Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 13:13:58 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (223) 1115 Value Destroyed (7414) 7414 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2738) 2738 TOTAL SCORE: 16967 Bonus ------- High Alert Combat Kills 1797 Follower Combat Kills 641 Aligned with FarCom 300 Cogmind --------- Core Integrity 789/1000 Matter 248/300 Energy 129/170 System Corruption 2% Temperature Cool (0) Movement Core (1050) Ox20 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating Hardlight Generator > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Enhanced Nuclear Core Angular Momentum Engine Neutrino Core Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (200) Kinecellerator Advanced ECM Suite Cloaking Device Corruption Screen High-powered Tractor Beam Drone Bay (2/2) Heavy Mace Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Medium Reactive Plating Advanced EM Disruption Field > --- WEAPON ----------- Heavy Phase Cannon Enhanced Autogun Gauss Rifle Gauss Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Enhanced Nuclear Core Angular Momentum Engine Neutrino Core Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Kinecellerator Advanced ECM Suite Cloaking Device Improved Medium Armor Plating Hardlight Generator Corruption Screen High-powered Tractor Beam Drone Bay Heavy Assault Rifle Heavy Mace [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Corruption Screen Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 2 . Utility 2 | . . . 2 . . . . . . . . Weapon 4 | . . . . . . . . . 2 . 2 Parts Attached 133 | 6 9 2 24 4 3 2 8 8 29 22 16 Power 12 | 1 1 . 4 1 . . . 1 1 1 2 Engine 9 | 1 1 . 4 1 . . . 1 . 1 . Core 3 | . . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 2 . 8 1 . . 3 2 9 6 2 Treads 35 | 2 2 . 8 1 . . 3 2 9 6 2 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 4 . 7 2 2 . 2 3 12 7 8 Device 21 | . . . 4 1 . . 1 1 6 2 6 Storage 6 | 1 2 . . . 2 . . . . . 1 Processor 2 | . . . . . . . . . . 2 . Hackware 2 | . . . . . . . . 1 . 1 . Protection 17 | . 2 . 3 1 . . 1 1 6 2 1 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 2 2 5 . 1 2 3 2 7 8 4 Energy Gun 5 | 1 2 1 . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . 1 1 Ballistic Gun 26 | 1 . 1 4 . . 2 2 2 6 5 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 3 . . . . . 1 3 1 Parts Lost 42 | . 2 . 3 . . . . 1 7 11 18 Power 1 | . . . 1 . . . . . . . . Propulsion 14 | . 1 . . . . . . . 2 6 5 Utility 10 | . . . 1 . . . . 1 3 2 3 Weapon 17 | . 1 . 1 . . . . . 2 3 10 Highest Loss Streak 12 | . 2 . 2 . . . . 1 5 5 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 1 9 14 16 16 6 20 18 19 19 19 18 Power 1 | . 1 2 1 . 2 3 2 1 1 1 2 Propulsion 2 | . 1 2 3 3 . 3 1 2 4 2 1 Utility 7 | . 5 8 5 5 1 6 7 8 10 11 12 Weapon 3 | . . 1 5 7 2 7 6 5 3 4 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . 2 . 6 . . . 2 9 4 . 7 Power 8 | . . . 2 . . . 2 2 . . 2 Propulsion 2 | . . . 1 . . . . 1 . . . Utility 14 | . 2 . 2 . . . . 2 3 . 5 Weapon 5 | . . . 1 . . . . 4 . . . Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 87 100 94 100 91 100 96 99 97 91 74 Engine 8 | . 14 14 10 11 11 11 9 9 . 5 1 Core 1 | . . . . . . . . . 6 . 3 Treads 25 | . 25 28 22 22 22 22 35 35 29 32 15 Device 12 | . . . 17 22 22 22 18 18 14 10 9 Storage 9 | . 14 14 11 11 2 11 9 9 7 6 5 Protection 7 | . 5 14 9 11 11 11 7 5 7 1 3 Energy Gun 3 | . 14 14 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 4 7 Ballistic Gun 18 | . 12 13 20 22 15 19 18 18 25 18 21 Peak Build Rating 74 | 6 8 10 19 18 18 21 26 30 47 51 74 Average Rating 25 | 5 6 8 16 18 15 20 23 28 42 46 57 On Entrance 19 | . 6 8 10 18 18 18 21 23 30 41 41 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 111 | 13 51 53 61 60 60 61 64 60 77 94 111 Greatest Support 128 | 40 40 40 40 40 40 40 82 82 90 128 112 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 . 1 3 1 Average Overweight (x) . | . . 1 1 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 14 20 20 20 8 20 20 20 20 20 20 Most Carried 20 | 2 16 19 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 9 16 19 19 7 20 18 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 14 19 20 20 20 20 19 20 20 18 17 Class Distribution -------------------- 52% | Mutant 11% | Skirmisher 10% | Scavenger-Skirmisher 9% | Scavenger-Mutant 5% | Commander-Mutant 3% | Commander-Tank 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Executioner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Matter Collected 7986 | 260 394 318 1058 131 70 53 176 436 1998 1799 1293 Remotely 2240 | . . . . . . . . . 577 936 727 Salvage Created 9728 | . 651 176 1801 109 . 53 187 749 2155 1819 2028 Parts 489 | . 25 9 125 5 . 5 12 45 97 70 96 Haulers Intercepted 14 | . 2 . 5 . . . . 4 1 1 1 Recyclers Shooed 11 | . . . . . . 1 . 1 . 3 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 159 | . 17 3 33 2 . 1 8 7 46 23 19 Guns 127 | . 16 3 32 2 . 1 5 7 33 12 16 Cannons 8 | . . . . . . . . . . 6 2 AOE 22 | . . . 1 . . . 3 . 13 5 . Classes Destroyed 19 | . 5 1 5 . . 1 1 . 3 1 2 Worker 15 | . . . 3 . . . . 2 1 4 5 Builder 5 | . . . 1 . . . . . 1 2 1 Tunneler 2 | . . 1 1 . . . . . . . . Hauler 14 | . 2 . 5 . . . . 4 1 1 1 Recycler 18 | . . . 3 . . . . 2 4 4 5 Mechanic 1 | . . . . . . . . . . 1 . Operator 2 | . 1 . 1 . . . . . . . . Watcher 4 | . 1 . 2 . . . . 1 . . . Swarmer 30 | . 6 . 9 . . . 3 . 9 3 . Cutter 2 | . . . . . . . 2 . . . . Grunt 76 | . 11 3 14 . . . 2 6 22 15 3 Brawler 8 | . . . 2 . . . . . 6 . . Duelist 2 | . . . . . . . . . 1 . 1 Protector 3 | . . . . . . . . . 3 . . Sentry 18 | . . . 8 2 . . 1 2 4 . 1 Specialist 4 | . . . . . . . . . . . 4 Hunter 9 | . . . . . . 1 . . . 2 6 Programmer 8 | . . . . . . . . . 3 3 2 Heavy 2 | . . . . . . . . . . . 2 Best Kill Streak 17 | . 4 2 6 2 . 1 4 3 17 9 13 Combat Bots Only 14 | . 4 2 5 2 . 1 4 2 14 3 8 Max Kills in Single Turn 5 | . 2 1 2 1 . 1 2 2 5 5 5 Gunslinging 1 | . . . 1 . . . . . 1 . . Exploded 4 | . . . 1 . . . 2 . 4 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Hostile Shots Fired 995 | . 102 14 155 20 18 8 36 23 218 136 265 Missed 301 | . 30 4 51 5 2 4 8 10 58 39 90 Hits 694 | . 72 10 104 15 16 4 28 13 160 97 175 Melee 26 | . . . 1 . . . 9 . 12 . 4 Projectile 668 | . 72 10 103 15 16 4 19 13 148 97 171 AOE 2 | . . . . . . . 2 . . . . Critical Strikes 26 | . 1 . 1 . . . 6 1 9 4 4 Damage Taken 9827 | . 745 141 1098 161 127 53 416 215 2445 1758 2668 Core 940 | . 84 18 154 32 8 . 37 9 150 237 211 Absorbed by Shields 1156 | . . . 175 61 48 20 71 80 145 . 556 Redirected to Shielding 128 | . 12 . . . . . . 8 108 . . Ignored by Resistances 735 | . . . . . . . . . 131 77 527 Regen/Repaired (Parts) 508 | . 192 . 135 . . . . 181 . . . Core Remaining (%) 75 | 100 . 59 . . . 51 . 91 78 72 . Volleys Fired 567 | . 93 13 117 9 . 5 16 35 113 106 60 Largest 6 | . 2 2 2 2 . 2 2 2 4 4 6 Hottest 231 | . 90 85 88 46 . 51 51 51 108 140 231 Shots Fired 1438 | . 173 26 228 18 . 10 28 59 342 299 255 Gun 1298 | . 173 26 226 18 . 10 26 59 325 222 213 Cannon 115 | . . . . . . . . . . 73 42 Launcher 25 | . . . 2 . . . 2 . 17 4 . Special . | . . . . . . . . . . . . Kinetic 1186 | . 87 13 213 18 . 10 26 59 325 222 213 Thermal 227 | . 86 13 13 . . . . . . 73 42 Explosive 25 | . . . 2 . . . 2 . 17 4 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | . 12 6 14 5 . 4 7 8 17 17 12 Robot Miss Streak 9 | . 3 3 6 2 . 2 2 2 4 7 9 Penetration Max 1 | . . . . . . . . 1 . 1 1 Secondary Targets 26 | . 3 1 7 . . . 1 . 9 . 5 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 . 1 Shots Hit Robots 928 | . 119 16 154 12 5 5 17 39 197 189 175 Core Hits 511 | . 39 8 69 4 . 3 13 29 146 101 99 Critical Kills 5 | . . . 2 . . . . 1 1 . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . 1 2 Critical Strikes 14 | . 5 . 2 . . . . 2 1 1 3 Burn 5 | . 5 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 8 | . . . 2 . . . . 2 1 1 2 Melee Attacks 7 | . . . . . 5 . . . 1 1 . Impact 2 | . . . . . . . . . 1 1 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20856 | . 1235 217 2495 178 3 57 633 954 6243 4688 4153 Guns 14468 | . 1232 193 2382 178 . 52 335 912 3328 2928 2928 Cannons 1733 | . . . . . . . . . . 833 900 Explosions 4536 | . . . 71 . . . 298 . 2915 927 325 Melee . | . . . . . . . . . . . . Ramming 119 | . 3 24 42 . 3 5 . 42 . . . Kinetic 13547 | . 506 111 2269 178 . 52 335 912 3328 2928 2928 Thermal 3957 | . 726 82 113 . . . . . 763 1373 900 Explosive 3233 | . . . 71 . . . 298 . 2152 387 325 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 . 2 Average Corruption 4 | . . . . . . . . . 6 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . 1 . Effects 41 | . . . . . . . . . 37 . 4 Message Errors 7 | . . . . . . . . . 6 . 1 Matter Fused 7 | . . . . . . . . . 7 . . Heat Flow Errors 2 | . . . . . . . . . 2 . . Energy Discharges 9 | . . . . . . . . . 8 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . 7 . . Data Loss (major) 3 | . . . . . . . . . 3 . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 3 . 1 Overload Shots 2 | . . . . . . . . . . 2 . Overflow Damage 405 | . . . . . . . . . 281 87 37 Projectiles 49 | . . . . . . . . . . 15 34 Explosions 356 | . . . . . . . . . 281 72 3 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 611 | . . . . . . . . . 426 . 185 Shots 13 | . . . . . . . . . 10 . 3 Rammed 16 | . 3 3 5 . 1 1 . 3 . . . Targets Rammed 19 | . 3 4 5 . 1 1 . 5 . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . . 1 . . . . . 2 . . . Highest Temperature 345 | . 251 105 180 . . . 1 2 204 345 336 Average Temperature 71 | . 66 40 68 . . . 1 2 56 103 74 Received Heat Transfer 2838 | . 327 78 312 42 64 . 76 115 820 576 428 Effects 6 | . 2 . . . . . . . . 2 2 Interference 6 | . 2 . . . . . . . . 2 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . 1 Parts Melted 5 | . 2 . 1 . . . . 1 . 1 . Heat Transferred 5841 | . 2504 199 259 . . . . . 500 1436 943 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Maximum Alert Level 4 | . . . 1 . . . . 2 4 3 2 Low Security (%) 53 | 100 100 100 67 100 . 100 100 34 7 . 1 Level 1 15 | . . . 32 . . . . 29 10 . 65 Level 2 13 | . . . . . . . . 35 23 35 32 Level 3 10 | . . . . . . . . . 7 64 . Level 4 7 | . . . . . . . . . 50 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1487 | . 136 50 346 124 . 30 123 624 1487 964 685 Initial 726 | . . 22 . 124 . . . 39 256 726 445 Average 335 | . 53 3 143 40 . 7 79 319 901 759 365 Influence Increases 6449 | . 580 90 970 41 . 30 203 911 1968 878 778 Destroy 0b10 Robot/C 3500 | . 340 60 660 40 . 20 160 360 1020 460 380 Destroy 0b10 Robot/NC 330 | . 20 10 80 . . . . 50 50 60 60 Destroy Leader 828 | . 86 20 174 . . 10 30 102 182 112 112 Allied During Kill 480 | . . . . . . . . 273 207 . . Successful Hack 147 | . 14 . 41 . . . . 21 . 61 10 Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 540 | . . . . . . . . 45 285 60 150 Destroy Structure 309 | . . . 15 1 . . 13 . 179 35 66 Lose Combat Pursuer 255 | . 60 . . . . . . 60 45 90 . Influence Decreases 5828 | . 521 149 649 362 . 30 110 438 1050 1451 1068 Entered New Map 1822 | . . 37 . 197 . . . 54 310 758 466 Time Decay 3486 | . 501 112 619 165 . 30 110 334 610 583 422 Lost Part 420 | . 20 . 30 . . . . 10 70 110 180 Lost Ally 100 | . . . . . . . . 40 60 . . Squads Dispatched 46 | . 5 . 2 . . . 1 2 13 14 9 Investigation 13 | . 3 . 1 . . . . 1 3 3 2 Extermination 7 | . . . . . . . . . 4 2 1 Reinforcement 14 | . 2 . 1 . . . 1 . 1 4 5 Assault 8 | . . . . . . . . . 5 2 1 Garrison 4 | . . . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Distress Signals 12 | . 2 . 4 . . . . 2 1 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 252 | . 33 3 49 2 2 1 14 18 65 34 31 Peak Tracking Total 11 | . 6 1 6 2 1 1 7 5 11 4 9 Tactical Retreats 13 | . 3 . . . . . . 2 3 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Traps Triggered 5 | . 1 . 1 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Machines Disabled 37 | . . . . 1 . . . 3 19 4 10 Max in Single Turn 11 | . . . . 1 . . . 1 11 3 3 Garrison Access 3 | . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Machines Accessed 50 | . 8 . 10 . 2 . . 8 9 9 4 Terminals 29 | . 5 . 7 . . . . 6 6 4 1 Fabricators 3 | . . . . . . . . . 1 1 1 Repair Stations 5 | . 1 . 2 . . . . 1 1 . . Recycling Units 3 | . 2 . . . . . . . . . 1 Scanalyzers 5 | . . . 1 . . . . . . 3 1 Garrison Access 3 | . . . . . . . . 1 1 1 . Total Hacks 145 | . 20 . 36 . 2 . . 28 20 24 15 Successful 75 | . 12 . 22 . 2 . . 17 4 12 6 Failed 67 | . 7 . 13 . . . . 10 16 12 9 Catastrophic 7 | . 1 . . . . . . . 6 . . Database Lockouts 3 | . 1 . 1 . . . . 1 . . . Manual 60 | . 6 . 21 . 1 . . 9 13 5 5 Terminals 85 | . 13 . 21 . . . . 22 13 12 4 Fabricators 9 | . . . . . . . . . 3 2 4 Repair Stations 18 | . 5 . 5 . . . . 5 3 . . Recycling Units 6 | . 2 . . . . . . . . . 4 Scanalyzers 21 | . . . 10 . . . . . . 8 3 Garrison Access 4 | . . . . . . . . 1 1 2 . Terminal Hacks 23 | . 5 . 5 . 2 . . 9 . 2 . Record 1 | . . . . . 1 . . . . . . Part Schematic 2 | . 1 . . . . . . 1 . . . Robot Analysis 9 | . 2 . 4 . . . . 3 . . . Prototype ID Bank 3 | . 1 . . . . . . 2 . . . Open Door 2 | . . . . . . . . 2 . . . Terminal Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 2 1 Network Status 1 | . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . 1 1 1 Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 11 | . 4 . 3 . . . . 4 . . . Scan Component 6 | . 2 . 2 . . . . 2 . . . Repair 5 | . 2 . 1 . . . . 2 . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 3 Recycle Component 1 | . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer 14 | . . . 10 . . . . . . 3 1 Insert Component 7 | . . . 4 . . . . . . 2 1 Analyze 6 | . . . 5 . . . . . . 1 . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 1 . Seal Access 3 | . . . . . . . . 1 1 1 . Unauthorized Hacks 16 | . 3 . 4 . . . . 3 1 4 1 Terminals 13 | . 1 . 4 . . . . 3 . 4 1 Assimilate 1 | . . . . . . . . 1 . . . Botnet 12 | . 1 . 4 . . . . 2 . 4 1 Fabricators 1 | . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 5 . 9 . . . . 5 8 8 4 Full Trace Events 8 | . 1 . 1 . . . . . 2 2 2 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 4 . . . . 1 . 1 . Parts Built 2 | . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . 1 . Time 28 | . . . . . . . . . . 28 . Total Part Build Rating 8 | . . . . . . . . . . 8 . Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired 5 | . 2 . 1 . . . . 2 . . . Time 130 | . 52 . 26 . . . . 52 . . . Parts Recycled 1 | . . . . . . . . . . . 1 Recycled Matter 108 | . . . . . . . . . . . 108 Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . . . 1 1 Part Schematics Acquired 5 | . . . 4 . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . Combat 2 | . . . . . 2 . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . parse_system 5 | . . . . . 5 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Total Allies 11 | . . 1 . . . . . 10 . . . Largest Group 10 | . . 1 . . . . . 10 7 . . Highest-Rated Group 173 | . . 31 . . . . . 173 125 . . Highest-Rated Ally 31 | . . 31 . . . . . 29 29 . . Total Orders 6 | . . . . . . . . . . 6 . EXPLORE 4 | . . . . . . . . . . 4 . RETURN 2 | . . . . . . . . . . 2 . Ally Attacks 169 | . . . . . . . . 96 73 . . Total Damage 1890 | . . . . . . . . 1102 788 . . Kills 21 | . . . . . . . . 12 9 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 9 | . 2 . 4 . . . . 3 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Turns Passed 14567 | 111 2010 1549 2789 522 1622 120 268 753 1987 1810 1026 Spaces Moved 6396 | 71 860 623 1040 245 938 51 126 375 920 774 373 Core 11 | 11 . . . . . . . . . . . Treads 6385 | 60 860 623 1040 245 938 51 126 375 920 774 373 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 200 160 200 155 155 156 160 160 Average Speed 190 | 142 199 240 225 200 168 200 158 155 157 171 209 Slowest Speed 280 | 160 240 240 240 200 200 200 212 156 232 280 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . Exploration Rate (%) 44 | 5 92 94 92 42 66 18 14 53 25 26 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . 2 1 . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 12 | . . . . . . . . . 7 5 . Terrain Destroyed 300 | . . . 11 . . . 15 . 199 29 46 Melee 2 | . . . . . . . . . 1 1 . Projectile 20 | . . . . . . . 2 . 1 9 8 AOE 278 | . . . 11 . . . 13 . 197 19 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Total 7894 | 78 998 646 1274 263 982 59 165 497 1350 1106 476 Wait 479 | . 13 . 24 1 . . 3 44 225 166 3 Move 6385 | 70 859 622 1039 244 937 50 125 374 919 773 373 Hop . | . . . . . . . . . . . . Pick Up 112 | 2 15 4 21 1 23 . 4 13 19 4 6 Fast Attach 55 | 6 4 1 9 . 2 . 2 2 11 11 7 Attach 31 | . 3 . 4 . . . 4 1 5 6 8 Detach 2 | . . . . . . . . . 1 . 1 Swap 112 | . 3 1 18 4 2 2 7 8 28 26 13 Drop 122 | . 5 1 37 4 11 1 4 15 28 13 3 Fire 567 | . 93 13 117 9 . 5 16 35 113 106 60 Melee 7 | . . . . . 5 . . . 1 1 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 19 | . 3 4 5 . 1 1 . 5 . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 391 | -10/Materials | Central database locked down 402 | -10/Materials | Discovered new exit (range 16) 1794 | -10/Materials | Discovered new exit (range 12) 1915 | -10/Materials | Discovered new exit (range 11) 1924 | -10/Materials | Repaired Lgt. Treads? 2002 | -10/Materials | Repaired Lgt. Assault Rifle? 2122 | -10/Materials | Entered Mines 2149 | -10/Mines | Met a Derelict bent on vengeance 2202 | -10/Mines | Identified exit to Subcaves 2259 | -10/Mines | Learned location of Mines (-9) 2259 | -10/Mines | Discovered new exit (range 9) 3100 | -10/Mines | Found a hidden stash of uninstalled traps 3148 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3153 | -10/Mines | Found Prototype Device 3169 | -10/Mines | Received a Mining Laser from a helpful Derelict 3412 | -10/Mines | Discovered new exit (range 13) 3671 | -10/Mines | Entered Materials 3671 | -9/Materials | Evolved 2 slots: Utility x2 3841 | -9/Materials | Discovered new exit (range 10) 4343 | -9/Materials | Discovered new exit (range 5) 4458 | -9/Materials | Repaired Lgt. Treads 4868 | -9/Materials | Discovered new exit (range 6) 5383 | -9/Materials | Discovered new exit (range 10) 6430 | -9/Materials | Central database locked down 6460 | -9/Materials | Entered Mines 6684 | -9/Mines | Learned Materials trap positions 6711 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6713 | -9/Mines | Discovered new exit (range 5) 6982 | -9/Mines | Entered Exiles 7030 | -9/Exiles | Met 8R-AWN 7064 | -9/Exiles | Met EX-HEX 7142 | -9/Exiles | Met EX-DEC 7184 | -9/Exiles | Learned location of Zion (-7) 7296 | -9/Exiles | Warned about trapping Exiles lab 7364 | -9/Exiles | Met EX-BIN 7974 | -9/Exiles | Build established: Scavenger-Mutant 7975 | -9/Exiles | Aligned with FarCom system 7977 | -9/Exiles | Given EX-Vault access code 8132 | -9/Exiles | Opened EX-Vault 8156 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8197 | -9/Exiles | Exiles lab attacked by MAIN.C 8309 | -9/Exiles | Found Chronowheel 8309 | -9/Exiles | Activated Chronowheel 8309 | -9/Exiles | Spacetime reconverged on an earlier point 8588 | -9/Exiles | Discovered new exit (range 10) 8604 | -9/Exiles | Entered Mines 8714 | -8/Mines | Discovered new exit (range 5) 8724 | -8/Mines | Entered Materials 8724 | -8/Materials | Evolved 2 slots: Propulsion x2 8725 | -8/Materials | Loaded intel: 16 trap records 8963 | -8/Materials | Discovered new exit (range 16) 8992 | -8/Materials | Entered Storage 9022 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9127 | -8/Storage | Garrison activated, responded to threat 9192 | -8/Storage | Central database locked down 9274 | -8/Storage | Repaired Lgt. Treads+ 9302 | -8/Storage | Repaired Lgt. Treads+ 9329 | -8/Storage | Build established: Commander-Mutant 9477 | -8/Storage | Discovered new exit (range 16) 9745 | -8/Storage | Entered Factory 9745 | -7/Factory | Accompanied by 7 allies 9745 | -7/Factory | Evolved 2 slots: Weapon x2 9932 | -7/Factory | Discovered new exit (range 6) 10186 | -7/Factory | Build established: Commander-Tank 10440 | -7/Factory | P-60 Hacker assimilated allied Trooper 3f 10478 | -7/Factory | Lost 4 allies 10545 | -7/Factory | First assault squad dispatched 10789 | -7/Factory | Destroyed 14 combat bots 10793 | -7/Factory | Lost 5 parts (2n1u2w) 11249 | -7/Factory | Build established: Skirmisher 11711 | -7/Factory | Discovered new exit (range 12) 11732 | -7/Factory | Entered another Factory area 11732 | -6/Factory | Evolved 2 slots: Propulsion x2 11811 | -6/Factory | Build established: Scavenger-Skirmisher 13056 | -6/Factory | Lost 5 parts (5n) 13132 | -6/Factory | First assault squad dispatched 13265 | -6/Factory | Garrison activated, responded to threat 13293 | -6/Factory | Build established: Skirmisher 13389 | -6/Factory | Fabricated Med. Treads (x2) 13535 | -6/Factory | Discovered new exit (range 5) 13540 | -6/Factory | Identified exit to Factory 13542 | -6/Factory | Entered another Factory area 13542 | -5/Factory | Evolved 2 slots: Weapon x2 14024 | -5/Factory | Build established: Executioner 14224 | -5/Factory | Lost 5 parts (1n2u2w) 14442 | -5/Factory | First assault squad dispatched 14564 | -5/Factory | Destroyed 8 combat bots 14568 | -5/Factory | Self-destructed Last Messages --------------- 14560_ R-10 Processor collects Adv. Heat Sink. 14560_ Slug penetrates L-41 Fighter. 14560_ Slug penetrates R-10 Processor. 14560_ Med. Treads destroyed. 14561_ Hvy. Assault Rifle destroyed. 14561_ K-01 Serf collects debris. 14562_ Slug penetrates Pressure Siphon. 14562_ Pressure Siphon disabled. 14562_ K-01 Serf collects debris. 14563_ Med. Treads destroyed. 14564_ L-41 Fighter destroyed. 14564_ Switching to secondary target: G-50 Soldier. 14564_ K-01 Serf collects debris. 14565_ Slug penetrates U-05 Engineer. 14565_ Gauss Rifle destroyed. 14565_ Hvy. Machine Gun destroyed. 14565_ Penetrated by Slug. 14565_ Gauss Rifle destroyed. 14565_ K-01 Serf collects debris. 14568_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????+ # #??# """"""" | | ?????????????????# """" + #??# """"""" | | ?????????????????# """" # #??# """"""" ! | | ?????????????????# """" # #??# | | ?????????????????# """" # ####+######+##### | | ?????????????????# # | | ?????????????????########### | | ????????????# + | | ????????????????""""""""" # | | ?????????????????? # | | ??????????????????""""""" ####+########## ### | | ??????????????????? # #????# #?? | | ??????????????????""""""" # #????# #?? | | ???????????????? ? # """""" ###### #?? | | ??????????????? ? # """""" + #?? | | ????????????????#+####+##### """""" ###### #?? | | ???????????????## #?# """""" #????# #?? | | ???????????????## #?# #????## ##?? | | ????????????????# #??? #?????# #??? | | ????????????##### #?? #?????# #??? | | ???????????? ==! #??#########?????# #??? | | ??????????? [ [u[[ ##?????????????###^ ^###? | | ????????????? *!! = ################ ## | | ??????????????""" = % | | ?????????????"""" "" !! % | | ??????????"" "%"" % !%%@*! | | ??????? h %=%[ [!!!=g% % | | ??????????h k[g![[ k u!%%%/ % | | ?????????"" g![= igg############+### ## | | ????????""" !![ u!!###??????? #########? | | ??????? ![ ! !!!"#?????? [ ?????????? | | ???????????" ! ===*%!##????? #????????? | | ???????????? = *!!!*!#????# """" #????????? | | ???????????? F k #????# ?""" #????????? | | ?????????? """" #????????"" #????????? | | ????????? ! #????????"" ? #????????? | | ????????? *%! #???????? ? #????????? | | ????????+########### #????????##?####????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????? #???????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 6 Kinecelleration 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Flak Gun | -8/Storage | Hacked Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 11% | -10/Materials Lgt. Assault Rifle | 15% | -10/Materials Lgt. Treads | 3% | -9/Materials Lgt. Treads | 21% | -8/Storage Lgt. Treads | 49% | -8/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed SapperHelicalCyclogen Manual? 0 Play Time 01:30:10 Cumulative 327.8 hours Start 2025.11.24 @ 05:44:54 End 2025.11.24 @ 13:13:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 339 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f0e2725-b613-42a9-9ed3-8968b753a433