Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 11:59:46 Player: Darcyisverycute Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (2197) 2197 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 6543 Bonus ------- High Alert Combat Kills 121 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 160/160 System Corruption 1% Temperature Cool (62) Movement Flying (315) Ox4 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (3) ------- Heavy Mass Driver > --- INVENTORY (5) ---- Relay Coupler [Grunt] (26) Katana Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Targeting Computer Melee Analysis Suite > --- WEAPON ----------- YOLO Cannon Katana > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Force Booster Reaction Control System Axe Axe [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 67 | 5 5 6 10 2 3 1 17 3 15 Power 12 | 1 1 2 1 . . . 5 . 2 Engine 7 | 1 . 1 1 . . . 4 . . Core 5 | . 1 1 . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 18 | 2 1 2 3 . . . 5 2 3 Treads . | . . . . . . . . . . Leg 8 | 2 1 1 . . . . 4 . . Wheel . | . . . . . . . . . . Hover 2 | . . 1 1 . . . . . . Flight 8 | . . . 2 . . . 1 2 3 Utility 12 | . 2 . 3 2 1 . 3 1 . Device 1 | . . . . . 1 . . . . Storage 3 | . 1 . . . . . 2 . . Processor 7 | . 1 . 3 1 . . 1 1 . Hackware . | . . . . . . . . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 1 2 3 . 2 1 4 . 10 Energy Gun 4 | . . 1 3 . . . . . . Energy Cannon 8 | . . . . . 1 1 3 . 3 Ballistic Gun 5 | 2 1 1 . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 . 1 1 . Parts Lost 15 | . . . 1 . . . 4 . 10 Power 4 | . . . . . . . 2 . 2 Propulsion 5 | . . . . . . . 2 . 3 Utility 4 | . . . 1 . . . . . 3 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 5 | . . . 1 . . . 2 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 74 | . 85 98 85 86 74 67 59 63 55 Engine 4 | . 2 9 4 11 11 11 3 8 . Core 4 | . 11 4 6 . . . 1 . 5 Leg 8 | . 28 25 . . . . 9 3 . Hover 2 | . . 1 13 . . . . . . Flight 9 | . . . 2 22 22 22 8 12 16 Storage 8 | . 13 14 11 11 11 11 10 7 1 Processor 18 | . . 14 28 31 26 22 22 23 15 Energy Gun 1 | . . 1 8 . . . . . . Ballistic Gun 9 | . 28 26 11 11 4 . . . . Special Weapon 1 | . . . . . . . . . 4 Slashing Weapon 2 | . . . . . . . . 7 8 Peak Build Rating 40 | 5 9 13 17 14 33 31 36 23 40 Average Rating 15 | 3 7 8 14 13 13 15 17 20 24 On Entrance 11 | . 5 9 13 13 14 13 14 16 22 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 5 12 14 14 9 9 8 13 13 28 Greatest Support 30 | 20 20 20 18 10 10 10 30 20 13 Greatest Overweight (x) 3 | . . 1 2 . . . . 2 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 Average Carried 6 | 1 4 8 7 7 7 7 7 7 4 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 8 7 8 3 Class Distribution -------------------- 56% | Mutant 22% | Scavenger-Mutant 12% | Scavenger-Sprinter 4% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1305 | 78 265 212 215 33 30 10 47 60 355 Remotely . | . . . . . . . . . . Salvage Created 1560 | . 305 43 336 . . 14 477 60 325 Parts 91 | . 29 6 17 . . 2 17 2 18 Haulers Intercepted 8 | . 1 . 4 . . . 2 1 . Recyclers Shooed 3 | . . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 41 | . 8 3 5 . . 3 6 . 16 Melee 1 | . . . . . . . . . 1 Guns 16 | . 8 3 5 . . . . . . Cannons 12 | . . . . . . . 2 . 10 AOE 11 | . . . . . . 3 4 . 4 Classes Destroyed 10 | . 4 1 1 . . . 3 . 1 Worker 2 | . 1 . . . . . 1 . . Builder 3 | . . . . . . . 3 . . Hauler 8 | . 1 . 4 . . . 2 1 . Recycler 2 | . . . . . . . 2 . . Watcher 1 | . . . 1 . . . . . . Swarmer 20 | . 3 1 4 . . 3 . . 9 Grunt 17 | . 5 1 1 . . . 5 . 5 Sentry 2 | . . . . . . . 1 . 1 Demolisher 1 | . . 1 . . . . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 10 | . 3 2 4 . . 3 10 1 7 Combat Bots Only 7 | . 3 2 3 . . 3 5 . 7 Max Kills in Single Turn 2 | . 1 1 1 . . 2 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 279 | . 48 10 49 . . 9 41 . 122 Missed 92 | . 15 3 16 . . 4 12 . 42 Damage Taken 2722 | . 361 221 281 . . 42 540 . 1277 Core 961 | . 75 48 95 . . . 168 . 575 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 . 50 . . . 76 69 . . Volleys Fired 133 | . 38 8 36 . . 2 14 . 35 Largest 2 | . 2 2 2 . . 1 1 . 1 Hottest 100 | . 40 40 85 . . 100 100 . 100 Shots Fired 206 | . 76 16 64 . . 2 14 . 34 Gun 156 | . 76 16 64 . . . . . . Cannon 50 | . . . . . . 2 14 . 34 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 149 | . 76 16 36 . . . . . 21 Thermal 57 | . . . 28 . . 2 14 . 13 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 14 4 18 . . . 1 . 11 Robot Miss Streak 5 | . 2 2 4 . . 1 5 . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 136 | . 56 9 44 . . . 4 2 21 Core Hits 64 | . 20 5 14 . . 1 11 1 12 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . 2 . . . . . 3 Burn 2 | . . . 2 . . . . . . Meltdown 1 | . . . . . . . . . 1 Blast 2 | . . . . . . . . . 2 Melee Attacks 61 | . . . . . . . 2 3 56 Impact . | . . . . . . . . . . Slashing 61 | . . . . . . . 2 3 56 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 5413 | . 442 75 543 . . 260 1872 91 2130 Guns 1060 | . 442 75 543 . . . . . . Cannons 1986 | . . . . . . . 469 . 1517 Explosions 2005 | . . . . . . 260 1263 . 482 Melee 362 | . . . . . . . 140 91 131 Ramming . | . . . . . . . . . . Kinetic 1878 | . 442 75 186 . . . . . 1175 Thermal 3064 | . . . 357 . . 260 1623 . 824 Explosive 109 | . . . . . . . 109 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 362 | . . . . . . . 140 91 131 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 564 | . . . . . . 55 181 . 328 Projectiles 245 | . . . . . . . 33 . 212 Explosions 250 | . . . . . . 55 88 . 107 Melee 69 | . . . . . . . 60 . 9 Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 320 | . . . . . . . 103 . 217 Shots 5 | . . . . . . . 2 . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 144 | . 33 8 94 . . 32 110 . 144 Average Temperature 24 | . 8 5 32 . . 17 42 . 18 Received Heat Transfer 471 | . 135 6 27 . . . 198 . 105 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 8 | . . . 4 . . 3 1 . . Heat Transferred 3485 | . . . 925 . . 320 1600 . 640 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 802 | . 243 184 186 4 . 135 453 242 802 Initial 205 | . . 94 71 4 . . 52 205 74 Average 229 | . 106 138 74 4 . 87 322 215 509 Maximum Alert Level 3 | . 1 . . . . . 2 1 3 Low Security (%) 59 | 100 77 100 100 100 . 100 29 2 10 Level 1 12 | . 22 . . . . . 10 97 7 Level 2 20 | . . . . . . . 59 . 54 Level 3 7 | . . . . . . . . . 27 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . 3 2 . Investigation 1 | . . . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 3 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . 2 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 75 | . 12 5 21 . . 7 10 2 18 Peak Tracking Total 10 | . 3 3 10 . . 4 8 2 10 Tactical Retreats 7 | . 1 1 2 . . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . . . . . . . . . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . 1 . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 13 | . . . . . . . 4 . 9 Max in Single Turn 2 | . . . . . . . 1 . 2 Garrison Relay 3 | . . . . . . . . . 3 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 11 | . 1 . 3 . . . 1 4 2 Terminals 10 | . 1 . 3 . . . 1 3 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 34 | . 4 . 7 . . . 7 12 4 Successful 17 | . 2 . 6 . . . 5 2 2 Failed 17 | . 2 . 1 . . . 2 10 2 Catastrophic 6 | . 1 . . . . . 1 3 1 Database Lockouts . | . . . . . . . . . . Manual 24 | . 4 . 5 . 1 . 6 6 2 Terminals 31 | . 4 . 7 . . . 7 9 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 12 | . 1 . 4 . . . 4 1 2 Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . 1 . . Unreport Threat 3 | . . . 2 . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . 2 . . . 1 . . Terminals 4 | . 1 . 2 . . . 1 . . Botnet 4 | . 1 . 2 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 2 . . . 1 3 2 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 10 Machine Destruction 10 | . . . . . . . . . 10 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 2717 | 58 393 273 441 187 151 113 283 141 677 Spaces Moved 3191 | 43 201 195 323 473 362 272 268 251 803 Core 19 | 6 . . . . . . . . 13 Treads . | . . . . . . . . . . Legs 544 | 37 201 179 . . . . 107 20 . Wheels . | . . . . . . . . . . Hover 250 | . . 16 234 . . . . . . Flight 2378 | . . . 89 473 362 272 161 231 790 Fastest Speed 29 | 50 120 80 37 37 37 37 32 32 29 Average Speed 56 | 110 120 121 88 37 37 37 68 40 37 Slowest Speed 200 | 120 120 150 180 37 37 37 120 175 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . . 6 1 . 2 . 6 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 35 56 45 94 70 69 28 9 74 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 28 | . . . . . . . 12 1 15 Terrain Destroyed 463 | . . . . . . 27 127 1 308 Melee 16 | . . . . . . . . 1 15 Projectile 27 | . . . . . . 2 8 . 17 AOE 420 | . . . . . . 25 119 . 276 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 3750 | 52 293 219 417 485 382 276 324 283 1019 Wait 111 | . 39 4 36 . . 1 9 20 2 Move 3147 | 42 200 194 311 470 361 267 267 239 796 Hop 16 | . . . 5 1 . 2 . 5 3 Pick Up 42 | 5 6 . 7 5 6 1 3 4 5 Fast Attach 41 | 3 3 6 5 2 3 . 8 3 8 Attach 25 | 2 2 . 5 . . 1 8 . 7 Detach 20 | . 3 . 3 . 1 1 6 3 3 Swap 1 | . . . . . . . 1 . . Drop 55 | . 2 7 9 6 11 1 6 6 7 Fire 133 | . 38 8 36 . . 2 14 . 35 Melee 52 | . . . . . . . 2 3 47 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 106 | . . . . . . . . . 106 Rewire . | . . . . . . . . . . Trap 1 | . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Entered Mines 519 | -10/Mines | Met a Derelict bent on vengeance 629 | -10/Mines | Assembled infested the area 673 | -10/Mines | Discovered new exit (range 11) 725 | -10/Mines | Entered Materials 725 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Build established: Scavenger-Mutant 1138 | -9/Materials | Discovered new exit (range 9) 1138 | -9/Materials | Identified exit to Mines 1138 | -9/Materials | Identified exit to Storage 1166 | -9/Materials | Entered Mines 1207 | -9/Mines | Found a hidden stash of uninstalled traps 1221 | -9/Mines | Learned location of Zion (-6) 1226 | -9/Mines | Learned location of Storage (-9) 1324 | -9/Mines | Discovered new exit (range 7) 1326 | -9/Mines | Identified exit to Materials 1351 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1352 | -9/Mines | Discovered new exit (range 5) 1353 | -9/Mines | Identified exit to Exiles 1353 | -9/Mines | Entered Exiles 1362 | -9/Exiles | Met 8R-AWN 1369 | -9/Exiles | Met EX-HEX 1380 | -9/Exiles | Met EX-BIN 1401 | -9/Exiles | Aligned with FarCom system 1402 | -9/Exiles | Given EX-Vault access code 1410 | -9/Exiles | Opened EX-Vault 1413 | -9/Exiles | Found Prototype Ballistic Gun 1413 | -9/Exiles | Identified AWS/Gauss 1416 | -9/Exiles | Found Prototype Energy Cannon 1416 | -9/Exiles | Identified YOLO Cannon 1420 | -9/Exiles | Found Prototype Device 1420 | -9/Exiles | Identified Cloak of Protection 1431 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1444 | -9/Exiles | Build established: Mutant 1468 | -9/Exiles | Met EX-DEC 1501 | -9/Exiles | Discovered new exit (range 10) 1503 | -9/Exiles | Identified exit to Mines 1504 | -9/Exiles | Left Exiles lab with YOLO Cannon 1504 | -9/Exiles | Entered Mines 1613 | -8/Mines | Discovered exit to Materials (range 9) 1617 | -8/Mines | Entered Materials 1617 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1736 | -8/Materials | Discovered new exit (range 16) 1750 | -8/Materials | Identified exit to Factory 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2000 | -7/Factory | Identified exit to Garrison 2041 | -7/Factory | Entered Garrison 2064 | -7/Garrison | Phase Generator disabled 2117 | -7/Garrison | Triggered checkpoint 2126 | -7/Garrison | Garrison Relay disabled 2171 | -7/Garrison | Lost 4 parts (1p1n2u) 2306 | -7/Garrison | Discovered new exit (range 5) 2308 | -7/Garrison | Identified exit to Factory 2336 | -7/Garrison | Garrison Relay disabled 2377 | -7/Garrison | Triggered checkpoint 2403 | -7/Garrison | Garrison Relay disabled 2482 | -7/Garrison | Build established: Scavenger-Sprinter 2522 | -7/Garrison | Triggered checkpoint 2530 | -7/Garrison | Core integrity fell below 50% 2542 | -7/Garrison | Discovered exit to Factory (range 14) 2556 | -7/Garrison | Destroyed 7 combat bots 2628 | -7/Garrison | YOLO Cannon suddenly exploded 2629 | -7/Garrison | Core integrity fell below 20% 2659 | -7/Garrison | Lost 5 parts (1p1n1u2w) 2703 | -7/Garrison | Triggered checkpoint 2718 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02680_ Field strength at 80. 02681_ Field strength at 75. 02682_ Field strength at 70. 02683_ Field strength at 65. 02684_ Field strength at 60. 02685_ Field strength at 55. 02686_ Field strength at 50. 02687_ Field strength at 45. 02688_ Field strength at 40. 02689_ Field strength at 35. 02690_ Field strength at 30. 02691_ Field strength at 25. 02692_ Field strength at 20. 02693_ Field strength at 15. 02694_ Field strength at 10. 02695_ Field strength at 5. 02696_ Stasis field depleted. 02703_ Beams of light sweep through the air. An alarm sounds. 02709_ Slug penetrates Wall. 02711_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | """ ##??????????????????????????????????????? | | ##?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | " #?????????????????????????????????????? | | " ##?????????????????????????????????????? | | # # ##??????????????????????????????????????? | | ### #####???????????????????????????????????????? | | ##!!#???????????????????????????????????????? | | #"" ##!!#???????????????#???????????????????????? | | #### ##!!#??????????????? ???????????????????????? | | ???# ##!!#??????????????? ???????????????????????? | | ???# #??????????????? ???????????????????????? | | ???# ##!!#??????????????# #??????????????????????? | | ???# #####???????####???# #??????????????????????? | | ???# # ###?????# ??? ??????????????????????? | | ??## " ##????# ??? ??????????????????????? | | ###" " " ##???# #???#s#??????????????????????? | | " #???# #???# #??????????????????????? | | #???# #???# #??????????C???????????? | | ####""" " #???# #???# #??????????????????????? | | ???# " ###### #####@#??????????g??lg?g?????? | | #######" "##?# =s#??????????????????????? | | #??# ##??# ## ###;%=#???Y??????????????????? | | ### #??# ##### ?# #?##; #??????????????????????? | | ??# #??# ## ?# #??##%#??????????????????????? | | ### #### ## ## ##??# #??????????????????????? | | #### ###????????????????????? | | ????????????????? | | #### ##???Y?????????????????? | | ####### ## ## #??? ???????????????????????? | | ????###^ ^## ## #??? ???????????????????????? | | ????# ^ "s?? ???????????????????????? | | ????# "s??#???????????????????????? | | ????# "s??????????????????????????? | | ????# "s??????????????????????????? | | ????### ## ## #???????????????????????????? | | ??????# ## ## ##########??????????????###?? | | ?###### "%" ################"### | | ?# " "# | | ?# #### #### ## ##### ##### #### ## | | ?# #??## ##""""## ##??# ## #???# #???#%#??#"##? | | ?# #???# #??????# #???# ## #???# #???# #??###?? | | ## ##### #??????# #???# ## #???# #??## ##?????? | | #??????# ##### ## #???# #??# #?????? | | ## ##### #??????# ##^ #???# #### ####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidHardcellObliterator Manual? 0 Play Time 00:57:40 Cumulative 65.3 hours Start 2024.08.13 @ 10:48:48 End 2024.08.13 @ 11:59:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 23 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 821a317a-ec04-40f2-959c-57c7b0a4cf5c