Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.03 @ 23:39:08 Player: Giant Eel Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (2174) 2174 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 10735 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 202 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (550) Ox10 Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit 0b10 Alert Chip Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Particle Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Triangulator 0b10 Alert Chip Advanced Targeting Computer Advanced ECM Suite Improved Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Plasma Sword > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Graviton Reactor Field Propulsion Array Q-thruster Transmission Jammer Improved Transmission Jammer [Rating: 178] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Impulse Thruster Array Utility 0b10 Alert Chip Device Improved Coolant Injector Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Utility Shielding Weapon Compact Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 . . . 4 . 2 2 2 2 2 2 2 Power 3 | . . . . . 1 . 1 . . . . 1 . Propulsion 7 | . 1 . . . 1 . 1 . . 1 1 1 1 Utility 9 | . . . . . 2 . . 2 2 1 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 156 | 2 3 4 1 2 14 33 20 13 3 16 12 9 24 Power 46 | . 1 . . . 4 5 4 7 1 6 4 2 12 Engine 10 | . . . . . 2 4 2 2 . . . . . Core 19 | . 1 . . . 2 1 2 4 1 6 . . 2 Reactor 17 | . . . . . . . . 1 . . 4 2 10 Propulsion 49 | 2 2 2 . 1 3 12 6 5 . 1 6 2 7 Treads 11 | 2 . . . . . 9 . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 10 | . 2 1 . 1 3 3 . . . . . . . Flight 27 | . . . . . . . 6 5 . 1 6 2 7 Utility 30 | . . . 1 . 3 2 4 1 2 7 2 4 4 Device 19 | . . . . . 2 . 1 1 1 7 2 2 3 Storage 2 | . . . . . . 1 . . . . . 1 . Processor 2 | . . . 1 . . . . . 1 . . . . Hackware 3 | . . . . . . . 2 . . . . 1 . Protection 4 | . . . . . 1 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 31 | . . 2 . 1 4 14 6 . . 2 . 1 1 Energy Gun 11 | . . . . . 1 7 3 . . . . . . Energy Cannon 5 | . . . . . . 2 1 . . 1 . . 1 Ballistic Gun 5 | . . 1 . . 2 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 14 | . . . 1 . 1 6 . 3 . 1 1 1 . Parts Lost 43 | . . . . . 1 7 . 2 . 2 2 . 29 Power 10 | . . . . . 1 1 . . . 1 . . 7 Propulsion 15 | . . . . . . 3 . 1 . . 1 . 10 Utility 11 | . . . . . . . . . . . 1 . 10 Weapon 7 | . . . . . . 3 . 1 . 1 . . 2 Highest Loss Streak 23 | . . . . . 1 3 . 2 . 1 1 . 23 Average Slot Usage (%) 92 | . 95 100 99 100 98 98 91 79 72 87 86 87 81 Engine 4 | . 10 . . . 8 14 3 3 . . . . . Core 6 | . 1 12 12 12 8 1 13 12 16 14 5 4 2 Reactor 2 | . . . . . . . . 1 . . 7 12 11 Treads 8 | . 15 . . . . 29 . . . . . . . Leg 2 | . . 12 12 12 . . . . . . . . . Hover 7 | . 17 25 25 25 32 3 . . . . . . . Flight 11 | . . . . . . . 34 30 27 25 19 20 20 Device 13 | . 12 12 4 . 8 8 6 7 11 24 30 27 24 Storage 5 | . 12 12 12 12 8 8 . . . . . 1 3 Processor 6 | . . . 7 12 8 8 7 6 5 10 9 8 6 Hackware 2 | . . . . . . . 6 6 5 5 4 4 3 Protection 2 | . . . . . 7 7 3 1 . . . . . Energy Gun 3 | . 12 . . . 1 9 6 2 . . . . . Energy Cannon 2 | . . . . . . 4 1 . . 3 4 4 2 Ballistic Gun 3 | . 12 12 12 12 6 . . . . . . . . Special Weapon 1 | . . 12 12 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 5 6 5 4 . 2 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 107 | 18 18 18 16 18 34 37 35 30 27 33 48 96 107 Greatest Support 119 | 40 40 12 12 20 34 80 26 29 28 46 84 96 119 Greatest Overweight (x) 10 | . 2 1 1 1 1 9 1 1 . . . . 10 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 8 8 8 8 8 8 4 4 4 4 12 12 Average Capacity 7 | 8 8 8 8 8 8 8 4 4 4 4 4 6 12 Most Carried 12 | 7 8 8 8 8 8 8 8 4 4 4 4 6 12 Average Carried 6 | 7 7 7 7 7 7 7 3 2 4 3 3 4 6 Final Capacity 12 | 8 8 8 8 8 8 8 4 4 4 4 4 12 12 Final Carried 8 | 7 8 8 8 8 8 8 3 4 4 3 4 6 4 Class Distribution -------------------- 50% | Hacker-Mutant 26% | Hacker-Sprinter 17% | Generator-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 1844 | 174 186 33 . 55 166 630 200 28 92 45 57 66 112 Remotely . | . . . . . . . . . . . . . . Salvage Created 2612 | . 803 . . 12 295 1453 . 28 . . . . 21 Parts 143 | . 47 2 . 2 20 68 . 2 . . . . 2 Haulers Intercepted 3 | . . . . . 1 2 . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . 9 2 . 2 12 25 . . . . . . . Melee 5 | . . . . . . 5 . . . . . . . Guns 21 | . 8 . . 1 2 10 . . . . . . . Cannons 6 | . . 2 . . . 4 . . . . . . . AOE 16 | . 1 . . 1 10 4 . . . . . . . Classes Destroyed 14 | . 5 1 . . 3 5 . . . . . . . Worker 7 | . 2 . . . . 4 . . . . . . 1 Builder 3 | . 1 . . . 1 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 3 | . . . . . 1 2 . . . . . . . Recycler 3 | . 3 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 5 | . 2 . . . . 2 . 1 . . . . . Swarmer 9 | . . 2 . 2 5 . . . . . . . . Grunt 28 | . 9 . . . 4 15 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 9 | . . . . . 3 6 . . . . . . . Best Kill Streak 8 | . 7 2 . 2 5 8 . 1 . . . . 1 Combat Bots Only 5 | . 4 2 . 2 5 4 . . . . . . . Max Kills in Single Turn 3 | . 2 1 . 1 3 3 . 1 . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . 1 . . 1 3 2 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Damage Taken 7662 | . 199 33 . 63 186 1521 37 305 28 491 332 248 4219 Core 2176 | . 65 11 . 13 28 157 29 86 . 63 58 63 1603 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 64 . 66 95 89 100 94 95 95 . Volleys Fired 167 | . 41 2 . 7 22 81 2 . . . . . 12 Largest 2 | . 2 2 . 2 2 2 1 . . . . . 1 Hottest 120 | . 60 120 . 53 76 118 56 . . . . . 90 Shots Fired 286 | . 82 4 . 9 41 137 2 . . . . . 11 Gun 230 | . 82 2 . 7 22 115 2 . . . . . . Cannon 29 | . . . . . . 18 . . . . . . 11 Launcher 25 | . . . . 2 19 4 . . . . . . . Special 2 | . . 2 . . . . . . . . . . . Kinetic 64 | . 41 2 . 7 14 . . . . . . . . Thermal 81 | . . 2 . . . 66 2 . . . . . 11 Explosive 25 | . . . . 2 19 4 . . . . . . . Electromagnetic 116 | . 41 . . . 8 67 . . . . . . . Robot Hit Streak 37 | . 23 7 . 11 13 37 . . . . . . . Robot Miss Streak 2 | . 2 . . . 1 2 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . Shots Hit Robots 230 | . 68 4 . 4 26 125 1 1 . . . . 1 Core Hits 123 | . 27 2 . 4 24 63 1 1 . . . . 1 Critical Hits 5 | . . . . . . 5 . . . . . . . Critical Kills 2 | . . . . . . 2 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . Melee Attacks 78 | . . . . . . 31 1 1 . 4 . . 41 Impact . | . . . . . . . . . . . . . . Slashing 78 | . . . . . . 31 1 1 . 4 . . 41 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6005 | . 908 73 . 207 1227 3368 46 37 . . . . 139 Guns 2774 | . 774 25 . 40 145 1775 15 . . . . . . Cannons 220 | . . . . . . 220 . . . . . . . Explosions 2223 | . 134 . . 167 1082 840 . . . . . . . Melee 720 | . . . . . . 533 31 37 . . . . 119 Ramming 20 | . . . . . . . . . . . . . 20 Kinetic 476 | . 340 25 . 40 71 . . . . . . . . Thermal 1318 | . 134 48 . . . 1121 15 . . . . . . Explosive 1808 | . . . . 167 1082 559 . . . . . . . Electromagnetic 1663 | . 434 . . . 74 1155 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 720 | . . . . . . 533 31 37 . . . . 119 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 2 . . 6 Average Corruption 1 | . . . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 2 . . 6 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 79 | . . . . . 43 36 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 56 | . . . . . 43 13 . . . . . . . Melee 23 | . . . . . . 23 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . 25 . 77 . . . . . . 20 Shots 5 | . . . . 1 . 4 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 503 | . 249 80 . 40 289 503 369 138 141 199 197 198 243 Average Temperature 123 | . 86 41 . 17 94 158 124 49 63 27 87 157 132 Received Heat Transfer 1716 | . 183 . . . 108 1017 9 96 9 117 78 45 54 Effects 22 | . . . . . 1 17 4 . . . . . . Shutdowns 13 | . . . . . . 11 2 . . . . . . Energy Bleed 5 | . . . . . 1 3 1 . . . . . . Interference 1 | . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . Parts Fried 8 | . 1 . . . . 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 2342 | . 200 100 . . . 2005 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . 4 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Peak Influence 538 | . 291 130 . 65 538 518 262 189 121 352 407 418 442 Initial 189 | . . 80 . . 17 162 170 43 67 43 64 171 189 Average 186 | . 149 88 . 17 218 270 182 78 90 132 228 237 172 Maximum Alert Level 2 | . 1 . . . 2 2 1 . . 1 2 2 2 Low Security (%) 56 | 100 65 100 . 100 37 36 61 100 100 72 40 24 52 Level 1 35 | . 34 . . . 48 44 38 . . 27 58 68 41 Level 2 7 | . . . . . 14 19 . . . . . 6 5 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 3 11 5 1 1 4 1 . 7 Investigation 15 | . 1 . . . . 2 5 1 1 1 1 . 3 Extermination 4 | . . . . . . . . . . 1 . . 3 Reinforcement 7 | . . . . . 1 4 . . . 1 . . 1 Assault 3 | . . . . . . 2 . . . 1 . . . Garrison 5 | . . . . . 2 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . . . . 1 . . . 1 1 3 1 Communications Jammed 1 | . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . 1 . . Times Spotted 201 | . 12 2 . 2 14 54 5 12 2 31 20 16 31 Peak Tracking Total 9 | . 4 2 . 2 4 8 3 9 1 9 8 7 8 Tactical Retreats 44 | . . . . . 1 10 2 3 1 9 6 4 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . 1 . 1 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . . . 3 4 . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 41 | . 2 . . . 3 5 10 3 2 3 6 1 6 Terminals 31 | . 2 . . . 3 5 5 1 2 2 5 1 5 Fabricators 2 | . . . . . . . 1 . . 1 . . . Repair Stations 4 | . . . . . . . 2 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 114 | . 4 . . . 7 12 33 10 6 5 18 3 16 Successful 84 | . 3 . . . 5 7 29 6 5 3 14 2 10 Failed 30 | . 1 . . . 2 5 4 4 1 2 4 1 6 Catastrophic 3 | . 1 . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . . 1 . . . 1 Terminals 82 | . 4 . . . 7 12 16 2 6 3 16 3 13 Fabricators 5 | . . . . . . . 3 . . 2 . . . Repair Stations 12 | . . . . . . . 6 3 . . . . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 8 5 . . 2 . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 57 | . 3 . . . 5 7 13 1 5 1 12 2 8 Record 17 | . . . . . 1 2 3 1 2 . 5 . 3 Part Schematic 7 | . . . . . . 1 3 . 1 . 2 . . Prototype ID Bank 4 | . . . . . . . 2 . . . 1 . 1 Open Door 2 | . . . . . . 2 . . . . . . . Level Access Points 4 | . 1 . . . . . . . 1 . 1 . 1 Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . Emergency Access Points 2 | . . . . . 1 . . . . . . . 1 Terminal Index 3 | . 1 . . . . 1 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . 1 1 . . Locate Traps 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Registered Components 4 | . 1 . . . 1 . 1 . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 Zone Layout 5 | . . . . . 1 1 2 . . . . . 1 Fabricator Hacks 4 | . . . . . . . 2 . . 2 . . . Load Schematic 2 | . . . . . . . 1 . . 1 . . . Build 2 | . . . . . . . 1 . . 1 . . . Repair Station Hacks 8 | . . . . . . . 6 . . . . . 2 Scan Component 5 | . . . . . . . 3 . . . . . 2 Repair 3 | . . . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 8 5 . . 2 . . Insert Component 9 | . . . . . . . 5 3 . . 1 . . Analyze 6 | . . . . . . . 3 2 . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . . . 2 4 7 3 2 2 5 1 6 Full Trace Events 15 | . 1 . . . . 2 5 1 1 1 1 . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 6 2 1 . 2 . . Parts Built 4 | . . . . . . . 2 . . 2 . . . Matter 380 | . . . . . . . 190 . . 190 . . . Time 126 | . . . . . . . 31 . . 95 . . . Total Part Build Rating 20 | . . . . . . . 10 . . 10 . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . Time 76 | . . . . . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 2 . . 1 . . Part Schematics Acquired 5 | . . . . . . . 3 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies 12 | . . 1 . . . 11 . . . . . . . Largest Group 9 | . . 1 . . . 9 . . . . . . . Highest-Rated Group 171 | . . 31 . . . 171 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . 42 . . . . . . . Total Damage 675 | . . . . . . 675 . . . . . . . Kills 8 | . . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 6212 | 3 319 361 558 286 258 1572 550 161 111 465 378 154 1036 Spaces Moved 7263 | 1 128 273 441 217 292 718 816 395 277 683 766 384 1872 Core 4 | . . . . . . 1 . . . . . . 3 Treads 642 | 1 16 . . . . 625 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1427 | . 112 273 441 217 292 92 . . . . . . . Flight 5190 | . . . . . . . 816 395 277 683 766 384 1869 Fastest Speed 21 | 160 116 126 126 52 48 48 28 23 23 23 21 28 25 Average Speed 56 | 160 148 126 126 122 53 160 29 28 23 23 29 28 27 Slowest Speed 550 | 160 220 126 126 126 112 500 111 108 23 24 34 28 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 2 27 59 88 50 38 77 24 13 13 21 27 14 47 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 53 | . . . . . 10 5 . . . 4 . . 34 Terrain Destroyed 222 | . 6 . . 14 95 69 . . . 4 . . 34 Melee 43 | . . . . . . 5 . . . 4 . . 34 Projectile . | . . . . . . . . . . . . . . AOE 179 | . 6 . . 14 95 64 . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Acc Total 8971 | 2 175 283 444 229 359 954 1118 441 323 977 920 431 2315 Wait 1154 | . . . . . 11 68 263 15 42 262 127 27 339 Move 7247 | . 127 272 440 216 291 717 813 394 276 682 765 383 1871 Hop 1 | . . . . . . . 1 . . . . . . Pick Up 40 | . 1 1 1 1 7 3 3 2 . 5 5 4 7 Fast Attach 68 | . 3 2 1 2 4 21 8 7 2 8 6 3 1 Attach 34 | . . 1 . . 3 2 4 . . 3 4 4 13 Detach 15 | . . 1 . . . 1 3 3 . . 1 3 3 Swap 56 | 2 . 1 . . 8 10 8 7 1 5 2 2 10 Drop 95 | . 3 3 2 3 13 20 12 12 2 8 10 5 2 Fire 167 | . 41 2 . 7 22 81 2 . . . . . 12 Melee 78 | . . . . . . 31 1 1 . 4 . . 41 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 0) 4 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Evolved 1 slot: Propulsion x1 163 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Discovered exit to Mines (range 7) 317 | -10/Materials | Build established: Hacker-Mutant 323 | -10/Materials | Entered Mines 326 | -10/Mines | Received a Mining Laser from a helpful Derelict 536 | -10/Mines | Found a hidden stash of uninstalled traps 580 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 604 | -10/Mines | Discovered exit to Materials (range 5) 605 | -10/Mines | Assembled infested the area 618 | -10/Mines | Learned location of Zion (-7) 677 | -10/Mines | Identified exit to Exiles 677 | -10/Mines | Discovered exit to Exiles (range 5) 684 | -10/Mines | Entered Exiles 703 | -10/Exiles | Identified exit to Mines 703 | -10/Exiles | Discovered exit to Mines (range 15) 736 | -10/Exiles | Met 8R-AWN 758 | -10/Exiles | Met EX-HEX 792 | -10/Exiles | Met EX-BIN 816 | -10/Exiles | Aligned with FarCom system 817 | -10/Exiles | Given EX-Vault access code 856 | -10/Exiles | Opened EX-Vault 887 | -10/Exiles | Found Prototype Processor 887 | -10/Exiles | Identified 0b10 Alert Chip 916 | -10/Exiles | Warned to stay clear of 0b10 Research branches 953 | -10/Exiles | Met EX-DEC 1008 | -10/Exiles | Visited The Gauntlet 1231 | -10/Exiles | Discovered exit to Mines (range 11) 1242 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1242 | -10/Exiles | Entered Mines 1249 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1279 | -9/Mines | Met a Derelict bent on vengeance 1525 | -9/Mines | Identified exit to Materials 1525 | -9/Mines | Discovered exit to Materials (range 5) 1528 | -9/Mines | Entered Materials 1528 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1545 | -8/Materials | Identified exit to Storage 1598 | -8/Materials | Garrison activated, responded to threat 1786 | -8/Materials | Entered Storage 1875 | -8/Storage | Lost 3 parts (2n1w) 2443 | -8/Storage | Learned location of Armory (-3) 2481 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2597 | -8/Storage | Met a pair of Derelict thieves 2662 | -8/Storage | Garrison activated, responded to threat 2893 | -8/Storage | Found Prototype Protection 2893 | -8/Storage | Identified Lgt. Regenerative Plating 3349 | -8/Storage | Identified exit to Factory 3349 | -8/Storage | Discovered exit to Factory (range 6) 3358 | -8/Storage | Entered Factory 3358 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3557 | -7/Factory | Identified exit to Lower Caves 3557 | -7/Factory | Discovered exit to Lower Caves (range 15) 3598 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3619 | -7/Factory | Repaired Imp. ECM Suite 3669 | -7/Factory | Build established: Hacker-Sprinter 3694 | -7/Factory | Fabricated Force Field (x2) 3755 | -7/Factory | Repaired Beam Rifle 3804 | -7/Factory | Identified exit to Factory 3804 | -7/Factory | Discovered exit to Factory (range 15) 3908 | -7/Factory | Entered another Factory area 3908 | -6/Factory | Evolved 2 slots: Utility x2 3959 | -6/Factory | Spotted B-75 Beast 4058 | -6/Factory | Identified exit to Factory 4058 | -6/Factory | Discovered exit to Factory (range 10) 4069 | -6/Factory | Entered another Factory area 4069 | -5/Factory | Evolved 2 slots: Utility x2 4128 | -5/Factory | Identified exit to Factory 4180 | -5/Factory | Entered another Factory area 4180 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4298 | -4/Factory | Fabricated Lgt. Fission Core (x2) 4582 | -4/Factory | Spotted B-86 Titan 4627 | -4/Factory | Identified exit to Research 4627 | -4/Factory | Discovered exit to Research (range 10) 4645 | -4/Factory | Entered Research 4645 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4678 | -3/Research | Spotted B-86 Titan 4681 | -3/Research | Identified exit to Research 5023 | -3/Research | Entered another Research area 5023 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5127 | -2/Research | Identified exit to Testing 5128 | -2/Research | Spotted B-90 Cyclops 5175 | -2/Research | Identified exit to Access 5175 | -2/Research | Discovered exit to Access (range 6) 5177 | -2/Research | Entered Access 5177 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5313 | -1/Access | Build established: Generator-Sprinter 5457 | -1/Access | Spotted B-99 Colossus 5827 | -1/Access | Lost 3 parts (1p2n) 5848 | -1/Access | Identified exit to Surface 6039 | -1/Access | Spotted B-99 Colossus 6098 | -1/Access | Spotted B-99 Colossus 6131 | -1/Access | Crushed by falling debris 6161 | -1/Access | Spotted B-99 Colossus 6197 | -1/Access | Core integrity fell below 50% 6207 | -1/Access | Core integrity fell below 20% 6213 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 06200_ Slug penetrates Reinforced Barrier. 06200_ Slug penetrates B-99 Colossus. 06202_ Penetrated by Slug. 06202_ Slug penetrates Sealed Heavy Doors. 06203_ Penetrated by Slug. 06203_ Slug penetrates Reinforced Barrier. 06205_ System corrupted: Matter fused (-7). 06205_ B-99 Colossus exits siege mode. 06206_ Penetrated by Slug. 06207_ Knocked back. 06207_ Slug penetrates Sealed Heavy Doors. 06209_ Penetrated by Slug. 06210_ Knocked back. 06210_ Slug penetrates Sealed Heavy Doors. 06210_ Slug penetrates B-99 Colossus. 06210_ Slug penetrates P-80 Master. 06210_ Slug penetrates B-99 Colossus. 06213_ Penetrated by Slug. 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