Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 19:19:58 Player: Ben'n'Dan Result: Destroyed by TH-YG6(M) with Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (439) 439 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 5814 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Generic] > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- VTOL Module VTOL Module Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Energy Well 0b10 Decoder Chip [Generic] Particle Charger > --- WEAPON ----------- Autogun > --- INVENTORY -------- VTOL Module Hardened Light Armor Plating [Rating: 44] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion VTOL Module Treads Medium Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . 1 . . 1 . . Propulsion 4 | . . 1 1 1 . 1 . Utility 4 | . . . 1 1 1 1 . Weapon . | . . . . . . . . Parts Attached 35 | 2 3 1 3 1 1 11 13 Power 5 | . 1 . 1 . . 3 . Engine 2 | . 1 . 1 . . . . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 15 | . 2 . . . . 6 7 Treads 1 | . . . . . . . 1 Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . 2 . . . . 6 3 Utility 7 | . . 1 1 1 . . 4 Device 3 | . . 1 . . . . 2 Storage 1 | . . . . . . . 1 Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 8 | 2 . . 1 . 1 2 2 Energy Gun 4 | 1 . . 1 . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . . . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 28 | . . 3 3 . 2 4 16 Power 4 | . . . 1 . . 1 2 Propulsion 13 | . . 1 1 . . . 11 Utility 4 | . . 1 . . 1 1 1 Weapon 7 | . . 1 1 . 1 2 2 Highest Loss Streak 9 | . . 3 3 . 1 3 9 Average Slot Usage (%) 27 | . 42 46 21 13 11 10 50 Engine 1 | . 3 8 5 . . . . Core 2 | . . . . . . 1 6 Leg 3 | . . . . . . . 10 Flight 6 | . 10 19 5 . . 4 11 Device 1 | . . 9 . . . . 3 Storage 1 | . . . . . . . 4 Processor 4 | . . . 5 7 6 2 4 Energy Gun 2 | . 14 . 5 . 3 . 2 Ballistic Gun 1 | . 14 9 . . . . . Naked Turns 21 | . . . . . . 21 . Heaviest Build 21 | 3 8 8 4 . 2 10 21 Greatest Support 50 | 3 8 8 4 3 3 40 50 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 3 | 2 2 3 3 1 1 2 3 Average Carried 1 | 1 1 2 1 1 1 1 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 3 | 2 1 3 1 1 1 2 3 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Matter Collected 551 | 220 . 40 . 25 . 43 223 Remotely . | . . . . . . . . Salvage Created 437 | . . . . . 197 116 124 Parts 18 | . . . . . 3 9 6 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 9 | . . . . . 3 4 2 Melee 4 | . . . . . . 4 . Guns 2 | . . . . . . . 2 AOE 3 | . . . . . 3 . . Classes Destroyed 5 | . . . . . 4 1 . Hauler 1 | . . . . . 1 . . Swarmer 4 | . . . . . . 4 . Grunt 3 | . . . . . 1 . 2 Duelist 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 4 | . . . . . 4 3 2 Combat Bots Only 3 | . . . . . 3 3 2 Max Kills in Single Turn 2 | . . . . . 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Damage Taken 3977 | . 10 322 437 300 671 939 1298 Core 2322 | . 10 113 311 286 588 657 357 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 96 71 43 59 30 . . Volleys Fired 50 | . . . . . 7 13 30 Largest 2 | . . . . . 1 1 2 Hottest 86 | . . . . . 61 23 86 Shots Fired 53 | . . . . . 7 13 33 Gun 53 | . . . . . 7 13 33 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 29 | . . . . . . 13 16 Thermal 24 | . . . . . 7 . 17 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . . . . . . 3 7 Robot Miss Streak 3 | . . . . . . 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 28 | . . . . . . 8 20 Core Hits 30 | . . . . . 4 17 9 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2041 | . . . . 14 1482 202 343 Guns 460 | . . . . . . 117 343 Cannons . | . . . . . . . . Explosions 1482 | . . . . . 1482 . . Melee . | . . . . . . . . Ramming 99 | . . . . 14 . 85 . Kinetic 322 | . . . . . . 117 205 Thermal 884 | . . . . . 746 . 138 Explosive 736 | . . . . . 736 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Effects 4 | . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 196 | . . . . . 196 . . Projectiles . | . . . . . . . . Explosions 196 | . . . . . 196 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 157 | . . . . 7 114 36 . Shots 1 | . . . . . 1 . . Rammed 29 | . . . . 1 1 27 . Targets Rammed 29 | . . . . 1 1 27 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 221 | . . . 5 . 23 1 221 Average Temperature 20 | . . . 5 . 11 1 21 Received Heat Transfer 1026 | . 6 126 243 78 138 90 345 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 746 | . . . . . 450 . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Peak Influence 386 | . . 120 23 135 386 314 . Initial 189 | . . . 8 . 65 189 . Average 121 | . . 19 9 38 159 237 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 75 | 100 100 100 100 100 80 30 . Level 1 24 | . . . . . 20 69 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 2 3 2 3 . . Investigation 4 | . . 1 . 1 2 . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 1 3 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Distress Signals 3 | . . 1 . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 3 18 16 8 13 17 18 Peak Tracking Total 15 | . 2 15 14 5 6 8 8 Tactical Retreats 12 | . . 2 . 2 2 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . 1 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Disabled 5 | . . . . . 5 . . Max in Single Turn 3 | . . . . . 3 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Accessed 9 | . . 3 1 2 3 . . Terminals 9 | . . 3 1 2 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . . 11 4 7 7 . . Successful 13 | . . 5 . 5 3 . . Failed 16 | . . 6 4 2 4 . . Catastrophic 4 | . . 2 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 7 | . . 3 . 2 2 . . Terminals 29 | . . 11 4 7 7 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . . 5 . 5 3 . . Prototype ID Bank 1 | . . . . . 1 . . Level Access Points 2 | . . 1 . 1 . . . Emergency Access Points 3 | . . 1 . . 2 . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . . . . 2 . . . Disarm Traps 1 | . . . . 1 . . . Reinforcement Status 1 | . . 1 . . . . . Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 2 1 2 3 . . Full Trace Events 5 | . . 2 . 1 2 . . Feedback Events 1 | . . . . . 1 . . Hackware Fried 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Turns Passed 1087 | 19 41 87 43 139 240 199 319 Spaces Moved 1683 | 28 80 219 91 267 404 288 306 Core 970 | 28 53 . 29 267 404 189 . Treads 43 | . . . . . . . 43 Legs 73 | . . . . . . . 73 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 597 | . 27 219 62 . . 99 190 Fastest Speed 28 | 50 37 37 40 50 50 28 28 Average Speed 50 | 50 45 37 43 50 50 42 71 Slowest Speed 160 | 50 50 40 50 50 50 100 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . 2 12 1 . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 3 25 33 16 14 20 14 27 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 53 | . . . . . 53 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 53 | . . . . . 53 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total 1833 | 31 80 210 92 271 433 347 369 Wait 17 | . . . . 3 6 2 6 Move 1645 | 27 75 197 88 266 403 287 302 Hop 14 | . 2 9 1 . . . 2 Pick Up 3 | 2 . 1 . . . . . Fast Attach 31 | 2 2 1 1 1 1 11 12 Attach 3 | . 1 . 2 . . . . Detach 2 | . . 1 . . . 1 . Swap 1 | . . . . . . . 1 Drop 3 | . . 1 . . . . 2 Fire 50 | . . . . . 7 13 30 Melee . | . . . . . . . . Ram 29 | . . . . 1 1 27 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire 20 | . . . . . . 6 14 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 20 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 12) 59 | -10/Materials | Discovered new exit (range 5) 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 102 | -9/Materials | Identified exit to Materials 148 | -9/Materials | Entered another Materials area 148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 170 | -8/Materials | Lost 3 parts (1n1u1w) 183 | -8/Materials | Discovered new exit (range 16) 190 | -8/Materials | Identified exit to Factory 191 | -8/Materials | Core integrity fell below 50% 191 | -8/Materials | Entered Factory 191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 211 | -7/Factory | Lost 3 parts (1p1n1w) 276 | -7/Factory | Identified exit to Factory 307 | -7/Factory | Build established: Mutant 330 | -7/Factory | Entered another Factory area 330 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 363 | -6/Factory | Hacking Suite fried by hacking feedback 528 | -6/Factory | Core integrity fell below 50% 536 | -6/Factory | Garrison activated, responded to threat 562 | -6/Factory | Discovered new exit (range 16) 569 | -6/Factory | Identified exit to Factory 570 | -6/Factory | Entered another Factory area 570 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 689 | -5/Factory | Core integrity fell below 50% 744 | -5/Factory | Lost 3 parts (1u2w) 761 | -5/Factory | Discovered new exit (range 8) 769 | -5/Factory | Entered Upper Caves 770 | -5/Upper Caves | Encountered a Warlord checkpoint 801 | -5/Upper Caves | Learned Factory security intel 914 | -5/Upper Caves | Lost 9 parts (1p6n1u1w) 1062 | -5/Upper Caves | Attacked by a faux Warlord 1072 | -5/Upper Caves | Core integrity fell below 20% 1088 | -5/Upper Caves | Destroyed by TH-YG6(M) with Beamcaster Last Messages --------------- 00935_ Destroyed Lgt. Angular Momentum Engine. 00977_ System corrupted: Heat flow error (+236). 00992_ Acquired Med. Treads. 01058_ Electrolaser destroyed. 01061_ TH-YG6(M): "I've never seen anything like that down here. It must be an Unaware spy!" 01062_ TH-YG6(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 01063_ Med. Treads destroyed. 01064_ Dropped Energy Well. 01065_ Dropped Imp. Heat Sink. 01074_ Attempting to rewire LJ-V2L(g). 01080_ Flexi-carbon Leg destroyed. 01080_ Attempting to rewire LJ-V2L(g). 01082_ VTOL Module destroyed. 01082_ Attempting to rewire LJ-V2L(g). 01085_ Carbon-fiber Leg destroyed. 01085_ Attempting to rewire LJ-V2L(g). 01088_ Carbon-fiber Leg destroyed. 01088_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?????????# # ## | | ?????????????????????????????# #?#####???# # | | ?????????????????????????????# ### #???# # | | ?????????????????????????????# ## #??## ## | | ?????????????????????????????# ## #### #? | | ???????????????????# ######## # ##? | | ???????????????????# ###?? | | ?????????????????????????### ##### #???? | | ?????????????????????????## ##??# ##???? | | ?????????????????????????# ##?# ##????? | | ?????????????????????????# ## ### #?????? | | ?????????????????????????# #### ## #?????? | | ????????????????????????## ##?## ## #?????? | | ???????????????????????## ### ## ?????? | | ???????????????????????# ## ##?????? | | ????????????????????##?#####! ## #??????? | | ????????????????????# #???##! #???????? | | ????????????????????# #### ## ##???????? | | ???????????????????## ## ##?? #????????? | | ???????????????????# ##???? ##????????? | | ??????????????????## #?????###?????????? | | ??????????????????# ##?????????????????? | | ?????????????????# ### ## #??????????????????? | | ???????????????? ??# g # ## #??????????????????? | | ??????????????? ????# #Mllg# ?????????????????? | | ????????????????????# l@g# ????????????????? | | ????????????????????# ## ???????????????? | | ????????????????????# # ?????????????? | | ????????????????????##!!# # ????????????? | | ?????????????????????####### ### ???????????? | | ??????????????????????????? ## #??? #?????????? | | ??????????????????????????? ?? #???? #?????????? | | ??????????????????????????? ?? #?????#?????????? | | ??????????????????????????? ?? ???????????????? | | ??????????????????????????? ??? ???????????????? | | ??????????????????????????? ??? ??????????????? | | ??????????????????????????? ??? ????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisZioniteBiocell Manual? 0 Play Time 00:20:35 Cumulative 130.6 hours Start 2021.01.11 @ 19:03:19 End 2021.01.11 @ 19:19:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 323 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 046949a9-738d-4449-8e7a-7b577e4a1a09