 10 Robot Miss Streak 6 | . 2 2 . 3 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 111 | . 12 14 . 24 61 Core Hits 56 | . 5 6 . 11 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . 3 . Burn 4 | . 1 . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2101 | . 145 177 . 281 1498 Guns 910 | . 145 177 . 281 307 Cannons 1085 | . . . . . 1085 Explosions 81 | . . . . . 81 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 263 | . . . . . 263 Thermal 1756 | . 145 177 . 281 1153 Explosive 81 | . . . . . 81 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles 10 | . . . . . 10 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . . . 12 Shots 1 | . . . . . 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 607 | . 369 . . 75 607 Average Temperature 170 | . 178 . . 34 194 Received Heat Transfer 1059 | . 108 . . 69 882 Effects 33 | . . . . . 33 Shutdowns 7 | . . . . . 7 Energy Bleed 4 | . . . . . 4 Interference 7 | . . . . . 7 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 5 | . . . . . 5 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 2 . 6 . Heat Transferred 3513 | . 446 471 . 966 1630 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | . 50 110 . 80 101 Initial 15 | . . . . . 15 Average 23 | . 8 64 . 58 19 Influence Increases 734 | . 55 140 . 160 379 Destroy 0b10 Robot/C 500 | . 40 120 . 120 220 Destroy 0b10 Robot/NC 25 | . . . . 5 20 Destroy Leader 104 | . 10 20 . 20 54 Successful Hack 17 | . 5 . . . 12 Disable Machine 30 | . . . . . 30 Destroy Structure 43 | . . . . . 43 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 633 | . 55 50 90 120 318 Entered New Map 115 | . . . 90 . 25 Time Decay 448 | . 55 50 . 100 243 Lost Part 70 | . . . . 20 50 Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 4 6 . 6 19 Peak Tracking Total 4 | . 3 3 . 3 4 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 1 . 4 . 5 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 8 . 4 . 12 Successful 16 | . 4 . 4 . 8 Failed 7 | . 4 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . . . . . 1 Manual 9 | . 4 . . . 5 Terminals 15 | . 8 . . . 7 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 . 4 . 2 Record 4 | . . . 4 . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Surveillance Status 1 | . . . . . 1 Patrol Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . . . 3 Terminals 4 | . 1 . . . 3 Botnet 3 | . 1 . . . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1112 | . . . . . 1112 Optics 1112 | . . . . . 1112 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2707 | 65 335 108 792 204 1203 Spaces Moved 1318 | 47 188 47 488 90 458 Core 60 | 17 . . . . 43 Treads 788 | 30 188 47 488 5 30 Legs 273 | . . . . . 273 Wheels . | . . . . . . Hover 82 | . . . . . 82 Flight 115 | . . . . 85 30 Fastest Speed 50 | 50 160 160 160 117 120 Average Speed 164 | 120 160 160 160 156 178 Slowest Speed 450 | 160 160 160 160 220 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 31 16 91 20 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 37 | . . . . . 37 Melee . | . . . . . . Projectile 23 | . . . . . 23 AOE 14 | . . . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1630 | 53 201 58 491 117 710 Wait 122 | . . . . . 122 Move 1313 | 46 187 46 487 89 458 Hop . | . . . . . . Pick Up 17 | 1 2 1 . 1 12 Fast Attach 27 | 6 1 . . 2 18 Attach 6 | . . . . . 6 Detach 9 | . . . . 1 8 Swap 5 | . . . . 1 4 Drop 14 | . . . . 4 10 Fire 115 | . 11 11 4 19 70 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 7) 401 | -10/Materials | Entered Mines 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 501 | -10/Mines | Discovered new exit (range 5) 509 | -10/Mines | Entered Exiles 509 | -10/Exiles | Found Exiles lab abandoned 537 | -10/Exiles | Discovered new exit (range 15) 1282 | -10/Exiles | Discovered new exit (range 14) 1301 | -10/Exiles | Entered Mines 1426 | -9/Mines | Core integrity fell below 50% 1481 | -9/Mines | Discovered new exit (range 6) 1505 | -9/Mines | Entered Materials 1505 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1624 | -8/Materials | Central database locked down 1872 | -8/Materials | Lost 9 parts (1p3n1u4w) 2471 | -8/Materials | Discovered new exit (range 12) 2597 | -8/Materials | Core integrity fell below 50% 2634 | -8/Materials | Core integrity fell below 20% 2709 | -8/Materials | Core melted Last Messages --------------- 02695_ U-05 Engineer builds a Door. 02696_ Power failure, Lgt. Nuclear Core shutdown. 02697_ U-05 Engineer builds a Wall. 02700_ Critical hit (Burn: +37). 02701_ Overheating: Energy bleed (-32). 02702_ U-05 Engineer builds a Door. 02704_ Power failure, Lgt. Nuclear Core shutdown. 02704_ Overheating: Lyr. Light Armor Plating damaged (-1). 02705_ G-47 Trooper destroyed. 02705_ K-01 Serf collects debris. 02706_ Imp. Titanium Leg broken. 02706_ Overheating: Short circuit. 02707_ Overheating: System interference. 02707_ Adv. Visual Processing Unit temporarily disabled. 02707_ U-05 Engineer builds a Wall. 02709_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????############??????????????????????????????? | | ???????# #######????????????????????????? | | ???????# ## #????????????????????????? | | ???????# ## #????????????????????????? | | ???????# #### ## #????????????????????????? | | ???????# #??# ## #????????????????????????? | | ???????#* #??# ## #????######??????????????? | | ########!% #??# ## #???? = ???????????????? | | *=%! #?## ## #??? ???????????????? | | !== #?## ## #???""""" ???????????????? | | % #?##%% ## #???""""" ???????????????? | | +####### #?# ###+#### """"" #??????????????? | | #### % #?# u # """"" #??????????????? | | #?## #?# + """"" #??????????????? | | #?## #?# u # """"" #??????????????? | | #??# #?# #### g # """"" #??????????????? | | [ #??# #?#######??# !%#? #??????????????? | | #??# ########???# u #? #??????????????? | | #####??# # #???# u@#??######??????????????? | | ######## # ! ! ##### k #??????????????????????? | | ## # / ?????????????????????? | | """ ## + #?### ?????????????????????? | | """"" ## # "T" #???# ?????????????????????? | | """"" ## # """ #???# ###????????????????????? | | """"" ## ############ #??????????????????????? | | """ # #?# """ # #??????????????????????? | | #% ! #?# "T" # #??????????????????????? | | / #?# # #??????????????????????? | | # ! #?# """ # #??????????????????????? | | ###+### #?# """ # #??????????????????????? | | + #####+##### """ # #??????????????????????? | | ## ## ## # #???????????###+###????? | | ## ## ######+### ############# #####+ | | ## #" % #####* | | ## ## + !!%= " | | # # "" =#####= | | + #! R ######+############# ##### #????? | | # # """ ## #?#######+###### ####### | | # # ## #?# # # | | ## ########### """ #?# """ "" # # | | ## # #?# ]!=""" #?# """ """ + + "" | | ## #?# ""[=""" #?# """ S" # # """ | | ## # ## # #?# "Y!!""" #?# # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 230 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingBackupNukerbomber Manual? 0 Play Time 00:16:30 Cumulative 68.6 hours Start 2026.08.07 @ 05:19:45 End 2026.08.07 @ 05:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 73 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0524525-06ff-4e4a-8915-7fbb648f5cc2