Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 22:24:07 Player: Thqwib-Linux Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (241) 1205 Value Destroyed (11995) 11995 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (4045) 4045 TOTAL SCORE: 27545 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 398 Follower Combat Kills 483 Entered Garrisons 600 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -336 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Structural Scanner Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Improved Quantum Reactor Advanced Recoil Stabilizer Advanced Cloaking Device Precision Phase Gun Null Cannon Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Advanced Recoil Stabilizer Advanced Reaction Control System Advanced Cloaking Device > --- WEAPON ----------- Matter Neutralizer Coil Gun Heavy Machine Gun Enhanced Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Particle Reactor Thunder Leg Thunder Leg Thunder Leg Thunder Leg Advanced Power Amplifier Improved Cryofiber Web Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Graphene Brace Improved Focal Shield Improved Point Defense System Authchip [Weapon] High-powered Tractor Beam Matter Neutralizer Coil Gun Linear Accelerator Spear [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Improved Treads Leg Enhanced Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Improved Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 2 . 2 2 . 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . . . . . Utility 9 | . . . . . . . 1 . . 1 . 1 2 . 2 . . . . 1 . . . 1 . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 209 | . 8 2 18 1 1 1 4 5 5 2 21 5 25 11 4 3 6 1 5 18 12 1 23 26 1 Power 22 | . . 1 2 . . 1 . 1 . 1 1 1 1 . 1 . 1 . 2 2 . . 1 6 . Engine 8 | . . 1 2 . . . . . . . . 1 . . . . . . 1 . . . . 3 . Core 5 | . . . . . . 1 . 1 . 1 1 . 1 . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . 1 . 1 2 . . 1 3 . Propulsion 64 | . 3 1 6 1 1 . 1 1 4 . 6 2 6 3 1 . 1 . 1 6 7 1 5 7 . Treads 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Leg 61 | . 3 1 6 1 1 . 1 1 4 . 6 2 6 3 1 . 1 . . 5 7 1 5 6 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 71 | . 2 . 4 . . . 3 2 1 1 9 2 9 4 1 2 . 1 . 8 3 . 11 7 1 Device 33 | . . . . . . . . 2 . 1 3 1 3 2 . 1 . . . 6 2 . 8 3 1 Storage 5 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . Processor 21 | . . . 1 . . . 1 . . . 5 1 4 1 1 . . . . 1 . . 3 3 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 11 | . 1 . 2 . . . 2 . 1 . . . 2 1 . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | . 3 . 6 . . . . 1 . . 5 . 9 4 1 1 4 . 2 2 2 . 6 6 . Energy Gun 8 | . . . 1 . . . . . . . 2 . 1 . 1 . . . 1 . . . 1 1 . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . Ballistic Gun 34 | . 3 . 5 . . . . . . . 3 . 7 4 . 1 4 . 1 . 2 . 2 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . . . . . . 1 1 1 2 . . 2 1 1 . . . . . Parts Lost 99 | . 1 1 1 . . . . 1 2 . 6 1 15 3 . 2 9 . 5 1 . . 11 37 3 Power 12 | . . 1 . . . . . . 1 . 1 . 1 . . . 1 . . . . . . 7 . Propulsion 22 | . . . . . . . . . . . . . 4 . . . 2 . 3 . . . 1 11 1 Utility 29 | . . . 1 . . . . 1 . . 2 . 4 . . . . . 2 1 . . 7 9 2 Weapon 36 | . 1 . . . . . . . 1 . 3 1 6 3 . 2 6 . . . . . 3 10 . Highest Loss Streak 16 | . 1 1 1 . . . . 1 2 . 2 1 6 2 . 2 7 . 2 1 . . 2 16 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 15 | 5 5 8 12 15 14 15 13 14 14 13 10 15 15 18 17 17 17 15 17 18 19 20 18 12 4 Power 2 | 1 1 1 1 1 1 2 2 2 2 1 . 2 2 3 3 4 3 3 3 3 3 3 2 . 1 Propulsion 2 | 3 . 3 3 4 3 3 2 3 2 2 2 3 1 1 2 2 . . . . 1 1 1 2 . Utility 8 | . 1 2 5 7 6 7 6 5 5 6 4 8 8 10 9 9 10 10 10 11 11 12 10 6 2 Weapon 2 | 1 2 2 2 3 3 3 3 4 4 4 2 2 2 3 3 1 2 . 1 1 3 4 4 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 4 1 . 1 1 3 1 . 3 . 3 1 3 2 . 1 . . . 5 2 . 3 4 5 Power 12 | . . . . . . 1 . . . . 1 . 2 2 . 1 . . . 2 . . 1 . 2 Propulsion 9 | . 2 1 . 1 . 1 1 . 1 . . . 1 . . . . . . . . . 1 . . Utility 17 | . 2 . . . 1 1 . . 1 . 2 1 . . . . . . . 3 1 . . 4 1 Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 99 95 100 100 100 98 100 100 80 97 99 97 99 98 99 97 94 92 94 100 100 99 88 30 Engine 2 | . 14 13 11 11 11 . . . . . . . 3 . . . . . 2 2 . . . 1 . Core 2 | . . . . . . 10 9 9 9 7 6 5 1 5 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 4 5 2 1 4 4 4 5 . Leg 28 | . 28 28 32 33 33 33 35 36 36 30 29 33 28 29 25 26 26 26 17 20 28 28 27 19 . Device 6 | . . . . . . . . 2 2 3 1 6 6 5 10 10 10 10 12 14 11 13 16 14 4 Storage 6 | . 16 14 11 11 11 11 9 9 9 7 4 6 5 5 5 5 5 5 5 4 4 4 4 2 . Processor 18 | . . . 5 11 11 11 9 9 9 7 19 19 24 22 25 26 26 26 22 19 23 23 21 28 17 Protection 3 | . 9 14 2 . . . 8 6 6 7 3 . 2 4 5 5 5 5 6 2 1 . 2 . . Energy Gun 3 | . 8 . 9 . . . . . . . 7 7 8 . . . . . 4 3 . . 1 1 . Ballistic Gun 18 | . 19 28 23 33 33 33 27 25 26 15 20 18 12 21 16 16 16 10 12 12 14 14 12 6 . Peak Build Rating 149 | 6 8 8 21 21 22 23 29 35 35 32 49 64 91 95 98 102 106 92 104 133 132 125 134 149 37 Average Rating 71 | 6 6 7 17 21 21 22 27 28 29 31 42 57 78 88 92 97 93 88 91 113 126 124 126 119 28 On Entrance 58 | 6 6 8 8 21 21 22 23 29 29 29 32 48 64 89 89 95 102 85 92 80 126 124 125 130 37 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . 2 3 2 2 3 6 7 . . 4 11 20 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 13 24 20 36 36 36 36 41 41 39 37 61 66 83 80 76 79 81 72 87 89 93 93 98 115 3 Greatest Support 164 | 20 20 20 38 38 38 38 53 53 66 63 69 92 122 135 114 102 102 81 91 154 154 154 160 164 3 Greatest Overweight (x) 1 | . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 8 9 10 12 15 15 15 15 15 15 15 14 20 20 20 20 20 20 20 20 20 20 20 20 13 5 Most Carried 20 | 5 9 10 15 15 15 15 15 15 15 14 17 17 20 20 19 20 20 17 19 20 20 20 20 20 5 Average Carried 15 | 4 5 8 12 15 14 14 13 14 14 13 9 15 15 19 18 17 17 15 17 18 19 20 18 12 4 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 8 10 15 15 15 15 15 15 15 13 17 17 16 20 18 20 14 17 17 20 20 20 20 5 5 Class Distribution -------------------- 47% | Scavenger-Gunner 14% | Scavenger-Skirmisher 11% | Skirmisher 10% | Gunner 5% | Mutant 5% | Scavenger-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Assassin | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/DSF Scavenger-Gunner | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Matter Collected 9018 | 178 247 137 494 56 . 65 55 626 163 . 503 147 1160 502 193 774 430 . 194 634 760 . 883 817 . Remotely 617 | . . . . . . . . . . . . . . . . . . . . . . . 297 320 . Salvage Created 12518 | . 434 155 866 133 . 169 115 692 166 . 508 369 2636 232 187 673 616 . 214 814 1306 . 745 1488 . Parts 621 | . 22 11 54 7 . 9 8 28 15 . 29 14 150 14 4 28 19 . 18 51 69 . 16 55 . Haulers Intercepted 10 | . 1 . 2 . . . . . . . . 2 3 . . . . . . 1 . . . 1 . Recyclers Shooed 13 | . 1 . 3 . . . . . . . . . 6 . 1 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . . . . . . 20 19 . 18 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Combat Hostiles Destroyed 196 | . 7 3 24 3 . 3 2 17 3 . 10 3 34 8 . 8 10 . 3 11 20 . 10 17 . Melee 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Guns 152 | . 7 3 24 3 . 3 2 9 3 . 9 3 28 3 . 8 9 . 2 11 9 . 8 8 . Cannons 17 | . . . . . . . . . . . . . . . . . . . . . 9 . 1 7 . AOE 18 | . . . . . . . . 8 . . . . 5 4 . . 1 . . . . . . . . Classes Destroyed 19 | . 6 . 1 . . 1 . 2 1 . 2 . 2 1 . 1 . . . 1 1 . . . . Worker 10 | . . . . . . . . . . . . . 8 . . . . . . . . . . 2 . Builder 7 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . 4 . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . . . . . . . . 2 3 . . . . . . 1 . . . 1 . Recycler 8 | . 2 . 1 . . . . . . . . . 3 . 1 . . . . . . . . 1 . Watcher 7 | . 1 . . . . . . . . . . . 4 . . . . . . 1 1 . . . . Swarmer 39 | . 3 . 13 . . . . . . . 2 . 9 3 . 2 1 . . 1 5 . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 68 | . 4 3 8 3 . 2 . 12 . . 3 1 6 2 . 5 4 . . 3 8 . . 4 . Brawler 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Duelist 7 | . . . . . . . . 1 . . 1 . 2 . . . 1 . . . . . . 2 . Sentry 15 | . . . 3 . . . 2 3 1 . . . 1 . . 1 1 . 1 1 . . . 1 . Specialist 13 | . . . . . . . . . 2 . 2 . . . . . . . . . . . 7 2 . Hunter 15 | . . . . . . . . . . . 1 . 5 1 . . 2 . . . . . 2 4 . Programmer 29 | . . . . . . . . 1 . . . 2 10 1 . . . . 2 5 4 . . 4 . Heavy 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 4 2 7 3 . 3 1 4 2 . 4 2 10 4 1 5 8 . 1 3 5 . 2 5 . Combat Bots Only 8 | . 2 2 6 3 . 3 1 4 2 . 4 1 7 4 . 5 8 . 1 3 4 . 2 5 . Max Kills in Single Turn 4 | . 1 2 2 1 . 1 1 2 1 . 2 1 4 2 1 1 2 . 1 2 2 . 1 3 . Gunslinging 1 | . . 1 . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . Exploded 3 | . . . . . . . . 2 . . . . 3 2 . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Hostile Shots Fired 1620 | . 65 18 83 11 . 7 2 68 9 . 71 14 192 49 . 40 111 . 60 30 83 . 303 342 62 Missed 661 | . 23 7 17 3 . 2 2 23 4 . 20 3 50 12 . 15 58 . 35 13 33 . 191 123 27 Hits 959 | . 42 11 66 8 . 5 . 45 5 . 51 11 142 37 . 25 53 . 25 17 50 . 112 219 35 Melee 20 | . . . . . . . . 5 . . 1 . 5 4 . . . . . . . . . 5 . Projectile 939 | . 42 11 66 8 . 5 . 40 5 . 50 11 137 33 . 25 53 . 25 17 50 . 112 214 35 AOE 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Critical Strikes 46 | . . 1 1 . . . . 1 . . 8 . 10 3 . 2 2 . 1 . 4 . 1 10 2 Actively Blocked 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . 9 . Part Disruptions 7 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . 1 2 . Damage Taken 18361 | . 432 159 620 99 . 73 . 731 151 . 1045 448 2788 786 26 523 942 . 445 379 924 . 1988 5016 786 Core 2731 | . 54 30 133 . . . . 107 . . 123 148 275 27 8 22 52 . 18 18 37 . 216 814 649 Absorbed by Shields 874 | . . . . . . . . 40 4 . . . 285 . . . . . 132 86 216 . 111 . . Redirected to Shielding 319 | . 33 10 9 . . . . . . . . . 59 10 . 7 10 . 164 17 . . . . . Ignored by Resistances 267 | . . . . . . . . . . . . . . 50 7 . . . . . . . . 210 . Regen/Repaired (Parts) 515 | . . . 94 . . . 53 . . . . 47 40 . 112 . . . . 169 . . . . . Core Remaining (%) 78 | 100 . 66 . . . 66 . . 80 . 82 82 . 69 . . . . 85 . . . 79 . . Volleys Fired 535 | . 40 17 52 4 . 5 2 49 10 . 22 13 78 30 6 19 22 . 3 21 47 . 38 57 . Largest 4 | . 2 2 3 3 . 3 3 3 3 . 4 4 4 4 4 4 4 . 3 4 4 . 4 4 . Hottest 373 | . 60 40 102 69 . 69 69 76 69 . 197 197 248 119 112 121 131 . 157 192 211 . 210 373 . Shots Fired 1635 | . 80 34 156 12 . 15 6 130 20 . 83 52 273 77 23 69 59 . 8 84 158 . 135 161 . Gun 1437 | . 80 34 156 12 . 15 6 114 15 . 83 52 269 64 23 67 51 . 8 83 112 . 108 85 . Cannon 150 | . . . . . . . . . . . . . . . . . . . . 1 46 . 27 76 . Launcher 48 | . . . . . . . . 16 5 . . . 4 13 . 2 8 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1231 | . 60 34 105 12 . 15 6 114 15 . 60 27 171 64 23 67 51 . 6 63 112 . 128 98 . Thermal 336 | . . . 51 . . . . . . . 23 25 98 . . . . . 2 21 46 . 7 63 . Explosive 48 | . . . . . . . . 16 5 . . . 4 13 . 2 8 . . . . . . . . Electromagnetic 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 12 5 9 8 . 12 17 27 19 . 12 9 22 6 5 19 17 . 14 11 26 . 11 15 . Robot Miss Streak 7 | . 4 4 7 1 . 1 . 2 3 . 5 4 4 5 3 2 2 . . 2 3 . 3 3 . Penetration Max 2 | . . . . . . . . . . . . 1 1 . . 2 1 . . 1 1 . . 2 . Secondary Targets 23 | . 1 1 4 1 . . . . . . 5 . 3 . . 1 4 . . 2 . . . 1 . Max Gunslinging Chain 2 | . 1 1 1 1 . . . . . . 1 . 1 . . 1 2 . . 1 . . . 1 . Shots Hit Robots 1051 | . 45 16 77 10 . 13 5 72 9 . 57 33 201 23 18 55 39 . 10 57 89 . 93 128 1 Core Hits 522 | . 19 6 34 6 . 6 4 46 6 . 20 15 107 24 7 26 33 . 7 30 43 . 26 56 1 Critical Kills 14 | . . . . . . . . . . . . . 6 . . 2 . . . 1 3 . 1 1 . Critical Parts Destroyed 21 | . . . . . . . . . . . . . 9 . . 3 . . . 3 1 . 3 2 . Critical Strikes 51 | . . . 3 . . . . . . . 1 . 18 . . 6 . . 1 4 4 . 8 5 1 Burn 8 | . . . 3 . . . . . . . 1 . 3 . . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Destroy 34 | . . . . . . . . . . . . . 15 . . 6 . . . 4 2 . 4 3 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee Attacks 63 | . . . . . . . . . . . . . 6 4 6 4 . . 5 17 . . . 14 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . . . . . . 6 4 6 4 . . 5 17 . . . 14 7 Sneak Attacks 13 | . . . . . . . . . . . . . . . 5 3 . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26541 | . 556 217 1216 140 . 249 77 2076 137 . 969 642 5097 1000 557 1120 1053 . 297 1746 2927 . 2022 4417 26 Guns 18503 | . 556 217 1180 128 . 211 77 1013 137 . 969 630 4297 338 223 947 852 . 143 1727 1584 . 1525 1749 . Cannons 3937 | . . . . . . . . . . . . . . . . . . . . . 1343 . 497 2097 . Explosions 2349 | . . . . . . . . 1063 . . . . 475 629 . . 182 . . . . . . . . Melee 1211 | . . . . . . . . . . . . . . 33 334 173 . . 154 . . . . 491 26 Ramming 541 | . . . 36 12 . 38 . . . . . 12 325 . . . 19 . . 19 . . . 80 . Kinetic 15864 | . 397 217 700 128 . 211 77 1013 137 . 649 272 2739 338 223 947 852 . 71 1331 1584 . 1903 2075 . Thermal 6417 | . . . 480 . . . . . . . 320 358 1558 . . . . . 72 396 1343 . 119 1771 . Explosive 2349 | . . . . . . . . 1063 . . . . 475 629 . . 182 . . . . . . . . Electromagnetic 159 | . 159 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1211 | . . . . . . . . . . . . . . 33 334 173 . . 154 . . . . 491 26 Highest Corruption 16 | . . . . . . . . 4 4 . . 1 16 16 . . . . . 3 9 9 15 11 11 Average Corruption 7 | . . . . . . . . 3 4 . . 1 10 16 . . . . . 1 7 9 14 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . . . . 10 5 . . 2 25 30 . . . . . 17 38 4 31 17 3 Message Errors 51 | . . . . . . . . 3 1 . . . 9 9 . . . . . 5 9 2 4 6 3 Matter Fused 38 | . . . . . . . . . . . . 2 7 4 . . . . . 4 14 2 3 2 . Heat Flow Errors 20 | . . . . . . . . 1 2 . . . 1 4 . . . . . . 4 . 6 2 . Energy Discharges 14 | . . . . . . . . 2 1 . . . 2 3 . . . . . . 3 . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Data Loss (minor) 24 | . . . . . . . . 2 1 . . . 3 4 . . . . . 4 2 . 6 2 . Data Loss (major) 8 | . . . . . . . . 1 . . . . . 1 . . . . . 1 3 . 2 . . Misfires 6 | . . . . . . . . 1 . . . . . 1 . . . . . 3 . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 16 | . . . . . . . . . . . . . 3 3 . . . . . . 2 . 5 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 558 | . . . . . . . . 8 . . . . 30 . 132 100 . . 45 . 31 . . 212 . Projectiles 92 | . . . . . . . . . . . . . . . . . . . . . 31 . . 61 . Explosions 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . Melee 458 | . . . . . . . . . . . . . 30 . 132 100 . . 45 . . . . 151 . Knockbacks 13 | . . . . . . . . . . . . . 2 . . . . . . . . . 5 6 . Impact 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . Shots 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 39 | . . . 2 1 . 6 . . . . 1 2 20 . . . 1 . . 1 . . . 5 . Kicked 39 | . . . 2 1 . 6 . . . . 1 2 20 . . . 1 . . 1 . . . 5 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 66 20 367 44 . 39 6 249 184 . 360 312 459 295 184 132 66 . . 210 241 . 342 266 . Average Temperature 89 | . 29 5 106 27 . 15 4 40 49 . 117 113 131 83 33 55 19 . . 47 61 . 116 72 . Received Heat Transfer 2755 | . 183 114 156 54 . 45 . 207 18 . 333 63 117 162 . 129 190 . 52 12 44 . 156 558 162 Effects 10 | . . . 2 . . . . . . . . 1 3 3 . . . . . . . . 1 . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . Parts Melted 33 | . . . 2 . . . . . . . 2 3 5 . . . . . 1 1 5 . 9 5 . Heat Transferred 10148 | . . . 1258 . . . . . . . 666 770 3739 . . . . . 74 481 1184 . 274 1702 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Maximum Alert Level 5 | . . . 2 . . . . 2 1 . 1 . 2 4 2 . . . . . 2 1 2 1 5 Low Security (%) 55 | 100 100 100 77 100 . 100 100 27 . 100 70 100 45 . . . . . . 100 27 . 6 . 1 Level 1 26 | . . . 20 . . . . 34 100 . 29 . 36 . 15 . . . . . 39 100 68 100 . Level 2 13 | . . . 2 . . . . 38 . . . . 17 23 84 . . . . . 33 . 25 . . Level 3 3 | . . . . . . . . . . . . . . 62 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . 14 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 98 Sterilizations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Peak Influence 1632 | . 95 50 411 166 . 90 30 588 296 109 256 134 621 1134 595 . . . . 76 590 331 452 370 1632 Initial 595 | . . 22 15 96 . . . 1 286 109 76 134 15 435 595 . . . . 23 18 331 207 254 159 Average 218 | . 35 7 157 74 . 12 4 300 264 109 134 29 222 867 481 . . . . 23 341 305 314 293 1591 Influence Increases 7106 | . 208 75 769 70 . 100 70 597 124 . 240 143 1293 749 24 170 225 . 173 351 572 5 355 751 42 Destroy 0b10 Robot/C 4200 | . 140 60 500 60 . 60 40 340 60 . 200 60 680 380 . 160 200 . 100 220 400 . 200 340 . Destroy 0b10 Robot/NC 220 | . 25 5 15 . . . . . . . . 10 100 . 10 . . . . 10 5 . . 40 . Destroy Leader 730 | . 24 10 94 10 . 10 20 20 20 . 40 22 154 40 . 10 10 . 20 54 40 . 40 92 . Allied During Kill 67 | . . . 3 . . . . . . . . . . 54 . . . . 8 . 2 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 193 | . 19 . 3 . . . 10 . . . . 21 61 14 2 . . . . 32 26 5 . . . Disable Machine 330 | . . . 30 . . 30 . . 30 . . 15 90 75 . . . . . 15 30 . . . 15 Anti-Garrison Action 200 | . . . . . . . . 150 . . . . . 50 . . . . . . . . . . . Destroy Structure 496 | . . . 4 . . . . 42 14 . . . 148 136 2 . . . . 20 39 . 10 69 12 Lose Combat Pursuer 660 | . . . 120 . . . . 45 . . . 15 60 . . . 15 . 45 . 30 . 105 210 15 Influence Decreases 6935 | . 150 93 560 319 . 100 67 12 472 131 93 367 703 237 769 395 360 29 138 361 7 319 179 918 156 Entered New Map 2424 | . . 36 25 153 . . . 2 302 131 33 122 17 187 539 145 32 29 . 12 7 259 69 198 126 Time Decay 3331 | . 140 47 355 166 . 100 67 . 140 . . 245 526 . 230 230 238 . 98 339 . 60 . 350 . Lost Part 950 | . 10 10 10 . . . . 10 20 . 60 . 150 30 . 20 90 . 20 10 . . 110 370 30 Lost Ally 80 | . . . 20 . . . . . 10 . . . 10 20 . . . . 20 . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 2 . . . 1 . 2 . 2 5 10 . 2 . 1 . . 3 . . 4 4 . Investigation 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Extermination 12 | . . . . . . . . . . . . 2 4 . 1 . . . . 3 . . . 2 . Reinforcement 16 | . 1 . . . . . 1 . 2 . 2 1 2 . 1 . . . . . . . 4 2 . Assault 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Distress Signals 16 | . 1 . 2 . . . . . . . . . 7 . 1 . . . . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 12 3 36 3 . 3 3 19 5 . 13 4 49 18 3 8 13 . 13 16 22 . 16 37 15 Peak Tracking Total 14 | . 3 3 8 3 . 3 3 5 2 . 5 1 7 7 2 5 10 . 5 4 5 . 5 10 14 Tactical Retreats 23 | . . . 4 . . . . 2 . . . 1 3 . . . 1 . 1 . 1 . 5 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Traps Triggered 9 | . . . 1 . . . . 1 . . 1 1 1 1 . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Machines Disabled 26 | . . . 2 . . 2 . 3 2 . . 1 6 6 . . . . . 1 2 . . . 1 Max in Single Turn 4 | . . . 1 . . 2 . 1 1 . . 1 4 1 . . . . . 1 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Machines Accessed 50 | . 3 . 7 . 2 . 6 1 1 1 . 4 8 1 2 . . 3 . 4 4 2 . 1 . Terminals 26 | . 2 . 4 . . . 4 1 . 1 . 1 4 1 . . . . . 2 4 2 . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations 11 | . 1 . 2 . . . 1 . . . . 3 2 . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Total Hacks 133 | . 7 . 21 . 5 . 17 1 1 1 . 11 16 1 3 . . 13 . 18 13 4 . 1 . Successful 78 | . 3 . 14 . 5 . 10 . . 1 . 5 8 1 2 . . 13 . 9 5 1 . 1 . Failed 55 | . 4 . 7 . . . 7 1 1 . . 6 8 . 1 . . . . 9 8 3 . . . Catastrophic 12 | . . . 1 . . . 3 . . . . . 4 . 1 . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 4 . 9 . 1 . 8 . . . . . 4 . . . . . . 5 5 2 . . . Terminals 65 | . 5 . 11 . . . 13 1 . 1 . 1 7 1 . . . . . 8 13 4 . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations 36 | . 2 . 5 . . . 3 . . . . 10 6 . 2 . . . . 8 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 5 . . . . . 1 . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . Terminal Hacks 34 | . 1 . 3 . 5 . 3 . . 1 . 1 . 1 . . . 13 . 2 3 1 . . . Record 6 | . . . . . 4 . . . . . . . . . . . . 1 . 1 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . . . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 20 | . 1 . 4 . . . 2 . . . . 4 3 . 2 . . . . 4 . . . . . Scan Component 11 | . . . 2 . . . 1 . . . . 3 2 . 1 . . . . 2 . . . . . Repair 8 | . . . 2 . . . 1 . . . . 1 1 . 1 . . . . 2 . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Unlock Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 1 . 3 . . . 4 . . . . . 3 . . . . . . 2 2 . . . . Terminals 15 | . 1 . 3 . . . 4 . . . . . 3 . . . . . . 2 2 . . . . Assimilate 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Botnet 12 | . 1 . 3 . . . 4 . . . . . . . . . . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 7 . . . 6 1 1 1 . 4 7 . 2 . . . . 1 3 1 . 1 . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Repaired 8 | . . . 2 . . . 1 . . . . 1 1 . 1 . . . . 2 . . . . . Time 433 | . . . 89 . . . 38 . . . . 44 61 . 89 . . . . 112 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 18 . . . 2 . 4 . . . . . . . . . . . Machine Destruction 20 | . . . . . . . . 14 . . . 2 . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Total Allies 9 | . . 1 . 1 . . . . . . . . 1 2 . . 2 . . . 2 . . . . Largest Group 2 | . . 1 1 1 1 . . . . . . . 1 2 1 . 2 2 2 . 2 . . . . Highest-Rated Group 160 | . . 31 31 31 31 . . . . . . . 10 160 76 . 78 78 78 . 92 . . . . Highest-Rated Ally 80 | . . 31 31 31 31 . . . . . . . 10 80 76 . 48 48 48 . 46 . . . . Initial Warlord ECA Mod 19 | . . . . . . . . . 3 2 2 11 10 10 12 12 12 12 11 11 10 10 10 19 19 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 9 | . . . . . . . . 2 1 . . . 5 . . . . . 1 . . . . . . STAY 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . 5 . . . . . . . . . . 27 1 . . . 6 . . . . . . Total Damage 1670 | . . . 108 . . . . . . . . . . 1303 48 . . . 211 . . . . . . Kills 14 | . . . 1 . . . . . . . . . . 11 . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Active Infowar (turns) 5041 | . . . . . . . . . . 8 . 980 1019 2 498 437 186 173 220 893 6 119 9 413 78 Terrain 4872 | . . . . . . . . . . . . 980 1019 . 498 437 186 173 220 893 6 119 9 332 . Structural 86 | . . . . . . . . . . 8 . . . . . . . . . . . . . . 78 Cloaking 267 | . . . . . . . . . . . . . . . . . . . . . . . . 267 . Spoofing 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Turns Passed 14676 | 2 452 301 895 384 249 737 488 685 292 9 515 982 1973 646 498 486 507 173 348 1401 1060 121 591 789 92 Spaces Moved 8646 | 1 237 204 493 320 213 283 304 403 136 7 288 527 1087 431 279 355 344 131 240 779 638 101 277 433 135 Core 187 | . . . . . . . . . . . . . . . . . . . . . . . . 52 135 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8459 | 1 237 204 493 320 213 283 304 403 136 7 288 527 1087 431 279 355 344 131 240 779 638 101 277 381 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 115 115 115 115 112 116 112 112 112 120 120 115 103 103 107 112 110 116 118 118 111 50 50 Average Speed 116 | 120 131 120 118 115 115 115 114 116 116 112 116 120 120 115 111 106 110 112 124 123 118 118 112 109 50 Slowest Speed 190 | 120 190 120 120 115 115 115 116 185 120 112 120 120 120 120 115 107 112 112 190 190 118 118 118 170 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 40 | 2 54 46 45 63 61 63 26 52 48 1 93 13 26 52 6 47 42 60 50 21 46 2 91 9 29 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 . . 1 . . . . . . 1 . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 . . 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . . Spaces Dug 77 | . . . . . . . . . 16 . . . 10 . . 9 22 . . 9 . . . 7 4 Terrain Destroyed 342 | . . . . . . . . 36 43 . . . 71 38 1 21 50 . 1 11 41 . 5 20 4 Melee 16 | . . . . . . . . . . . . . 3 . . 1 . . . 8 . . . . 4 Projectile 88 | . . . . . . . . . . . . . 10 6 1 1 3 . 1 3 38 . 5 20 . AOE 233 | . . . . . . . . 36 43 . . . 57 32 . 18 47 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res DSF Res Tes Total 12031 | 4 296 229 691 330 219 686 437 516 257 8 413 845 1551 514 441 413 428 157 269 1147 846 103 475 604 152 Wait 2019 | . 3 . 102 . . 383 120 47 86 . 47 284 275 10 135 20 4 20 5 257 102 . 92 27 . Move 8623 | . 236 203 492 319 212 282 304 401 135 6 287 526 1087 430 278 354 343 130 239 779 637 100 276 432 135 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 156 | . 4 4 9 2 3 4 2 1 7 . 16 6 24 7 1 4 3 2 1 15 7 . 20 10 4 Fast Attach 51 | . 1 1 4 . . . 1 1 . . 6 . 4 5 2 1 . 2 2 10 1 . 5 5 . Attach 103 | . 2 . 4 . . . 2 1 1 2 6 5 17 3 2 2 8 1 3 3 . . 12 28 1 Detach 32 | . 2 . 1 . . . . 1 . . 2 2 3 4 1 1 . 2 1 . . . 4 7 1 Swap 203 | . 5 1 13 1 1 1 4 12 8 . 15 3 26 13 6 6 12 . 10 24 13 2 14 13 . Drop 147 | 4 3 3 12 3 3 5 2 3 10 . 11 4 11 7 3 2 1 . . 19 16 1 14 6 4 Fire 535 | . 40 17 52 4 . 5 2 49 10 . 22 13 78 30 6 19 22 . 3 21 47 . 38 57 . Melee 63 | . . . . . . . . . . . . . 6 4 6 4 . . 5 17 . . . 14 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 39 | . . . 2 1 . 6 . . . . 1 2 20 . . . 1 . . 1 . . . 5 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Rewire 58 | . . . . . . . . . . . . . . . . . 34 . . 1 23 . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison -3/Research -3/DSF -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 445 | -10/Materials | Discovered new exit (range 8) 455 | -10/Materials | Entered Mines 701 | -10/Mines | Discovered new exit (range 5) 747 | -10/Mines | Escorted by a lone wolf Derelict 756 | -10/Mines | Entered Materials 756 | -9/Materials | Accompanied by 1 ally 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1009 | -9/Materials | Repaired Carbon-fiber Leg 1027 | -9/Materials | Discovered new exit (range 5) 1259 | -9/Materials | Repaired Imp. Assault Rifle 1370 | -9/Materials | Discovered new exit (range 12) 1619 | -9/Materials | Discovered new exit (range 11) 1629 | -9/Materials | Build established: Gunner 1651 | -9/Materials | Entered Mines 1721 | -9/Mines | Learned 2 Materials zone layouts 1726 | -9/Mines | Discovered new exit (range 10) 1777 | -9/Mines | Learned Materials security intel 1803 | -9/Mines | Learned Materials emergency access door positions 1934 | -9/Mines | Received a Mining Laser from a helpful Derelict 1964 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2030 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2030 | -9/Mines | Discovered new exit (range 5) 2035 | -9/Mines | Entered Exiles 2035 | -9/Exiles | Accompanied by 1 ally 2073 | -9/Exiles | Met 8R-AWN 2093 | -9/Exiles | Met EX-HEX 2129 | -9/Exiles | Met EX-BIN 2141 | -9/Exiles | Aligned with FarCom system 2142 | -9/Exiles | Given EX-Vault access code 2170 | -9/Exiles | Opened EX-Vault 2178 | -9/Exiles | Found Supersonic Drone Bay 2199 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2233 | -9/Exiles | Met EX-DEC 2239 | -9/Exiles | Learned location of Zion (-7) 2274 | -9/Exiles | Discovered new exit (range 10) 2284 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2284 | -9/Exiles | Entered Mines 2587 | -8/Mines | Build established: Skirmisher 3004 | -8/Mines | Discovered new exit (range 15) 3021 | -8/Mines | Entered Materials 3021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3166 | -8/Materials | Repaired Carbon-fiber Leg 3509 | -8/Materials | Identified exit to Garrison 3509 | -8/Materials | Entered Garrison 3535 | -8/Garrison | Triggered checkpoint 3574 | -8/Garrison | Garrison Relay disabled 3605 | -8/Garrison | Discovered new exit (range 40) 3607 | -8/Garrison | Triggered checkpoint 3609 | -8/Garrison | Discovered new exit (range 46) 3613 | -8/Garrison | Discovered new exit (range 64) 3637 | -8/Garrison | Triggered checkpoint 3869 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3890 | -8/Garrison | Triggered checkpoint 3933 | -8/Garrison | Garrison Relay disabled 4117 | -8/Garrison | Triggered checkpoint 4138 | -8/Garrison | Garrison Relay disabled 4194 | -8/Garrison | Entered Materials 4265 | -8/Materials | Discovered new exit (range 70) 4268 | -8/Materials | Discovered new exit (range 38) 4412 | -8/Materials | Build established: Scavenger-Skirmisher 4486 | -8/Materials | Entered Factory 4486 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4494 | -7/Factory | Identified exit to DSF 4495 | -7/Factory | Entered DSF 4545 | -7/DSF | Additional patrols routed to DSF 4822 | -7/DSF | Build established: Scavenger-Gunner 4883 | -7/DSF | Sterilization system engaged 4903 | -7/DSF | Ambient heat levels rising (+10) 4918 | -7/DSF | Ambient heat levels rising (+10) 4933 | -7/DSF | Ambient heat levels rising (+10) 4948 | -7/DSF | Ambient heat levels rising (+10) 4963 | -7/DSF | Ambient heat levels rising (+10) 4978 | -7/DSF | Ambient heat levels rising (+10) 4992 | -7/DSF | Discovered new exit (range 16) 4993 | -7/DSF | Ambient heat levels rising (+10) 5008 | -7/DSF | Ambient heat levels rising (+10) 5010 | -7/DSF | Entered Factory 5010 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5137 | -6/Factory | Discovered new exit (range 16) 5191 | -6/Factory | Discovered new exit (range 12) 5299 | -6/Factory | Build established: Scavenger-Skirmisher 5406 | -6/Factory | Repaired Imp. Carbon-fiber Leg 5992 | -6/Factory | Entered another Factory area 5992 | -5/Factory | Evolved 2 slots: Utility x2 6089 | -5/Factory | Lost 3 parts (1n2w) 6292 | -5/Factory | Build established: Scavenger-Gunner 6990 | -5/Factory | Lost 4 parts (1n1u2w) 7131 | -5/Factory | Cargo convoy interrupted 7242 | -5/Factory | Lost 6 parts (1p1n3u1w) 7406 | -5/Factory | Repaired Broken Gauss Rifle 7446 | -5/Factory | Build established: Scavenger-Skirmisher 7486 | -5/Factory | System corruption reached 10% 7592 | -5/Factory | Garrison activated, responded to threat 7645 | -5/Factory | Destroyed 7 combat bots 7753 | -5/Factory | Build established: Scavenger-Gunner 7965 | -5/Factory | Identified exit to Garrison 7965 | -5/Factory | Entered Garrison 8065 | -5/Garrison | Found embedded Infiltrators 8103 | -5/Garrison | Triggered checkpoint 8116 | -5/Garrison | Garrison Relay disabled 8165 | -5/Garrison | Triggered checkpoint 8256 | -5/Garrison | Triggered checkpoint 8513 | -5/Garrison | Triggered checkpoint 8595 | -5/Garrison | Discovered new exit (range 13) 8611 | -5/Garrison | Entered Factory 8611 | -4/Factory | Accompanied by 1 ally 8611 | -4/Factory | Evolved 2 slots: Utility x2 8809 | -4/Factory | Discovered new exit (range 9) 8990 | -4/Factory | Repaired Enh. Flexi-carbon Leg 9015 | -4/Factory | Discovered new exit (range 9) 9088 | -4/Factory | Build established: Scavenger-Assassin 9109 | -4/Factory | Entered Upper Caves 9146 | -4/Upper Caves | Met a Warlord Commander 9148 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9163 | -4/Upper Caves | Found Encrypted Comm Array 9215 | -4/Upper Caves | Learned location of Armory (-4) 9397 | -4/Upper Caves | Discovered new exit (range 10) 9412 | -4/Upper Caves | Build established: Scavenger-Gunner 9512 | -4/Upper Caves | Found DCF Scrap (12 items) 9562 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9595 | -4/Upper Caves | Entered another Upper Caves area 9794 | -4/Upper Caves | Spotted B-86 Titan 9903 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9971 | -4/Upper Caves | Destroyed 8 combat bots 9978 | -4/Upper Caves | Lost 7 parts (1p1n5w) 10067 | -4/Upper Caves | Discovered new exit (range 10) 10102 | -4/Upper Caves | Entered Zhirov 10102 | -4/Zhirov | Accompanied by 2 allies 10102 | -4/Zhirov | Discovered new exit (range 3) 10123 | -4/Zhirov | Met Zhirov 10154 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10171 | -4/Zhirov | Found Alien Artifact 10186 | -4/Zhirov | Found Alien Artifact 10186 | -4/Zhirov | Identified Integrated Dissipator 10186 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10225 | -4/Zhirov | Build established: Scavenger-Mutant 10275 | -4/Zhirov | Entered Proximity Caves 10275 | -3/Proximity Caves | Accompanied by 2 allies 10277 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10330 | -3/Proximity Caves | Spotted B-86 Titan 10368 | -3/Proximity Caves | Identified Transdimensional Reconstructor 10368 | -3/Proximity Caves | Warped through subspace 10609 | -3/Proximity Caves | Build established: Scavenger-Gunner 10617 | -3/Proximity Caves | Discovered new exit (range 3) 10623 | -3/Proximity Caves | Entered Research 10623 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11347 | -3/Research | Joined by Warlord Pyro squad 11610 | -3/Research | Repaired Adv. Shield Generator 11667 | -3/Research | Repaired KE Penetrator+ 11675 | -3/Research | P-80 Master assimilated allied 96-59S(i) 11938 | -3/Research | Spotted B-86 Titan 12024 | -3/Research | Identified exit to Garrison 12024 | -3/Research | Entered Garrison 12041 | -3/Garrison | Spotted B-90 Cyclops 12078 | -3/Garrison | Triggered checkpoint 12177 | -3/Garrison | Learned Research security intel 12299 | -3/Garrison | P-80 Master assimilated allied WZ-OJI(g) 12310 | -3/Garrison | P-80 Master assimilated allied SX-BT5(g) 12486 | -3/Garrison | Spotted B-86 Titan 12560 | -3/Garrison | Destroyed B-86 Titan 12606 | -3/Garrison | Triggered checkpoint 12838 | -3/Garrison | Discovered new exit (range 10) 13084 | -3/Garrison | Entered Research 13205 | -3/Research | Identified exit to DSF 13205 | -3/Research | Entered DSF 13207 | -3/DSF | System corruption reached 10% 13222 | -3/DSF | Additional patrols routed to DSF 13610 | -3/DSF | Sterilization system engaged 13630 | -3/DSF | Ambient heat levels rising (+10) 13645 | -3/DSF | Ambient heat levels rising (+10) 13660 | -3/DSF | Ambient heat levels rising (+10) 13675 | -3/DSF | Ambient heat levels rising (+10) 13690 | -3/DSF | Ambient heat levels rising (+10) 13705 | -3/DSF | Ambient heat levels rising (+10) 13720 | -3/DSF | Ambient heat levels rising (+10) 13735 | -3/DSF | Ambient heat levels rising (+10) 13750 | -3/DSF | Ambient heat levels rising (+10) 13765 | -3/DSF | Ambient heat levels rising (+10) 13777 | -3/DSF | Discovered new exit (range 14) 13780 | -3/DSF | Ambient heat levels rising (+10) 13795 | -3/DSF | Ambient heat levels rising (+10) 13796 | -3/DSF | Entered Research 13796 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14065 | -2/Research | Lost 3 parts (1p1u1w) 14291 | -2/Research | Lost 16 parts (2p6n4u4w) 14325 | -2/Research | Discovered new exit (range 14) 14511 | -2/Research | Lost 3 parts (1p1n1w) 14552 | -2/Research | System corruption reached 10% 14558 | -2/Research | Core integrity fell below 50% 14584 | -2/Research | Identified exit to Testing 14585 | -2/Research | Lost 11 parts (2p2n4u3w) 14585 | -2/Research | Entered Testing 14586 | -2/Testing | Maximum security lockdown engaged 14658 | -2/Testing | Found Prototype Energy Cannon 14671 | -2/Testing | Core integrity fell below 20% 14674 | -2/Testing | Spotted Alpha 7 14674 | -2/Testing | Discovered new exit (range 3) 14677 | -2/Testing | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 14627_ BZ 6PFJOJWM>BBQW%#TS&NUOAJVYG/XDRL3PC7Q 14632_ W-44 Eye sends out distress signal. 14637_ Acquired Prototype Energy Gun. 14654_ Reinforced Shell breached. 14656_ Dropped Hpw. Tractor Beam. 14658_ Acquired Prototype Energy Cannon. 14662_ W-44 Eye sends out distress signal. 14667_ C-30 ARC bursts open, deploying its payload. 14667_ G-73 Enforcer unfolds itself. 14667_ Imp. Antigrav System destroyed. 14672_ U-05 Engineer exits level. 14674_ ALERT: Live fire test to commence in T-25. 14674_ EXIT=FOUND 14675_ Penetrated by Slug. 14675_ Slug penetrates Wall. 14676_ Y-72 Warden suffers critical hit (Impale). 14676_ Adv. Targeting Computer destroyed. 14677_ Penetrated by Slug. 14677_ Slug penetrates Y-72 Warden. 14677_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | ##############???????????????????????????????????? | | ##??????????????????????????????????? | | ##??????????????????????????????????? | | ? ##??????????????????????????????????? | | """ """ ##??????????????????????????????????? | | """" " " ##??????????????????????????????????? | | """ " " ##??????????????????????????????????? | | ! ##??????????????????????????????????? | | ####+######+###??????????????????????????????????? | | ## ###??????????????????????????????????? | | # ##### ##???????????????????????????????????? | | # ##### #####????????????????????????????????? | | + #####+#####????????????????????????????????? | | # # ##????????????????????????????????? | | # # g ##????????????????????????????????? | | # # ##????????????????????????????????? | | ## # ##????????????????????????????????? | | + # [ ##?????########???????????????????? | | # # ##?????########???????????????????? | | # # ##?????## ##???????????????????? | | # # ##?????## Y##???????????????????? | | # # #########YY ##???????????????????? | | # ###+##############Y@ ##???????????????????? | | # g g m ##???????????????????? | | + g ##???????????????????? | | # " g ##???????????????????? | | # "g"g A7##???????????????????? | | # ###+### + ???????????????????? | | # #! # ; ???????????????? | | ## # [ + ##T ##???????????????? | | # ############ ######???????????????? | | #= ############ ######???????????????? | | # ???????????## ##???????????????????? | | # ! ??????????? # ##???????????????????? | | """ # ??????????? # ##???????????????????? | | """ # ??????????? # ##???????????????????? | | """ # ????????????? # ???????????????????? | | """ # ????????????? # ???????????????????? | | """ # ??????????????? # ???????????????????? | | # ?????????????????????????????????????????? | | """ ##?????????????????????????????????????????? | | """ ##?????????????????????????????????????????? | | """ ##?????????????????????????????????????????? | | """ ##?????????????????????????????????????????? | | """ ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ? ##?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 25 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 97 Targeting Accuracy 32 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 65% | -9/Materials Imp. Assault Rifle | 60% | -9/Materials Carbon-fiber Leg | 51% | -8/Materials Imp. Carbon-fiber Leg | 62% | -6/Factory Gauss Rifle | 71% | -5/Factory | Broken Enh. Flexi-carbon Leg | 37% | -4/Factory Adv. Shield Generator | 18% | -3/Research KE Penetrator | 22% | -3/Research Studied --------- Aluminum Leg | -9/Materials | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hackathon Challenges ------------ None Game ------ Seed DrainedAssembledPick Manual? 0 Play Time 03:41:37 Cumulative 64.1 hours Start 2026.03.25 @ 18:02:57 End 2026.03.25 @ 22:24:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74b5de31-d6b1-45db-a1cc-b89d4654027f