Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 03:00:07 Player: aperiodic Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (103) 515 Value Destroyed (3410) 3410 Prototype IDs (252) 5040 Alien Tech Used (2) 400 Bonus (8313) 8313 TOTAL SCORE: 26578 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 75 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 2000 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 135/135 System Corruption 13% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Testing Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved VTOL Module Electron Diverter AEGIS Remote Shield Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Nanoactuators Experimental ECM Suite Experimental Phase Shifter Medium Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Molecular Scythe > --- INVENTORY -------- Light Particle Reactor Compact Particle Reactor Improved VTOL Module Cooled Field Propulsion Drive Q-thruster Medium Storage Unit Light Regenerative Plating Hacking Drone Bay [Rating: 179] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . 3 . . . . . 2 . . . . . . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 260 | 7 11 8 6 4 29 36 7 1 5 1 16 . 3 3 7 9 4 1 5 9 11 1 3 7 6 19 41 Power 27 | 1 2 . 1 . 1 7 . . . . 5 . . . . 1 . . 2 1 1 . . 1 . . 4 Engine 6 | 1 2 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Core 14 | . . . . . . 7 . . . . 4 . . . . 1 . . 1 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 4 Propulsion 52 | 3 6 2 2 . 8 4 . . . . 2 . . . . 2 1 . 1 . 3 . . 2 . 6 10 Treads 5 | 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 2 4 . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . 1 4 . . . . 2 . . . . 2 1 . 1 . 3 . . 2 . 6 10 Utility 111 | 1 3 . 2 . 10 18 2 . 4 1 3 . 2 . 4 2 3 1 2 6 7 1 3 2 6 12 16 Device 58 | . . . . . 2 7 1 . 2 1 . . 2 . 4 2 2 . . 5 6 1 3 1 6 8 5 Storage 16 | 1 3 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . 2 5 Processor 7 | . . . . . 2 2 . . . . . . . . . . . . . . 1 . . 1 . . 1 Hackware 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Protection 27 | . . . . . 5 6 1 . 2 . 1 . . . . . 1 1 2 1 . . . . . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 . 6 1 4 10 7 5 1 1 . 6 . 1 3 3 4 . . . 2 . . . 2 . 1 11 Energy Gun 6 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Ballistic Gun 26 | 2 . 4 1 4 7 3 1 1 . . 1 . 1 . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 4 2 . 1 . . . . . . . . . . . . . . 1 . 1 . Piercing Weapon 12 | . . . . . . . . . . . 1 . . 3 3 4 . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 . . . . . 2 . . . . . . 1 1 . . . . 1 . . 7 Parts Lost 35 | . . 2 . 1 2 . 1 . 2 . . . . . . . 1 . . . 2 . . . . 1 23 Power 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Propulsion 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Utility 14 | . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . 10 Weapon 9 | . . 2 . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 20 | . . 2 . 1 2 . 1 . 2 . . . . . . . 1 . . . 1 . . . . 1 20 Average Slot Usage (%) 90 | . 93 100 94 100 97 87 92 90 87 76 81 86 86 86 88 81 92 94 94 94 94 95 95 94 95 89 78 Engine 4 | . 14 14 14 14 9 . . . . . 3 . . . . . . . . . . . . . . . . Core 5 | . . . . . . 15 15 15 15 7 6 13 13 13 13 11 11 11 11 11 9 5 5 3 . . . Treads 4 | . 6 23 24 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 21 4 3 28 27 . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 30 30 30 30 30 26 26 26 26 26 27 34 35 38 38 35 35 35 35 35 29 23 Device 6 | . . . . . . 6 6 7 4 7 6 6 6 6 6 5 8 5 5 5 14 20 20 18 15 19 22 Storage 13 | . 21 28 28 28 23 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 9 | . . . . . 12 10 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 11 15 13 12 Hackware 4 | . . . . . . 2 7 7 5 . 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 . Protection 2 | . . . . . 6 4 . . 2 7 . 6 6 6 6 1 1 5 5 4 4 . . . . 1 4 Energy Gun 1 | . . 7 . . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 28 20 22 28 12 . . . . . . . . . . . . . . 3 . . . . . . . Slashing Weapon 1 | . . . . . . 6 6 4 4 . . . . . . . . . . . . . . 1 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 11 41 41 47 41 65 24 24 24 24 18 34 24 24 24 26 26 25 25 25 31 40 43 43 61 62 75 90 Greatest Support 96 | 32 40 40 40 20 36 24 24 24 24 24 24 24 24 24 24 30 30 30 30 47 51 45 45 65 65 80 96 Greatest Overweight (x) 8 | 1 1 1 2 2 1 1 . . . . 1 . . . 1 . . . . . . . . . . 1 8 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 14 Average Capacity 11 | 5 9 16 16 16 19 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 22 | 6 12 16 16 16 22 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 Average Carried 10 | 2 7 15 15 14 18 7 7 7 7 7 7 8 7 7 7 6 7 7 6 7 7 7 7 7 8 7 7 Final Capacity 22 | 6 16 16 16 16 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 22 | 4 12 16 16 14 22 8 7 8 8 8 8 8 8 8 8 7 8 7 8 8 8 8 7 8 8 8 4 Class Distribution -------------------- 33% | Hacker-Sprinter 21% | Mutant 19% | Sprinter 10% | Scavenger-Mutant 7% | Hauler-Mutant 3% | Machinist-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Machinist-Sprinter | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 3703 | 162 251 621 . 71 745 330 168 . 28 37 160 . 30 20 80 80 45 20 . 76 144 31 . . 169 184 251 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3918 | . 251 337 . 59 820 413 27 26 28 . 168 . 30 . . 80 . . . 55 327 . . . . 598 699 Parts 237 | . 26 27 . 7 45 23 2 1 3 . 4 . 1 . . 3 . . . 7 17 . . . . 34 37 Haulers Intercepted 12 | . 2 . . . 3 2 . . . . . . . . . 1 . . . . 2 . . . . 1 1 Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 2 . . . . . 1 . . . 2 . . 6 . . . . . . . Prevented 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 59 | . 4 16 . 4 12 4 3 . . . 2 . 1 . . . . . . 1 . . . . . 6 6 Melee 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 2 Guns 40 | . 4 14 . 4 10 3 1 . . . 2 . 1 . . . . . . 1 . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 6 | . . 2 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 5 1 . . 3 2 . 1 . . . . 1 . . . . . . . . . . . . . 1 Worker 5 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 Builder 6 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 Tunneler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 3 2 . . . . . . . . . 1 . . . . 2 . . . . 1 1 Operator 4 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . Watcher 9 | . 1 . . . 2 2 . . . . . . . . . . . . . . 2 . . . . 2 . Swarmer 26 | . 3 12 . 4 3 . 3 . . . . . . . . . . . . . . . . . . 1 . Grunt 13 | . 1 4 . . 7 . . . . . 1 . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Programmer 8 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 3 2 Tracker 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 . 2 8 2 3 . 1 . 3 . 1 . . 1 . . . 1 3 . . . . 6 3 Combat Bots Only 7 | . 4 3 . 2 7 2 3 . . . 2 . 1 . . . . . . 1 . . . . . 3 2 Max Kills in Single Turn 2 | . 1 2 . 2 2 1 1 1 1 . 1 . 1 . . 1 . . . 1 1 . . . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 8557 | . 326 564 . 235 574 244 130 . 231 . 195 . 28 . 63 90 63 41 . 416 327 . 12 12 172 665 4169 Core 2189 | . 71 78 . 64 126 71 18 . 92 . 63 . 7 . 27 20 16 20 . 94 38 . 12 . 61 97 1214 Absorbed by Shields 950 | . . . . . . . . . . . . . . . . . . . . . 48 . 13 . 181 266 442 Core Remaining (%) 75 | 100 . . . 14 77 . . . . 74 . . . . 88 . . . . 85 . . . . 90 . . Volleys Fired 184 | . 31 45 . 11 49 . 3 . . . . . . . . . . . . . . . . . . . 45 Largest 2 | . 2 2 . 2 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Hottest 200 | . 40 70 . 40 75 . 30 . . . . . . . . . . . . . . . . . . . 200 Shots Fired 356 | . 62 87 . 21 107 7 5 1 . . 11 . 5 . . . . . . 5 . . . . . . 45 Gun 307 | . 62 86 . 21 107 7 2 1 . . 11 . 5 . . . . . . 5 . . . . . . . Cannon 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Launcher 4 | . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 266 | . 62 65 . 21 87 7 2 1 . . 11 . 5 . . . . . . 5 . . . . . . . Thermal 66 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . . 45 Explosive 4 | . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 16 . 2 11 8 1 2 . . 8 . 10 . . . . . . 2 . . . . . . 9 Robot Miss Streak 7 | . 4 4 . 2 7 . 4 . . . 1 . 1 . . . . . . 1 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Autonomous 42 | . . . . . 10 7 2 1 . . 11 . 5 . . . . . . 6 . . . . . . . Shots Hit Robots 311 | . 39 61 . 9 67 32 1 2 1 . 11 . 4 . . 1 . . . 3 9 . 1 . . 27 43 Core Hits 149 | . 13 26 . 5 33 12 6 1 1 . 7 . 2 . . 1 . . . 1 7 . . . . 14 20 Critical Hits 7 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 1 2 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 2 Melee Attacks 373 | . . . . . 4 119 . 1 1 . 16 . . . 16 27 . 1 . 4 53 . 2 . 3 60 66 Impact 15 | . . . . . 4 . . . . . 11 . . . . . . . . . . . . . . . . Slashing 248 | . . . . . . 119 . 1 1 . . . . . . . . . . . . . . . 3 58 66 Piercing 110 | . . . . . . . . . . . 5 . . . 16 27 . 1 . 4 53 . 2 . . 2 . Sneak Attacks 23 | . . . . . . 7 . 1 1 . 1 . . . . 1 . . . . 5 . . . . 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12621 | . 520 713 . 81 1488 1571 232 135 115 . 537 . 117 . . 158 . . . 113 932 . 42 . . 1758 4109 Guns 3305 | . 514 567 . 81 1308 194 26 29 . . 356 . 117 . . . . . . 113 . . . . . . . Cannons 1749 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1749 Explosions 1443 | . . 146 . . 180 . 206 . . . . . . . . . . . . . . . . . . . 911 Melee 6118 | . . . . . . 1377 . 106 115 . 181 . . . . 158 . . . . 932 . 42 . . 1758 1449 Ramming 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2834 | . 514 368 . 81 1036 194 26 29 . . 356 . 117 . . . . . . 113 . . . . . . . Thermal 3039 | . . 199 . . 180 . . . . . . . . . . . . . . . . . . . . . 2660 Explosive 352 | . . 146 . . . . 206 . . . . . . . . . . . . . . . . . . . . Electromagnetic 272 | . . . . . 272 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4805 | . . . . . . 1377 . 106 115 . . . . . . . . . . . . . . . . 1758 1449 Piercing 1313 | . . . . . . . . . . . 181 . . . . 158 . . . . 932 . 42 . . . . Highest Corruption 13 | . 2 2 2 2 6 3 3 3 3 3 . . . . . . . . . . 1 1 1 1 . 7 13 Average Corruption 3 | . 2 2 2 2 5 2 3 3 3 3 . . . . . . . . . . 1 1 1 1 . 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 110 | . . 13 2 5 28 10 2 2 1 1 . . . . . . . . . . 1 . . . . 6 39 Message Errors 32 | . . 7 2 2 5 5 . 1 . . . . . . . . . . . . . . . . . 3 7 Matter Fused 18 | . . . . . 6 1 1 1 . . . . . . . . . . . . . . . . . 1 8 Heat Flow Errors 7 | . . 2 . 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 9 | . . 2 . 1 3 . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . 1 . . 7 1 . . . 1 . . . . . . . . . . 1 . . . . . 5 Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 23 | . . 1 . . 4 1 . . . . . . . . . . . . . . . . . . . 2 15 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1059 | . . . . . . 243 17 . . . . . . . . . . . . . 43 . . . . 87 669 Projectiles 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Explosions 161 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . 144 Melee 836 | . . . . . . 243 . . . . . . . . . . . . . . 43 . . . . 87 463 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . 3 . . . 103 . 39 . . . . . . . . . . . . . . . . . . . 59 Shots 6 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 2 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 2 243 . 276 212 271 . . 197 . 1 1 . . 6 10 35 45 30 233 22 . . 36 3 . 214 Average Temperature 47 | . 2 37 . 146 33 128 . . 74 . 1 1 . . 4 4 16 22 12 56 6 . . 18 3 . 78 Received Heat Transfer 706 | . 156 75 . . 189 60 . . 30 . . . . . 9 . 18 . . 45 42 . 4 . 12 . 66 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 3172 | . . 592 . . 200 . . . . . . . . . . . . . . . . . . . . . 2380 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 767 | . 194 240 . 80 214 327 . . . . 92 . . . . 119 . . . . 333 . . . . 727 767 Initial 408 | . . . . . 31 97 . . . . . . . . . . . . . . 18 . . . . . 408 Average 163 | . 96 99 . 74 95 158 . . . . 26 . . . . 42 . . . . 136 . . . . 195 607 Maximum Alert Level 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . . . . 3 3 Low Security (%) 75 | 100 100 85 . 100 84 66 . . . . 100 . . . . 100 . . . . 82 . . . . 78 . Level 1 12 | . . 14 . . 15 33 . . . . . . . . . . . . . . 17 . . . . 5 . Level 2 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 81 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . . 3 7 . . . . 4 . . . . 1 . . . 1 5 . . . . 3 11 Investigation 6 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 Extermination 6 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 Reinforcement 14 | . 1 . . . 2 4 . . . . 1 . . . . . . . . . . . . . . . 6 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . 2 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 12 | . . . . . 4 1 . . . . . . . . . 2 . . . . 2 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 12 21 . 4 24 23 4 2 4 . 8 . 7 . 9 8 16 1 . 29 28 . 3 1 21 17 62 Peak Tracking Total 15 | . 5 3 . 4 6 7 3 2 4 . 4 . 6 . 9 4 7 1 . 15 14 . 2 1 11 5 10 Tactical Retreats 48 | . 2 4 . . . 9 . . . . 1 . 2 . 3 1 3 . . 5 2 . . . 4 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 14 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 12 Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 70 | . 4 . 1 . 5 13 . . 4 . 8 1 . . . 3 . . 7 . 4 3 . 12 . 3 2 Terminals 21 | . 4 . . . 4 5 . . . . 7 1 . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 3 . . . . 1 . Repair Stations 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 210 | . 19 . 1 . 18 35 . . 26 . 22 5 . . . 12 . . 25 . 8 5 . 22 . 9 3 Successful 161 | . 7 . 1 . 12 21 . . 26 . 19 3 . . . 8 . . 25 . 6 5 . 22 . 5 1 Failed 49 | . 12 . . . 6 14 . . . . 3 2 . . . 4 . . . . 2 . . . . 4 2 Catastrophic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 16 . 1 . 12 3 . . . . 11 7 . . . 12 . . . . 11 . . 1 . 8 16 Terminals 72 | . 19 . . . 17 11 . . . . 20 5 . . . . . . . . . . . . . . . Fabricators 29 | . . . . . . 12 . . . . 2 . . . . 6 . . . . 7 . . . . 2 . Repair Stations 9 | . . . . . . 2 . . . . . . . . . 5 . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 1 9 . . . . . . . . . . . . . . 1 . . . . 4 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 . Terminal Hacks 107 | . 6 . 1 . 5 3 . . 26 . 11 3 . . . . . . 25 . . 5 . 22 . . . Record 51 | . . . . . . . . . 11 . . . . . . . . . 17 . . 3 . 20 . . . Part Schematic 13 | . . . . . . . . . 7 . 1 1 . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 3 . . . 2 1 . . 1 . 3 1 . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Branch Access Points 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . 6 . . . . 2 . . . . 3 . . . . 5 . . . . 2 . Load Schematic 11 | . . . . . . 4 . . . . 1 . . . . 2 . . . . 3 . . . . 1 . Build 7 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 Scan Component 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Repair 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . 8 . . . . . . . . . . . . . . 1 . . . . 3 . Insert Component 5 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . Analyze 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . . . 7 3 . . . . 6 . . . . . . . . . . . . . . . . Terminals 15 | . 1 . . . 6 2 . . . . 6 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Botnet 10 | . 1 . . . 4 1 . . . . 4 . . . . . . . . . . . . . . . . Operators 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . . . 4 9 . . . . 5 . . . . 1 . . . . 3 . . . . 2 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 77 | . . . . . 4 16 . . 7 . 1 1 . . . 14 . . 4 . 8 . . . . . 22 Parts Built 8 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . Matter 1809 | . . . . . . 336 . . . . 168 . . . . 285 . . . . 669 . . . . 351 . Time 641 | . . . . . . 126 . . . . 84 . . . . 76 . . . . 262 . . . . 93 . Total Part Build Rating 41 | . . . . . . 8 . . . . 8 . . . . 5 . . . . 13 . . . . 7 . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 49 | . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 8 | . . . . . 1 . . . . . 1 . . 4 . . . . . . 2 . . . . . . Largest Group 4 | . . . . . 1 . . . . . 1 . . 4 4 . . . . . 2 . . . . . . Highest-Rated Group 206 | . . . . . 10 . . . . . 26 . . 152 152 . . . . . 206 . . . . . . Highest-Rated Ally 103 | . . . . . 10 . . . . . 26 . . 39 39 . . . . . 103 . . . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 8 | . . . . . . 2 . . . . . . . . . . 6 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 5 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . RETURN 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Total Damage 137 | . . . . . . . . . . . . . . . 15 . . . . . 122 . . . . . . Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 117 | . 1 . . . . 1 . . 115 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . 1 . . 1 . 2 2 2 2 . 1 . . 2 . . . . . . . Drone Launches 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 4 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 9451 | 47 507 1063 514 316 1142 1134 131 89 50 299 535 124 164 445 167 222 114 44 51 172 402 43 51 217 334 355 719 Spaces Moved 14838 | 34 368 582 327 283 722 2359 437 320 114 461 570 184 549 903 361 548 335 155 166 592 1165 182 192 926 552 739 712 Core 34 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads 734 | . 34 430 270 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1564 | 16 334 152 57 283 722 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12506 | . . . . . . 2359 437 320 114 461 570 184 549 903 361 548 335 155 166 592 1165 182 192 926 552 739 696 Fastest Speed 18 | 50 90 100 100 90 90 26 26 26 26 26 26 26 26 26 26 23 23 23 23 18 18 22 22 19 19 19 20 Average Speed 38 | 89 101 149 152 97 95 26 26 26 26 28 28 26 26 26 26 23 23 23 23 20 20 22 22 20 19 20 23 Slowest Speed 450 | 100 160 180 180 100 96 102 26 26 26 29 99 26 26 26 96 26 23 23 23 23 23 22 22 22 19 100 450 Overloaded Moves 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . 11 . . 3 . 9 1 . . . 1 . . . 13 6 . . 2 2 1 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 64 96 61 67 50 51 59 57 77 61 17 37 70 87 60 12 69 33 62 73 34 32 41 95 84 19 70 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 34 | . . 2 . . . . 1 . 25 . . 1 . 1 . . . . 3 1 . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 3 . 1 . . 1 2 . 2 . 1 5 1 2 . 4 4 . 2 . 1 . . 1 . . Spaces Dug 237 | . . . . . 2 84 . . . . 12 . . . 7 26 . 1 . 4 42 . . . 3 23 33 Terrain Destroyed 326 | . . 10 . . 24 84 17 . . . 15 . 6 . 7 26 . 1 . 6 42 . . . 3 23 62 Melee 234 | . . . . . 2 84 . . . . 12 . . . 7 26 . 1 . 4 42 . . . 3 23 30 Projectile 28 | . . . . . 8 . 3 . . . 3 . 6 . . . . . . 2 . . . . . . 6 AOE 64 | . . 10 . . 14 . 14 . . . . . . . . . . . . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 17713 | 50 437 698 343 307 1084 2700 448 324 128 626 910 258 569 1113 406 598 371 161 177 618 1246 184 196 953 772 887 1149 Wait 1822 | . 7 49 . . 225 151 1 1 7 164 297 76 17 203 20 9 28 . . 21 13 . . 9 214 56 254 Move 14706 | 33 367 581 326 282 721 2340 436 319 108 460 553 181 548 902 360 545 334 154 165 570 1152 181 191 921 547 736 693 Hop 45 | . . . . . . 7 . . 2 . 7 1 . . . 1 . . . 8 6 . . 2 2 1 8 Pick Up 149 | 9 13 10 4 4 31 13 . . 2 1 8 . . 1 . 4 4 2 4 3 7 1 . 5 . 7 16 Fast Attach 18 | 1 1 . . . 3 2 . . 1 . . . . 1 . . . . 1 . 1 . . 2 . 2 3 Attach 114 | 6 . 2 1 3 9 20 2 1 1 1 12 . 1 1 3 7 3 1 2 2 4 1 . 2 . 5 24 Detach 39 | 1 . . . . 2 5 1 2 . . 8 . 1 2 3 2 . . . . . . . 2 . 1 9 Swap 130 | . 10 6 5 1 17 14 5 . 3 . 4 . 2 1 4 2 1 1 3 7 6 . 3 3 6 12 14 Drop 133 | . 7 5 7 6 23 29 . . 3 . 5 . . 2 . 1 1 2 2 3 4 1 . 7 . 9 16 Fire 184 | . 31 45 . 11 49 . 3 . . . . . . . . . . . . . . . . . . . 45 Melee 371 | . . . . . 4 119 . 1 1 . 16 . . . 16 27 . 1 . 4 53 . 2 . 3 58 66 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 13) 522 | -10/Materials | Discovered new exit (range 4) 555 | -10/Materials | Entered Mines 612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Discovered new exit (range 5) 658 | -10/Mines | Learned Materials stockpile data 676 | -10/Mines | Discovered new exit (range 6) 855 | -10/Mines | Found a hidden stash of uninstalled traps 1056 | -10/Mines | Core integrity fell below 50% 1323 | -10/Mines | Discovered new exit (range 8) 1379 | -10/Mines | Build established: Scavenger-Mutant 1384 | -10/Mines | Learned location of Recycling (-7) 1434 | -10/Mines | Learned location of Storage (-7) 1618 | -10/Mines | Entered Exiles 1657 | -10/Exiles | Met 8R-AWN 1686 | -10/Exiles | Met EX-HEX 1746 | -10/Exiles | Met EX-DEC 1885 | -10/Exiles | Met EX-BIN 1909 | -10/Exiles | Aligned with FarCom system 1911 | -10/Exiles | Given EX-Vault access code 1948 | -10/Exiles | Opened EX-Vault 1976 | -10/Exiles | Found AWS/Gauss 1980 | -10/Exiles | Found Supersonic Drone Bay 2022 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2027 | -10/Exiles | Exiles lab attacked by MAIN.C 2120 | -10/Exiles | Discovered new exit (range 12) 2132 | -10/Exiles | Stole two prototypes: AWS/Gauss, Supersonic Drone Bay 2132 | -10/Exiles | Entered Mines 2156 | -9/Mines | Core integrity fell below 20% 2281 | -9/Mines | Discovered new exit (range 15) 2284 | -9/Mines | Learned Materials garrison access intel 2309 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2372 | -9/Mines | Learned 2 Materials zone layouts 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2449 | -8/Materials | Identified exit to Factory 2451 | -8/Materials | Loaded intel: 1 garrison access location 2539 | -8/Materials | Build established: Mutant 3195 | -8/Materials | Build established: Hauler-Mutant 3327 | -8/Materials | Destroyed 7 combat bots 3590 | -8/Materials | Entered Factory 3590 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3592 | -7/Factory | FarCom data flow suspended 3841 | -7/Factory | Discovered new exit (range 4) 3842 | -7/Factory | Identified exit to Factory 3889 | -7/Factory | Build established: Sprinter 4171 | -7/Factory | Discovered exit to Factory (range 16) 4400 | -7/Factory | Discovered new exit (range 11) 4402 | -7/Factory | Identified exit to Lower Caves 4662 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 4724 | -7/Factory | Entered Lower Caves 4844 | -7/Lower Caves | Discovered new exit (range 6) 4855 | -7/Lower Caves | Identified exit to Lower Caves 4855 | -7/Lower Caves | Entered another Lower Caves area 4872 | -7/Lower Caves | Encountered a Warlord checkpoint 4918 | -7/Lower Caves | Spotted 2B-F9T(f) 4919 | -7/Lower Caves | Encountered a Master Thief 4919 | -7/Lower Caves | Spotted 1E-AT4(f) 4920 | -7/Lower Caves | Encountered a Master Thief 4942 | -7/Lower Caves | Discovered new exit (range 7) 4944 | -7/Lower Caves | Identified exit to Data Miner 4944 | -7/Lower Caves | Entered Data Miner 4944 | -7/Data Miner | Discovered new exit (range 6) 4949 | -7/Data Miner | Met Data Miner 4954 | -7/Data Miner | Learned location of Section 7 (-2) 4954 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4959 | -7/Data Miner | Received God Mode back door access code from Data Miner 4978 | -7/Data Miner | Destroyed Data Miner 4982 | -7/Data Miner | Found Prototype Hackware 4983 | -7/Data Miner | Found Prototype Hackware 4987 | -7/Data Miner | Interfaced with the Data Conduit 4994 | -7/Data Miner | Identified exit to Proximity Caves 4994 | -7/Data Miner | Entered Proximity Caves 5289 | -6/Proximity Caves | Discovered exit to Factory (range 9) 5293 | -6/Proximity Caves | Entered Factory 5293 | -6/Factory | Evolved 2 slots: Utility x2 5293 | -6/Factory | Identified Deep Network Scanner 5294 | -6/Factory | Loaded intel: 241 machine locations 5294 | -6/Factory | Identified Ghost Barrier 5338 | -6/Factory | Discovered new exit (range 15) 5346 | -6/Factory | Identified exit to Factory 5357 | -6/Factory | Identified exit to Lower Caves 5534 | -6/Factory | Fabricated Mic. Nuclear Core? 5770 | -6/Factory | Intercept squad dispatched 5776 | -6/Factory | Discovered exit to Factory (range 12) 5795 | -6/Factory | Spotted Tracker 5804 | -6/Factory | Destroyed Tracker 5818 | -6/Factory | Found Exp. Phase Shifter 5819 | -6/Factory | Spotted Combat Programmer 5828 | -6/Factory | Entered Lower Caves 5834 | -6/Lower Caves | Identified exit to Lower Caves 5952 | -6/Lower Caves | Entered another Lower Caves area 5963 | -6/Lower Caves | Learned Factory trap positions 6037 | -6/Lower Caves | Build established: Hacker-Sprinter 6086 | -6/Lower Caves | Spotted LP-V5S(f) 6087 | -6/Lower Caves | Encountered a Master Thief 6102 | -6/Lower Caves | Destroyed LP-V5S(f) 6111 | -6/Lower Caves | Spotted U9-K50(f) 6113 | -6/Lower Caves | Encountered a Master Thief 6114 | -6/Lower Caves | Discovered new exit (range 15) 6114 | -6/Lower Caves | Spotted VJ-U85(f) 6116 | -6/Lower Caves | Identified exit to Zion 6116 | -6/Lower Caves | Entered Zion 6124 | -6/Zion | Discovered new exit (range 15) 6130 | -6/Zion | Given the Hacking Drone Bay 6158 | -6/Zion | Learned Factory garrison access intel 6229 | -6/Zion | Found Unknown Piercing Weapon 6229 | -6/Zion | Identified CR-A16's Pointy Stick 6282 | -6/Zion | Learned Factory emergency access door positions 6293 | -6/Zion | Imprinted 6295 | -6/Zion | Declared Zion's savior 6353 | -6/Zion | Found Prototype Device 6358 | -6/Zion | Identified exit to Proximity Caves 6561 | -6/Zion | Entered Proximity Caves 6561 | -5/Proximity Caves | Accompanied by 4 allies 6570 | -5/Proximity Caves | Spotted B-75 Beast 6728 | -5/Proximity Caves | Entered Factory 6728 | -5/Factory | Evolved 2 slots: Propulsion x2 6729 | -5/Factory | Identified exit to Upper Caves 6730 | -5/Factory | Loaded intel: 112 trap records 6732 | -5/Factory | Loaded intel: 270 machine locations 6733 | -5/Factory | Loaded intel: 4 garrison access locations 6766 | -5/Factory | Repaired Imp. VTOL Module? 6793 | -5/Factory | Repaired Imp. Propulsion Shielding? 6833 | -5/Factory | Fabricated Exp. Sensor Array? 6859 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6900 | -5/Factory | Retrieved Zion intel report: Component Schematics 6950 | -5/Factory | Entered Upper Caves 7013 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7019 | -5/Upper Caves | Learned Factory trap positions 7063 | -5/Upper Caves | Discovered new exit (range 7) 7064 | -5/Upper Caves | Identified exit to Upper Caves 7064 | -5/Upper Caves | Entered another Upper Caves area 7094 | -5/Upper Caves | Discovered new exit (range 9) 7102 | -5/Upper Caves | Found Alien Artifact 7103 | -5/Upper Caves | Identified Core Expander 7103 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 7108 | -5/Upper Caves | Identified exit to Zhirov 7108 | -5/Upper Caves | Entered Zhirov 7109 | -5/Zhirov | Discovered new exit (range 3) 7110 | -5/Zhirov | Identified exit to Proximity Caves 7114 | -5/Zhirov | Met Zhirov 7124 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7129 | -5/Zhirov | Found Alien Artifact 7130 | -5/Zhirov | Identified Integrated Reactor 7130 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7136 | -5/Zhirov | Found Alien Artifact 7159 | -5/Zhirov | Entered Proximity Caves 7172 | -4/Proximity Caves | Learned location of 1 exit from Research 7272 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7272 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7295 | -4/Proximity Caves | Spotted B-86 Titan 7327 | -4/Proximity Caves | Discovered new exit (range 16) 7329 | -4/Proximity Caves | Identified exit to Factory 7331 | -4/Proximity Caves | Entered Factory 7331 | -4/Factory | Evolved 2 slots: Utility x2 7332 | -4/Factory | Loaded intel: 103 trap records 7333 | -4/Factory | Loaded intel: 283 machine locations 7364 | -4/Factory | Identified Hacking Drone Bay 7427 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7445 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 7476 | -4/Factory | Fabricated Exp. ECM Suite? 7581 | -4/Factory | Discovered new exit (range 15) 7584 | -4/Factory | Identified exit to Extension 7589 | -4/Factory | Fabricated Exp. Heat Sink? 7672 | -4/Factory | Intercept squad dispatched 7678 | -4/Factory | Spotted Tracker 7679 | -4/Factory | Spotted Tracker 7692 | -4/Factory | Zion Heavy squad teleported in 7696 | -4/Factory | Allies destroyed Tracker 7714 | -4/Factory | Spotted Combat Programmer 7727 | -4/Factory | Discovered new exit (range 16) 7730 | -4/Factory | Identified exit to Upper Caves 7733 | -4/Factory | Entered Upper Caves 7747 | -4/Upper Caves | Learned Armory terminal intel 7775 | -4/Upper Caves | Discovered new exit (range 4) 7776 | -4/Upper Caves | Identified exit to Upper Caves 7776 | -4/Upper Caves | Entered another Upper Caves area 7777 | -4/Upper Caves | Identified exit to Research 7797 | -4/Upper Caves | Spotted 1U-DDY(f) 7798 | -4/Upper Caves | Encountered a Master Thief 7804 | -4/Upper Caves | Spotted 0R-T4N(f) 7806 | -4/Upper Caves | Encountered a Master Thief 7806 | -4/Upper Caves | Alien Artifact stolen by Master Thief 7820 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7825 | -4/Upper Caves | Discovered new exit (range 10) 7826 | -4/Upper Caves | Identified exit to Warlord 7827 | -4/Upper Caves | Entered Warlord 7838 | -4/Warlord | System corruption cleaned by Quarantine Array 7944 | -4/Warlord | Visited the Vortex Lab 7946 | -4/Warlord | Found Prototype Energy Gun 7947 | -4/Warlord | Identified Vortex Shotgun 7950 | -4/Warlord | Warlord's base attacked by MAIN.C 7965 | -4/Warlord | Rebuked by Warlord 7967 | -4/Warlord | Opened Warlord's prototype stash 7970 | -4/Warlord | Found Vortex Chain Reactor 7978 | -4/Warlord | Found Exp. Armor Integrity Analyzer 8029 | -4/Warlord | Opened side exit 8043 | -4/Warlord | Discovered new exit (range 8) 8044 | -4/Warlord | Identified exit to Proximity Caves 8044 | -4/Warlord | Entered Proximity Caves 8045 | -3/Proximity Caves | Spotted B-86 Titan 8053 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8376 | -3/Proximity Caves | Discovered exit to Research (range 11) 8378 | -3/Proximity Caves | Entered Research 8378 | -3/Research | Evolved 2 slots: Utility x2 8379 | -3/Research | Identified exit to Armory 8380 | -3/Research | Identified exit to Research 8381 | -3/Research | Loaded intel: 119 machine locations 8460 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 8560 | -3/Research | Spotted B-86 Titan 8561 | -3/Research | Spotted B-86 Titan 8577 | -3/Research | Found Molecular Scythe 8589 | -3/Research | Intercept squad dispatched 8591 | -3/Research | Spotted Tracker 8604 | -3/Research | Destroyed Tracker 8629 | -3/Research | Spotted Combat Programmer 8635 | -3/Research | Found Prototype Energy Gun 8647 | -3/Research | Destroyed Combat Programmer 8651 | -3/Research | Found Exp. Phase Shifter 8675 | -3/Research | Fabricated Cld. Field Propulsion Drive? 8675 | -3/Research | Local fabrication network quarantined 8726 | -3/Research | Discovered new exit (range 3) 8733 | -3/Research | Identified exit to Testing 8733 | -3/Research | Entered Testing 8734 | -3/Testing | Loaded intel: 70 machine locations 8739 | -3/Testing | Found Prototype Device 8740 | -3/Testing | Identified AEGIS Remote Shield 8771 | -3/Testing | Identified Immobilizer 8780 | -3/Testing | Retrieved Zion intel report: Trap Installations 8786 | -3/Testing | Found Prototype Protection 8787 | -3/Testing | Identified Med. Regenerative Plating 8788 | -3/Testing | Found Lgt. Regenerative Plating 8952 | -3/Testing | Found Prototype Energy Cannon 8953 | -3/Testing | Identified Cld. Nova Cannon 8971 | -3/Testing | Found Prototype Energy Gun 8971 | -3/Testing | Identified Warp Gun 9053 | -3/Testing | Scanned by Researcher 9119 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 9141 | -3/Testing | Retrieved Zion intel report: Emergency Access 9189 | -3/Testing | Retrieved Zion intel report: Component Schematics 9191 | -3/Testing | Found Exp. Melee Analysis Suite 9261 | -3/Testing | Found Prototype Device 9262 | -3/Testing | Identified Exp. Hardlight Generator 9269 | -3/Testing | Intercept squad dispatched 9273 | -3/Testing | Spotted Tracker 9284 | -3/Testing | Destroyed Tracker 9323 | -3/Testing | Spotted Combat Programmer 9337 | -3/Testing | Spotted Striker 9338 | -3/Testing | Spotted Striker 9358 | -3/Testing | System corruption reached 10% 9372 | -3/Testing | Destroyed Combat Programmer 9385 | -3/Testing | Found Prototype Energy Cannon 9386 | -3/Testing | Identified Potential Cannon 9426 | -3/Testing | Found Potential Cannon 9437 | -3/Testing | Core integrity fell below 50% 9449 | -3/Testing | Core integrity fell below 20% 9452 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09441_ System corrupted: Potential Cannon targeting data glitched. 09441_ K-01 Serf suffers critical hit. 09441_ Destroyed Wheel. 09441_ K-01 Serf destroyed. 09441_ Destroyed Lgt. Ion Engine. 09441_ Destroyed Welding Torch. 09441_ Destroyed Coil Gun. 09441_ Machine disabled. 09442_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09442_ Penetrated by Slug. 09443_ Potential Cannon destroyed. 09447_ U-05 Engineer builds a Wall. 09447_ Exp. Energy Well destroyed. 09450_ Slug penetrates Field Warper. 09450_ Acquired Com. Particle Reactor. 09451_ U-05 Engineer lays Concrete. 09452_ Slug penetrates Field Warper. 09452_ Slug penetrates Wall. 09452_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ???????????????????#= #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """ """ #???????????????????? | | ???????????????????# """ """ #???????????????????? | | ???????????????????# """ """ #???????????????????? | | ????????""""""?????# #???????????????????? | | ????????""?"""?????# #???????????????????? | | ????????""??""?#??## K ! #???????????????????? | | ????????""????## ##;;; ;K@########???????????????? | | ????????""????+ #???????????????? | | ????????"?????+ u w% +??""""""???????? | | ????????"?????## #;;; gg#### #??""""""???????? | | ????????"""??????### g g ## #??""""""???????? | | ???????????????????## = h ## #???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????## ! h ## #???????????????? | | ???????????????????# ! ### #???????????????? | | ??????????????????# # "# #?# #???????????????? | | ????????????????# #######;#?# #???????????????? | | ???????????????# #????? #?# #???????????????? | | ???????????????# ##????# # #?# #???""??????????? | | ???????????????##??????#?####?# #??""S??????????? | | ??????????????????????????????# #??""???????????? | | ?????????????????????########## #???????????????? | | ?????????????????????? = # #???????????????? | | ?????????????????????# # #??????"""??????? | | ?????????????????????# """" # #??????"""??????? | | ?????????????????????# """" # #??????"""??????? | | ?????????????????????# """" / #???????????????? | | ?????????????????????# """" # #???????????????? | | ?????????????????????#! # ??????????????? | | ?????????????????????# # ???^^???????? | | ?????????????????????# ########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 65 Energy Capacity 1205 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 5 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 6 Melee Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Imp. VTOL Module | -7/Factory | Scanalyzed Melee Analysis Suite | -7/Factory | Extracted Hvy. Missile Launcher | -7/Factory | Extracted Weight Redist. System | -7/Factory | Extracted Ion Cannon | -7/Factory | Extracted Insulated Plating | -7/Factory | Extracted Imp. ECM Suite | -7/Factory | Extracted Imp. Medium Armor Plating | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Imp. Field Recycling Unit | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Hvy. Flail | -7/Factory | Extracted Med. Reflective Plating | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Lgt. Antimatter Reactor | -6/Factory | Hacked Lgt. Fission Core | -6/Lower Caves | Hacked Imp. Maneuvering Thrusters | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Katana | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Lrg. Matter Pod | -5/Factory | Z-intel Imp. Core Shielding | -5/Factory | Z-intel Transmission Jammer | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Plasma Rifle | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Gravity Neutralizing Apparatus | -4/Factory | Z-intel Thermal Defense Suite | -4/Factory | Z-intel Tri-rail Accelerator | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Exp. Focal Shield | -3/Testing | Z-intel Hvy. Hardcell Cannon | -3/Testing | Z-intel Prc. Phase Gun | -3/Testing | Z-intel Hvy. Antimatter Reactor | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Z-intel Exp. Thermal Shield | -3/Testing | Z-intel Enh. Fission Core | -3/Testing | Z-intel Drone Bay | -3/Testing | Z-intel Com. HERF Cannon | -3/Testing | Z-intel Reaction Control System | -3/Testing | Z-intel Adv. Medium Treads | -3/Testing | Z-intel Imp. Focal Shield | -3/Testing | Z-intel Adv. Drone Bay | -3/Testing | Z-intel System Shield | -3/Testing | Z-intel Imp. Antigrav System | -3/Testing | Z-intel Med. Storage Unit | -3/Testing | Z-intel Wave Gun | -3/Testing | Z-intel Particle Charger | -3/Testing | Z-intel Impulse Thruster | -3/Testing | Z-intel Hvy. Gauss Cannon | -3/Testing | Z-intel Hvy. Shock Bomb Launcher | -3/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory Mic. Nuclear Core | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. ECM Suite | x1 | -4/Factory Exp. Heat Sink | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed GravitonCoolantMinigun Manual? 0 Play Time 07:33:09 Cumulative 124.3 hours Start 2020.10.15 @ 03:00:44 End 2020.10.16 @ 03:00:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 51 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 620e7879-498c-4957-92e5-dabce715267e