Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 11:05:01 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (884) 884 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 2984 Bonus ------- Follower Combat Kills 189 Friendly Fire -64 Cogmind --------- Core Integrity 423/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Sensor Array Seismic Detector Launcher Guidance Computer Light Armor Plating Particle Gun Pulse Rifle Light Assault Rifle Heavy Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Seismic Detector Launcher Guidance Computer Light Armor Plating Light Armor Plating Beam Rifle Particle Gun Pulse Rifle Light Assault Rifle Heavy Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Mace [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 41 | 7 8 1 10 15 Power 5 | 1 1 . 1 2 Engine 3 | 1 1 . . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 11 | 2 2 1 3 3 Treads 5 | . . . 2 3 Leg . | . . . . . Wheel 6 | 2 2 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 . 2 4 Device 4 | 1 1 . 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 2 3 . 4 6 Energy Gun 3 | . 1 . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 2 . 2 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 6 . 1 8 Power 3 | . 1 . . 2 Propulsion 6 | . 2 . 1 3 Utility 3 | . 1 . . 2 Weapon 3 | . 2 . . 1 Highest Loss Streak 4 | . 2 . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 100 100 96 Engine 9 | . 13 14 9 1 Core 2 | . . . 1 7 Treads 12 | . . . 22 34 Wheel 17 | . 27 28 11 . Device 11 | . 11 14 11 9 Storage 12 | . 14 14 11 9 Hackware 2 | . . . . 8 Protection 3 | . . . 11 7 Energy Gun 3 | . 4 . 6 3 Energy Cannon 1 | . . . . 5 Ballistic Gun 18 | . 23 28 14 4 Impact Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 59 | 14 50 47 54 59 Greatest Support 80 | 26 32 32 16 80 Greatest Overweight (x) 5 | . 1 1 5 1 Average Overweight (x) 1 | . . 1 3 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 20 | 7 20 20 20 20 Average Carried 17 | 4 13 19 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 20 20 20 16 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1145 | 286 265 137 217 240 Remotely . | . . . . . Salvage Created 1291 | 115 628 89 217 242 Parts 65 | 7 29 2 16 11 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 3 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 12 . 5 8 Guns 20 | . 12 . 5 3 AOE 3 | . . . . 3 Classes Destroyed 8 | 2 4 . 2 . Worker 1 | . . . 1 . Tunneler 2 | 1 . 1 . . Recycler 4 | 1 2 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 7 | . 3 . 1 3 Grunt 17 | . 9 . 3 5 Sentry 1 | . . . 1 . Best Kill Streak 5 | 2 5 1 2 3 Combat Bots Only 4 | . 4 . 2 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 227 | . 90 . 31 106 Missed 52 | . 24 . 8 20 Damage Taken 2290 | . 668 . 316 1306 Core 374 | . 155 . 92 127 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 68 | . . . . 68 Core Remaining (%) 71 | 100 . 38 77 . Volleys Fired 159 | 4 75 13 31 36 Largest 2 | 2 2 2 2 2 Hottest 83 | 40 70 40 76 83 Shots Fired 306 | 8 148 26 62 62 Gun 290 | 8 148 26 62 46 Cannon 14 | . . . . 14 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 227 | 8 124 26 35 34 Thermal 77 | . 24 . 27 26 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 8 6 7 12 Robot Miss Streak 5 | 3 4 5 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 192 | 4 92 14 36 46 Core Hits 69 | 3 35 4 14 13 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 . . 1 Burn 3 | . 3 . . . Meltdown 1 | . . . . 1 Melee Attacks 4 | . . . 3 1 Impact 4 | . . . 3 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2773 | 42 1082 143 579 927 Guns 2360 | 42 1082 143 579 514 Cannons 206 | . . . . 206 Explosions 207 | . . . . 207 Melee . | . . . . . Ramming . | . . . . . Kinetic 1676 | 42 821 143 329 341 Thermal 890 | . 261 . 250 379 Explosive 207 | . . . . 207 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . . Average Corruption 3 | . 3 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 7 15 . . Message Errors 7 | . 1 6 . . Matter Fused 5 | . 1 4 . . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 2 | . 1 1 . . Data Loss (minor) 4 | . 2 2 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 345 | . 279 118 282 345 Average Temperature 77 | . 49 68 74 147 Received Heat Transfer 1221 | . 243 . 159 819 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 8 | . 5 . . 3 Heat Transferred 2405 | . 999 . 629 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 303 | 10 195 16 303 160 Initial 81 | . 6 11 1 81 Average 55 | 3 49 8 152 48 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 70 100 Level 1 5 | . . . 29 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 22 . 19 14 Peak Tracking Total 6 | . 4 . 6 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 8 . 4 2 Terminals 12 | . 7 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 17 . 9 7 Successful 13 | . 7 . 1 5 Failed 20 | . 10 . 8 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 16 | . 9 . 5 2 Terminals 29 | . 16 . 9 4 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 . 1 3 Robot Analysis 2 | . 1 . 1 . Unreport Threat 3 | . 1 . . 2 Locate Traps 3 | . 3 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 9 | . 4 . 4 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 55 | . . . 55 . Total Damage 583 | . . . 583 . Kills 11 | . . . 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2959 | 80 925 734 514 706 Spaces Moved 1812 | 59 616 599 243 295 Core 1 | 1 . . . . Treads 295 | . . . . 295 Legs . | . . . . . Wheels 1516 | 58 616 599 243 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 145 160 Average Speed 122 | 86 104 114 148 164 Slowest Speed 240 | 90 115 115 155 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 88 98 31 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . 1 1 Terrain Destroyed 32 | . . . 1 31 Melee 2 | . . . 1 1 Projectile 2 | . . . . 2 AOE 28 | . . . . 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2240 | 77 759 625 330 449 Wait 168 | . 41 6 27 94 Move 1808 | 58 615 598 242 295 Hop . | . . . . . Pick Up 43 | 8 18 3 10 4 Fast Attach 10 | 6 1 . . 3 Attach 17 | 1 6 . 4 6 Detach 2 | . 1 . . 1 Swap 14 | . 1 1 6 6 Drop 15 | . 1 4 7 3 Fire 159 | 4 75 13 31 36 Melee 4 | . . . 3 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 9) 835 | -10/Materials | Core integrity fell below 50% 932 | -10/Materials | Discovered new exit (range 14) 1006 | -10/Materials | Entered Mines 1013 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1164 | -10/Mines | Discovered new exit (range 10) 1264 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1265 | -10/Mines | Discovered new exit (range 5) 1333 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1352 | -10/Mines | Found a hidden stash of uninstalled traps 1364 | -10/Mines | Learned location of Storage (-7) 1442 | -10/Mines | Discovered new exit (range 13) 1740 | -10/Mines | Entered Materials 1740 | -9/Materials | Accompanied by 3 allies 1740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2080 | -9/Materials | Lost 3 allies 2106 | -9/Materials | Discovered new exit (range 15) 2254 | -9/Materials | Entered another Materials area 2254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2592 | -8/Materials | Repaired Lgt. Armor Plating 2635 | -8/Materials | Discovered new exit (range 10) 2801 | -8/Materials | Lost 4 parts (1p1n1u1w) 2940 | -8/Materials | Lost 4 parts (1p2n1u) 2960 | -8/Materials | Self-destructed Last Messages --------------- 02898_ The unstable cave ceiling collapses. 02898_ U-05 Engineer builds a Wall. 02901_ Lgt. Treads destroyed. 02902_ U-05 Engineer builds a Wall. 02905_ Critical hit (Burn: +37). 02907_ U-05 Engineer builds a Wall. 02909_ Lgt. Armor Plating destroyed. 02911_ U-05 Engineer lays Concrete. 02912_ U-05 Engineer builds a Wall. 02915_ U-05 Engineer lays Concrete. 02917_ U-05 Engineer builds a Wall. 02918_ Destroyed Particle Gun. 02919_ G-47 Trooper heat damages Lgt. Nuclear Core. 02919_ G-47 Trooper critical meltdown. 02919_ Imp. Heat Sink melted. 02921_ U-05 Engineer lays Concrete. 02922_ U-05 Engineer builds a Wall. 02945_ Acquired 76 matter. 02948_ K-01 Serf collects debris. 02955_ W-25 Informer sends out distress signal. 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