Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.15 @ 21:48:10 Player: TheGreatBorealis Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (2011) 2011 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-251) -251 TOTAL SCORE: 6540 Bonus ------- High Alert Combat Kills 17 Friendly Fire -268 Cogmind --------- Core Integrity 0/1150 Matter 89/300 Energy 87/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Armored Leg Improved Heat Sink Mini Drone Bay (0/3) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Mini Drone Bay > --- WEAPON ----------- Tesla Rifle Autogun Autogun Gauss Rifle > --- INVENTORY -------- Armored Leg Improved Heat Sink Tesla Rifle [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Medium Treads Leg Improved Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 2 . . . 1 . Utility 4 | . . . 1 2 1 . . Weapon 4 | . . . 1 . 1 1 1 Parts Attached 90 | 6 4 6 14 26 2 15 17 Power 10 | 1 1 . 2 2 . 2 2 Engine 5 | 1 . . 2 . . 1 1 Core 5 | . 1 . . 2 . 1 1 Reactor . | . . . . . . . . Propulsion 28 | 2 2 2 3 6 1 3 9 Treads 2 | . . . . . 1 1 . Leg 15 | 2 2 2 3 5 . 1 . Wheel . | . . . . . . . . Hover 4 | . . . . . . 1 3 Flight 7 | . . . . 1 . . 6 Utility 20 | 1 1 . 1 11 . 5 1 Device 6 | . . . . 3 . 3 . Storage 7 | 1 1 . . 4 . 1 . Processor 3 | . . . . 2 . 1 . Hackware 1 | . . . . 1 . . . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 32 | 2 . 4 8 7 1 5 5 Energy Gun 15 | . . 2 5 4 1 1 2 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 15 | 2 . 2 3 2 . 4 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 52 | . 1 1 8 20 1 3 18 Power 6 | . . . 1 2 . 1 2 Propulsion 20 | . . . 3 8 . 1 8 Utility 8 | . . . . 3 . 1 4 Weapon 18 | . 1 1 4 7 1 . 4 Highest Loss Streak 14 | . 1 1 6 8 1 1 14 Average Slot Usage (%) 72 | . 95 94 86 77 14 53 60 Engine 2 | . 5 . 4 1 . 1 3 Core 4 | . 8 11 4 5 . 2 . Treads 1 | . . . . . 1 5 3 Leg 16 | . 28 40 31 20 . 3 2 Hover 2 | . . . . . . 2 7 Device 3 | . . . . 4 . 3 6 Storage 11 | . 27 22 18 8 6 7 7 Processor 5 | . . . . 6 6 7 7 Protection 1 | . . . 3 5 . . . Energy Gun 6 | . . 8 13 9 . 2 3 Ballistic Gun 11 | . 24 11 10 7 . 11 13 Naked Turns 191 | . . . . 29 . . 162 Heaviest Build 69 | 12 14 17 25 33 4 69 69 Greatest Support 64 | 20 26 52 52 55 30 60 64 Greatest Overweight (x) 5 | . 1 . . 5 1 4 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 6 8 6 14 14 Average Capacity 7 | 4 6 6 6 5 6 9 11 Most Carried 8 | 2 6 6 6 6 5 5 8 Average Carried 3 | . 4 5 5 4 4 1 1 Final Capacity 14 | 6 6 6 6 6 6 14 4 Final Carried 6 | 1 6 6 6 5 4 . 3 Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Gunner 16% | Scavenger-Tank 15% | Scavenger-Executioner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1628 | 125 159 230 234 482 . 112 286 Remotely . | . . . . . . . . Salvage Created 2246 | . 199 290 554 464 . 287 452 Parts 117 | . 13 17 23 19 . 21 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 36 | . 4 5 8 7 . 8 4 Guns 30 | . 4 5 8 4 . 7 2 Cannons 4 | . . . . 2 . . 2 AOE 1 | . . . . . . 1 . Classes Destroyed 11 | . 2 2 2 1 . 1 3 Worker 3 | . . 1 1 . . . 1 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 2 | . . . . . . . 2 Recycler 3 | . . . 1 1 . . 1 Watcher 2 | . 1 . 1 . . . . Swarmer 5 | . . . . . . 5 . Grunt 8 | . 4 . 2 2 . . . Sentry 13 | . . 5 5 3 . . . Hunter 3 | . . . 1 1 . 1 . Programmer 7 | . . . . 1 . 2 4 Best Kill Streak 6 | . 3 2 6 3 . 5 5 Combat Bots Only 5 | . 2 2 4 2 . 5 2 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 7646 | . 208 427 953 2282 215 767 2794 Core 2173 | . 60 66 163 502 117 105 1160 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 76 83 70 28 86 89 . Volleys Fired 151 | . 18 23 40 38 . 13 19 Largest 5 | . 2 2 3 3 . 4 5 Hottest 192 | . 40 79 142 188 . 141 192 Shots Fired 368 | . 35 42 99 86 . 26 80 Gun 348 | . 35 42 99 73 . 26 73 Cannon 20 | . . . . 13 . . 7 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 239 | . 35 28 45 46 . 24 61 Thermal 108 | . . 14 54 40 . . . Explosive . | . . . . . . . . Electromagnetic 21 | . . . . . . 2 19 Robot Hit Streak 16 | . 5 9 16 10 . 10 11 Robot Miss Streak 8 | . 3 2 2 8 . 2 6 Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . 1 . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 251 | . 21 30 74 66 . 20 40 Core Hits 120 | . 11 11 21 43 . 13 21 Critical Hits 3 | . . . 1 . . . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4758 | . 205 454 1078 1224 . 541 1256 Guns 3656 | . 205 454 1078 958 . 439 522 Cannons 386 | . . . . 262 . . 124 Explosions 672 | . . . . . . 102 570 Melee . | . . . . . . . . Ramming 44 | . . . . 4 . . 40 Kinetic 2449 | . 205 288 435 607 . 388 526 Thermal 2094 | . . 166 643 613 . 102 570 Explosive . | . . . . . . . . Electromagnetic 171 | . . . . . . 51 120 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . 3 . 3 14 Average Corruption 6 | . . . . 2 . 2 8 Corruption Purged . | . . . . . . . . Effects 42 | . . . . 4 . 4 34 Message Errors 9 | . . . . 1 . . 8 Matter Fused 7 | . . . . 1 . 1 5 Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 6 | . . . . . . 1 5 Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . 1 Misdirections 10 | . . . . . . . 10 Targeting Errors 4 | . . . . 1 . . 3 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 186 | . . . . . . 70 116 Projectiles . | . . . . . . . . Explosions 186 | . . . . . . 70 116 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 439 | . . . . . . 253 186 Shots 6 | . . . . . . 3 3 Rammed 7 | . . . . 1 . . 6 Targets Rammed 8 | . . . . 2 . . 6 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 336 | . 14 93 323 260 . 10 336 Average Temperature 84 | . 6 36 118 63 . 6 100 Received Heat Transfer 1488 | . 93 126 342 825 78 . 24 Effects 3 | . . . 2 . . . 1 Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 12 | . . . 4 8 . . . Heat Transferred 3561 | . . 371 1517 1123 . 100 450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 707 | . 161 242 350 142 22 335 707 Average Influence 160 | . 99 175 224 73 9 158 241 Maximum Alert Level 3 | . . 1 1 . . 1 3 Low Security (%) 76 | 100 100 72 48 100 100 52 66 Level 1 14 | . . 27 51 . . 47 3 Level 2 8 | . . . . . . . 28 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 1 2 . . 5 Investigation . | . . . . . . . . Extermination 3 | . . . . 1 . . 2 Reinforcement 7 | . 1 1 1 1 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . 1 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 8 11 16 19 1 10 27 Peak Tracking Total 10 | . 4 4 6 5 1 6 10 Tactical Retreats 13 | . . . 3 3 . . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . 1 . . . . 5 13 Max in Single Turn 11 | . 1 . . . . 4 11 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 13 | . 3 2 2 4 . . 2 Terminals 10 | . 2 2 2 3 . . 1 Fabricators 2 | . . . . 1 . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 8 2 5 5 . . 9 Successful 19 | . 5 2 4 4 . . 4 Failed 10 | . 3 . 1 1 . . 5 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 5 | . . 2 . 2 . . 1 Terminals 19 | . 5 2 5 4 . . 3 Fabricators 7 | . . . . 1 . . 6 Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 2 4 3 . . . Prototype ID Bank 2 | . . . 1 1 . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 3 | . . . 1 2 . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 5 | . . . . 1 . . 4 Network Status 2 | . . . . 1 . . 1 Build 3 | . . . . . . . 3 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 1 . 2 . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . . 3 Matter 459 | . . . . . . . 459 Time 243 | . . . . . . . 243 Total Robot Build Rating 3 | . . . . . . . 3 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . . 3 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 20 | . . . . . . . 20 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders 6 | . . . . . . 3 3 ROAM 1 | . . . . . . . 1 FOLLOW 1 | . . . . . . . 1 EXPLORE 3 | . . . . . . 2 1 RETURN 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 5 | . . . . . . 3 2 Drone Recoveries 2 | . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 3969 | 45 332 376 442 1059 60 454 1201 Spaces Moved 2640 | 36 206 202 198 711 55 226 1006 Core 409 | 11 . . . 55 49 . 294 Treads 235 | . . . . . 6 150 79 Legs 1344 | 25 206 202 198 656 . 57 . Wheels . | . . . . . . . . Hover 332 | . . . . . . 19 313 Flight 320 | . . . . . . . 320 Fastest Speed 34 | 50 120 120 120 50 100 120 34 Average Speed 111 | 98 120 120 120 119 106 169 87 Slowest Speed 330 | 120 150 120 120 300 160 330 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 16 | 3 34 19 24 17 3 15 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . . . . . . . 18 Terrain Destroyed 131 | . . . . . . 44 87 Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 129 | . . . . . . 42 87 Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3377 | 43 260 295 318 849 56 275 1281 Wait 411 | . 16 58 52 40 . 20 225 Move 2625 | 35 205 201 197 711 54 225 997 Hop 4 | . . . . . . . 4 Pick Up 52 | 2 10 4 8 18 . 2 8 Fast Attach 46 | 5 3 3 7 11 1 9 7 Attach 36 | 1 . 3 5 10 1 6 10 Detach 7 | . . . 1 1 . . 5 Swap 8 | . 1 . 2 5 . . . Drop 30 | . 7 3 6 14 . . . Fire 151 | . 18 23 40 38 . 13 19 Melee . | . . . . . . . . Ram 6 | . . . . . . . 6 Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x2 736 | -9/Materials | Discovered new exit (range 16) 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1027 | -8/Materials | Lost 6 parts (1p2n3w) 1173 | -8/Materials | Discovered new exit (range 9) 1196 | -8/Materials | Entered Factory 1196 | -7/Factory | Evolved 2 slots: Utility x2 1258 | -7/Factory | Build established: Scavenger-Tank 1664 | -7/Factory | Lost 3 parts (1n1u1w) 1726 | -7/Factory | Released all parts (5) 1755 | -7/Factory | Lost 7 parts (1p4n2w) 2129 | -7/Factory | Build established: Scavenger-Gunner 2222 | -7/Factory | Discovered new exit (range 15) 2231 | -7/Factory | Core integrity fell below 50% 2255 | -7/Factory | Entered another Factory area 2255 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2284 | -6/Factory | Lost 8 parts (1p3n1u3w) 2303 | -6/Factory | Discovered new exit (range 6) 2315 | -6/Factory | Entered another Factory area 2315 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2354 | -5/Factory | Spotted B-75 Beast 2732 | -5/Factory | Discovered new exit (range 8) 2769 | -5/Factory | Entered another Factory area 2769 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 2872 | -4/Factory | Fabricated A-02 Transporter (x1) 2959 | -4/Factory | Fabricated A-02 Transporter (x1) 3064 | -4/Factory | Build established: Scavenger-Executioner 3367 | -4/Factory | Fabricated A-02 Transporter? 3570 | -4/Factory | Local fabrication network quarantined 3661 | -4/Factory | Crushed by falling debris 3661 | -4/Factory | System corruption reached 10% 3669 | -4/Factory | Released all parts (7) 3702 | -4/Factory | Released all parts (2) 3725 | -4/Factory | Lost 14 parts (1p6n4u3w) 3763 | -4/Factory | Core integrity fell below 50% 3801 | -4/Factory | Core integrity fell below 20% 3970 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 03865_ U-05 Engineer lays Concrete. 03880_ DZ4T8K,K6,5ID8 03892_ Penetrated by Slug. 03892_ Lgt. Ion Engine destroyed. 03892_ Slug penetrates Wall. 03913_ System corrupted: Energy discharge (-34). 03930_ System corrupted: Component data lost. 03932_ Acquired 7 matter. 03942_ Field Propulsion Drive destroyed. 03944_ Slammed into G-67 Veteran. 03950_ Slammed into A-15 Conveyor. 03951_ A-15 Conveyor calls for reinforcements. 03951_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03958_ K-01 Serf cleans the Assembly Bed. 03961_ Terminal disabled. 03965_ System corrupted: Energy discharge (-37). 03968_ K-01 Serf collects debris. 03970_ K-01 Serf cleans the Assembly Bed. 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""" # " # | | ?????????????????????????????? # " # | | ??????????????????????????????######### " # | | ??????????????????????????????????????# " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 29 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -4/Factory | Preloaded A-02 Transporter | x1 | -4/Factory | Preloaded A-02 Transporter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear My Command Is Your Wish Challenges ------------ None Game ------ Seed PoweredGyrokineticCycler Manual? 0 Play Time 01:02:29 Cumulative 17.8 hours Start 2020.05.15 @ 20:24:37 End 2020.05.15 @ 21:48:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09748339-abc5-48db-bec8-f80d9fbe82d0