Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 00:41:04 Player: Povlo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (576) 576 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1776 Bonus ------- None Cogmind --------- Core Integrity 231/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ ECM Suite Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Sensor Array Terrain Scan Processor Seismic Detector Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- ECM Suite Light Armor Plating > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Sensor Array Terrain Scan Processor Seismic Detector Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 6 11 . 4 Power 6 | 1 4 . 1 Engine 5 | 1 4 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 3 . 5 Power 2 | . 1 . 1 Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 81 100 61 Engine 11 | . 13 14 3 Treads 14 | . 18 . 12 Hover 9 | . 5 28 5 Device 9 | . 4 28 14 Storage 7 | . 11 . . Protection 1 | . . . 5 Energy Cannon 4 | . 2 14 3 Ballistic Gun 20 | . 24 14 11 Naked Turns . | . . . . Heaviest Build 19 | 12 19 10 11 Greatest Support 40 | 40 40 12 40 Greatest Overweight (x) 6 | . 6 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 5 5 Average Capacity 7 | 7 8 5 5 Most Carried 10 | 5 10 5 5 Average Carried 4 | 1 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 678 | 244 360 15 59 Remotely . | . . . . Salvage Created 636 | . 435 . 201 Parts 42 | . 34 . 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 11 . 4 Guns 14 | . 11 . 3 Cannons 1 | . . . 1 Classes Destroyed 6 | . 5 . 1 Builder 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 9 | . 8 . 1 Sentry 3 | . . . 3 Best Kill Streak 4 | . 4 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 136 | . 82 2 52 Missed 38 | . 20 2 16 Damage Taken 1295 | . 777 2 516 Core 332 | . 163 . 169 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . 14 . . Core Remaining (%) 67 | 100 . 34 . Volleys Fired 73 | . 44 . 29 Largest 2 | . 2 . 2 Hottest 80 | . 40 . 80 Shots Fired 126 | . 88 . 38 Gun 117 | . 88 . 29 Cannon 9 | . . . 9 Launcher . | . . . . Special . | . . . . Kinetic 117 | . 88 . 29 Thermal 9 | . . . 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . 7 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 78 | . 51 . 27 Core Hits 36 | . 27 . 9 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 957 | . 684 4 269 Guns 866 | . 684 . 182 Cannons 87 | . . . 87 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 866 | . 684 . 182 Thermal 87 | . . . 87 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 125 | . 20 . 125 Average Temperature 35 | . 6 . 53 Received Heat Transfer 537 | . 375 . 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 222 | . 222 86 124 Initial 86 | . . 86 33 Average 96 | . 112 86 76 Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 73 100 100 Level 1 16 | . 26 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 19 3 8 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 7 | . 7 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 3 | . 3 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1221 | 61 759 195 206 Spaces Moved 945 | 43 434 344 124 Core 35 | 17 13 . 5 Treads 328 | 26 244 . 58 Legs . | . . . . Wheels . | . . . . Hover 582 | . 177 344 61 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 96 | 116 125 56 104 Slowest Speed 350 | 160 350 56 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 58 82 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1128 | 54 562 346 166 Wait 64 | . 56 . 8 Move 942 | 42 433 343 124 Hop . | . . . . Pick Up 20 | 6 12 1 1 Fast Attach 7 | 1 3 . 3 Attach 12 | 5 6 . 1 Detach . | . . . . Swap 2 | . 2 . . Drop 7 | . 6 1 . Fire 73 | . 44 . 29 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Core integrity fell below 50% 713 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Repaired Lgt. Ion Engine 813 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Entered Mines 828 | -10/Mines | Met a Derelict bent on vengeance 880 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 994 | -10/Mines | Excavation squad dispatched 994 | -10/Mines | A large section of the Mines collapsed 1011 | -10/Mines | Discovered new exit (range 8) 1016 | -10/Mines | Entered Materials 1016 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -9/Materials | Lost 5 parts (1p2n1u1w) 1222 | -9/Materials | Self-destructed Last Messages --------------- 01083_ Beam Cannon destroyed. 01084_ Y-45 Defender destroyed. 01086_ Lgt. Ion Engine destroyed. 01095_ R-06 Scavenger collects Hvy. Assault Rifle. 01099_ R-06 Scavenger collects Beam Rifle. 01103_ Y-45 Defender destroyed. 01107_ Acquired Lgt. Treads. 01111_ Acquired 30 matter. 01115_ Acquired Lgt. Armor Plating. 01116_ Acquired 10 matter. 01165_ Y-45 Defender destroyed. 01189_ Acquired Beam Rifle. 01190_ Acquired 9 matter. 01200_ Triggered Alarm Trap. 01200_ An alarm sounds. 01200_ ALERT: Alarm triggered, dispatching investigation squad. 01221_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????##############?????? | | ??????????????? #?????? | | ??????????# ## """ """ #?????? | | ??????????# / "T" """ #?????? | | ??????????????# """ #?????? | | ??????????????# #?????? | | ?????????## ???######+####+#?????? | | ?????????# ##### ### ##????? | | ?????????# % u @ #????? | | ?????????# T u #????? | | ????? w ##### ##+#+###??? | | ??????####????????## ## #??? | | ???????????????????# ## """#??? | | ???????????????????# ## """#??? | | ???????????????????# ## """#??? | | ??????????????????## ## """#??? | | ??????????????????# # #??? | | ??????????????????# #######???? | | ?????############## #?????????? | | ?????# ^ ## #?????????? | | ?????# ### ##?????????? | | ?????#^ ^^"" "#?# #??????????? | | ?????# """ T#?# #??????????? | | ?????# """ #?# ########???? | | ????## ### # #???? | | ????+ % # #???? | | ????# % %# #???? | | ????###+## #####+## + #???? | | ?????????# #???? # # !! #???? | | ?????????# #???? # # !! #???? | | ?????????# #???? #### ######???? | | ?????????# #????? #??###????????? | | ?????????# #????? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityDefenseNullifier Manual? 0 Play Time 00:21:25 Cumulative 4.6 hours Start 2024.06.16 @ 00:19:24 End 2024.06.16 @ 00:41:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 418af6dd-289a-4a05-8405-8513e38d36f8