Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 20:20:12 Player: ginkogruen Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (466) 466 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 4371 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -160 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg Overtuned Huge Scrapsphere > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Scrapoid Pod > --- WEAPON ----------- Antimatter Cannon Rocket Launcher Junk Cannon > --- INVENTORY -------- Overtuned Treads Titanium Leg Overtuned Titanium Leg Compact Wheel VTOL Module Terrain Scan Processor Autogun Heavy Flak Cannon EMP Blaster Vortex Trap Vortex Trap [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Flight Unit VTOL Module Utility Terrain Scan Processor Device Scrapoid Pod Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon EMP Blaster Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher EMP Blaster Special Weapon Junk Cannon Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 3 . Weapon 2 | . . . . 2 . Parts Attached 32 | 6 5 . 7 6 8 Power 4 | 1 1 . . 2 . Engine 3 | 1 1 . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . . 6 . 2 Treads 1 | . . . . . 1 Leg 7 | 2 . . 5 . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | 1 2 . . 1 3 Device 2 | . . . . 1 1 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 2 . 1 3 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 2 | . . . . 1 1 Launcher 4 | . 2 . 1 . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 16 | . . . . 2 14 Power 2 | . . . . 1 1 Propulsion 5 | . . . . . 5 Utility 5 | . . . . . 5 Weapon 4 | . . . . 1 3 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 1 7 8 11 7 3 Power . | . 1 1 . . . Propulsion 2 | . . . 2 3 1 Utility 1 | . 1 2 1 1 . Weapon 5 | . 4 5 6 2 1 Tool/Special . | . . . . . . Unused Backups 7 | . . . 4 1 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon 4 | . . . 2 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 68 | . 97 100 65 67 48 Engine 12 | . 14 14 14 5 1 Leg 16 | . 28 28 16 14 12 Wheel 4 | . . . 5 3 . Device 1 | . . . . 5 5 Storage 12 | . 14 14 14 6 1 Processor 12 | . 12 14 14 6 7 Launcher 3 | . 16 28 . 8 3 Special Weapon 1 | . . . . 5 4 Peak Build Rating 66 | 6 11 11 21 66 60 Average Rating 21 | 4 9 11 14 57 36 On Entrance 18 | . 6 11 11 21 60 Avg Prop Armor Cover (%) 12 | . . . 18 7 5 Naked Turns 16 | . . . . . 16 Heaviest Build 66 | 12 31 31 31 66 66 Greatest Support 82 | 20 20 20 46 82 82 Greatest Overweight (x) 21 | 1 1 1 7 21 7 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 6 Most Carried 15 | 2 8 8 15 14 11 Average Carried 11 | 1 7 8 13 9 4 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 2 8 8 15 11 1 Class Distribution -------------------- 83% | Mutant 16% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Bomber | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Matter Collected 1276 | 198 51 . 233 501 293 Remotely . | . . . . . . Salvage Created 994 | . 184 . . 517 293 Parts 39 | . 22 . . 13 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Combat Hostiles Destroyed 10 | . 3 . . 6 1 Cannons 2 | . . . . 1 1 AOE 4 | . 3 . . 1 . Classes Destroyed 8 | . 3 . . 4 1 Worker 3 | . . . . 3 . Builder 5 | . 4 . . 1 . Recycler 2 | . . . . 2 . Swarmer 3 | . 1 . . 2 . Grunt 3 | . 2 . . 1 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Compactor 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 6 | . 6 . . 5 1 Combat Bots Only 2 | . 2 . . 2 1 Max Kills in Single Turn 4 | . 2 . . 4 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Hostile Shots Fired 113 | . 36 . . 47 30 Missed 22 | . 9 . . 13 . Hits 91 | . 27 . . 34 30 Melee 30 | . . . . . 30 Projectile 61 | . 27 . . 34 . Critical Strikes 13 | . 1 . . . 12 Damage Taken 2385 | . 291 . . 638 1456 Core 887 | . 28 . . 115 744 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 94 | 100 . . 88 . . Volleys Fired 26 | . 10 . . 12 4 Largest 3 | . 2 . . 3 3 Hottest 77 | . 66 . . 66 77 Shots Fired 55 | . 20 . . 23 12 Gun 11 | . 11 . . . . Cannon 10 | . . . . 6 4 Launcher 19 | . 9 . . 6 4 Special 15 | . . . . 11 4 Kinetic 17 | . 7 . . 6 4 Thermal . | . . . . . . Explosive 9 | . . . . 6 3 Electromagnetic 14 | . 13 . . . 1 Impact 15 | . . . . 11 4 Robot Hit Streak 8 | . 2 . . 7 8 Robot Miss Streak 6 | . 6 . . 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 34 | . 7 . . 16 11 Core Hits 30 | . 10 . . 12 8 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 5 | . . . . 4 1 Blast 2 | . . . . 1 1 Smash 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2448 | . 439 . . 1291 718 Guns 51 | . 51 . . . . Cannons 283 | . . . . 155 128 Explosions 1006 | . 388 . . 323 295 Melee . | . . . . . . Ramming 196 | . . . . 155 41 Kinetic 322 | . 39 . . 155 128 Thermal 68 | . 68 . . . . Explosive 617 | . . . . 323 294 Electromagnetic 333 | . 332 . . . 1 Impact 912 | . . . . 658 254 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 30 | . 1 1 1 7 30 Average Corruption 2 | . 1 1 1 6 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . . 1 25 21 12 Message Errors 15 | . . . 8 2 5 Matter Fused 13 | . . . 9 3 1 Heat Flow Errors 8 | . . . 3 4 1 Energy Discharges 10 | . . 1 2 7 . Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Misdirections 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 405 | . . . . 405 . Projectiles 389 | . . . . 389 . Explosions 14 | . . . . 14 . Melee 2 | . . . . 2 . Knockbacks 4 | . . . . 4 . Impact 3 | . . . . 3 . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 265 | . 16 . . 119 130 Shots 6 | . 1 . . 2 3 Rammed 33 | . . . . 17 16 Targets Rammed 33 | . . . . 17 16 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 248 | . 12 . 188 248 124 Average Temperature 77 | . 4 . 85 106 68 Received Heat Transfer 123 | . 114 . . 9 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 5 . Combat Hostiles 4 | . . . . 4 . Parts Fried 3 | . 1 . . 2 . Impact Corruptions 14 | . . . . 14 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 150 | . 150 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 5 . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 113 | . 113 . . 105 13 Initial 9 | . . . . . 9 Average 28 | . 52 . . 30 1 Influence Increases 426 | . 153 . . 263 10 Destroy 0b10 Robot/C 180 | . 60 . . 120 . Destroy 0b10 Robot/NC 50 | . 20 . . 30 . Destroy Leader 50 | . 10 . . 40 . Disable Machine 15 | . 15 . . . . Destroy Structure 71 | . 18 . . 43 10 Lose Combat Pursuer 60 | . 30 . . 30 . Influence Decreases 426 | . 80 73 . 237 36 Entered New Map 53 | . . 36 . . 17 Time Decay 359 | . 80 37 . 232 10 Lost Part 14 | . . . . 5 9 Squads Dispatched 5 | . 2 . . 3 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 6 1 . 8 6 Peak Tracking Total 5 | . 3 2 . 3 5 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . 2 2 2 Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Machines Accessed 8 | . . . 8 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . . . 39 . . Successful 39 | . . . 39 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 39 | . . . 39 . . Record 38 | . . . 38 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Initial UFD Resources 23 | . . . . 23 23 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 22 | . . . . . 22 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Turns Passed 5939 | 59 204 270 4323 918 165 Spaces Moved 3232 | 37 107 141 2422 455 70 Core 425 | 4 . . 393 4 24 Treads 3 | . . . . . 3 Legs 2372 | 33 107 141 1706 342 43 Wheels 432 | . . . 323 109 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 80 90 50 Average Speed 176 | 116 134 190 176 181 174 Slowest Speed 1100 | 190 190 190 400 1100 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 19 12 95 6 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 6 | . . . 6 . . Spaces Dug . | . . . . . . Terrain Destroyed 81 | . 17 . . 50 14 Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 77 | . 17 . . 46 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Total 3438 | 50 147 144 2468 527 102 Wait 59 | 5 17 4 9 22 2 Move 3228 | 36 106 140 2421 455 70 Hop . | . . . . . . Pick Up 31 | 3 7 . 13 8 . Fast Attach 11 | 5 . . 1 2 3 Attach 18 | 1 1 . 1 9 6 Detach 3 | . . . 3 . . Swap 11 | . 5 . 5 1 . Drop 17 | . 1 . 15 1 . Fire 26 | . 10 . . 12 4 Melee . | . . . . . . Ram 34 | . . . . 17 17 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 251 | -10/Materials | Discovered new exit (range 9) 264 | -10/Materials | Entered Subcaves 265 | -10/Subcaves | Continued accompanying wandering Federalists (5) 301 | -10/Subcaves | Build established: Mutant 399 | -10/Subcaves | Learned location of 1 exit from Materials 522 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 534 | -10/Subcaves | Entered Scraptown 1229 | -9/Scraptown | Learned location of Extension (-4) 1679 | -9/Scraptown | Discovered new exit (range 5) 1769 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1952 | -9/Scraptown | Visited IN-MT5's Study 2006 | -9/Scraptown | Visited Cave Peace 2047 | -9/Scraptown | Visited Assassins FH 2091 | -9/Scraptown | Visited Spacefarers 2241 | -9/Scraptown | Visited TADAMA 2262 | -9/Scraptown | Visited Cyclists 2337 | -9/Scraptown | Visited Comm Corps 2533 | -9/Scraptown | Visited UFD Registry 2533 | -9/Scraptown | Registered with UFD as "Pipeslicer" 2589 | -9/Scraptown | Visited Chapter 10 2651 | -9/Scraptown | Visited Junk Cannon Lab 2661 | -9/Scraptown | Found Prototype Special Weapon 2817 | -9/Scraptown | Entered Cyclist Reading Room 2929 | -9/Scraptown | Visited Modified Component R&D 3070 | -9/Scraptown | Visited Science Guys 3117 | -9/Scraptown | Visited Scrapoid Pod Storage 3177 | -9/Scraptown | Found Scrapoid Pod 3296 | -9/Scraptown | Discovered new exit (range 3) 3444 | -9/Scraptown | Visited Scrap Suit Storage 3482 | -9/Scraptown | Visited Observation Area 3638 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3662 | -9/Scraptown | Found DCF Scrap (28 items) 3786 | -9/Scraptown | Visited LU-1G1's Boring Crew 4583 | -9/Scraptown | Met Optimus 4583 | -9/Scraptown | Accepted into 0bPrime 4857 | -9/Scraptown | Entered Factory 4857 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4860 | -6/Factory | Identified Junk Cannon 5169 | -6/Factory | Build established: Bomber 5361 | -6/Factory | Discovered new exit (range 5) 5775 | -6/Factory | Sucked down chute 5775 | -6/Factory | Entered Waste 5776 | -6/Waste | Met a frightened Derelict 5790 | -6/Waste | EMP discharged 5790 | -6/Waste | System corruption reached 10% 5790 | -6/Waste | Spotted C-40 Crusher 5801 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5804 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5807 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5810 | -6/Waste | Destroyed C-40 Crusher 5832 | -6/Waste | Spotted C-40 Crusher 5836 | -6/Waste | Spotted C-40 Crusher 5838 | -6/Waste | Spotted C-40 Crusher 5847 | -6/Waste | Spotted C-40 Crusher 5851 | -6/Waste | Spotted C-40 Crusher 5855 | -6/Waste | Crushed by Compactor (1 part destroyed) 5858 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5860 | -6/Waste | Crushed by Compactor (1 part destroyed) 5866 | -6/Waste | Crushed by Compactor (1 part destroyed) 5869 | -6/Waste | Crushed by Compactor (1 part destroyed) 5869 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5872 | -6/Waste | Crushed by Compactor (1 part destroyed) 5880 | -6/Waste | Crushed by Compactor (1 part destroyed) 5890 | -6/Waste | EMP discharged 5916 | -6/Waste | Lost 8 parts (1p5n2w) 5922 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5928 | -6/Waste | Core integrity fell below 50% 5933 | -6/Waste | System corruption reached 30% 5934 | -6/Waste | Crushed by Compactor (1 part destroyed) 5936 | -6/Waste | Core integrity fell below 20% 5940 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05881_ System corrupted: Heat flow error (+161). 05885_ Junk Cannon destroyed. 05890_ System corrupted (+8). 05907_ L1AJV6KEVHIX55/PRGLKOOD1 05918_ Imp. Utility Shielding destroyed. 05921_ Critical hit (Destroy). 05921_ Scrapoid Pod destroyed. 05921_ Slammed into C-40 Crusher. 05922_ Terrain Scan Processor crushed. 05922_ Slammed into C-40 Crusher. 05923_ Destabilizing: System corrupted (+1). 05924_ Slammed into C-40 Crusher. 05928_ Z>HXBZ ZGXN0Q4JYNIM5LQAR,SPZSI USQ 05928_ Slammed into C-40 Crusher. 05928_ Destabilizing: System corrupted (+2). 05929_ Slammed into C-40 Crusher. 05932_ Acquired Corrupted Adv. Weapon Cycler. 05932_ Integrated Corrupted Adv. Weapon Cycler (+7). 05934_ Adv. Weapon Cycler crushed. 05935_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ???????????######????# @CC #??????????????????? | | ???????????# #????###CCCC###??????????????????? | | ???????????# #??????#CCCC#????????????????????? | | ???????????# #??????#CCCC#????????????????????? | | ???????????# #??????#CCCC#????????????????????? | | ?????????### ######## CC#????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????### ######## #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #### #??????# #????????????????????? | | ### ######## #????????????????????? | | ] ????????????????????? | | ???????????????????? | | ??????????????????? | | &[ ?????????????????? | | = [ # ######## ####?????????????????? | | = # #??????? #????????????????????? | | # #??????? ?????????????????????? | | ####### #### #????????????????????????????????? | | ??????###??? #????????????????????????????????? | | ???????????? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Utility Shielding 66 Evasion (%) 57 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Sprinter Challenges ------------ None Game ------ Seed TeleporterShiftFacilitator Manual? 0 Play Time 00:50:53 Cumulative 22.9 hours Start 2026.07.02 @ 19:24:28 End 2026.07.02 @ 20:20:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 13 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb06a32f-d417-4714-8b68-a8fcc3071e89