Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 15:02:27 Player: Rockstar Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (3143) 3143 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9818 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 294/300 Energy 99/100 System Corruption 68% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Experimental Signal Interpreter Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Signal Interpreter Energy Filter Centrium Heavy Armor Plating Centrium Heavy Armor Plating Graphene Brace System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Advanced Target Analyzer Improved Plasma Cutter [Rating: 151] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Impulse Thruster Treads Biometal Medium Treads Leg Centrium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Centrium Heavy Armor Plating Weapon Great Maul Energy Gun Enhanced Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Great Maul Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 . . 4 2 2 2 2 . 2 Power 2 | . . 1 . . . 1 . . . . . Propulsion 6 | . . 1 . . 2 1 2 . . . . Utility 7 | . . . . . 2 . . 2 2 . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 145 | 6 1 8 2 . 10 21 4 12 22 6 53 Power 24 | 1 . 2 . . 1 6 2 1 4 1 6 Engine 7 | 1 . 2 . . . 4 . . . . . Core 5 | . . . . . 1 2 2 . . . . Reactor 12 | . . . . . . . . 1 4 1 6 Propulsion 54 | 2 . 4 1 . 3 6 . 6 7 2 23 Treads 7 | . . . . . . . . . 4 . 3 Leg 18 | 2 . . . . . 1 . 2 1 . 12 Wheel 4 | . . . . . . 4 . . . . . Hover 15 | . . 4 1 . 1 1 . . 1 1 6 Flight 10 | . . . . . 2 . . 4 1 1 2 Utility 44 | 1 1 1 1 . 4 5 2 5 7 3 14 Device 25 | . 1 1 . . 1 3 1 3 6 2 7 Storage 3 | 1 . . . . . . . 1 . . 1 Processor 7 | . . . 1 . 1 . 1 1 1 1 1 Hackware 1 | . . . . . . . . . . . 1 Protection 8 | . . . . . 2 2 . . . . 4 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . 1 . . 2 4 . . 4 . 10 Energy Gun 7 | . . . . . . . . . . . 7 Energy Cannon 2 | . . . . . 1 . . . 1 . . Ballistic Gun 4 | 2 . . . . 1 1 . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . 1 . . 1 . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 Piercing Weapon 3 | . . . . . . 1 . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 1 . 1 1 3 Parts Lost 95 | . . 1 . . 13 12 2 . 23 1 43 Power 15 | . . . . . 3 1 . . 3 . 8 Propulsion 34 | . . 1 . . 5 4 2 . 9 . 13 Utility 30 | . . . . . 4 4 . . 8 1 13 Weapon 16 | . . . . . 1 3 . . 3 . 9 Highest Loss Streak 15 | . . 1 . . 6 3 2 . 15 1 15 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 5 6 7 8 5 4 4 5 4 1 3 Power 1 | . 1 1 1 1 . 1 1 . . . . Propulsion . | 1 3 4 3 3 2 . . . . . 1 Utility . | . . . 2 3 1 1 . 2 . . . Weapon 1 | . . . 1 1 1 1 2 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 2 . . . . 3 2 2 2 . 3 Power . | . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . . . . 2 Utility 4 | . . . . . . 2 . 1 1 . . Weapon 5 | . . . . . . 1 2 1 1 . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 59 | . 85 96 100 100 70 39 60 66 72 16 48 Engine 3 | . 14 20 22 22 7 1 . . . . . Core 3 | . . . . . 4 2 14 12 . 3 1 Reactor 3 | . . . . . . . . . 9 . 6 Treads 2 | . . . . . . . . . 7 . 4 Leg 6 | . 28 1 . . 1 7 . 3 2 . 9 Wheel 1 | . . . . . . . 18 7 . . . Hover 3 | . . 29 33 33 15 . . . . 3 1 Flight 4 | . . . . . 4 . . 6 15 1 1 Device 10 | . . 11 6 . 9 7 9 12 22 3 7 Storage 2 | . 14 11 11 11 6 . . 1 . . . Processor 5 | . . . 4 11 2 3 3 9 8 2 4 Protection 2 | . . . . . 2 6 . . . . 3 Ballistic Gun 3 | . 28 19 12 11 3 2 . . . . . Impact Weapon 1 | . . 2 9 11 7 4 . . . . . Piercing Weapon 1 | . . . . . . . 5 4 2 . . Peak Build Rating 151 | 6 7 13 22 22 31 35 53 95 136 40 151 Average Rating 58 | 4 6 10 18 22 22 20 46 65 100 26 98 On Entrance 22 | . 6 7 13 22 22 19 27 50 67 1 40 Avg Prop Armor Cover (%) 11 | . . . . . 6 9 . 8 13 14 11 Naked Turns 66 | . . . . . . . . . 56 10 . Heaviest Build 102 | 13 14 18 19 19 26 34 55 91 60 8 102 Greatest Support 240 | 20 20 27 34 25 33 40 40 28 105 16 240 Greatest Overweight (x) 5 | . . . . . 2 5 2 4 1 . 3 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 5 5 20 5 5 5 Average Capacity 6 | 6 8 8 8 8 7 5 5 11 5 5 5 Most Carried 9 | 3 7 7 8 8 8 5 5 9 5 2 5 Average Carried 4 | 1 5 6 7 8 5 4 4 5 4 1 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 7 7 8 8 5 1 5 5 2 2 2 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Matter Collected 2320 | 262 25 44 112 . 278 241 166 16 277 . 899 Remotely . | . . . . . . . . . . . . Salvage Created 2735 | . 39 93 . . 473 569 143 . 338 . 1080 Parts 140 | . 3 8 . . 20 24 1 . 24 . 60 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 5 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 58 | . 3 4 . . 11 17 2 . 5 . 16 Melee 17 | . . . . . 3 6 2 . 4 . 2 Guns 24 | . 3 3 . . 7 3 . . . . 8 Cannons 6 | . . . . . . . . . 1 . 5 AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 8 | . 1 1 . . 4 1 . . . . 1 Recycler 3 | . . . . . 3 . . . . . . Operator 2 | . . . . . . 1 . . . . 1 Swarmer 20 | . 3 3 . . 7 7 . . . . . Grunt 13 | . . . . . 2 5 . . 2 . 4 Brawler 1 | . . . . . 1 . . . . . . Sentry 7 | . . 1 . . . 2 2 . . . 2 Hunter 2 | . . . . . . . . . . . 2 Programmer 15 | . . . . . 1 3 . . 3 . 8 Best Kill Streak 8 | . 3 3 . . 8 5 1 . 2 . 5 Combat Bots Only 6 | . 3 3 . . 6 5 1 . 2 . 4 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee 1 | . . . . . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 1375 | . 12 21 . . 102 287 35 31 162 22 703 Missed 411 | . 4 10 . . 33 105 7 20 31 9 192 Hits 964 | . 8 11 . . 69 182 28 11 131 13 511 Melee 7 | . . . . . 7 . . . . . . Projectile 957 | . 8 11 . . 62 182 28 11 131 13 511 Critical Strikes 56 | . . . . . 2 7 2 . 9 . 36 Actively Blocked 20 | . . . . . . . . . . . 20 Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 20072 | . 68 121 . . 1152 2295 673 191 2978 268 12326 Core 3521 | . . 13 . . 167 559 27 50 1081 144 1480 Absorbed by Shields 24 | . . . . . . . . . . 24 . Reduced by Siege Mode 447 | . . . . . . . . . . . 447 Ignored by Resistances 37 | . . . . . . . . . . . 37 Core Remaining (%) 75 | 100 100 . . 96 76 34 97 95 . 5 . Volleys Fired 198 | 1 6 5 . . 37 24 6 . 5 . 114 Largest 2 | 2 2 2 . . 1 1 1 . 1 . 2 Hottest 150 | 40 40 40 . . 25 25 44 . 98 . 150 Shots Fired 209 | 2 12 10 . . 38 24 6 . 5 . 112 Gun 163 | 2 12 10 . . 37 24 . . . . 78 Cannon 46 | . . . . . 1 . 6 . 5 . 34 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 125 | 2 12 10 . . 37 24 6 . . . 34 Thermal 64 | . . . . . 1 . . . 5 . 58 Explosive . | . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . 20 Robot Hit Streak 24 | . 4 3 . . 9 3 8 . 13 . 24 Robot Miss Streak 8 | . 2 2 . . 3 8 . . . . 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 244 | . 8 6 . . 42 58 18 . 25 . 87 Core Hits 91 | . 3 3 . . 21 16 4 . 10 . 34 Critical Kills 3 | . . . . . 1 2 . . . . . Critical Parts Destroyed 8 | . . 1 . . 4 3 . . . . . Critical Strikes 19 | . . 1 . . 5 5 2 . 4 . 2 Blast 3 | . . . . . . . 1 . . . 2 Smash 11 | . . 1 . . 5 5 . . . . . Sever 1 | . . . . . . . . . 1 . . Impale 4 | . . . . . . . 1 . 3 . . Melee Attacks 120 | . . 1 1 . 15 52 14 1 26 . 10 Impact 69 | . . 1 1 . 15 52 . . . . . Slashing 15 | . . . . . . . . . 5 . 10 Piercing 36 | . . . . . . . 14 1 21 . . Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . Damage Inflicted 8920 | . 83 76 . . 1139 2411 564 . 1060 . 3587 Guns 2939 | . 83 49 . . 645 287 . . . . 1875 Cannons 1736 | . . . . . . . 182 . 205 . 1349 Explosions 557 | . . . . . . 557 . . . . . Melee 3669 | . . 27 . . 494 1565 382 . 849 . 352 Ramming 19 | . . . . . . 2 . . 6 . 11 Kinetic 2595 | . 83 49 . . 645 287 182 . . . 1349 Thermal 1840 | . . . . . . 113 . . 205 . 1522 Explosive 444 | . . . . . . 444 . . . . . Electromagnetic 353 | . . . . . . . . . . . 353 Impact 2086 | . . 27 . . 494 1565 . . . . . Slashing 557 | . . . . . . . . . 205 . 352 Piercing 1026 | . . . . . . . 382 . 644 . . Highest Corruption 68 | . . . 3 3 5 4 . . 23 25 68 Average Corruption 21 | . . . 2 3 4 2 . . 17 23 42 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 94 | . . . . . 6 7 . . 4 9 68 Message Errors 17 | . . . . . 2 1 . . . 2 12 Matter Fused 20 | . . . . . 1 5 . . 1 1 12 Heat Flow Errors 5 | . . . . . . . . . . 1 4 Energy Discharges 6 | . . . . . . 1 . . . 1 4 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . 2 . . . 1 2 6 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 4 | . . . . . 1 . . . . . 3 Alerts 1 | . . . . . . . . . . . 1 Misdirections 15 | . . . . . . . . . 2 2 11 Weapon Failures 11 | . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . Overflow Damage 923 | . . 27 . . 330 462 19 . 63 . 22 Projectiles 13 | . . . . . . . . . 11 . 2 Explosions 81 | . . . . . . 81 . . . . . Melee 829 | . . 27 . . 330 381 19 . 52 . 20 Knockbacks 27 | . . . . . 3 5 . . . . 19 Impact 7 | . . . . . 2 5 . . . . . Kinetic 17 | . . . . . . . . . . . 17 Secondary 3 | . . . . . 1 . . . . . 2 Self-Inflicted Damage 115 | . . . . . . 115 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 2 | . . . . . . 1 . . 1 . . Targets Rammed 4 | . . . . . . 1 . . 1 . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 369 | . . . . . 10 8 105 . 24 109 369 Average Temperature 86 | . . . . . 5 6 51 . 18 55 93 Received Heat Transfer 1944 | . . 18 . . 198 594 153 21 186 9 765 Effects 2 | . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . 3 Total Turns 95 | . . . . . . . . . . . 95 Longest Duration 51 | . . . . . . . . . . . 51 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . . 1 6 . . . . 1 Combat Hostiles 9 | . . 1 . . 1 6 . . . . 1 Parts Fried 14 | . . 1 . . 4 5 . . . . 4 Impact Corruptions 26 | . . 1 . . 10 15 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 Heat Transferred 1928 | . . . . . . 50 . . 250 . 1628 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 100 100 100 65 100 100 100 100 100 Level 1 6 | . . . . . . 34 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 262 | . 75 87 41 12 131 262 119 175 91 65 90 Initial 119 | . . 27 27 12 2 35 119 . 91 . 45 Average 52 | . 10 66 27 4 69 152 60 17 12 5 29 Influence Increases 2474 | . 85 100 44 5 381 688 60 210 120 92 689 Destroy 0b10 Robot/C 1160 | . 60 80 . . 220 340 40 . 100 . 320 Destroy 0b10 Robot/NC 25 | . . . . . 15 5 . . . . 5 Destroy Leader 270 | . 10 20 . . 40 90 20 . 20 . 70 Successful Hack 47 | . . . 14 5 . 26 . . . 2 . Disable Machine 150 | . . . 15 . . 105 . 15 . . 15 Destroy Structure 87 | . . . . . 1 62 . . . . 24 Partial Spotted 75 | . . . 15 . 30 15 . . . . 15 Lose Combat Pursuer 660 | . 15 . . . 75 45 . 195 . 90 240 Influence Decreases 2415 | . 20 98 80 31 313 517 304 35 295 12 710 Entered New Map 382 | . . 38 40 19 3 38 125 . 84 . 35 Time Decay 1416 | . 20 50 40 12 180 349 159 35 165 12 394 Lost Part 607 | . . 10 . . 130 120 20 . 46 . 281 Lost Ally 10 | . . . . . . 10 . . . . . Squads Dispatched 20 | . 1 . . . 1 5 1 4 2 2 4 Investigation 2 | . . . . . 1 . . . . 1 . Extermination 8 | . . . . . . 2 . 1 2 . 3 Reinforcement 8 | . 1 . . . . 3 1 1 . 1 1 Assault 2 | . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Distress Signals 9 | . . . . . 1 2 1 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 6 4 . . 20 25 3 17 11 10 50 Peak Tracking Total 14 | . 3 3 . . 7 6 2 14 6 8 9 Tactical Retreats 15 | . 1 . . . 2 2 . 2 . 2 6 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Traps Triggered 7 | . . . 2 . 1 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 17 | . . . . . . 17 . . . . . Exploded 2 | . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Machines Disabled 10 | . . . 1 . . 7 . 1 . . 1 Max in Single Turn 4 | . . . 1 . . 4 . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Machines Accessed 18 | . 1 . 3 3 . 3 . . 3 3 2 Terminals 15 | . 1 . 3 3 . 3 . . 2 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 8 . 8 7 . 5 . . 6 7 4 Successful 15 | . 5 . 2 2 . 3 . . . 3 . Failed 30 | . 3 . 6 5 . 2 . . 6 4 4 Catastrophic 4 | . . . 1 . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . . . 1 3 . 4 . . 4 3 2 Terminals 37 | . 8 . 8 7 . 5 . . 4 3 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 6 | . . . . . . . . . 2 4 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . 5 . 2 1 . 1 . . . . . Open Door 2 | . . . 2 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . Retrieve Study 3 | . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 1 . 2 . . . . . Terminals 3 | . . . . 1 . 2 . . . . . Botnet 1 | . . . . 1 . . . . . . . Detonate 2 | . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 3 . 3 . . 3 2 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 10 | . . . . . . 2 4 4 . . . EXPLORE 10 | . . . . . . 2 4 4 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Active Infowar (turns) 2055 | . . . . . . 115 330 318 896 111 285 Sensors 1573 | . . . . . . . . 293 887 111 282 Triangulation 885 | . . . . . . . . . 885 . . Cloaking 203 | . . . . . . . . . 179 . 24 Jamming 748 | . . . . . . 115 330 137 166 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 10 | . . . . . . 2 4 4 . . . Drone Recoveries 7 | . . . . . . 1 4 2 . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Turns Passed 4778 | 59 299 100 88 78 406 905 330 318 962 150 1083 Spaces Moved 3903 | 40 169 130 162 181 354 516 256 393 824 246 632 Core 293 | 4 . . . . . 135 . . 113 18 23 Treads 486 | . . . . . . . . . 371 . 115 Legs 732 | 36 169 . . . 1 335 . . . . 191 Wheels 435 | . . . . . . 11 256 168 . . . Hover 1057 | . . 130 162 181 353 35 . . . 134 62 Flight 900 | . . . . . . . . 225 340 94 241 Fastest Speed 30 | 50 120 52 43 43 42 46 80 31 31 45 30 Average Speed 86 | 113 120 52 44 43 66 124 97 71 93 53 95 Slowest Speed 300 | 120 120 56 52 43 260 300 110 140 225 60 200 Overloaded Moves 428 | . . . 132 181 109 6 . . . . . Propulsion Burnouts 1 | . . . . . . 1 . . . . . Robots Hopped 23 | . . . . . . . . 9 1 7 6 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 5 31 13 21 38 13 22 8 19 21 46 23 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 64 | . . . . . . 57 . . . . 7 Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . 7 AOE 57 | . . . . . . 57 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Tes Res Total 4802 | 49 255 148 174 180 456 658 302 419 954 254 953 Wait 292 | . 72 2 4 . 20 12 10 . 64 . 108 Move 3850 | 39 168 129 161 180 353 515 255 376 821 232 621 Hop 19 | . . . . . . . . 7 1 6 5 Pick Up 50 | 3 6 2 . . 5 7 7 2 5 1 12 Fast Attach 107 | 6 1 1 2 . 4 13 4 12 17 5 42 Attach 55 | . . 3 . . 9 15 . 3 7 2 16 Detach 25 | . . 1 2 . 2 7 1 3 1 1 7 Swap 21 | . . 4 3 . 6 2 1 2 1 . 2 Drop 53 | . 2 . 1 . 4 10 4 13 6 . 13 Fire 198 | 1 6 5 . . 37 24 6 . 5 . 114 Melee 119 | . . 1 1 . 15 52 14 1 25 . 10 Ram 2 | . . . . . . 1 . . . . 1 Kick 2 | . . . . . . . . . . . 2 Crush 1 | . . . . . . . . . 1 . . Escape Stasis 7 | . . . . . . . . . . 7 . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 389 | -9/Materials | Discovered new exit (range 15) 459 | -9/Materials | Entered Storage 502 | -9/Storage | Found Prototype Processor 502 | -9/Storage | Identified Exp. Targeting Computer 520 | -9/Storage | Used back door to open Recycling access 520 | -9/Storage | Discovered new exit (range 5) 533 | -9/Storage | Learned location of Armory (-4) 547 | -9/Storage | Entered Recycling 605 | -9/Recycling | Discovered new exit (range 16) 625 | -9/Recycling | Entered Factory 625 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 870 | -7/Factory | Lost 6 parts (1p2n2u1w) 1013 | -7/Factory | Lost 5 parts (2p1n2u) 1024 | -7/Factory | Discovered new exit (range 4) 1031 | -7/Factory | Entered another Factory area 1031 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1865 | -6/Factory | Core integrity fell below 50% 1901 | -6/Factory | Lost 3 parts (1n1u1w) 1932 | -6/Factory | Discovered new exit (range 5) 1936 | -6/Factory | Entered another Factory area 1936 | -5/Factory | Evolved 2 slots: Propulsion x2 2195 | -5/Factory | Discovered new exit (range 14) 2266 | -5/Factory | Entered another Factory area 2266 | -4/Factory | Evolved 2 slots: Utility x2 2580 | -4/Factory | Discovered new exit (range 14) 2584 | -4/Factory | Identified exit to Research 2584 | -4/Factory | Entered Research 2584 | -3/Research | Evolved 2 slots: Utility x2 2880 | -3/Research | Lost 4 parts (1n3u) 3174 | -3/Research | Build established: Scavenger-Mutant 3408 | -3/Research | Lost 4 parts (1p3n) 3490 | -3/Research | Core integrity fell below 50% 3490 | -3/Research | Released all parts (6) 3491 | -3/Research | System corruption reached 10% 3520 | -3/Research | Lost 15 parts (2p5n5u3w) 3540 | -3/Research | Discovered new exit (range 12) 3544 | -3/Research | Core integrity fell below 20% 3546 | -3/Research | Entered Testing 3588 | -3/Testing | Found Prototype Processor 3588 | -3/Testing | Identified Exp. Signal Interpreter 3694 | -3/Testing | Discovered new exit (range 5) 3695 | -3/Testing | Identified exit to Research 3696 | -3/Testing | Entered Research 3696 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3767 | -2/Research | Build established: Mutant 3960 | -2/Research | System corruption reached 10% 3984 | -2/Research | Found Prototype Protection 3984 | -2/Research | Identified Centrium Heavy Armor Plating 4018 | -2/Research | Found Centrium Heavy Armor Plating 4055 | -2/Research | Lost 4 parts (2p2u) 4156 | -2/Research | System corruption reached 30% 4338 | -2/Research | Lost 6 parts (2u4w) 4379 | -2/Research | Build established: Scavenger-Mutant 4482 | -2/Research | Core integrity fell below 50% 4545 | -2/Research | Found Hvy. Reflective Plating 4552 | -2/Research | Lost 15 parts (4p4n3u4w) 4698 | -2/Research | Lost 9 parts (2p3n4u) 4757 | -2/Research | Core integrity fell below 20% 4779 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 04744_ K-01 Serf cleans the Subatomic Condenser. 04745_ Adv. Heat Sink destroyed. 04751_ Imp. Antigrav System destroyed. 04754_ System corrupted: Matter fused (-9). 04754_ C-30 ARC bursts open, deploying its payload. 04754_ H-88 Terminator unfolds itself. 04754_ Penetrated by Slug. 04754_ Field Propulsion Array destroyed. 04754_ Slug penetrates Wall. 04755_ Sml. Battery destroyed. 04757_ Penetrated by Slug. 04757_ Myomer Leg destroyed. 04757_ Slug penetrates Door. 04759_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8C. 04761_ Slug penetrates Wall. 04769_ Cld. Q-thruster destroyed. 04770_ D6U V4ZJ:R,8|7|:OAVSAZG ISGJ/ZJF 04775_ Knocked back. 04777_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ###??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????? ?????????????????????????????? | | #??????????# #???????????????????????????? | | #??????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# ! #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | +########+##### #???????????????????????????? | | + #???????????????????????????? | | #### #???????????????????????????? | | #??# #???????????????????????????? | | ###### #??# ?###+###????????????????????? | | #????# ####+;;;;### #????????????????????? | | #????# b % =#########????????????? | | #????# H ?????????????? | | #????# % @ #????????????????????? | | #????###+############ #????????????????????? | | #???????????????????#######????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ! #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | = #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ####"########????????????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 57 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 2400 Resistance: TH 25 Evasion (%) 75 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Antigrav System | -3/Testing | Hacked Mic. Nuclear Core | -3/Testing | Hacked Imp. Plasma Cutter | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Metal Spider Challenges ------------ None Game ------ Seed TerrainWaveDistortion Manual? 0 Play Time 01:42:15 Cumulative 167.5 hours Start 2026.09.02 @ 16:21:06 End 2026.09.03 @ 15:02:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 159 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb15fc20-2433-48c1-86a9-4c4216226a5d