Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 16:02:36 Player: vilepis Result: Destroyed by P-60 Hacker with Backup Laser III Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2797) 2797 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 5587 Bonus ------- High Alert Combat Kills 75 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 95/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gatling Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Targeting Computer Target Analyzer Medium Reactive Plating System Shield > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Heat Sink Medium Laser Flak Gun Remote Datajack [Rating: 42] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 1 2 1 Weapon 1 | . . 1 . . Parts Attached 81 | 6 4 15 16 40 Power 15 | 2 . 3 6 4 Engine 9 | 2 . 2 4 1 Core 6 | . . 1 2 3 Reactor . | . . . . . Propulsion 14 | 2 . 1 1 10 Treads . | . . . . . Leg 6 | . . . . 6 Wheel 8 | 2 . 1 1 4 Hover . | . . . . . Flight . | . . . . . Utility 25 | . . 6 5 14 Device 11 | . . 1 3 7 Storage . | . . . . . Processor 6 | . . 2 . 4 Hackware 2 | . . 1 . 1 Protection 6 | . . 2 2 2 Artifact . | . . . . . Weapon 27 | 2 4 5 4 12 Energy Gun 14 | 1 2 2 2 7 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 2 1 Ballistic Cannon 5 | . 2 . . 3 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 2 | . . . . 2 System Corruption 7 | . . . . 7 Parts Lost 28 | . . . 7 21 Power 3 | . . . 2 1 Propulsion 8 | . . . 3 5 Utility 9 | . . . 1 8 Weapon 8 | . . . 1 7 Highest Loss Streak 10 | . . . 5 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 71 93 82 82 Engine 5 | . 14 7 4 2 Core 3 | . . 3 3 3 Leg 6 | . . . . 13 Wheel 9 | . 28 22 10 1 Device 9 | . . 2 14 9 Processor 16 | . . 10 18 19 Hackware 3 | . . 7 . 5 Protection 4 | . . 6 7 2 Energy Gun 12 | . 19 4 13 14 Ballistic Gun 5 | . 1 6 6 3 Ballistic Cannon 4 | . 7 15 . 2 Special Melee Weapon 2 | . . 6 4 . Peak Build Rating 42 | 5 5 17 25 42 Average Rating 22 | 1 5 13 18 32 On Entrance 8 | . 5 5 14 18 Naked Turns . | . . . . . Heaviest Build 41 | 8 11 23 26 41 Greatest Support 45 | 20 20 22 22 45 Greatest Overweight (x) 8 | 1 . 1 8 8 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 Average Carried 4 | . 1 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 3 5 5 1 Class Distribution -------------------- 23% | Mutant 23% | Scavenger-Skirmisher 19% | Scavenger-Gunner 18% | Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1780 | 256 50 448 292 734 Remotely . | . . . . . Salvage Created 3252 | 41 33 707 743 1728 Parts 186 | 2 2 44 34 104 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 69 | 1 1 15 17 35 Guns 44 | 1 1 3 17 22 Cannons 20 | . . 12 . 8 AOE 3 | . . . . 3 Classes Destroyed 12 | 1 . 6 1 4 Worker 3 | . . . 1 2 Builder 1 | . . . . 1 Recycler 4 | . . 2 1 1 Operator 1 | . . 1 . . Watcher 6 | . . 3 1 2 Swarmer 17 | . . 3 7 7 Grunt 40 | 1 1 9 7 22 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 7 | . . 2 3 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | 1 1 4 4 7 Combat Bots Only 5 | 1 1 3 4 5 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 460 | 3 2 54 99 302 Missed 165 | 1 1 18 29 116 Damage Taken 3889 | 21 10 394 896 2568 Core 921 | . . 69 146 706 Absorbed by Shields 120 | . . . 88 32 Ignored by Resistances 59 | . . . . 59 Regen/Repaired (Parts) 44 | . . . 44 . Core Remaining (%) 88 | 100 100 82 73 . Volleys Fired 201 | 2 3 36 53 107 Largest 3 | 2 2 3 3 3 Hottest 190 | 60 100 114 159 190 Shots Fired 478 | 4 6 89 121 258 Gun 391 | 4 6 32 121 228 Cannon 86 | . . 57 . 29 Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 195 | 2 . 77 49 67 Thermal 184 | 2 6 12 72 92 Explosive . | . . . . . Electromagnetic 98 | . . . . 98 Robot Hit Streak 20 | 3 3 7 8 20 Robot Miss Streak 5 | . 1 3 4 5 Penetration Max . | . . . . . Secondary Targets 9 | . . . 4 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 313 | 3 4 56 68 182 Core Hits 181 | 2 2 26 35 116 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 22 | . 1 1 1 19 Burn 8 | . 1 1 1 5 Destroy 1 | . . . . 1 Blast 3 | . . . . 3 Corrupt 10 | . . . . 10 Melee Attacks 5 | . . 4 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 2 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6188 | 39 49 910 1254 3936 Guns 4672 | 39 49 282 1254 3048 Cannons 1166 | . . 628 . 538 Explosions 350 | . . . . 350 Melee . | . . . . . Ramming . | . . . . . Kinetic 2581 | 15 . 839 615 1112 Thermal 2234 | 24 49 71 639 1451 Explosive . | . . . . . Electromagnetic 1373 | . . . . 1373 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 1 8 Average Corruption 3 | . . . 1 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . 5 21 Message Errors 8 | . . . 2 6 Matter Fused 5 | . . . 1 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . 1 3 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . 1 1 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 24 | . . 5 . 19 Projectiles 5 | . . 5 . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks 19 | . . 7 . 12 Impact . | . . . . . Kinetic 18 | . . 6 . 12 Secondary 1 | . . 1 . . Self-Inflicted Damage 73 | . . . . 73 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 391 | 12 84 299 391 345 Average Temperature 80 | 9 38 65 80 90 Received Heat Transfer 1342 | 12 6 147 410 767 Effects 5 | . . . 4 1 Energy Bleed 1 | . . . . 1 Interference 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 5 1 Heat Transferred 5155 | 50 222 259 1517 3107 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 517 | 20 43 386 420 517 Initial 162 | . 13 17 162 136 Average 206 | 1 22 241 225 226 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 54 | 100 100 34 50 55 Level 1 37 | . . 65 43 31 Level 2 7 | . . . 6 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 1 3 12 Investigation 7 | . . 1 1 5 Extermination 3 | . . . . 3 Reinforcement 7 | . 1 . 2 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | 1 2 22 25 50 Peak Tracking Total 6 | 1 1 4 5 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts 18 | . . . 18 . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 4 2 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 2 5 4 4 Terminals 6 | . . 4 1 1 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . 1 1 Recycling Units 4 | . 2 1 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 36 | . 2 15 11 8 Successful 18 | . 2 7 7 2 Failed 18 | . . 8 4 6 Catastrophic 7 | . . 1 1 5 Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 18 | . . 13 3 2 Fabricators 3 | . . . . 3 Repair Stations 5 | . . . 2 3 Recycling Units 8 | . 2 2 4 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . . 5 1 . Record 2 | . . 2 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . 2 . . Locate Traps 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 3 | . . . 2 1 Scan Component 2 | . . . 1 1 Repair 1 | . . . 1 . Recycling Unit Hacks 6 | . 2 2 2 . Report Inventory 5 | . 2 2 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 10 | . . 4 3 3 Full Trace Events 7 | . . 2 2 3 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . 8 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . 1 . 1 Non-combat 2 | . . 1 . 1 Combat . | . . . . . Robot Hacks Applied 2 | . . 1 . 1 parse_system 1 | . . . . 1 no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 1 | . . . . 1 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3742 | 184 204 695 988 1671 Spaces Moved 2151 | 291 228 562 339 731 Core 408 | 249 . . 78 81 Treads . | . . . . . Legs 601 | . . . . 601 Wheels 1142 | 42 228 562 261 49 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 85 50 Average Speed 112 | 57 80 89 151 144 Slowest Speed 450 | 100 80 100 450 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 37 48 37 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3047 | 302 241 674 711 1119 Wait 538 | 2 2 51 272 211 Move 2147 | 290 227 561 338 731 Hop . | . . . . . Pick Up 19 | 1 4 2 4 8 Fast Attach 25 | 4 . 4 6 11 Attach 10 | 1 . . 3 6 Detach 3 | . . . 3 . Swap 46 | 1 4 11 7 23 Drop 24 | 1 1 5 6 11 Fire 201 | 2 3 36 53 107 Melee 5 | . . 4 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire 1 | . . . . 1 Trap 18 | . . . 18 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 166 | -11/Scrapyard | Discovered new exit (range 8) 185 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 694 | -9/Materials | Discovered new exit (range 12) 836 | -9/Materials | Discovered new exit (range 6) 1031 | -9/Materials | Discovered new exit (range 16) 1043 | -9/Materials | Identified exit to Materials 1084 | -9/Materials | Entered another Materials area 1084 | -8/Materials | Evolved 2 slots: Utility x2 1135 | -8/Materials | Repaired Autogun 1247 | -8/Materials | Build established: Scavenger-Mutant 1609 | -8/Materials | Lost 5 parts (1p2n1u1w) 1887 | -8/Materials | Build established: Scavenger-Skirmisher 1914 | -8/Materials | Discovered new exit (range 13) 2069 | -8/Materials | Identified exit to Factory 2072 | -8/Materials | Entered Factory 2072 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2775 | -7/Factory | Build established: Scavenger-Gunner 3130 | -7/Factory | Build established: Gunner 3217 | -7/Factory | Discovered new exit (range 14) 3288 | -7/Factory | Identified exit to Factory 3666 | -7/Factory | Core integrity fell below 50% 3725 | -7/Factory | Lost 10 parts (1p3n3u3w) 3736 | -7/Factory | Core integrity fell below 20% 3743 | -7/Factory | Destroyed by P-60 Hacker with Backup Laser III Last Messages --------------- 03705_ System corrupted: Matter fused (-10). 03715_ System corrupted: Med. Laser failed to cycle. 03723_ System corrupted: Med. Reactive Plating rejected. 03723_ Slug penetrates Wall. 03723_ G-47 Trooper suffers critical hit (Burn). 03727_ Penetrated by Slug. 03729_ G-47 Trooper overheating. 03730_ Slug penetrates G-47 Trooper. 03730_ G-47 Trooper destroyed. 03733_ T-07 Excavator destroyed. 03734_ Med. Laser destroyed. 03734_ Penetrated by Slug. 03735_ R-06 Scavenger collects Particle Gun. 03735_ Critical hit (Burn: +37). 03737_ R-06 Scavenger destroyed. 03737_ Imp. Heat Sink destroyed. 03740_ R-06 Scavenger collects Particle Gun. 03741_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????+ #????????????????????????????????????? | | ????# #################????????????????????? | | ????# # @ #????????????????????? | | ????# # #????????????????????? | | ????# # #????????????????????? | | ????# # = ! #????????????????????? | | ????# # rp% *%= #????????????????????? | | ????# # gg ! #????????????????????? | | ????# #kh #????????????????????? | | ????# r #????????????????????? | | ????# # #????????????????????? | | ????# % # #????????????????????? | | ????# #################????????????????????? | | ##### #????????????????????????????????????? | | #????????????????????????????????????? | | ###??????????????????????????????????? | | ??????????????????????????????? | | % ??????????????????????????????? | | %= " ??????????????????????????????? | | ##### [%*"%" ??????????????????????????????? | | ????# = " ??????????????????????????????? | | ????# ??????????????????????????????? | | ????# ??????????????????????????????? | | ????# ######???????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????? #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Power Corrupts Challenges ------------ None Game ------ Seed CoolingRocketRifle Manual? 0 Play Time 00:59:57 Cumulative 10.1 hours Start 2024.12.06 @ 01:53:22 End 2024.12.06 @ 16:02:36 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c971dfbc-793a-48c8-876d-7a566fea5f22