Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 21:00:10 Player: CogMan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (435) 435 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1625 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 270/300 Energy 100/100 System Corruption 6% Temperature Cool (19) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Terrain Scanner Seismic Detector Core Shielding Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Terrain Scanner Seismic Detector Core Shielding Beam Cannon Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 14 | 7 1 . 6 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 100 77 Engine 12 | . 12 14 11 Leg 25 | . 28 28 21 Device 12 | . 14 14 11 Storage 12 | . 14 14 11 Processor 1 | . . . 3 Ballistic Gun 25 | . 28 28 20 Peak Build Rating 10 | 9 9 9 10 Average Rating 8 | 5 8 9 9 On Entrance 6 | . 9 9 9 Naked Turns . | . . . . Heaviest Build 14 | 14 14 12 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 1 8 8 8 Average Carried 5 | . 4 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 8 6 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 564 | 271 165 . 128 Remotely . | . . . . Salvage Created 581 | 107 189 . 285 Parts 51 | 11 12 . 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 7 . 6 Guns 13 | . 7 . 6 Classes Destroyed 8 | 2 2 . 4 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 8 | . 4 . 4 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | 3 4 . 3 Combat Bots Only 4 | . 4 . 2 Max Kills in Single Turn 2 | 1 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 87 | . 49 . 38 Missed 26 | . 12 . 14 Damage Taken 704 | . 364 . 340 Core 70 | . 39 . 31 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 79 | 9 30 . 40 Largest 2 | 2 2 . 2 Hottest 80 | 40 40 . 80 Shots Fired 147 | 18 60 . 69 Gun 144 | 18 60 . 66 Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic 144 | 18 60 . 66 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 3 14 . 12 Robot Miss Streak 5 | 4 5 . 4 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 89 | 10 38 . 41 Core Hits 35 | 6 13 . 16 Critical Kills 1 | 1 . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 2 | 2 . . . Destroy 2 | 2 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 950 | 99 425 . 426 Guns 897 | 99 425 . 373 Cannons 53 | . . . 53 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 897 | 99 425 . 373 Thermal 53 | . . . 53 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 103 | . 18 . 103 Average Temperature 21 | . 8 . 46 Received Heat Transfer 240 | . 126 . 114 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 229 | 15 182 70 229 Initial 70 | . 9 70 27 Average 98 | 4 106 70 139 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 89 Level 1 3 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 8 . 15 Peak Tracking Total 4 | . 4 . 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 778 | 116 367 62 233 Spaces Moved 451 | 70 228 52 101 Core 6 | 6 . . . Treads . | . . . . Legs 445 | 64 228 52 101 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 114 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 34 14 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 555 | 86 267 51 151 Wait 4 | . 2 . 2 Move 448 | 69 227 51 101 Hop . | . . . . Pick Up 8 | 1 7 . . Fast Attach 10 | 7 1 . 2 Attach 2 | . . . 2 Detach . | . . . . Swap 2 | . . . 2 Drop 2 | . . . 2 Fire 79 | 9 30 . 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 484 | -10/Materials | Entered Mines 499 | -10/Mines | Discovered new exit (range 8) 546 | -10/Mines | Entered Materials 546 | -9/Materials | Evolved 2 slots: Utility x2 779 | -9/Materials | Self-destructed Last Messages --------------- 00723_ G-34 Mercenary destroyed. 00729_ K-01 Serf collects debris. 00732_ Acquired 32 matter. 00734_ U-05 Engineer works on Matter Filter. 00736_ K-01 Serf collects debris. 00746_ Assault Rifle destroyed. 00746_ System corrupted by crushing effect (+2). 00749_ Knocked back. 00753_ Aluminum Leg destroyed. 00753_ System corrupted by crushing effect (+4). 00753_ Knocked back. 00755_ B-36 Bruiser destroyed. 00757_ G-34 Mercenary destroyed. 00761_ Lgt. Assault Rifle destroyed. 00761_ R-06 Scavenger collects Sml. Laser. 00766_ R-06 Scavenger collects Aluminum Leg. 00772_ R-06 Scavenger collects Ion Engine. 00773_ System corrupted: Beam Cannon rejected. 00774_ Lgt. Ion Engine destroyed. 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" | | ?????????????????#####gg*[ | | ????????????###+## =!% #######+######### | | ????????????# @ [ #??# #?#?# | | ????????????# % #??# #???# | | ????????#???###+## ##+###??# #???## | | ?????????????????######? ????## #????? | | ???????? ?????????????????????# #????# | | ?????#????"????????#????? ?? ?# #???#? | | ?????????????????#?#???????? ?# !! #????? | | ???????????????"???????????? ?#* !! #????# | | ?????????????"??????#?????????# #????? | | ???????????????????????#??????##########????? | | ????????????????????#???????#???????????????? | | ?????????#????????????#????????????????????#? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalSwordPlatform Manual? 0 Play Time 00:08:03 Cumulative 36.6 hours Start 2024.09.21 @ 21:51:17 End 2024.10.18 @ 21:00:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 37 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44c0044a-45d3-4849-9f54-12dcb166bc0e