Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 03:25:53 Player: Savant Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (175) 875 Value Destroyed (6917) 6917 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1770) 1770 TOTAL SCORE: 13462 Bonus ------- High Alert Combat Kills 815 Follower Combat Kills 741 Entered Garrisons 400 Friendly Fire -186 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 133/160 System Corruption 4% Temperature Cool (43) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY (4) ------ Cooling System Huge Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Plasma Rifle Thermic Laser > --- INVENTORY (25) --- Armored Treads Advanced Treads Advanced Treads Armored Huge Wheel Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Machine Analyzer Advanced Signal Interpreter Launcher Loader Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Hardlight Generator Hacking Suite Trap Reconfigurator Improved Grenade Launcher Falx Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Trap Reconfigurator > --- WEAPON ----------- Heavy EM Shotgun Katana > --- INVENTORY -------- Improved Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Armored Wheel Armored Huge Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Cooling System Machine Analyzer Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Grenade Launcher Rocket Launcher [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 2 | . . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 109 | 8 9 1 11 7 5 2 25 7 16 13 5 Power 8 | 1 1 . 1 . . . 1 . 3 1 . Engine 5 | 1 1 . 1 . . . . . 2 . . Core 3 | . . . . . . . 1 . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 1 . 3 4 4 1 9 2 4 4 . Treads 27 | 2 1 . 2 4 4 1 9 . 2 2 . Leg . | . . . . . . . . . . . . Wheel 5 | . . . . . . . . 2 1 2 . Hover 1 | . . . . . . . . . 1 . . Flight 1 | . . . 1 . . . . . . . . Utility 35 | 2 1 . 4 2 . 1 8 3 6 4 4 Device 11 | 1 . . 2 1 . . 2 . 1 3 1 Storage 5 | 1 1 . 1 . . . 1 . . . 1 Processor 4 | . . . . . . . 1 1 1 . 1 Hackware 3 | . . . . . . . 2 . 1 . . Protection 12 | . . . 1 1 . 1 2 2 3 1 1 Artifact . | . . . . . . . . . . . . Weapon 32 | 3 6 1 3 1 1 . 7 2 3 4 1 Energy Gun 9 | . 2 . 1 . . . 2 1 1 1 1 Energy Cannon 5 | . 1 . 1 . . . 1 . 2 . . Ballistic Gun 5 | 3 . . . . . . 1 . . 1 . Ballistic Cannon 5 | . 1 . 1 1 . . 2 . . . . Launcher 4 | . 1 1 . . . . . 1 . 1 . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 . 1 . . Parts Lost 25 | . . . 2 1 . 2 5 6 1 8 . Power 2 | . . . . . . . . . 1 1 . Propulsion 8 | . . . . 1 . 1 4 . . 2 . Utility 8 | . . . 1 . . 1 1 3 . 2 . Weapon 7 | . . . 1 . . . . 3 . 3 . Highest Loss Streak 2 | . . . 1 1 . 2 2 2 1 2 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 20 | 4 12 15 16 23 25 24 23 22 23 22 22 Power . | . . 1 1 1 1 1 . . . . . Propulsion 7 | 2 4 2 4 7 7 6 6 10 10 11 10 Utility 4 | . 1 2 2 2 4 5 5 4 7 7 9 Weapon 7 | . 5 7 8 11 11 10 10 7 5 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 41 | . 3 2 5 . 1 2 7 . 4 . 17 Power 1 | . 1 . . . . . . . . . . Propulsion 17 | . 1 2 2 . 1 . . . 2 . 9 Utility 10 | . . . . . . . . . 2 . 8 Weapon 13 | . 1 . 3 . . 2 7 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 100 100 99 93 89 89 89 Engine 7 | . 14 14 11 11 11 11 1 . 1 6 . Core 3 | . . . . . . . 7 9 6 2 9 Treads 28 | . 28 28 32 33 33 33 35 24 18 17 18 Wheel 2 | . . . . . . . . 5 9 9 9 Device 10 | . 14 14 17 11 11 11 9 9 9 7 5 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 3 | . . . . . . . 2 6 9 9 9 Hackware 3 | . . . . . . . 10 3 . 9 9 Protection 5 | . . . 4 11 11 11 5 8 9 1 3 Energy Gun 4 | . 2 . 3 . . . 9 6 6 1 17 Energy Cannon 6 | . 3 13 6 11 5 11 3 6 3 4 . Ballistic Gun 1 | . 16 . . . . . . . . 5 . Ballistic Cannon 5 | . 4 14 11 11 11 11 3 . 2 . . Slashing Weapon 1 | . . . . . . . 1 4 5 5 . Peak Build Rating 47 | 8 11 11 19 20 20 20 36 37 47 47 47 Average Rating 26 | 5 9 10 16 19 19 19 29 34 40 44 46 On Entrance 22 | . 8 10 10 19 20 20 20 34 36 44 47 Avg Prop Armor Cover (%) 17 | . . . . . . . 8 16 16 20 19 Naked Turns . | . . . . . . . . . . . . Heaviest Build 114 | 13 37 37 102 102 102 102 103 102 111 114 101 Greatest Support 83 | 40 40 40 60 60 60 60 83 83 28 28 28 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 3 3 4 3 Average Overweight (x) 1 | . . . . 1 1 1 . 2 3 3 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 19 25 25 25 24 25 25 25 25 Most Carried 25 | 8 15 15 23 25 25 25 25 25 25 25 25 Average Carried 21 | 4 12 14 16 23 24 24 23 22 24 23 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 23 25 25 23 25 24 25 25 25 Class Distribution -------------------- 59% | Mutant 36% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 3878 | 328 331 153 422 140 . 223 830 363 354 579 155 Remotely . | . . . . . . . . . . . . Salvage Created 6852 | 113 176 117 562 203 . 508 1406 1397 124 1467 779 Parts 348 | 9 16 8 29 31 . 24 83 50 13 56 29 Haulers Intercepted 9 | . 2 . 4 . . . 2 . 1 . . Recyclers Shooed 3 | . 1 . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 143 | . 6 10 17 10 . 13 26 18 1 28 14 Melee 6 | . . . . . . . 1 . . 5 . Guns 35 | . 1 . 3 . . . 3 7 . 10 11 Cannons 52 | . . 4 3 10 . 13 10 3 1 8 . AOE 42 | . 5 6 11 . . . 7 8 . 5 . Classes Destroyed 16 | 2 6 1 2 . . 1 3 1 . . . Worker 6 | . 1 . . 1 . 1 3 . . . . Builder 4 | . 1 . . . . . 2 . . . 1 Tunneler 5 | 3 . . . . . . 1 . . . 1 Hauler 9 | . 2 . 4 . . . 2 . 1 . . Recycler 4 | 1 . . 1 . . 1 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 2 | . . . . . . . 1 . 1 . . Watcher 7 | . 1 . 1 . . . 4 . . . 1 Swarmer 32 | . 3 . 11 8 . 4 5 . . . 1 Grunt 66 | . 3 2 5 . . 6 13 13 . 18 6 Brawler 4 | . . . 1 . . . . . . 1 2 Duelist 5 | . . . . . . 3 . 1 . . 1 Sentry 21 | . . . 1 2 . . 7 3 1 3 4 Hunter 4 | . . . . . . . 1 . . 3 . Programmer 4 | . . . . . . . . 1 . 3 . Assembled 8 | . . 8 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | 4 4 5 6 4 . 4 9 8 1 6 3 Combat Bots Only 8 | . 3 5 4 4 . 4 3 8 1 6 3 Max Kills in Single Turn 3 | 1 2 2 2 2 . 2 3 3 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 2 2 . . . 2 3 . 1 . Melee 1 | . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 606 | . 17 12 56 42 . 58 120 78 33 131 59 Missed 163 | . 2 5 16 13 . 15 32 23 9 30 18 Hits 443 | . 15 7 40 29 . 43 88 55 24 101 41 Melee 6 | . . 2 . . . 3 . . . . 1 Projectile 437 | . 15 5 40 29 . 40 88 55 24 101 40 Critical Strikes 23 | . . . 3 1 . 1 4 1 1 9 3 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 7040 | . 235 217 576 274 . 728 1357 952 421 1664 616 Core 816 | . 64 20 84 42 . 51 148 29 16 252 110 Absorbed by Shields 45 | . . . . . . . . 45 . . . Core Remaining (%) 73 | 100 . 66 . . . 55 . . . . . Volleys Fired 401 | 8 28 16 39 21 . 36 77 44 12 65 55 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 160 | 40 100 90 101 101 . 101 105 118 130 105 160 Shots Fired 748 | 16 47 25 68 42 . 72 146 86 24 116 106 Gun 344 | 16 38 . 14 . . . 52 48 1 69 106 Cannon 364 | . . 18 44 42 . 72 86 38 23 41 . Launcher 36 | . 5 7 10 . . . 8 . . 6 . Special 4 | . 4 . . . . . . . . . . Kinetic 275 | 16 35 9 29 21 . 36 46 19 11 53 . Thermal 334 | . 7 9 29 21 . 36 46 27 12 41 106 Explosive 36 | . 5 7 10 . . . 8 . . 6 . Electromagnetic 103 | . . . . . . . 46 40 1 16 . Robot Hit Streak 19 | 5 6 7 5 5 . 8 12 19 4 11 16 Robot Miss Streak 6 | 1 2 5 4 6 . 3 5 3 3 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 1 . 1 2 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 Shots Hit Robots 516 | 11 22 11 32 17 6 45 101 86 18 94 73 Core Hits 311 | 5 19 16 33 11 . 24 62 50 5 60 26 Critical Kills 3 | . . . . . . . 3 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 29 | . . . 4 1 . 2 3 4 . 2 13 Burn 15 | . . . 2 . . . . . . . 13 Meltdown 3 | . . . . . . . 3 . . . . Blast 7 | . . . 2 1 . 2 . 2 . . . Sever 4 | . . . . . . . . 2 . 2 . Melee Attacks 105 | . . . . . 6 . 9 47 17 23 3 Impact . | . . . . . . . . . . . . Slashing 99 | . . . . . . . 9 47 17 23 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 6 . 1 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . Damage Inflicted 15792 | 134 706 685 1560 474 . 1046 3075 3093 503 3029 1487 Guns 4579 | 134 282 . 131 . . . 831 720 11 983 1487 Cannons 5127 | . . 194 514 377 . 999 1305 580 338 820 . Explosions 3864 | . 418 473 915 97 . . 845 517 . 599 . Melee 2138 | . . . . . . . 88 1269 154 627 . Ramming 84 | . 6 18 . . . 47 6 7 . . . Kinetic 3205 | 134 264 89 316 192 . 526 616 229 146 693 . Thermal 5881 | . 186 105 329 282 . 473 1100 907 192 820 1487 Explosive 2719 | . 250 473 915 . . . 482 . . 599 . Electromagnetic 1765 | . . . . . . . 783 681 11 290 . Impact . | . . . . . . . . . . . . Slashing 2138 | . . . . . . . 88 1269 154 627 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 5 5 4 4 Average Corruption 3 | . . . . . . . 1 3 4 3 4 Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 86 | . . . . . . . 3 30 10 23 20 Message Errors 25 | . . . . . . . 1 9 3 7 5 Matter Fused 16 | . . . . . . . 1 8 1 2 4 Heat Flow Errors 11 | . . . . . . . . 3 2 4 2 Energy Discharges 10 | . . . . . . . 1 . 3 3 3 Parts Rejected 3 | . . . . . . . . . . 2 1 Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 11 | . . . . . . . . 4 1 2 4 Data Loss (major) 3 | . . . . . . . . 3 . . . Misfires 2 | . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 365 | . . 6 75 16 . 1 84 77 92 14 . Projectiles 31 | . . . 7 7 . 1 . 6 . 10 . Explosions 179 | . . 6 68 9 . . 84 12 . . . Melee 155 | . . . . . . . . 59 92 4 . Knockbacks 26 | . . 2 2 3 . 7 4 4 4 . . Impact . | . . . . . . . . . . . . Kinetic 24 | . . 2 2 3 . 5 4 4 4 . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage 642 | . 41 88 137 17 . . 44 133 . 182 . Shots 17 | . 1 2 4 1 . . 2 3 . 4 . Rammed 8 | . 1 2 . . . 2 1 2 . . . Targets Rammed 8 | . 1 2 . . . 2 1 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 452 | . 72 162 201 204 . 306 236 202 152 452 324 Average Temperature 70 | . 28 74 41 57 . 78 60 27 57 85 103 Received Heat Transfer 2779 | . 78 9 105 18 . 363 603 352 234 720 297 Effects 2 | . . . . 1 . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 5 | . . . . . . . 4 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 3 . . . 3 Combat Hostiles 6 | . . . . . . . 3 . . . 3 Parts Melted 22 | . . . 1 . . 1 2 1 . 1 16 Heat Transferred 12079 | . 137 222 851 433 . 851 1582 1107 346 1500 5050 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 4 5 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 4 | . . . 2 . . . 2 4 2 4 2 Low Security (%) 45 | 100 100 100 31 100 . 100 32 . . . . Level 1 22 | . . . 67 . . . 61 26 14 12 . Level 2 20 | . . . . . . . 5 29 85 25 100 Level 3 10 | . . . . . . . . 43 . 49 . Level 4 1 | . . . . . . . . 1 . 12 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1164 | 10 167 50 404 148 . 115 416 1127 567 1164 621 Initial 567 | . . . . 148 . . 5 243 549 251 567 Average 305 | 1 52 3 234 41 . 41 255 659 471 749 533 Influence Increases 5718 | 20 342 85 906 312 . 442 896 954 340 993 428 Destroy 0b10 Robot/C 3240 | . 120 40 520 200 . 320 520 500 160 580 280 Destroy 0b10 Robot/NC 250 | 20 25 . 50 5 . 10 75 25 20 5 15 Destroy Leader 628 | . 36 10 144 30 . 50 152 40 44 30 92 Allied During Kill 99 | . . . 40 . . 10 . 29 14 6 . Trap Triggered on 0b10 20 | . . . . . . . . . 20 . . Successful Hack 100 | . 14 . 22 . . 6 18 . 8 12 20 Select Force Hacks 120 | . 60 . 60 . . . . . . . . Disable Machine 165 | . 30 . 15 30 . 15 15 15 30 15 . Anti-Garrison Action 550 | . . . . . . . . 250 . 300 . Destroy Structure 396 | . 57 35 55 17 . 16 71 80 14 45 6 Lose Combat Pursuer 150 | . . . . 30 . 15 45 15 30 . 15 Influence Decreases 5097 | 20 342 85 524 612 82 427 536 202 1080 216 971 Entered New Map 1769 | . . . . 234 82 . 10 132 578 136 597 Time Decay 2967 | 20 342 85 480 368 . 367 479 . 452 . 374 Lost Part 247 | . . . 20 10 . 20 47 60 10 80 . Lost Ally 114 | . . . 24 . . 40 . 10 40 . . Squads Dispatched 11 | . 2 . 3 . . . 2 . 3 . 1 Investigation 6 | . 2 . 2 . . . 1 . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 1 . 1 . . Assault 2 | . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 9 | . 1 1 3 . . . 2 . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 228 | . 15 9 33 12 . 17 39 23 23 29 28 Peak Tracking Total 7 | . 3 3 5 4 . 4 5 4 7 4 7 Tactical Retreats 9 | . . . . 1 . 1 3 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 16 | . 1 . . . . . 2 3 . 10 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . Traps Reconfigurated 10 | . . . . . . . 6 . 4 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 19 | . 2 . 1 2 . 1 1 4 2 6 . Max in Single Turn 2 | . 2 . 1 2 . . 1 1 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 7 | . . . . . . . . 3 . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 47 | . 7 . 9 . 2 1 9 2 8 4 5 Terminals 35 | . 5 . 6 . . 1 7 2 6 4 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 Total Hacks 114 | . 16 . 23 . 2 4 28 3 22 7 9 Successful 56 | . 8 . 9 . 2 1 18 2 7 2 7 Failed 58 | . 8 . 14 . . 3 10 1 15 5 2 Catastrophic 6 | . . . . . . . . . 3 3 . Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 11 . 5 . 1 4 13 . 15 1 5 Terminals 92 | . 13 . 16 . . 4 21 3 20 7 8 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . . . Scanalyzers 12 | . . . 5 . . . 6 . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 Terminal Hacks 25 | . 4 . 2 . 2 1 4 2 3 2 5 Record 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . 1 . . . 2 . 2 . . Open Door 2 | . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . 1 . 1 . Alert Level 1 | . . . . . . . . . . . 1 Locate Traps 4 | . 3 . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . 1 . . . 1 Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 4 | . 1 . . . . . . . 1 . 2 Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 5 . 1 . . Insert Component 3 | . . . 1 . . . 2 . . . . Analyze 4 | . . . 1 . . . 3 . . . . Retrieve Study 3 | . . . 2 . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 18 | . 4 . 3 . . . 8 . 2 . 1 Terminals 14 | . 2 . 1 . . . 8 . 2 . 1 Assimilate 2 | . . . . . . . 2 . . . . Botnet 3 | . 1 . 1 . . . . . 1 . . Operators 4 | . 1 . . . . . 1 . 1 . 1 Skim 5 | . . . . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 6 . 6 . . 1 7 1 5 3 2 Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 17 . 17 . Machine Destruction 30 | . . . . . . . . 13 . 17 . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 9 | . . 3 . . 2 . 1 2 . 1 . Largest Group 3 | . . 3 3 . 2 2 1 2 2 1 . Highest-Rated Group 62 | . . 40 40 . 29 29 10 62 62 39 . Highest-Rated Ally 39 | . . 16 16 . 21 21 10 31 31 39 . Initial Warlord ECA Mod 15 | . . . . . . . . . 7 7 15 Total Orders 8 | . . . . . . . . 8 . . . STAY 4 | . . . . . . . . 4 . . . FOLLOW 4 | . . . . . . . . 4 . . . Ally Attacks 165 | . . . 56 . . 19 . 38 37 15 . Total Damage 2392 | . . . 618 . . 433 . 484 564 293 . Kills 33 | . . . 13 . . 3 . 7 9 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 6282 | 45 1154 1147 1399 345 . . 1417 . 775 . . Optics 2 | . . . . . . . . . 2 . . Terrain 3914 | . . . 1379 345 . . 1417 . 773 . . Seismic 3244 | 45 1154 1147 898 . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 14126 | 151 1154 1147 1399 1196 760 1263 2138 1526 1137 1379 876 Spaces Moved 6695 | 67 577 623 664 553 363 560 740 747 650 708 443 Core 1 | 1 . . . . . . . . . . . Treads 4321 | 66 577 623 664 553 363 560 740 175 . . . Legs . | . . . . . . . . . . . . Wheels 2373 | . . . . . . . . 572 650 708 443 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 160 145 145 145 145 Average Speed 171 | 158 160 160 178 200 200 200 202 163 145 145 145 Slowest Speed 325 | 160 160 160 240 200 200 200 222 325 145 160 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 69 | 6 79 98 69 99 81 97 71 75 51 67 39 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 2 . . . 3 . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 110 | . 3 9 41 . . . 11 . 11 32 3 Terrain Destroyed 367 | . 71 42 65 22 . . 77 16 14 57 3 Melee 24 | . . . . . . . 7 . 11 3 3 Projectile 19 | . 4 . 2 3 . . 7 . 3 . . AOE 324 | . 67 42 63 19 . . 63 16 . 54 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 8416 | 92 747 747 811 603 399 631 1212 894 794 921 565 Wait 704 | 2 108 97 46 13 1 28 281 16 46 23 43 Move 6686 | 66 576 622 663 552 362 559 740 746 650 707 443 Hop . | . . . . . . . . . . . . Pick Up 117 | 8 10 3 25 5 2 2 26 5 18 11 2 Fast Attach 23 | 7 1 . 2 . . . 1 1 5 3 3 Attach 38 | . . . 4 1 . 2 7 8 3 12 1 Detach 9 | . . . 1 . . . 1 1 1 3 2 Swap 158 | 1 17 4 15 6 6 . 48 16 23 13 9 Drop 90 | . 6 3 16 5 5 2 21 3 19 6 4 Fire 401 | 8 28 16 39 21 . 36 77 44 12 65 55 Melee 104 | . . . . . 6 . 9 47 17 22 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . 1 2 . . . 2 1 2 . . . Escape Stasis 61 | . . . . . . . . 5 . 56 . Rewire 17 | . . . . . 17 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 3) 582 | -10/Materials | Discovered new exit (range 9) 981 | -10/Materials | Discovered new exit (range 15) 1052 | -10/Materials | Derelicts attacked the area 1306 | -10/Materials | Entered Mines 1318 | -10/Mines | Discovered new exit (range 8) 1346 | -10/Mines | Discovered new exit (range 3) 1635 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1997 | -10/Mines | Found a hidden stash of uninstalled traps 2015 | -10/Mines | Assembled infested the area 2352 | -10/Mines | Discovered new exit (range 10) 2378 | -10/Mines | Learned Materials emergency access door positions 2407 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2453 | -10/Mines | Entered Materials 2453 | -9/Materials | Accompanied by 3 allies 2453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2653 | -9/Materials | Discovered new exit (range 14) 2732 | -9/Materials | Discovered new exit (range 3) 2934 | -9/Materials | Discovered new exit (range 15) 3485 | -9/Materials | Discovered new exit (range 3) 3658 | -9/Materials | Build established: Scavenger-Mutant 3852 | -9/Materials | Entered Mines 3862 | -9/Mines | Met a Derelict bent on vengeance 3917 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3917 | -9/Mines | Discovered new exit (range 5) 4055 | -9/Mines | Discovered new exit (range 15) 4216 | -9/Mines | Found DCF Scrap (12 items) 4322 | -9/Mines | Learned Materials terminal intel 4332 | -9/Mines | Discovered new exit (range 10) 4393 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4504 | -9/Mines | Build established: Mutant 5048 | -9/Mines | Entered Exiles 5048 | -9/Exiles | Found Exiles lab destroyed 5098 | -9/Exiles | Build established: Scavenger-Mutant 5256 | -9/Exiles | Opened EX-Vault 5268 | -9/Exiles | Found Trap Reconfigurator 5788 | -9/Exiles | Discovered new exit (range 10) 5808 | -9/Exiles | Entered Mines 5808 | -8/Mines | Accompanied by 2 allies 5828 | -8/Mines | Build established: Mutant 5922 | -8/Mines | Discovered new exit (range 10) 6181 | -8/Mines | Discovered new exit (range 9) 6519 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7071 | -8/Mines | Entered Materials 7071 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7072 | -8/Materials | Loaded intel: 12 terminal locations 7372 | -8/Materials | Build established: Scavenger-Mutant 8310 | -8/Materials | Discovered new exit (range 10) 8884 | -8/Materials | Learned location of Extension (-5) 8946 | -8/Materials | Learned 2 Lower Caves zone layouts 8998 | -8/Materials | Learned Recycling recycling unit intel 9039 | -8/Materials | Learned 4 Factory zone layouts 9068 | -8/Materials | Learned location of Lower Caves (-6) 9089 | -8/Materials | Learned location of Zion (-7) 9119 | -8/Materials | Identified exit to Factory 9160 | -8/Materials | Learned 4 Factory zone layouts 9162 | -8/Materials | Build established: Hacker-Mutant 9209 | -8/Materials | Identified exit to Garrison 9209 | -8/Materials | Entered Garrison 9209 | -8/Garrison | Accompanied by 1 ally 9299 | -8/Garrison | Triggered checkpoint 9425 | -8/Garrison | Garrison Relay disabled 9653 | -8/Garrison | Destroyed 8 combat bots 9677 | -8/Garrison | Triggered checkpoint 9885 | -8/Garrison | Discovered new exit (range 10) 9939 | -8/Garrison | Garrison Relay disabled 10119 | -8/Garrison | Discovered new exit (range 10) 10174 | -8/Garrison | Build established: Scavenger-Mutant 10235 | -8/Garrison | Garrison Relay disabled 10304 | -8/Garrison | Triggered checkpoint 10377 | -8/Garrison | Triggered checkpoint 10402 | -8/Garrison | Rescued a captive Derelict 10403 | -8/Garrison | Rescued a captive Derelict 10486 | -8/Garrison | Discovered new exit (range 12) 10693 | -8/Garrison | Triggered checkpoint 10728 | -8/Garrison | Discovered new exit (range 5) 10735 | -8/Garrison | Entered Materials 10735 | -8/Materials | Accompanied by 2 allies 11405 | -8/Materials | Discovered exit to Factory (range 11) 11535 | -8/Materials | First assault squad dispatched 11872 | -8/Materials | Identified exit to Garrison 11872 | -8/Materials | Entered Garrison 11930 | -8/Garrison | Build established: Mutant 11962 | -8/Garrison | Triggered checkpoint 12042 | -8/Garrison | Garrison Relay disabled 12093 | -8/Garrison | Triggered checkpoint 12121 | -8/Garrison | Core integrity fell below 50% 12232 | -8/Garrison | Discovered new exit (range 12) 12330 | -8/Garrison | Triggered checkpoint 12390 | -8/Garrison | Rescued a captive Derelict 12395 | -8/Garrison | Garrison Relay disabled 12464 | -8/Garrison | Triggered checkpoint 12508 | -8/Garrison | Triggered checkpoint 12587 | -8/Garrison | Garrison Relay disabled 12653 | -8/Garrison | Discovered new exit (range 13) 12806 | -8/Garrison | Triggered checkpoint 12835 | -8/Garrison | Garrison Relay disabled 12893 | -8/Garrison | Found Unknown Device 13113 | -8/Garrison | Build established: Scavenger-Mutant 13131 | -8/Garrison | Core integrity fell below 20% 13251 | -8/Garrison | Entered Materials 13475 | -8/Materials | Build established: Mutant 14051 | -8/Materials | First assault squad dispatched 14127 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 14073_ Carbon-fiber Leg melted. 14073_ G-50 Soldier destroyed. 14073_ Switching to secondary target: G-47 Trooper. 14076_ G-47 Trooper destroyed. 14096_ K-01 Serf cleans the Electrolysis Chamber. 14098_ B-36 Bruiser suffers critical hit (Burn). 14099_ System corrupted: Plasma Rifle rejected. 14099_ B-36 Bruiser critical meltdown. 14099_ Rnf. Ion Engine melted. 14099_ Lgt. Treads melted. 14100_ R-06 Scavenger collects Aluminum Leg. 14101_ Acquired Plasma Rifle. 14104_ R-06 Scavenger collects Particle Gun. 14108_ R-06 Scavenger collects Lgt. Nuclear Core. 14114_ S-10 Pest destroyed. 14121_ C-45 Heavy ARC bursts open, deploying its payload. 14121_ G-47 Trooper unfolds itself. 14122_ System corrupted: Component data lost. 14124_ Acquired 19 matter. 14126_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????#! % + #???? | | ???????????#! ### ############ #???? | | ???????????#! % #?# #?????????????#######???? | | ???????????##! ### ##### ###?????????????????????? | | ????????????###??#%#?# #?????????????????????? | | ?????????????????#+#?# #???##############????? | | ????????????????? %=?# " #???# #????? | | ?????????????????"""?# #???# " " #????? | | ???????????????? """?# ] #???# "G" """ #????? | | ???????????????? 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