Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 16:57:05 Player: Waste Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (105) 525 Value Destroyed (2740) 2740 Prototype IDs (21) 420 Alien Tech Used (5) 1000 Bonus (6531) 6531 TOTAL SCORE: 18316 Bonus ------- High Alert Combat Kills 31 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1217/1600 Matter 59/300 Energy 97/100 System Corruption 1% Temperature Cool (9) Movement Flying (32) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Impulse Thruster > --- UTILITY (14) ----- Advanced Cooling System Enhanced Optical Array Experimental Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Launcher Guidance Computer Experimental Target Analyzer Improved Hacking Suite Improved System Shield Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Advanced Transmission Jammer Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Enhanced Optical Array Experimental Signal Interpreter Advanced Salvage Targeting Computer Experimental Target Analyzer Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Phase Shifter Improved Powered Armor Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Spacefold Activator Smartbomb Launcher Enhanced Force Lance Enhanced Force Lance [Rating: 179] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Impulse Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Enhanced Force Lance Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 . . 2 Power 2 | . . . . . . . 1 . . 1 . . . Propulsion 4 | . . 2 . . . . 1 1 . . . . . Utility 12 | . . . 2 2 2 2 . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 159 | . 4 14 28 18 16 12 7 18 11 4 11 4 12 Power 13 | . . 3 1 4 1 1 1 2 . . . . . Engine 7 | . . 3 1 3 . . . . . . . . . Core 5 | . . . . 1 1 1 1 1 . . . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 39 | . 2 9 8 5 3 . 1 6 2 2 1 . . Treads 12 | . . 4 8 . . . . . . . . . . Leg 6 | . 2 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 21 | . . 1 . 5 3 . 1 6 2 2 1 . . Utility 73 | . 2 . 8 6 9 9 5 5 6 2 7 4 10 Device 38 | . 1 . 2 2 3 7 3 3 4 1 6 4 2 Storage 2 | . 1 . . 1 . . . . . . . . . Processor 10 | . . . . 2 2 . . 1 1 . . . 4 Hackware 11 | . . . . 1 4 1 . 1 1 1 1 . 1 Protection 11 | . . . 6 . . 1 2 . . . . . 2 Artifact 1 | . . . . . . . . . . . . . 1 Weapon 34 | . . 2 11 3 3 2 . 5 3 . 3 . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | . . 1 7 . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 8 | . . . 3 . 1 . . 1 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . Slashing Weapon 5 | . . . . 1 2 1 . . . . . . 1 Piercing Weapon 10 | . . . . 1 . 1 . 4 2 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 1 1 3 1 . 3 3 1 1 1 1 Parts Lost 34 | . . . 14 . 1 . 2 1 . . . 2 14 Power 4 | . . . 1 . . . . 1 . . . . 2 Propulsion 10 | . . . 5 . . . . . . . . . 5 Utility 13 | . . . 3 . . . 2 . . . . 2 6 Weapon 7 | . . . 5 . 1 . . . . . . . 1 Highest Loss Streak 8 | . . . 8 . 1 . 2 1 . . . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 87 96 94 91 93 97 98 94 94 93 75 Engine 4 | . 14 11 8 5 . . . . . . . . . Core 2 | . . . . 1 6 5 10 5 4 4 4 4 3 Treads 6 | . . 5 33 1 . . . . . . . . . Leg 8 | . 28 38 . . . . . . . . . . . Flight 14 | . . . . 27 26 23 26 27 27 26 26 26 20 Device 12 | . 13 11 8 11 13 15 10 13 13 13 15 16 11 Storage 7 | . 14 11 9 7 6 5 5 4 4 4 4 4 3 Processor 6 | . . . . 13 13 11 10 9 9 8 8 8 13 Hackware 10 | . . . . 6 18 21 21 19 19 20 21 19 12 Protection 2 | . . . 9 2 . . 3 4 4 4 1 . 1 Ballistic Gun 7 | . 28 14 15 1 . . . . . . . . . Ballistic Cannon 1 | . . 7 1 . . . . . . . . . . Slashing Weapon 1 | . . . . 6 5 5 5 1 . . . . 1 Piercing Weapon 2 | . . . . 2 2 . . 5 8 8 7 8 4 Peak Build Rating 179 | . 9 17 23 38 61 73 86 138 142 147 155 151 179 Average Rating 59 | . 8 13 18 32 50 67 83 120 136 143 147 147 135 On Entrance 73 | 6 6 9 16 23 37 59 73 81 134 140 144 149 151 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 11 48 56 63 63 17 21 26 40 41 40 42 45 57 Greatest Support 80 | 20 20 80 80 80 21 21 27 41 42 42 60 42 60 Greatest Overweight (x) 2 | . 2 1 2 . . . . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Capacity 12 | . 14 20 20 9 8 8 8 8 8 8 8 8 7 Most Carried 20 | . 12 20 20 20 8 8 8 8 8 8 8 8 8 Average Carried 10 | . 9 15 15 5 7 7 6 7 7 8 7 7 7 Final Capacity 20 | 8 20 20 20 8 8 8 8 8 8 8 8 8 5 Final Carried 20 | 6 12 20 20 6 8 8 8 8 8 8 8 6 4 Class Distribution -------------------- 29% | Mutant 20% | Hacker-Scout 16% | Hacker-Ninja 13% | Scavenger-Mutant 9% | Wizard-Ninja 4% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Matter Collected 2749 | 200 183 335 995 32 337 80 76 134 82 189 38 . 68 Remotely . | . . . . . . . . . . . . . . Salvage Created 3544 | . 302 454 1135 43 379 133 240 156 82 341 54 . 225 Parts 242 | . 26 26 86 7 18 10 16 15 6 10 7 . 15 Haulers Intercepted 9 | . 1 2 5 . 1 . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 52 | . 11 7 24 . 2 1 . 3 . . . . 4 Melee 3 | . . . . . 1 1 . . . . . . 1 Guns 30 | . 11 3 16 . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . AOE 14 | . . . 7 . 1 . . 3 . . . . 3 Classes Destroyed 16 | . 5 4 4 . . 1 . . 1 . . . 1 Worker 4 | . . . 1 . . . 2 . . . 1 . . Builder 10 | . 1 . 2 1 3 . 2 1 . . . . . Tunneler 3 | . . 1 . . . . . . . 1 . . 1 Hauler 9 | . 1 2 5 . 1 . . . . . . . . Recycler 5 | . . 1 . . 1 . 1 . . 2 . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 7 | . . . 1 1 . . 1 1 1 . 1 . 1 Watcher 13 | . 1 . 1 . 3 3 1 2 1 1 . . . Swarmer 24 | . 9 . 7 . 2 . . 3 . . . . 3 Grunt 14 | . 2 3 9 . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . 1 . . . . Sentry 8 | . . 3 5 . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 6 3 7 1 4 2 4 5 1 2 1 . 4 Combat Bots Only 6 | . 6 3 4 . 1 1 . 3 . . . . 3 Max Kills in Single Turn 4 | . 1 1 3 1 3 1 1 2 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 1 . . 2 . . . . 3 Melee 1 | . . . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 502 | . 52 43 214 . 43 10 2 12 8 14 11 15 78 Missed 193 | . 16 12 61 . 25 8 . 7 1 10 9 10 34 Damage Taken 5769 | . 250 286 2222 . 281 38 221 118 166 106 61 109 1911 Core 978 | . 43 39 219 . 87 19 36 48 48 . 36 20 383 Absorbed by Shields 273 | . 97 109 57 . 10 . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . . . . . . . . . 138 Core Remaining (%) 89 | 100 82 90 60 100 89 98 96 . 92 . . 96 76 Volleys Fired 201 | . 39 52 97 1 4 . . 2 3 . 1 . 2 Largest 2 | . 2 2 2 2 1 . . 1 1 . 1 . 1 Hottest 62 | . 40 59 62 50 39 . . 46 46 . 46 . 46 Shots Fired 374 | . 78 104 178 2 4 . . 2 3 . 1 . 2 Gun 317 | . 78 86 151 2 . . . . . . . . . Cannon 37 | . . 18 19 . . . . . . . . . . Launcher 20 | . . . 8 . 4 . . 2 3 . 1 . 2 Special . | . . . . . . . . . . . . . . Kinetic 354 | . 78 104 170 2 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 20 | . . . 8 . 4 . . 2 3 . 1 . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 9 19 8 8 1 . . . . . . . 3 Robot Miss Streak 5 | . 5 5 5 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 297 | . 47 70 110 2 12 4 11 4 7 7 2 1 20 Core Hits 154 | . 23 26 57 2 10 4 2 9 5 2 3 . 11 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 . 1 . . 1 2 1 . . 1 Blast 1 | . . . 1 . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . Impale 5 | . . . . . . . . 1 2 1 . . 1 Melee Attacks 231 | . . . 6 13 48 19 30 18 29 23 8 11 26 Impact 8 | . . . 6 2 . . . . . . . . . Slashing 119 | . . . . 8 43 19 30 2 . . . . 17 Piercing 104 | . . . . 3 5 . . 16 29 23 8 11 9 Sneak Attacks 16 | . . . . 1 4 . 5 1 . 4 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 6 | . . . . . 1 . . . 2 2 1 . . Damage Inflicted 9667 | . 521 961 2492 82 967 231 972 670 559 645 146 57 1364 Guns 2712 | . 512 634 1551 15 . . . . . . . . . Cannons 553 | . . 279 274 . . . . . . . . . . Explosions 2003 | . . . 636 . 299 . . 348 133 . 74 . 513 Melee 4311 | . . . . 67 668 231 972 322 426 645 72 57 851 Ramming 88 | . 9 48 31 . . . . . . . . . . Kinetic 3265 | . 512 913 1825 15 . . . . . . . . . Thermal 52 | . . . . . . . . . . . . . 52 Explosive 1888 | . . . 573 . 299 . . 348 133 . 74 . 461 Electromagnetic 63 | . . . 63 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2685 | . . . . 67 606 231 972 104 . . . . 705 Piercing 1626 | . . . . . 62 . . 218 426 645 72 57 146 Highest Corruption 2 | . . . . 1 . . 2 1 1 1 2 2 1 Average Corruption 1 | . . . . 1 . . 1 1 1 1 1 2 1 Corruption Purged 3 | . . . . . . . 2 . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . 2 . 1 . 1 . 2 Message Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . . 2 Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1250 | . . . 1 . 152 . 422 113 134 289 10 . 129 Projectiles . | . . . . . . . . . . . . . . Explosions 93 | . . . 1 . 22 . . . . . 10 . 60 Melee 1157 | . . . . . 130 . 422 113 134 289 . . 69 Knockbacks 2 | . . 1 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . 1 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . 140 . 49 . . . 32 . . . 114 Shots 8 | . . . 5 . 1 . . . 1 . . . 1 Rammed 5 | . . . 5 . . . . . . . . . . Targets Rammed 12 | . 1 5 6 . . . . . . . . . . Kicked 6 | . 1 5 . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 169 | . 8 15 80 . . . . 78 . 9 18 7 169 Average Temperature 21 | . 5 4 19 . . . . 24 . 8 7 3 75 Received Heat Transfer 992 | . 64 133 624 . 36 . 9 9 . 27 . 27 63 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Peak Influence 595 | . 264 223 403 161 346 237 212 523 595 417 405 342 517 Initial 294 | . . 53 21 51 78 7 58 118 294 258 167 90 124 Average 170 | . 123 71 221 102 90 116 136 231 482 336 196 191 312 Maximum Alert Level 2 | . 1 1 2 . 1 1 1 2 2 2 2 1 2 Low Security (%) 67 | . 77 99 50 100 89 92 77 58 . . 35 46 34 Level 1 26 | . 22 . 48 . 10 7 22 31 23 90 61 53 26 Level 2 5 | . . . 1 . . . . 10 76 9 3 . 38 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . . 2 3 3 6 1 2 4 3 1 4 . 3 Investigation 13 | . . 1 1 2 2 . . 4 . . 1 . 2 Extermination 6 | . . . . 1 2 1 1 . 1 . . . . Reinforcement 13 | . . 1 2 . 2 . 1 . 2 1 3 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 1 1 . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Distress Signals 13 | . . 1 6 . . 1 . 3 . . 1 1 . Communications Jammed 46 | . . . . . . . 2 . 14 . . 30 . Distress Signals 46 | . . . . . . . 2 . 14 . . 30 . Times Spotted 202 | . 17 12 34 7 15 17 7 21 12 8 16 15 21 Peak Tracking Total 11 | . 4 6 6 7 4 7 4 11 6 3 8 9 8 Tactical Retreats 25 | . 1 . . . 6 3 1 3 . 1 2 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Traps Triggered 12 | . . 1 . 1 4 3 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Machines Disabled 14 | . . . 3 . 1 . . . 3 . 2 4 1 Max in Single Turn 1 | . . . 1 . 1 . . . 1 . 1 1 1 Garrison Access 7 | . . . . 1 1 . 1 . . 1 . 1 2 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Machines Accessed 97 | . 2 3 4 11 16 4 6 7 9 5 12 9 9 Terminals 70 | . 2 3 3 8 11 3 4 5 6 3 8 7 7 Fabricators 6 | . . . . 1 1 . . 2 . . 2 . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 1 2 1 1 . 2 1 1 1 . Garrison Access 8 | . . . . 1 2 . 1 . . 1 . 1 2 Total Hacks 273 | . 7 8 16 32 53 11 22 19 23 14 32 14 22 Successful 164 | . 2 1 9 19 28 8 16 14 16 10 22 10 9 Failed 109 | . 5 7 7 13 25 3 6 5 7 4 10 4 13 Catastrophic 18 | . 1 3 2 2 3 1 1 3 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 166 | . 4 8 7 26 28 8 13 12 14 9 18 10 9 Terminals 205 | . 7 8 10 27 41 9 16 11 15 10 23 11 17 Fabricators 20 | . . . . 3 3 . . 8 . . 6 . . Repair Stations 5 | . . . . . . . . . 3 . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 29 | . . . 6 1 6 2 5 . 5 2 1 1 . Garrison Access 14 | . . . . 1 3 . 1 . . 2 . 2 5 Terminal Hacks 50 | . 2 1 3 3 12 2 5 4 2 1 9 2 4 Record 2 | . . . . . . . . 1 . . 1 . . Part Schematic 7 | . . . . . 3 . 2 . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 Level Access Points 4 | . . . . . 1 1 . . . . . 1 1 Branch Access Points 3 | . . . . . . . 1 1 . 1 . . . Machine Index 2 | . . . . . . 1 1 . . . . . . Terminal Index 4 | . . . . 1 1 . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . . . 1 1 . 1 . . . . . . Unreport Threat 9 | . . . 1 . 3 . . . . . 4 1 . Recall Investigation 2 | . . . . . 1 . . 1 . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . 2 . 1 . . Hauler Manifests 5 | . 1 1 1 1 1 . . . . . . . . Fabricator Hacks 13 | . . . . 2 2 . . 5 . . 4 . . Network Status 2 | . . . . . . . . 2 . . . . . Load Schematic 6 | . . . . 1 1 . . 2 . . 2 . . Build 5 | . . . . 1 1 . . 1 . . 2 . . Repair Station Hacks 4 | . . . . . . . . . 2 . 2 . . Scan Component 2 | . . . . . . . . . 1 . 1 . . Repair 2 | . . . . . . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 24 | . . . 6 1 4 2 4 . 3 2 1 1 . Insert Component 14 | . . . 3 1 2 1 2 . 2 1 1 1 . Analyze 10 | . . . 3 . 2 1 2 . 1 1 . . . Garrison Access Hacks 7 | . . . . 1 1 . 1 . . 1 . 1 2 Seal Access 7 | . . . . 1 1 . 1 . . 1 . 1 2 Unauthorized Hacks 66 | . . . . 12 9 4 6 5 9 6 6 6 3 Terminals 61 | . . . . 11 8 4 6 3 9 6 5 6 3 Track 1 | . . . . . . . . . . . . 1 . Assimilate 4 | . . . . 2 1 . . . . . . . 1 Botnet 33 | . . . . 4 2 2 4 2 5 3 4 5 2 Skim 23 | . . . . 5 5 2 2 1 4 3 1 . . Fabricators 5 | . . . . 1 1 . . 2 . . 1 . . Prioritize 4 | . . . . 1 1 . . 1 . . 1 . . Recompile 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . 1 . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 79 | . 2 3 3 9 13 4 5 7 7 4 7 8 7 Full Trace Events 12 | . 1 1 1 2 2 . . 2 . . 1 . 2 Feedback Events 3 | . . . . . . . . . . . . . 3 Corruption 1 | . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 3 . 5 1 3 . 5 1 2 . . Parts Built 3 | . . . . . 1 . . 1 . . 1 . . Authchips 1 | . . . . . . . . . . . 1 . . Time 278 | . . . . 49 53 . . 53 . . 123 . . Total Part Build Rating 18 | . . . . . 6 . . 6 . . 6 . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . Time 96 | . . . . . . . . . 45 . 51 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . 2 1 2 . 1 1 . . . Part Schematics Acquired 10 | . . . 3 . 2 1 2 . 1 1 . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Total Allies 4 | . . . . 2 1 . . . . . 1 . . Largest Group 2 | . . . . 2 1 1 . . . . 1 . . Highest-Rated Group 157 | . . . . 36 26 26 . . . . 157 . . Highest-Rated Ally 157 | . . . . 26 26 26 . . . . 157 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . 1 . . Total Damage 45 | . . . . . . . . . . . 45 . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . 2 . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Turns Passed 6927 | . 688 1007 1263 352 1002 527 333 352 294 284 257 299 269 Spaces Moved 11734 | 1 317 430 553 861 2304 1450 885 1085 639 959 750 813 687 Core . | . . . . . . . . . . . . . . Treads 637 | . . 75 553 9 . . . . . . . . . Legs 673 | 1 317 355 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10419 | . . . . 852 2304 1450 885 1085 639 959 750 813 682 Fastest Speed 5 | 120 120 160 160 28 28 28 26 20 20 20 5 20 5 Average Speed 40 | 120 173 184 162 30 28 28 26 20 20 20 19 20 23 Slowest Speed 320 | 120 260 190 320 160 28 28 26 26 93 93 20 86 166 Overloaded Moves 105 | . . . . . . . . . . . 1 . 104 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 47 | . . . . 2 10 4 . 3 6 3 10 5 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Spacefolds 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 41 | 2 60 35 45 23 64 41 29 33 81 29 83 37 22 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 118 | . . . 4 9 29 14 16 10 12 11 4 3 6 Terrain Destroyed 296 | . . . 59 9 47 14 16 33 42 11 28 3 34 Melee 118 | . . . 4 9 29 14 16 10 12 11 4 3 6 Projectile 1 | . . . 1 . . . . . . . . . . AOE 177 | . . . 54 . 18 . . 23 30 . 24 . 28 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Tes Sec Acc Total 13055 | . 382 542 762 942 2570 1528 926 1179 739 1007 829 916 733 Wait 529 | . 17 18 59 26 143 20 . 41 50 8 61 84 2 Move 11625 | . 316 429 552 856 2284 1441 884 1079 626 952 729 802 675 Hop 45 | . . . . 2 9 4 . 2 6 3 10 5 4 Pick Up 70 | . 4 14 7 6 8 5 3 5 6 1 5 3 3 Fast Attach 73 | . 1 6 11 4 6 6 2 14 7 4 1 4 7 Attach 50 | . . 6 9 12 1 1 4 3 3 . 4 2 5 Detach 6 | . . 1 . . . . 1 . . . . . 4 Swap 41 | . 3 2 9 2 9 5 1 2 2 . 6 . . Drop 106 | . 1 9 6 23 11 9 1 16 12 4 4 5 5 Fire 201 | . 39 52 97 1 4 . . 2 3 . 1 . 2 Melee 208 | . . . 6 10 43 19 30 15 24 17 7 11 26 Ram . | . . . . . . . . . . . . . . Kick 6 | . 1 5 . . . . . . . . . . . Crush 6 | . . . 6 . . . . . . . . . . Escape Stasis 88 | . . . . . 52 18 . . . 18 . . . Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp / [*Ext]) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Discovered new exit (range 5) 332 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x2 1003 | -9/Materials | Discovered new exit (range 16) 1504 | -9/Materials | Discovered new exit (range 8) 1696 | -9/Materials | Entered another Materials area 1696 | -8/Materials | Evolved 2 slots: Utility x2 1893 | -8/Materials | Lost 8 parts (4n1u3w) 2378 | -8/Materials | Build established: Scavenger-Mutant 2512 | -8/Materials | Discovered new exit (range 5) 2959 | -8/Materials | Entered Factory 2959 | -7/Factory | Evolved 2 slots: Utility x2 3263 | -7/Factory | Discovered new exit (range 20) 3272 | -7/Factory | Identified exit to Factory 3311 | -7/Factory | Entered another Factory area 3311 | -6/Factory | Evolved 2 slots: Utility x2 3401 | -6/Factory | Discovered new exit (range 16) 3537 | -6/Factory | Discovered new exit (range 10) 3539 | -6/Factory | Identified exit to Lower Caves 3570 | -6/Factory | Discovered exit to Lower Caves (range 5) 3637 | -6/Factory | Build established: Hacker-Scout 3736 | -6/Factory | Identified exit to Factory 3777 | -6/Factory | Spotted B-75 Beast 3892 | -6/Factory | Learned 2 Extension zone layouts 3944 | -6/Factory | Loaded intel: 79 trap records 3954 | -6/Factory | Loaded intel: 4 scanalyzer locations 3956 | -6/Factory | Learned Hub_04(d) garrison access intel 3957 | -6/Factory | Learned location of 1 exit from Hub_04(d) 3964 | -6/Factory | Learned location of 2 exits from Lower Caves 3981 | -6/Factory | Learned location of 2 exits from Upper Caves 4133 | -6/Factory | Fabricated Adv. Hacking Suite? 4313 | -6/Factory | Entered another Factory area 4313 | -5/Factory | Accompanied by 1 ally 4313 | -5/Factory | Evolved 2 slots: Utility x2 4314 | -5/Factory | Identified exit to Factory 4606 | -5/Factory | Discovered new exit (range 4) 4607 | -5/Factory | Identified exit to Upper Caves 4623 | -5/Factory | Discovered new exit (range 10) 4840 | -5/Factory | Entered another Factory area 4840 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4865 | -4/Factory | Spotted B-86 Titan 4890 | -4/Factory | Identified exit to Upper Caves 4890 | -4/Factory | Identified exit to Armory 4998 | -4/Factory | Build established: Hacker-Ninja 5131 | -4/Factory | Discovered new exit (range 6) 5173 | -4/Factory | Identified exit to Research 5173 | -4/Factory | Entered Research 5173 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5277 | -3/Research | Identified exit to Quarantine 5369 | -3/Research | Fabricated Adv. Hacking Suite (x1) 5401 | -3/Research | Found Prototype Processor 5401 | -3/Research | Identified Exp. Signal Interpreter 5483 | -3/Research | Discovered new exit (range 21) 5511 | -3/Research | Spotted B-86 Titan 5525 | -3/Research | Entered Quarantine 5580 | -3/Quarantine | Found Alien Artifact 5599 | -3/Quarantine | Scanned by Researcher 5612 | -3/Quarantine | Identified Subatomic Replicator 5612 | -3/Quarantine | Used Subatomic Replicator to replicate Alien Artifact 5615 | -3/Quarantine | Found Alien Artifact 5676 | -3/Quarantine | Found Alien Slashing Weapon 5715 | -3/Quarantine | Discovered new exit (range 11) 5718 | -3/Quarantine | Identified exit to Research 5720 | -3/Quarantine | Identified Dimensional Node Initializer 5801 | -3/Quarantine | Repaired Broken Cld. Impulse Thruster 5814 | -3/Quarantine | Search patrols dispatched 5819 | -3/Quarantine | Entered Research 5819 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5856 | -2/Research | Identified exit to Testing 6069 | -2/Research | Search patrols dispatched 6103 | -2/Research | Entered Testing 6165 | -2/Testing | Build established: Wizard-Ninja 6168 | -2/Testing | Repaired Broken Adv. Phase Shifter 6181 | -2/Testing | Spotted PX-E1T0H68YX1 6182 | -2/Testing | Rewired PX-E1T0H68YX1 6242 | -2/Testing | Identified Sigix Broadsword 6319 | -2/Testing | Fabricated Imp. Powered Armor (x1) 6343 | -2/Testing | Spotted Fortress 6358 | -2/Testing | Discovered new exit (range 5) 6359 | -2/Testing | Identified exit to Section 7 6360 | -2/Testing | Entered Section 7 6385 | -2/Section 7 | Found Alien Artifact 6385 | -2/Section 7 | Identified Core Reset Matrix 6385 | -2/Section 7 | Used Core Reset Matrix 6389 | -2/Section 7 | Sensed 22 artifacts in vicinity 6417 | -2/Section 7 | Found Integrated Reactor 6417 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6473 | -2/Section 7 | Found Spacefold Activator 6583 | -2/Section 7 | Identified exit to Access 6659 | -2/Section 7 | Entered Access 6659 | -1/Access | Evolved 2 slots: Utility x2 6703 | -1/Access | Identified exit to Surface 6740 | -1/Access | Imp. System Shield fried by hacking feedback 6740 | -1/Access | Hacking Suite fried by hacking feedback 6786 | -1/Access | Found Prototype Processor 6786 | -1/Access | Identified Exp. Target Analyzer 6883 | -1/Access | Lost 5 parts (1p3n1u) 6891 | -1/Access | Energy Cycler disabled 6906 | -1/Access | Spotted B-99 Colossus 6909 | -1/Access | Search patrols dispatched 6928 | *** | Heading to fleet! Last Messages --------------- 06907_ Penetrated by Slug. 06907_ Slug penetrates Wall. 06908_ Acquired Unknown Processor. 06908_ Identified Imp. Launcher Guidance Computer. 06909_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06910_ Slug penetrates Wall. 06910_ Slug penetrates Door. 06910_ Penetrated by Slug. 06910_ Slug penetrates Wall. 06911_ Wave Collapse Detector explodes. 06911_ Terminal disabled. 06911_ Cld. Impulse Thruster destroyed. 06911_ Cld. Field Propulsion Drive destroyed. 06912_ The unstable cave ceiling collapses. 06915_ Slug penetrates Door. 06917_ Dropped Sml. Storage Unit. 06919_ Mic. Fission Core destroyed. 06919_ Critical hit (Burn: +37). 06921_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ???? ##?????????????????????????????????? | | ## ######################### # | | ########/##################################+###### | | | | | | ########/############ ""#####+############# | | ####### #### ""### #### | | * #### ""### * ##????? | | #### T### ##????? | | # #### ""### ##????? | | #### ""### *##????? | | #### ""### ##????? | | "### ## ""Y"" ###???? | | / ""#### ### """"" ###???? | | !/ ""#### ############"##???? | | ! T#### ### ###### | | ###### "#### ### ###### | | ###### ""#### @" ### " + | | # "#### "" ### """ # | | # #### ### """ ###### | | # #### ### " ## | | ##+##+######### ### ## | | =## #########""""""""""### ## | | ## #??????##"????????"### " ## | | ## ####????????????????## """ ## | | ######## #????????????????## """ ###### | | # #????????????????## " ###### | | # #????????????????## ##???? | | " #????????????????## ##???? | | "" "" # "##??????????????## ##???? | | ""T"" # ! #??????????????#############????? | | """ # #??????????????#############????? | | " ! ###???????????????????????????????? | | # ##????????????????????????????????? | | ###+#### ########??????????????????????????? | | ### #### ######### #????????????????????? | | ### #### #????????????????????? | | #????????????????????? | | #????????????????????? | | #####"########### #????????????????????? | | ##################+#+### #????????????????????? | | ##???????????????????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 39 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 1000 Power Shielding 33 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 10 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 50 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -3/Research Imp. Powered Armor | x1 | -2/Testing Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Integrated Reactor Sigix Broadsword Spacefold Activator Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed AuthchipMetafiberCoupler Manual? 0 Play Time 01:52:02 Cumulative 293.3 hours Start 2024.08.17 @ 14:40:04 End 2024.08.17 @ 16:57:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type 2 Total 17 Types 7/1/5/1/1/0/0/1/1 Lore% 80 Gallery% 80 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82cc675f-377e-4a9f-bbe9-9496a0e53a2f