Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.19 @ 17:48:44

Player: lyrabold

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (33)      165
Value Destroyed (678)      678
Prototype IDs (30)         600
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 2543

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     270/300
Energy                     160/160
System Corruption          0%
Temperature                Cool (4)
Movement                   Treading (240) Ox1
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
          Light Nuclear Core
>               --- PROPULSION (2) ---
          Light Treads
                Aluminum Leg
>               --- UTILITY (2) ------
          Large Storage Unit
>               --- WEAPON (2) -------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY (15) ---
          Light Ion Engine
          Light Treads
          Light Treads
       Improved Heat Sink
  High-capacity Storage Unit
                Structural Scanner
                Cloak of Protection
          Light Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Grenade Launcher
                Rocket Launcher
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
          Large Storage Unit
                Seismic Detector
>               --- WEAPON -----------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY --------
          Light Ion Engine
          Light Treads
          Light Treads
          Light Treads
       Improved Heat Sink
  High-capacity Storage Unit
                Structural Scanner
                Cloak of Protection
          Light Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Grenade Launcher
                Rocket Launcher
                Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             35   | 7   15  9   1   3   
  Power                    4    | 1   1   2   .   .   
    Engine                 2    | 1   1   .   .   .   
    Core                   2    | .   .   2   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               9    | 2   3   3   .   1   
    Treads                 1    | .   .   .   .   1   
    Leg                    8    | 2   3   3   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  7    | 2   5   .   .   .   
    Device                 4    | 1   3   .   .   .   
    Storage                3    | 1   2   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   15   | 2   6   4   1   2   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          9    | 1   4   2   1   1   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               2    | .   .   2   .   .   
    Special Weapon         3    | .   2   .   .   1   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 3    | .   1   .   .   2   
  Power                    1    | .   1   .   .   .   
  Propulsion               1    | .   .   .   .   1   
  Utility                  1    | .   .   .   .   1   
  Weapon                   .    | .   .   .   .   .   
  Highest Loss Streak      2    | .   1   .   .   2   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     99   | .   100 100 100 99  
  Engine                   5    | .   14  .   .   .   
  Core                     8    | .   .   13  14  14  
  Leg                      27   | .   28  28  28  27  
  Device                   13   | .   14  14  14  13  
  Storage                  14   | .   14  14  14  14  
  Energy Gun               3    | .   8   .   .   .   
  Ballistic Gun            24   | .   19  27  28  27  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             28   | 12  27  28  28  28  
  Greatest Support         20   | 20  20  20  20  20  
  Greatest Overweight (x)  1    | 1   1   1   1   1   
  Average Overweight (x)   .    | .   .   1   1   1   
Largest Inventory Capacity 15   | 8   15  15  15  15  
  Average Capacity         14   | 7   13  15  15  15  
  Most Carried             15   | 6   15  15  15  15  
  Average Carried          13   | 3   11  14  14  14  
  Final Capacity           15   | 8   15  15  15  15  
  Final Carried            15   | 5   15  15  15  14  

 Class Distribution 
--------------------
 52% | Scavenger-Mutant
 47% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -10/Exiles
 Scavenger-Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Jun Mat Min Exi Min 
Matter Collected           710  | 280 217 203 .   10  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1010 | 91  693 215 .   11  
  Parts                    62   | 6   37  19  .   .   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           2    | .   2   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Combat Hostiles Destroyed  24   | .   13  10  .   1   
  Guns                     19   | .   13  5   .   1   
  AOE                      5    | .   .   5   .   .   
Classes Destroyed          7    | 2   4   .   .   1   
  Tunneler                 2    | 2   .   .   .   .   
  Hauler                   2    | .   2   .   .   .   
  Recycler                 3    | 1   2   .   .   .   
  Watcher                  2    | .   2   .   .   .   
  Swarmer                  11   | .   5   6   .   .   
  Grunt                    12   | .   8   4   .   .   
  Demolisher               1    | .   .   .   .   1   
Best Kill Streak           3    | 3   3   3   .   1   
  Combat Bots Only         3    | .   3   3   .   1   
Max Kills in Single Turn   3    | 1   1   3   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   .   3   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Jun  Mat  Min  Exi  Min  
Damage Taken               1073 | .    550  197  .    326  
  Core                     258  | .    149  10   .    99   
  Absorbed by Shields      .    | .    .    .    .    .    
  Regen/Repaired (Parts)   28   | .    28   .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              119  | 10   81   21   .    7    
  Largest                  2    | 2    2    2    .    2    
  Hottest                  100  | 70   100  40   .    100  
Shots Fired                228  | 20   159  37   .    12   
  Gun                      218  | 20   156  32   .    10   
  Cannon                   .    | .    .    .    .    .    
  Launcher                 5    | .    .    5    .    .    
  Special                  5    | .    3    .    .    2    
  Kinetic                  163  | 10   111  32   .    10   
  Thermal                  60   | 10   48   .    .    2    
  Explosive                5    | .    .    5    .    .    
  Electromagnetic          .    | .    .    .    .    .    
  Robot Hit Streak         16   | 15   16   6    .    8    
  Robot Miss Streak        5    | 1    4    5    .    1    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    
Shots Hit Robots           157  | 17   111  21   .    8    
  Core Hits                64   | 4    38   20   .    2    
  Critical Kills           2    | .    2    .    .    .    
  Critical Parts Destroyed 1    | .    1    .    .    .    
  Critical Strikes         8    | 2    6    .    .    .    
    Burn                   5    | 2    3    .    .    .    
    Destroy                3    | .    3    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           1685 | 181  1027 409  .    68   
  Guns                     1432 | 181  1024 159  .    68   
  Cannons                  .    | .    .    .    .    .    
  Explosions               231  | .    .    231  .    .    
  Melee                    .    | .    .    .    .    .    
  Ramming                  22   | .    3    19   .    .    
  Kinetic                  960  | 70   663  159  .    68   
  Thermal                  472  | 111  361  .    .    .    
  Explosive                231  | .    .    231  .    .    
  Electromagnetic          .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            .    | .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 1    | .    .    1    .    .    
  Impact                   1    | .    .    1    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      11   | .    .    11   .    .    
  Shots                    1    | .    .    1    .    .    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             4    | .    1    3    .    .    
  Kicked                   4    | .    1    3    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        160  | 160  150  26   .    28   
  Average Temperature      45   | 74   51   7    .    10   
  Received Heat Transfer   312  | .    255  57   .    .    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             2    | 1    1    .    .    .    
  Heat Transferred         1739 | 481  1258 .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Peak Influence             233  | 15  233 183 .   31  
  Initial                  58   | .   9   58  .   .   
  Average                  83   | 5   105 78  .   1   
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         95   | 100 91  100 .   100 
  Level 1                  4    | .   8   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          4    | .   4   .   .   .   
  Investigation            4    | .   4   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              34   | .   25  7   .   2   
  Peak Tracking Total      5    | .   5   3   .   2   
  Tactical Retreats        5    | .   5   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Traps Triggered            3    | .   3   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Jun Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Machines Accessed          13   | .   10  1   2   .   
  Terminals                8    | .   7   1   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                43   | .   35  5   3   .   
  Successful               21   | .   16  2   3   .   
  Failed                   22   | .   19  3   .   .   
    Catastrophic           4    | .   4   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   24   | .   19  4   1   .   
  Terminals                34   | .   29  5   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          2    | .   2   .   .   .   
  Recycling Units          4    | .   4   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             16   | .   11  2   3   .   
  Record                   2    | .   .   .   2   .   
  Part Schematic           2    | .   2   .   .   .   
  Robot Analysis           2    | .   2   .   .   .   
  Prototype ID Bank        5    | .   4   1   .   .   
  Recycling Unit Index     1    | .   1   .   .   .   
  Scanalyzer Index         1    | .   1   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   
  Zone Layout              1    | .   .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   .   
  Scan Component           1    | .   1   .   .   .   
  Repair                   1    | .   1   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
    Tunnel                 2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         9    | .   8   1   .   .   
  Full Trace Events        1    | .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   2    | .   2   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             1    | .   1   .   .   .   
  Time                     26   | .   26  .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Jun Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Jun Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Robot Analysis Total       2    | .   2   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Jun  Mat  Min  Exi  Min  
Turns Passed               3350 | 98   1310 1162 584  196  
Spaces Moved               1642 | 47   628  570  307  90   
  Core                     7    | 7    .    .    .    .    
  Treads                   .    | .    .    .    .    .    
  Legs                     1635 | 40   628  570  307  90   
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   120  190  190  190  
  Average Speed            176  | 114  160  190  190  190  
  Slowest Speed            190  | 120  190  190  190  190  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       59   | 4    98   98   76   23   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     5    | .    2    2    1    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             3    | .    .    2    .    1    
Spaces Dug                 5    | .    3    .    .    2    
Terrain Destroyed          37   | .    3    32   .    2    
  Melee                    .    | .    .    .    .    .    
  Projectile               5    | .    3    .    .    2    
  AOE                      32   | .    .    32   .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Total                      1881 | 70  784 618 309 100 
  Wait                     42   | .   36  6   .   .   
  Move                     1638 | 46  627 569 306 90  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  26   | 7   15  3   1   .   
  Fast Attach              6    | 5   .   1   .   .   
  Attach                   7    | 2   2   1   1   1   
  Detach                   .    | .   .   .   .   .   
  Swap                     22   | .   13  7   .   2   
  Drop                     17   | .   9   7   1   .   
  Fire                     119  | 10  81  21  .   7   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     4    | .   1   3   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   37 | -11/Junkyard  | Discovered new exit (range 14)
   99 | -11/Junkyard  | Entered Materials
  309 | -10/Materials | Build established: Mutant
  439 | -10/Materials | Discovered new exit (range 14)
  716 | -10/Materials | Discovered new exit (range 5)
  880 | -10/Materials | Discovered new exit (range 10)
 1081 | -10/Materials | Repaired Lgt. Treads
 1086 | -10/Materials | Core integrity fell below 50%
 1218 | -10/Materials | Discovered new exit (range 10)
 1409 | -10/Materials | Entered Mines
 1699 | -10/Mines     | Discovered new exit (range 8)
 1720 | -10/Mines     | Learned location of Zion (-6)
 1897 | -10/Mines     | Build established: Scavenger-Mutant
 1973 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 2176 | -10/Mines     | Discovered new exit (range 7)
 2521 | -10/Mines     | Learned location of Storage (-9)
 2563 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2563 | -10/Mines     | Discovered new exit (range 5)
 2571 | -10/Mines     | Entered Exiles
 2619 | -10/Exiles    | Met 8R-AWN
 2649 | -10/Exiles    | Met EX-HEX
 2704 | -10/Exiles    | Met EX-BIN
 2731 | -10/Exiles    | Aligned with FarCom system
 2733 | -10/Exiles    | Given EX-Vault access code
 2777 | -10/Exiles    | Opened EX-Vault
 2793 | -10/Exiles    | Found Cloak of Protection
 2836 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2889 | -10/Exiles    | Met EX-DEC
 2997 | -10/Exiles    | Visited The Gauntlet
 3133 | -10/Exiles    | Discovered new exit (range 14)
 3155 | -10/Exiles    | Left Exiles lab with Cloak of Protection
 3155 | -10/Exiles    | Entered Mines
 3307 | -9/Mines      | Assembled infested the area
 3344 | -9/Mines      | Core integrity fell below 20%
 3351 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
  yourself!"
03160_ QA-66S(g): "I have the funny feeling that things are about to get a
  lot worse around here, see you around!"
03160_ QA-66S(g) slips back into the shadows.
03199_ T-07 Excavator is excavating.
03299_ K-01 Serf collects debris. <x2>
03307_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
03307_ K-01 Serf collects debris. <x2>
03319_ Searching scrap...
03319_ Found VTOL Module.
03319_ Found Lgt. Cannon.
03319_ Found 17 Matter.
03320_ Acquired 10 matter.
03331_ Core Extractor disabled.
03334_ as-58938 sneak attacks.
03339_ as-58938 destroyed.
03343_ D-53 Grenadier destroyed.
03347_ Aluminum Leg destroyed.
03349_ Seismic Detector destroyed.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           1

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RiotMassInterpreter
  Manual?         0
Play Time         00:20:38
  Cumulative      299.6 hours
  Start           2023.07.19 @ 17:29:01
  End             2023.07.19 @ 17:48:44
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          160
  Rogue           160
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           8/0/3/3/0/0/1/0/0
Lore%             85
Gallery%          89
Achievement%      78
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 40285d46-67a1-4ff9-8529-9dab27fe70b9