Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 15:42:28 Player: Yosh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (4519) 4519 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10604 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (5) ------- Spear Lance Lance Force Lance > --- INVENTORY (4) ---- Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Point Defense Array > --- WEAPON ----------- Vibroblade Spear Lance Force Lance Force Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Lance [Rating: 122] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Melee Analysis Suite Device Microactuators Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . . Utility 8 | . . . 1 2 2 . . . 1 2 Weapon 3 | . . 2 . . . . . . 1 . Parts Attached 158 | 6 5 15 9 13 12 6 2 20 27 43 Power 20 | 1 1 3 1 2 . . . 3 3 6 Engine 10 | 1 1 3 1 . . . . 3 1 . Core 3 | . . . . 2 . . . . . 1 Reactor 7 | . . . . . . . . . 2 5 Propulsion 60 | 2 1 5 4 5 3 2 . 12 12 14 Treads . | . . . . . . . . . . . Leg 49 | 2 1 5 4 4 2 2 . 9 12 8 Wheel 1 | . . . . . . . . 1 . . Hover 5 | . . . . . 1 . . 2 . 2 Flight 5 | . . . . 1 . . . . . 4 Utility 46 | 1 1 2 3 5 5 2 2 5 7 13 Device 15 | . 1 1 . . 2 1 1 3 3 3 Storage 7 | 1 . . . . . . 1 2 . 3 Processor 16 | . . 1 1 3 1 1 . . 3 6 Hackware 2 | . . . . 2 . . . . . . Protection 6 | . . . 2 . 2 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 5 1 1 4 2 . . 5 10 Energy Gun 2 | . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 . . 2 . Slashing Weapon 12 | . . 5 1 1 3 . . . 1 1 Piercing Weapon 12 | . . . . . . 1 . . 2 9 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . 2 . Parts Lost 65 | . 1 1 3 . . 3 . 4 13 40 Power 9 | . . 1 . . . . . 1 1 6 Propulsion 27 | . . . 2 . . . . 3 6 16 Utility 15 | . . . 1 . . 2 . . 3 9 Weapon 14 | . 1 . . . . 1 . . 3 9 Highest Loss Streak 15 | . 1 1 3 . . 2 . 4 5 15 Average Slot Usage (%) 91 | . 88 98 93 91 92 96 94 93 93 76 Engine 3 | . 14 11 9 2 . . . 2 3 . Core 2 | . . . . 4 6 6 6 2 . . Leg 19 | . 28 22 26 23 19 15 20 20 15 12 Hover 1 | . . . . . . 3 . 4 4 . Device 5 | . 2 8 . . 5 9 7 7 7 2 Storage 6 | . 14 11 9 7 6 6 6 5 5 3 Processor 22 | . . 2 17 26 32 29 26 23 25 27 Ballistic Gun 1 | . 23 . . . . . . . . . Impact Weapon 2 | . . . . . . 2 6 5 9 2 Slashing Weapon 17 | . . 41 31 22 19 16 13 11 8 3 Piercing Weapon 3 | . . . . . . 2 6 5 6 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 12 14 20 22 22 23 25 101 99 47 55 Greatest Support 110 | 20 20 23 33 40 50 56 56 94 110 105 Greatest Overweight (x) 9 | 2 . . . . . . 1 2 1 9 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 28 | 6 6 6 6 6 6 6 26 28 8 12 Average Capacity 8 | 5 6 6 6 6 6 6 19 17 8 7 Most Carried 14 | 6 6 6 6 6 6 6 7 14 8 10 Average Carried 5 | 4 5 5 5 5 5 5 6 7 6 5 Final Capacity 24 | 6 6 6 6 6 6 6 24 8 8 4 Final Carried 8 | 6 6 6 6 6 6 5 7 7 8 1 Class Distribution -------------------- 30% | Mutant 25% | Scavenger-Mutant 17% | Gladiator 16% | Scavenger-Gladiator 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 1720 | 242 198 152 75 144 70 100 20 75 305 339 Remotely . | . . . . . . . . . . . Salvage Created 5085 | . 279 634 250 488 117 270 . 718 982 1347 Parts 233 | . 13 42 8 22 5 20 . 22 35 66 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 . . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 85 | . 5 13 5 8 3 8 . 9 14 20 Melee 77 | . . 13 5 8 3 7 . 9 12 20 Guns 5 | . 5 . . . . . . . . . Classes Destroyed 11 | . 2 3 . 2 1 1 . . . 2 Builder 2 | . . . . . . . . . . 2 Hauler 1 | . 1 . . . . . . . . . Recycler 3 | . . . . 1 . . . 1 . 1 Operator 2 | . . 2 . . . . . . . . Swarmer 17 | . . . . . 2 6 . . . 9 Grunt 44 | . 5 7 4 5 . . . 9 10 4 Duelist 2 | . . 1 1 . . . . . . . Sentry 8 | . . 5 . 1 1 . . . . 1 Hunter 6 | . . . . . . 2 . . 2 2 Programmer 7 | . . . . 2 . . . . 2 3 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 2 2 3 2 2 4 . 10 6 5 Combat Bots Only 9 | . 2 2 3 2 2 4 . 9 6 5 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . 2 1 1 1 1 . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Damage Taken 10236 | . 473 524 372 337 173 866 . 1074 1856 4561 Core 2176 | . 92 118 101 37 60 169 . 150 142 1307 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 63 70 81 94 . . 73 85 87 . Volleys Fired 37 | . 37 . . . . . . . . . Largest 2 | . 2 . . . . . . . . . Hottest 105 | . 105 . . . . . . . . . Shots Fired 74 | . 74 . . . . . . . . . Gun 74 | . 74 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 67 | . 67 . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | . 23 . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 324 | . 59 35 16 15 9 19 . 37 65 69 Core Hits 143 | . 18 16 6 9 3 9 . 22 27 33 Critical Hits 16 | . . 1 . . . 2 . . 2 11 Critical Kills 4 | . . . . . . . . . 1 3 Critical Parts Destroyed 7 | . . 1 . . . 2 . . 1 3 Melee Attacks 348 | . . 49 23 21 14 25 . 46 80 90 Impact 49 | . . . . . . 1 . 8 40 . Slashing 191 | . . 49 23 21 14 20 . 27 18 19 Piercing 108 | . . . . . . 4 . 11 22 71 Sneak Attacks 12 | . . 3 . 1 . . . 1 . 7 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 92 | . . 15 5 2 3 2 . 11 28 26 Damage Inflicted 12223 | . 562 1316 546 894 463 942 . 1455 2315 3730 Guns 562 | . 562 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 11655 | . . 1316 546 894 463 942 . 1455 2315 3724 Ramming 6 | . . . . . . . . . . 6 Kinetic 498 | . 498 . . . . . . . . . Thermal 64 | . 64 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1315 | . . . . . . 30 . 173 1112 . Slashing 6184 | . . 1316 546 894 463 767 . 985 454 759 Piercing 4156 | . . . . . . 145 . 297 749 2965 Highest Corruption 5 | . . . . 3 . . . . . 5 Average Corruption 1 | . . . . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Effects 9 | . . . . 7 . . . . . 2 Message Errors 2 | . . . . 2 . . . . . . Matter Fused 3 | . . . . 2 . . . . . 1 Heat Flow Errors 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Targeting Errors 2 | . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 891 | . . 111 30 37 22 32 . 49 49 561 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 891 | . . 111 30 37 22 32 . 49 49 561 Knockbacks 12 | . . . . . . 1 . 2 9 . Impact 10 | . . . . . . 1 . 1 8 . Kinetic . | . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 1 . Self-Inflicted Damage 11 | . 9 . . . . . . . . 2 Shots 1 | . 1 . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 215 | . 30 . . 215 . . . 14 . . Average Temperature 28 | . 10 . . 116 . . . 8 . . Received Heat Transfer 1605 | . 276 153 126 54 18 . . 444 273 261 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . 2 . Impact Corruptions 6 | . . . . . . 1 . 1 4 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 149 | . 149 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Peak Influence 352 | . 182 352 273 347 113 . . 165 135 299 Initial 132 | . . 76 132 123 56 . . . 14 70 Average 120 | . 65 212 201 190 48 . . 34 73 131 Maximum Alert Level 1 | . . 1 1 1 . . . . . 1 Low Security (%) 77 | 100 100 32 44 62 100 . . 100 100 80 Level 1 22 | . . 67 55 37 . . . . . 19 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . 2 1 2 . . . 1 1 3 Investigation . | . . . . . . . . . . . Extermination 5 | . . . . 1 . . . 1 1 2 Reinforcement 4 | . . 2 . 1 . . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 6 | . 1 1 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 10 23 11 13 6 10 . 17 21 34 Peak Tracking Total 10 | . 4 5 5 3 3 4 . 10 5 8 Tactical Retreats 14 | . 1 1 . 1 2 1 . 5 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 5 | . . . . 1 . . . 2 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 3 | . 2 . . . . . . . 1 . Max in Single Turn 2 | . 2 . . . . . . . 1 . Garrison Access 3 | . . . . 1 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 25 | . 3 5 2 6 1 . . 7 . 1 Terminals 15 | . 2 3 2 3 . . . 5 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 5 | . . . . 1 1 . . 2 . 1 Total Hacks 59 | . 5 14 6 19 1 . . 13 . 1 Successful 35 | . 5 10 2 12 1 . . 5 . . Failed 24 | . . 4 4 7 . . . 8 . 1 Catastrophic 5 | . . . 1 1 . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . Terminals 32 | . 4 6 6 6 . . . 10 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . Scanalyzers 15 | . . 6 . 9 . . . . . . Garrison Access 6 | . . . . 1 1 . . 3 . 1 Terminal Hacks 15 | . 4 3 2 2 . . . 4 . . Record 2 | . . 1 . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 3 | . . 1 . 1 . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . Scanalyzer 13 | . . 6 . 7 . . . . . . Insert Component 5 | . . 2 . 3 . . . . . . Analyze 8 | . . 4 . 4 . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 . . Seal Access 3 | . . . . 1 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 4 2 4 . . . 6 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . 3 . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 12 | . . . . 12 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . 3 . . . . . . Part Schematics Acquired 5 | . . 2 . 3 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 6252 | 95 328 657 394 974 633 676 218 694 734 849 Spaces Moved 4072 | 67 154 373 251 684 474 558 148 518 487 358 Core 73 | 10 . . . . . . . . . 63 Treads . | . . . . . . . . . . . Legs 3138 | 57 154 373 251 684 426 240 148 209 310 286 Wheels . | . . . . . . . . . . . Hover 852 | . . . . . 48 318 . 309 177 . Flight 9 | . . . . . . . . . . 9 Fastest Speed 31 | 50 120 120 120 120 100 100 123 76 86 31 Average Speed 120 | 120 120 120 120 121 120 109 144 112 107 155 Slowest Speed 500 | 150 120 120 120 123 125 125 153 185 150 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 5 28 27 25 21 15 75 13 16 14 9 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 1 2 . . . Spaces Dug 12 | . . . 2 1 2 . . 1 . 6 Terrain Destroyed 12 | . . . 2 1 2 . . 1 . 6 Melee 12 | . . . 2 1 2 . . 1 . 6 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 5002 | 78 233 539 319 801 522 592 152 593 638 535 Wait 335 | . 25 100 28 51 14 8 . 5 45 59 Move 4062 | 66 153 372 250 683 473 557 147 517 486 358 Hop . | . . . . . . . . . . . Pick Up 94 | 6 6 8 8 15 5 2 . 11 23 10 Fast Attach 67 | 6 1 4 4 6 5 . 2 8 10 21 Attach 57 | . 2 3 3 2 3 4 . 8 13 19 Detach 15 | . . 1 . 2 . . 2 3 1 6 Swap 34 | . 2 8 2 5 4 2 . 4 4 3 Drop 88 | . 7 15 9 20 9 . 1 8 15 4 Fire 37 | . 37 . . . . . . . . . Melee 211 | . . 28 15 17 9 19 . 29 41 53 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 7) 280 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Weapon x2 1069 | -9/Materials | Discovered new exit (range 11) 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -8/Materials | Build established: Scavenger-Mutant 1170 | -8/Materials | Lost 3 parts (2n1u) 1314 | -8/Materials | Garrison activated, responded to threat 1418 | -8/Materials | Discovered new exit (range 16) 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Utility x2 1541 | -7/Factory | Repaired Katana 1600 | -7/Factory | Build established: Scavenger-Gladiator 1841 | -7/Factory | Identified exit to Lower Caves 2374 | -7/Factory | Discovered new exit (range 15) 2449 | -7/Factory | Entered another Factory area 2449 | -6/Factory | Evolved 2 slots: Utility x2 2633 | -6/Factory | Build established: Gladiator 3023 | -6/Factory | Discovered new exit (range 4) 3082 | -6/Factory | Entered Lower Caves 3083 | -6/Lower Caves | Encountered a Warlord checkpoint 3646 | -6/Lower Caves | Discovered new exit (range 15) 3756 | -6/Lower Caves | Build established: Mutant 3758 | -6/Lower Caves | Entered another Lower Caves area 3829 | -6/Lower Caves | Discovered new exit (range 14) 3976 | -6/Lower Caves | Entered Factory 3976 | -5/Factory | Evolved 2 slots: Propulsion x2 4112 | -5/Factory | Build established: Hauler-Mutant 4318 | -5/Factory | Lost 4 parts (1p3n) 4319 | -5/Factory | Destroyed 9 combat bots 4552 | -5/Factory | Discovered new exit (range 4) 4670 | -5/Factory | Entered another Factory area 4670 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4691 | -4/Factory | Build established: Mutant 4917 | -4/Factory | Lost 5 parts (2n1u2w) 4988 | -4/Factory | Discovered new exit (range 6) 5032 | -4/Factory | Lost 3 parts (1p1n1u) 5339 | -4/Factory | Found Prototype Slashing Weapon 5339 | -4/Factory | Identified Vibroblade 5382 | -4/Factory | Build established: Scavenger-Mutant 5404 | -4/Factory | Entered Research 5404 | -3/Research | Evolved 2 slots: Utility x2 5581 | -3/Research | Spotted B-86 Titan 5694 | -3/Research | Destroyed B-86 Titan 5752 | -3/Research | Lost 15 parts (2p5n3u5w) 5881 | -3/Research | Core integrity fell below 50% 6006 | -3/Research | Lost 5 parts (1p2n1u1w) 6120 | -3/Research | Lost 3 parts (2n1u) 6237 | -3/Research | Core integrity fell below 20% 6253 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06242_ Imp. Antigrav System destroyed. 06242_ Penetrated by Slug. 06242_ Imp. Antigrav System destroyed. 06242_ Force Lance destroyed. 06243_ Lance follow-up attack on H-77 Assassin. 06243_ H-77 Assassin suffers critical hit. 06243_ H-77 Assassin destroyed. 06244_ Slug penetrates Wall. 06244_ Penetrated by Slug. 06245_ Adv. Armor Integrity Analyzer destroyed. 06247_ R-10 Processor collects Xenon Bombardment Thruster. 06247_ Slug penetrates Wall. 06247_ Slug penetrates Door. 06251_ Penetrated by Slug. 06251_ Slug penetrates Wall. 06251_ R-10 Processor collects Wheel. 06251_ P-80 Master resets H-77 Assassin, system corruption cleaned. 06252_ Lgt. Antimatter Reactor destroyed. 06252_ H-77 Assassin destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ???????????????????????# #??????? | | ????????????????????#### ####???? | | ????????????????????#; #???? | | ????????????????????## #???? | | ?????????????????????# ] #???? | | ?????????????????????# #???? | | ?????????????????????# ! #???? | | ?????????????????????# #???? | | ?????????????????# #####;##/#???? | | ?????????????????# % p#???? | | ????????????????##+#####R^=[#???? | | ????????????????# #%@!%#???? | | ????????????????# ;=*!*#???? | | ????????????????# # [p#???? | | ????????????????# # #???? | | ????????????????# ?# #???? | | ????????????????# ?# #???? | | ????????????????#####??# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ?????????????????####### #???? | | ?????????????????# #???? | | ?????????????????# ##??? | | ???????????? ????# "#??? | | ???????????# ??# | "#??? | | ???????????? ?# !] o "#??? | | ?????????????? # ! T#??? | | ???????????????? + "#??? | | ?????????????????# ! "#??? | | ???????????####### [[ "#??? | | ????????? % = ##??? | | ???????? % %%=#???? | | ????????? ##+##+##### | | ????????? #%[%[%%=%|# | | ??????????#+###### #[[%% *![!# | | ?????????????????# #[[! % ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Melee Speed Boost 40 Evasion (%) 59 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 66 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Melee Analysis Suite | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Greatsword | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Ambidextrous Dangerous Findings Respectable Loadout Shopping List Challenges ------------ None Game ------ Seed ImpactShieldAxe Manual? 0 Play Time 01:23:41 Cumulative 4.3 hours Start 2020.10.27 @ 17:05:14 End 2020.10.28 @ 15:42:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 818f3c24-c7a7-42f5-b497-30e4e489a525