Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 21:57:56 Player: Codex Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (644) 644 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2274 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 166/170 System Corruption 0% Temperature Cool (14) Movement Walking (160) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Makeshift Leg Flexi-carbon Leg > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Kinetic Plating > --- WEAPON (4) ------- Light Assault Rifle Autogun Gauss Rifle > --- INVENTORY (12) --- Makeshift Power Source Makeshift Power Source Light Treads Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Wheel High-capacity Storage Unit Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift Kinetic Plating > --- WEAPON ----------- Light Assault Rifle Autogun Gauss Rifle > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Light Treads Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Wheel High-capacity Storage Unit Bomb Factory No. 2 [Rating: 28] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Wheel Leg Makeshift Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Makeshift Kinetic Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 25 | . 4 10 . 6 5 Power 3 | . 1 1 . 1 . Engine 3 | . 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 2 2 . 2 1 Treads . | . . . . . . Leg 3 | . . . . 2 1 Wheel 4 | . 2 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 1 . . 2 1 Device . | . . . . . . Storage 3 | . 1 . . 2 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | . . 7 . 1 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | . . 6 . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 8 . . 4 Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 9 | . . 5 . . 4 Highest Loss Streak 4 | . . 4 . . 2 Average Slot Usage (%) 93 | . 97 80 100 99 87 Engine 9 | . 14 4 11 11 11 Leg 9 | . 6 . . 12 22 Wheel 12 | . 22 20 22 9 . Storage 22 | . 26 22 22 22 18 Energy Gun 2 | . 14 2 . . . Energy Cannon 4 | . . . . 7 5 Ballistic Gun 31 | . 14 29 44 36 25 Naked Turns . | . . . . . . Heaviest Build 81 | 10 44 46 44 78 81 Greatest Support 40 | 20 26 26 20 40 40 Greatest Overweight (x) 4 | . 2 4 2 2 2 Average Overweight (x) 1 | . . 1 2 1 1 Largest Inventory Capacity 20 | . 14 14 14 20 20 Average Capacity 15 | . 12 14 14 17 17 Most Carried 17 | . 12 14 11 16 17 Average Carried 12 | . 10 11 10 13 14 Final Capacity 20 | 6 14 14 14 20 12 Final Carried 16 | 6 12 10 11 16 12 Class Distribution -------------------- 34% | Hauler-Gunner 29% | Scavenger-Gunner 20% | Mutant 10% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 753 | 200 39 240 86 78 110 Remotely . | . . . . . . Salvage Created 862 | . 100 502 86 . 174 Parts 62 | . 5 41 3 . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 3 9 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 2 12 2 . 4 Guns 17 | . 2 12 2 . 1 Cannons 3 | . . . . . 3 Classes Destroyed 10 | . 2 6 1 . 1 Worker 2 | . 1 1 . . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 9 | . . 7 . . 2 Grunt 5 | . 2 2 1 . . Duelist 1 | . . . 1 . . Sentry 3 | . . 3 . . . Hunter 2 | . . . . . 2 Best Kill Streak 10 | . 3 10 2 . 2 Combat Bots Only 6 | . 2 6 2 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1681 | . 99 837 164 30 551 Core 434 | . 34 191 11 . 198 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 86 | . 14 48 10 . 14 Largest 4 | . 2 3 4 . 4 Hottest 141 | . 70 90 80 . 141 Shots Fired 229 | . 28 117 40 . 44 Gun 212 | . 28 117 40 . 27 Cannon 17 | . . . . . 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 199 | . 14 113 40 . 32 Thermal 18 | . 14 4 . . . Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 9 | . 4 9 6 . 4 Robot Miss Streak 5 | . 4 5 4 . 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . 5 1 . . Max Gunslinging Chain 2 | . . 2 1 . . Shots Hit Robots 134 | . 16 73 26 . 19 Core Hits 50 | . 6 30 6 . 8 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1451 | . 212 736 197 . 306 Guns 1210 | . 212 736 197 . 65 Cannons 241 | . . . . . 241 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1059 | . 75 710 197 . 77 Thermal 163 | . 137 26 . . . Explosive . | . . . . . . Electromagnetic 229 | . . . . . 229 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 469 | . 140 63 175 . 469 Average Temperature 83 | . 53 14 88 . 182 Received Heat Transfer 348 | . 54 240 42 . 12 Effects 2 | . . . . . 2 Shutdowns 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 481 | . 407 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 326 | . 70 326 176 . . Average Influence 146 | . 10 227 149 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 63 | . 100 33 100 . . Level 1 36 | . . 66 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 4 17 2 1 5 Peak Tracking Total 9 | . 2 9 2 1 2 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1123 | . 147 247 64 530 135 Spaces Moved 658 | 1 89 97 35 386 50 Core . | . . . . . . Treads . | . . . . . . Legs 241 | 1 20 . . 170 50 Wheels 417 | . 69 97 35 216 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 100 100 100 160 Average Speed 124 | 120 106 100 100 131 167 Slowest Speed 200 | 120 180 120 100 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 2 21 17 14 44 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 815 | . 116 165 45 413 76 Wait 6 | . . 1 . 4 1 Move 653 | . 88 96 34 385 50 Hop . | . . . . . . Pick Up 32 | . 8 9 1 10 4 Fast Attach 4 | . 1 . . 3 . Attach 18 | . 2 10 . 1 5 Detach . | . . . . . . Swap 3 | . 1 . . 2 . Drop 13 | . 2 1 . 8 2 Fire 86 | . 14 48 10 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 12) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Weapon x2 250 | -9/Materials | Lost 3 parts (1p2w) 379 | -9/Materials | Lost 4 parts (2n2w) 380 | -9/Materials | Discovered new exit (range 16) 395 | -9/Materials | Entered Mines 434 | -9/Mines | Core integrity fell below 50% 453 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 459 | -9/Mines | Entered Zion 510 | -7/Zion | Found Prototype Device 595 | -7/Zion | Given A8's code to call for help 622 | -7/Zion | Learned location of Data Miner (-6) 667 | -7/Zion | Build established: Scavenger-Gunner 965 | -7/Zion | Discovered new exit (range 15) 976 | -7/Zion | Build established: Hauler-Gunner 989 | -7/Zion | Entered Proximity Caves 1049 | -6/Proximity Caves | Core integrity fell below 20% 1124 | -6/Proximity Caves | Spotted B-75 Beast 1124 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 01054_ H-66 Slayer misfires. 01055_ Phase Shifter self-destruct mechanism malfunctions. 01057_ Penetrated by Slug. 01057_ EM Pulse Cannon destroyed. 01057_ Penetrated by Slug. 01061_ Lgt. Fission Core self-destruct mechanism malfunctions. 01061_ Penetrated by Slug. 01062_ Targeting Computer fried. 01062_ Lgt. Fission Core fried. 01062_ H-66 Slayer destroyed. 01065_ Power failure, Mak. Power Source shutdown. 01068_ Gauss Rifle self-destruct mechanism malfunctions. 01071_ Acquired 30 matter. 01073_ Acquired 50 matter. 01076_ Acquired Gauss Rifle. 01084_ Acquired Flexi-carbon Leg. 01085_ Dropped Mak. Leg. 01088_ Dropped Hcp. Storage Unit. 01092_ Acquired 30 matter. 01104_ Acquired Mak. Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ????????#??????????????????????????????????????? | | ? ??????? ##?????????????????????????????????????? | | ? ##???? ##????????????????????????????????????? | | # #??? #????????????????????????????????????? | | # ##? ??????????????????????????????????????? | | # ?????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ####???????????????####?????????????????????????? | | #??????????????????# ?????????????????????????? | | #?????????#####????# #?????????????????????????? | | ########### ###### $#?????????????????????????? | | ####??????????????????????? | | = % *!##???# ## ##?????????????????????? | | ##########% =%###### ## ##????????????????????? | | ?????????# !=% # ### B????????? | | ?????????## =%%* @% B????????? | | ??????????## ### #????????????? | | ???????????# ##?# #### % #????????????? | | ???????????# ##?????? ##????????????? | | ???????????# #### #??????????????????????? | | ??????????? ??####### #??????????????????????? | | ?????????? #???????####??????????????????????? | | ????????? #?????????????????????????????????? | | ????????## ##?????????????????????????????????? | | ?????????### #??????????????????????????????????? | | ???????????####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedOpticalBooster Manual? 1 Play Time 00:07:59 Cumulative 43.4 hours Start 2020.07.10 @ 21:51:20 End 2020.07.10 @ 21:57:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 41 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d4bc43d-90a2-4a85-9006-d56da1a3e057