Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 04:08:35 Player: GayPredator Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (297) 1485 Value Destroyed (11739) 11739 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2680) 2680 TOTAL SCORE: 24424 Bonus ------- High Alert Combat Kills 606 Follower Combat Kills 1479 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -305 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 75/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter > --- WEAPON (4) ------- Shock Maul > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Power Amplifier Experimental Heat Sink EM Shield Coil Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Medium Storage Unit Zionite Biocell Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Improved Phase Shifter Zionite Weapon Casing High-powered Tractor Beam > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Neutron Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Centrium Wheel Advanced Power Amplifier Experimental Heat Sink EM Shield Coil Gun Micro-nuke Launcher [Rating: 128] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Hacking Suite Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . 2 . . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . . . . 2 Utility 9 | . . 1 . 1 1 . . . 2 . . . . . . . . 2 2 . Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 245 | 7 12 15 2 31 20 . . 2 13 2 10 5 6 14 35 . 17 13 28 13 Power 28 | 1 1 3 . 4 2 . . . 1 1 2 . . 1 4 . 4 1 2 1 Engine 21 | 1 1 3 . 4 2 . . . 1 1 2 . . 1 2 . 3 . . . Core 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 Propulsion 61 | 2 2 3 . 8 3 . . 1 2 . 2 2 3 5 12 . 6 1 6 3 Treads 17 | 2 . . . 3 3 . . 1 2 . . . . . . . 5 1 . . Leg 36 | . 2 3 . 4 . . . . . . 2 1 3 5 12 . 1 . 3 . Wheel 3 | . . . . 1 . . . . . . . 1 . . . . . . . 1 Hover 5 | . . . . . . . . . . . . . . . . . . . 3 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 89 | 2 3 4 2 10 8 . . . 7 1 3 3 3 6 8 . 3 8 12 6 Device 42 | 1 . . 2 2 4 . . . 3 1 2 2 3 4 4 . 2 4 5 3 Storage 9 | 1 1 . . 2 1 . . . . . . . . . . . . . 3 1 Processor 9 | . . . . . 1 . . . . . . . . 2 1 . . . 3 2 Hackware 8 | . . 1 . 1 . . . . 2 . 1 1 . . . . . 2 . . Protection 21 | . 2 3 . 5 2 . . . 2 . . . . . 3 . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 6 5 . 9 7 . . 1 3 . 3 . . 2 11 . 4 3 8 3 Energy Gun 22 | . 5 . . 3 2 . . . 2 . 1 . . 1 4 . 1 1 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 19 | 2 . 1 . 2 1 . . . 1 . 2 . . . 2 . 3 . 5 . Ballistic Cannon 12 | . . 3 . 3 2 . . . . . . . . . 3 . . . 1 . Launcher 10 | . . 1 . 1 2 . . 1 . . . . . . 2 . . 1 . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 1 1 . . . . . . . 1 . 1 . . . 2 3 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . System Corruption 6 | . . . . . . . . . 6 . . . . . . . . . . . Parts Lost 90 | . 3 1 . 3 1 . . . 4 1 5 . 1 4 14 2 12 2 13 24 Power 10 | . . 1 . . . . . . . 1 . . . . . 1 1 1 2 3 Propulsion 29 | . . . . . . . . . 1 . 3 . 1 1 6 1 6 1 3 6 Utility 28 | . 1 . . 3 . . . . 1 . 1 . . 2 3 . 3 . 4 10 Weapon 23 | . 2 . . . 1 . . . 2 . 1 . . 1 5 . 2 . 4 5 Highest Loss Streak 24 | . 1 1 . 1 1 . . . 4 1 3 . 1 2 4 1 6 2 13 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 16 | 3 11 13 15 14 16 20 20 19 16 17 18 19 16 19 18 20 17 18 12 5 Power 1 | . . . 1 . 1 2 2 2 1 1 . 1 1 . 1 1 . . . 1 Propulsion 1 | 1 2 . 1 1 1 1 1 1 . . . . . 1 1 1 . 2 1 . Utility 11 | . 6 8 9 7 12 15 15 14 11 12 12 13 12 11 11 14 13 14 9 2 Weapon 3 | 1 2 3 4 4 1 2 2 2 2 4 4 4 3 5 3 3 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | 1 2 3 1 7 . . . . 1 . 2 8 . 2 5 . 1 3 7 4 Power 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 1 Propulsion 10 | 1 . 2 . 2 . . . . . . . . . . 1 . . . 2 2 Utility 21 | . . 1 1 2 . . . . . . . 3 . 2 4 . 1 2 4 1 Weapon 11 | . 2 . . 2 . . . . . . 2 5 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 99 98 100 95 98 100 100 100 99 100 89 97 99 81 97 88 92 99 68 65 Engine 7 | . 14 11 11 8 7 7 7 7 6 6 6 6 6 10 6 . 4 7 2 . Treads 11 | . 24 . . 11 29 30 30 30 26 26 6 6 . . . . 15 20 10 . Leg 13 | . 3 31 33 15 . . . . . . 9 13 22 22 22 23 4 . 1 . Device 9 | . 3 . 9 7 18 15 15 8 8 6 10 13 11 18 11 10 13 12 9 11 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 6 Processor 6 | . . . . . . 7 7 7 6 6 6 6 6 9 16 17 17 15 12 13 Hackware 9 | . . 10 11 8 7 7 7 7 18 20 20 19 19 . . . . 9 5 . Protection 4 | . 10 10 1 10 3 . . 6 4 6 1 . 1 5 4 5 2 2 2 2 Energy Gun 6 | . 15 2 . 3 4 . . . 4 13 13 13 13 5 14 . 2 9 5 . Ballistic Gun 4 | . 12 . . . 3 7 7 7 5 6 4 6 6 . . 11 12 . 2 9 Ballistic Cannon 7 | . . 19 22 17 9 15 15 14 8 . . . . . 4 . . . . . Peak Build Rating 128 | 7 9 17 23 37 50 49 48 51 60 60 61 63 68 93 90 87 93 110 114 128 Average Rating 53 | 5 7 13 18 29 43 48 48 49 55 57 55 60 65 87 85 81 83 103 81 86 On Entrance 54 | . 7 9 16 23 29 49 48 48 51 54 59 59 63 65 88 85 76 93 105 107 Naked Turns 76 | . . . . . . . . . . . . . . . . . . . 76 . Heaviest Build 125 | 14 32 38 49 66 92 83 83 102 106 99 102 78 109 123 112 113 125 112 97 58 Greatest Support 114 | 40 40 30 30 69 89 83 83 83 80 80 80 31 66 76 80 75 112 114 114 73 Greatest Overweight (x) 8 | . 3 1 1 2 1 . . 1 1 1 6 7 8 2 2 1 3 . 1 1 Average Overweight (x) . | . . . 1 . . . . . . . 2 3 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 14 9 Most Carried 20 | 5 15 15 15 15 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 9 Average Carried 16 | 3 11 13 15 14 16 20 20 19 16 17 18 19 19 19 18 19 18 19 12 5 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 15 15 15 13 20 20 20 19 18 18 20 20 18 19 20 20 19 19 5 5 Class Distribution -------------------- 27% | Scavenger-Gunner 23% | Hacker-Gunner 17% | Mutant 9% | Gunner 9% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Messiah-Scout | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Matter Collected 9586 | 313 449 715 212 2105 856 69 . 308 542 349 326 80 275 443 961 21 621 211 485 245 Remotely 2540 | . . . . 1229 757 69 . 233 121 . . . . . . . . . . 131 Salvage Created 10656 | 115 776 780 15 1856 872 . . 323 336 132 381 . 412 1573 1553 21 621 442 172 276 Parts 554 | 10 50 45 5 91 57 . . 13 16 5 13 . 14 80 61 2 36 23 18 15 Haulers Intercepted 7 | . 1 2 . 1 2 . . . . . . . . . 1 . . . . . Recyclers Shooed 5 | . 1 1 1 . . . . . . . . . . 2 . . . . . . Parts Field Recycled 39 | . . . . . . . . . 7 . . . . . . . 23 9 . . Retrieved Matter 421 | . . . . . . . . . 101 . . . . . . . 93 227 . . Parts Self-Destructed 32 | . . . . . . . . 3 . 9 8 . 12 . . . . . . . Prevented 21 | . . . . . . . . 4 . . 4 . 13 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Combat Hostiles Destroyed 221 | . 14 22 3 41 22 . . 8 8 3 7 . 6 25 32 4 4 11 8 3 Melee 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Guns 100 | . 13 3 . 3 9 . . 2 5 2 7 . 6 23 18 1 1 5 1 1 Cannons 70 | . . 16 3 36 4 . . 2 1 . . . . . 5 . . 1 2 . AOE 42 | . 1 3 . 2 8 . . 3 2 . . . . . 9 3 . 5 5 1 Classes Destroyed 22 | 2 6 2 . 4 2 . . 1 1 . . . 1 1 1 . . 1 . . Worker 7 | . 1 . . . 3 . . . . . . . . 1 . . . . 2 . Builder 10 | . . . . 1 2 . . . 3 . . . . 2 . . . . 1 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 2 . 1 2 . . . . . . . . . 1 . . . . . Recycler 13 | 1 1 1 . 6 . . . . 1 . . . . . 1 . . 1 . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 19 | . 3 . . 3 1 . . . . . . . . 2 2 . 8 . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . Watcher 14 | . 2 3 . 3 2 . . . . . . . . 2 . 1 . 1 . . Swarmer 56 | . 3 6 3 4 6 . . 4 2 . . . . 3 12 . . 7 5 1 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . Grunt 85 | . 11 8 . 25 8 . . 3 . 1 3 . 3 13 10 . . . . . Brawler 4 | . . 1 . 1 1 . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . Sentry 32 | . . 7 . 7 3 . . . 2 . 1 . . 3 5 . 4 . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . Hunter 14 | . . . . 1 2 . . . 2 2 2 . . 1 4 . . . . . Programmer 17 | . . . . . 2 . . . 2 . . . 1 5 . . . 2 3 2 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 1 4 5 2 7 6 . . 4 4 2 4 . 2 7 14 4 4 5 8 2 Combat Bots Only 13 | . 4 5 2 5 5 . . 4 2 2 4 . 2 6 13 4 1 5 5 1 Max Kills in Single Turn 6 | 1 1 3 1 4 6 . . 3 5 1 2 . 1 2 5 1 1 4 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 3 . 2 3 . . 3 2 . . . . . 5 1 . 4 2 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Hostile Shots Fired 1540 | . 69 105 12 173 140 . . 19 129 22 61 . 11 93 185 25 81 37 165 213 Missed 461 | . 9 32 4 49 52 . . 4 35 7 18 . 5 28 50 7 15 9 61 76 Hits 1079 | . 60 73 8 124 88 . . 15 94 15 43 . 6 65 135 18 66 28 104 137 Melee 12 | . . 4 . . . . . . . . . . . . . . . 8 . . Projectile 1067 | . 60 69 8 124 88 . . 15 94 15 43 . 6 65 135 18 66 20 104 137 AOE 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 Critical Strikes 46 | . 2 3 . 3 4 . . 1 . 1 . . . 5 5 8 . 4 5 5 Part Disruptions 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 Damage Taken 20102 | . 742 955 59 1875 882 . . 261 1539 205 535 . 135 1375 2670 488 1781 588 2559 3453 Core 3592 | . 134 119 7 176 89 . . 15 74 31 53 . . 224 183 53 113 29 837 1455 Absorbed by Shields 270 | . . . . . . . . . . . . . . . . . . 56 84 130 Redirected to Shielding 212 | . . . . 101 . . . . . . . . . . . . . . 20 91 Ignored by Resistances 603 | . . . . 90 157 . . 12 59 60 140 . . 85 . . . . . . Regen/Repaired (Parts) 360 | . . 199 . . . . . . . . . . . . . . . . 161 . Core Remaining (%) 69 | 100 46 . 68 68 . . . 85 . . . . 81 . . . 42 97 35 . Volleys Fired 615 | 11 94 75 8 115 45 . . 10 27 8 16 . 14 40 63 17 16 25 20 11 Largest 4 | 2 2 2 2 3 3 . . 3 3 3 3 . 3 3 4 2 3 3 2 4 Hottest 311 | 40 100 80 63 127 157 . . 108 148 188 240 . 184 250 311 56 131 269 175 139 Shots Fired 1358 | 22 187 140 20 274 105 . . 21 80 21 37 . 42 43 199 21 42 49 24 31 Gun 748 | 22 186 20 . 48 56 . . 6 34 21 30 . 42 40 130 8 42 29 8 26 Cannon 542 | . . 116 20 223 38 . . 8 46 . . . . . 66 . . 19 6 . Launcher 67 | . . 4 . 3 11 . . 7 . . 7 . . 3 3 13 . 1 10 5 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 796 | 22 83 116 20 237 58 . . 14 73 8 7 . 14 1 66 8 38 . 5 26 Thermal 399 | . 82 . . . 36 . . . 7 13 23 . 28 39 130 . 4 29 8 . Explosive 42 | . . . . 3 7 . . . . . . . . . 3 13 . 1 10 5 Electromagnetic 121 | . 22 24 . 34 4 . . 7 . . 7 . . 3 . . . 19 1 . Robot Hit Streak 16 | 4 13 11 4 16 8 . . 4 10 8 16 . 9 7 9 14 15 4 7 6 Robot Miss Streak 31 | 2 6 6 4 16 14 . . 7 12 4 5 . 10 14 31 3 5 4 2 3 Penetration Max 1 | . . . . . 1 . . 1 1 . . . . . 1 . . . . . Secondary Targets 8 | . 1 1 . . 1 . . . . 1 3 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . 1 1 . . . 1 . . . . . Shots Hit Robots 886 | 14 122 84 7 176 72 . . 11 53 20 29 . 34 38 104 14 63 21 11 13 Core Hits 655 | 7 45 35 3 109 58 . . 18 50 18 28 . 33 80 72 33 23 15 18 10 Critical Kills 4 | . . . . . . . . . . . . . . . 1 . 1 . . 2 Critical Parts Destroyed 10 | . 1 . . . . . . . . . . . . . 8 . 1 . . . Critical Strikes 39 | . 4 5 1 5 6 . . . 1 . . . . . 12 . 3 . . 2 Burn 6 | . 3 . . . 1 . . . . . . . . . 2 . . . . . Destroy 13 | . 1 . . . . . . . . . . . . . 9 . 2 . . 1 Blast 18 | . . 5 1 5 5 . . . 1 . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 74 | . . . . . . . . . . . . . . 5 . . 55 7 6 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 73 | . . . . . . . . . . . . . . 5 . . 55 7 6 . Sneak Attacks 14 | . . . . . . . . . . . . . . 1 . . 13 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31180 | 149 1539 1620 168 4758 2823 . . 624 1891 409 834 . 779 3410 4125 1530 2217 1602 1993 709 Guns 12622 | 149 1502 150 . 546 975 . . 98 418 409 540 . 779 3246 2224 82 563 382 271 288 Cannons 8522 | . . 1361 165 4050 799 . . 138 548 . . . . . 1020 . . 267 174 . Explosions 8144 | . 37 109 . 162 1049 . . 388 925 . 294 . . 81 881 1448 . 888 1548 334 Melee 1853 | . . . . . . . . . . . . . . 66 . . 1654 65 . 68 Ramming 39 | . . . 3 . . . . . . . . . . 17 . . . . . 19 Kinetic 11140 | 149 660 1361 165 4183 1025 . . 236 838 106 87 . 226 12 1020 82 535 . 167 288 Thermal 10495 | . 735 43 . . 1249 . . 23 559 303 453 . 553 3297 2224 . 28 757 271 . Explosive 5748 | . . . . 162 472 . . . 390 . . . . . 881 1448 . 513 1548 334 Electromagnetic 1905 | . 144 216 . 413 77 . . 365 104 . 294 . . 18 . . . 267 7 . Impact 68 | . . . . . . . . . . . . . . . . . . . . 68 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1785 | . . . . . . . . . . . . . . 66 . . 1654 65 . . Highest Corruption 15 | . . 6 6 . 2 2 2 3 6 1 1 . . 2 . . . 1 15 6 Average Corruption 2 | . . 4 6 . 1 2 2 2 1 1 1 . . 1 . . . 1 12 3 Corruption Purged 10 | . . . . . . . . . 5 . 1 . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . 29 41 . 11 4 . 30 8 1 8 . . 7 . . . 2 14 3 Message Errors 37 | . . 8 10 . 3 2 . 6 2 1 2 . . 1 . . . . 2 . Matter Fused 40 | . . 6 9 . 1 1 . 13 2 . 4 . . 1 . . . . 1 2 Heat Flow Errors 20 | . . 4 4 . 1 . . 6 1 . . . . 2 . . . 1 1 . Energy Discharges 17 | . . 5 4 . 2 1 . 1 1 . . . . . . . . 1 1 1 Parts Fused 2 | . . 1 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . 3 4 . 2 . . 3 1 . 2 . . 2 . . . . 2 . Data Loss (major) 8 | . . 2 3 . . . . 1 1 . . . . . . . . . 1 . Misfires 7 | . . . 5 . 1 . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 3 | . . . 1 . . . . . . . . . . . . . . . 2 . Overload Shots 19 | . . . . . 19 . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 1173 | . 7 33 . 190 95 . . . 212 . 31 . . 67 73 . 173 150 104 38 Projectiles 275 | . . . . 190 4 . . . 9 . . . . . . . . 36 36 . Explosions 689 | . 7 33 . . 91 . . . 203 . 31 . . 31 73 . . 114 68 38 Melee 209 | . . . . . . . . . . . . . . 36 . . 173 . . . Knockbacks 59 | . . 2 2 41 3 . . 1 2 . . . . . 7 . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 52 | . . 2 2 36 3 . . 1 2 . . . . . 5 . . . 1 . Secondary 7 | . . . . 5 . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 736 | . 30 10 . 33 . . . 23 306 . 28 . . 239 18 . . . . 49 Shots 20 | . 1 1 . 1 . . . 1 7 . 3 . . 4 1 . . . . 1 Rammed 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Targets Rammed 7 | . 1 . 1 1 . . . . . . . . . 2 . . . . . 2 Kicked 4 | . . . 1 1 . . . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 307 265 251 487 159 . . 272 254 250 266 . 218 240 290 . 60 354 106 147 Average Temperature 89 | . 90 52 117 93 29 . . 110 91 86 122 . 79 91 111 . 15 142 17 49 Received Heat Transfer 3338 | . 351 297 . 882 342 . . 72 48 36 96 . 54 310 517 . 270 . 18 45 Effects 11 | . 2 . . 6 . . . . . 2 . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Interference 5 | . 2 . . 1 . . . . . 2 . . . . . . . . . . Short Circuit 3 | . . . . 3 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 12 | . 1 1 . 3 1 . . 1 1 . 2 . 1 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . 1 . . . 2 . . . . . . Combat Hostiles 4 | . . . . . 1 . . . . 1 . . . 2 . . . . . . Parts Melted 37 | . 3 . . . 3 . . . 1 1 1 . 5 11 12 . . . . . Heat Transferred 16530 | . 2294 50 . . 1568 . . 50 575 675 1050 . 1225 4125 3854 . 37 731 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 . . . . . 2 2 . . . . . . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Maximum Alert Level 3 | . . . . 2 2 . . . 1 . . . . 1 3 2 . 1 2 2 Low Security (%) 67 | 100 100 100 100 56 4 . . . 81 . . . . 88 15 . 100 72 75 3 Level 1 16 | . . . . 37 33 . . . 18 . . . . 11 21 . . 27 3 95 Level 2 14 | . . . . 6 62 . . . . . . . . . 55 100 . . 20 . Level 3 . | . . . . . . . . . . . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 903 | 5 128 183 65 540 620 . . . 229 . . . . 254 903 602 165 306 515 410 Initial 496 | . . 33 36 . 243 . . . 28 . . . . 113 120 496 165 . 153 267 Average 190 | 1 49 94 7 224 450 . . . 133 . . . . 134 483 510 35 83 203 269 Influence Increases 9386 | 20 478 688 85 1293 849 . . 180 509 70 175 . 433 816 1641 169 170 497 770 543 Destroy 0b10 Robot/C 5060 | . 280 440 60 820 440 . . 160 160 60 140 . 300 520 920 80 80 220 320 60 Destroy 0b10 Robot/NC 390 | 20 40 30 . 70 55 . . . 20 . . . . 35 30 5 40 15 20 10 Destroy Leader 1064 | . 76 140 10 188 118 . . 20 60 10 20 . 50 104 144 . . 34 70 20 Allied During Kill 546 | . . . . . . . . . . . . . 83 19 317 . . 2 125 . Successful Hack 111 | . 18 8 . 18 25 . . . . . . . . . 14 28 . . . . Disable Machine 675 | . 15 15 . 45 135 . . . 225 . . . . 60 45 . 30 105 . . Destroy Structure 835 | . 4 10 . 62 61 . . . 44 . . . . 78 126 56 20 106 70 198 Partial Spotted 75 | . 15 . . 15 . . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 630 | . 30 45 15 75 15 . . . . . 15 . . . 45 . . 15 150 225 Influence Decreases 9016 | 20 398 674 179 757 933 338 114 134 436 189 175 . 253 749 1001 643 583 203 587 650 Entered New Map 1927 | . . 47 58 . 293 168 114 . 18 45 . . . 67 127 391 248 . 141 210 Time Decay 5333 | 20 368 517 121 577 470 170 . 134 368 134 150 . 233 562 514 222 234 153 206 180 Lost Part 846 | . 30 10 . 30 10 . . . 40 10 25 . . 40 140 20 101 20 130 240 Lost Ally 510 | . . . . . 10 . . . 10 . . . 20 80 220 10 . 30 110 20 Purge Threat 400 | . . 100 . 150 150 . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 2 . 5 4 . . . 4 . . . . 6 5 1 . 2 5 5 Investigation 7 | . 1 . . . 1 . . . . . . . . . 1 1 . . 2 1 Extermination 9 | . . . . . 2 . . . 1 . . . . 3 . . . 1 1 1 Reinforcement 25 | . 3 2 . 5 1 . . . 1 . . . . 3 4 . . 1 2 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Construction Impeded 7 | . . . . 2 . . . . 1 . . . . . 2 . . . 1 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Distress Signals 14 | . . 2 . 1 . . . . . . . . . . 3 2 . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 30 33 4 56 20 . . 8 8 3 8 . 14 32 51 7 18 12 29 19 Peak Tracking Total 13 | . 3 5 3 5 4 . . 4 2 2 4 . 4 6 7 5 2 5 11 13 Tactical Retreats 25 | . 1 3 1 4 1 . . . . . 1 . . . 3 . . 1 4 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Traps Triggered 10 | . . 1 . . 2 . . . . . . . . 2 2 . . . 1 2 Indirectly 1 | . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Machines Disabled 48 | . 1 1 . 3 9 . . . 15 . . . . 4 6 . 2 7 . . Max in Single Turn 11 | . 1 1 . 1 7 . . . 11 . . . . 3 1 . 2 2 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Machines Accessed 51 | . 6 9 1 10 5 . 2 1 2 . 1 1 . . 4 3 1 3 1 1 Terminals 28 | . 5 5 . 9 1 . . 1 . . . . . . 4 3 . . . . Fabricators 4 | . . . . . 2 . . . . . . . . . . . . 1 . 1 Repair Stations 6 | . . 2 . 1 2 . . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Total Hacks 170 | . 24 32 1 38 21 . 18 1 4 . 1 3 . . 6 9 5 4 2 1 Successful 110 | . 11 25 1 19 9 . 18 1 4 . 1 3 . . 3 5 5 3 2 . Failed 60 | . 13 7 . 19 12 . . . . . . . . . 3 4 . 1 . 1 Catastrophic 10 | . . 1 . 2 2 . . . . . . . . . 1 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 19 11 . 30 9 . . . . . . . . 8 20 . . 6 3 5 Terminals 104 | . 20 21 . 36 11 . . 1 . . . . . . 6 9 . . . . Fabricators 6 | . . . . . 4 . . . . . . . . . . . . 1 . 1 Repair Stations 16 | . . 6 . 2 6 . . . . . . . . . . . . . 2 . Recycling Units 10 | . 4 3 . . . . . . 3 . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Hacks 60 | . 3 7 1 9 4 . 18 1 . . 1 3 . . 3 5 5 . . . Record 11 | . . . . . . . . 1 . . . . . . . 5 5 . . . Part Schematic 12 | . . . . . . . 9 . . . . 3 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . 3 . . . . . . . . . . . . . Open Door 5 | . . . 1 . . . . . . . 1 . . . 3 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 2 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . 6 . 1 2 . . . . . . . . . . . . . 2 . Scan Component 7 | . . 3 . 1 2 . . . . . . . . . . . . . 1 . Repair 4 | . . 3 . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . 1 3 . . . . . . 3 . . . . . . . . . . . Process 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Report Inventory 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Retrieve Matter 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 24 | . 7 7 . 9 1 . . . . . . . . . . . . . . . Terminals 24 | . 7 7 . 9 1 . . . . . . . . . . . . . . . Botnet 7 | . 2 2 . 2 1 . . . . . . . . . . . . . . . Skim 17 | . 5 5 . 7 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . . . . . . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 7 . 9 5 . . . . . . . . . 1 3 . 2 . 1 Full Trace Events 4 | . 1 . . . 1 . . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 6 . . . . 2 . . 3 . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . 1 . . . . 9 . . . . 16 . . 12 . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . Parts Repaired 4 | . . 3 . . . . . . . . . . . . . . . . 1 . Time 128 | . . 84 . . . . . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 280 | . . 261 . . . . . . 19 . . . . . . . . . . . Retrieved Matter 305 | . . 286 . . . . . . 19 . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 9 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Total Allies 38 | . . . . . 1 . . . . . . 4 . 5 17 . . 4 5 2 Largest Group 9 | . . . . . 1 . . . . . . 4 4 4 9 . . 1 5 1 Highest-Rated Group 480 | . . . . . 23 . . . . . . 154 154 112 348 . . 88 480 28 Highest-Rated Ally 96 | . . . . . 23 . . . . . . 40 40 28 70 . . 88 96 28 Zionite Dispatches 10 | . . . . . . . . . . . . . . 2 3 . . 2 1 2 Light 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Orders 170 | . . . . 11 13 6 1 19 7 6 16 . 17 17 2 6 7 34 5 3 STAY 14 | . . . . . . . . . . . . . . 1 . 1 2 7 2 1 ROAM 4 | . . . . . . . . . . . . . . 2 1 . . 1 . . FOLLOW 13 | . . . . . . . . 4 . . . . . 2 . 1 . 4 2 . DROP 5 | . . . . . . . . . . . . . . 1 1 . . 1 . 2 EXPLORE 35 | . . . . 1 . 3 . 6 2 1 7 . 7 2 . 1 . 5 . . RETURN 99 | . . . . 10 13 3 1 9 5 5 9 . 10 9 . 3 5 16 1 . Ally Attacks 288 | . . . . . . . . . . . . . 68 13 159 . . 5 43 . Total Damage 8180 | . . . . . . . . . . . . . 1473 199 3941 . . 755 1812 . Kills 44 | . . . . . . . . . . . . . 11 1 20 . . 3 9 . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Active Infowar (turns) 5397 | 30 288 . 582 . 205 . . . 85 . 1 . . . 1391 472 801 1000 273 269 Sensors 229 | . . . . . . . . . . . . . . . . . . . . 229 Terrain 480 | . . . . . . . . . . . . . . . . . . . 236 244 Structural 870 | . . . 582 . 203 . . . 85 . . . . . . . . . . . Seismic 318 | 30 288 . . . . . . . . . . . . . . . . . . . Decoding 3937 | . . . . . . . . . . . . . . . 1391 472 801 1000 273 . Jamming 1 | . . . . . . . . . . . 1 . . . . . . . . . ECM 2 | . . . . . 2 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 1 . 2 . . . 2 1 . . . . . . . Drone Launches 100 | . . . 1 9 14 4 . 6 8 6 12 . 11 9 . 3 4 12 1 . Drone Recoveries 90 | . . . . 10 14 3 1 6 6 5 11 . 10 8 . 2 4 10 . . Decoded 0b10 Intel 85 | . . . . . . . . . . . . . . . 37 7 5 26 10 . Traps 13 | . . . . . . . . . . . . . . . 6 . . 4 3 . Emergency Access 4 | . . . . . . . . . . . . . . . . . . 3 1 . Items 42 | . . . . . . . . . . . . . . . 21 . . 15 6 . Machines 16 | . . . . . . . . . . . . . . . 5 5 3 3 . . Patrols 3 | . . . . . . . . . . . . . . . 3 . . . . . Guards 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Exits 5 | . . . . . . . . . . . . . . . 1 2 2 . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . 1 3 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Turns Passed 21874 | 197 1153 1968 1191 2101 1195 354 122 1597 883 548 1985 1296 1127 1670 1409 472 801 1000 436 369 Spaces Moved 8753 | 92 453 711 576 813 487 113 74 517 273 196 552 704 464 587 506 208 260 462 285 420 Core 177 | 4 . . . . . . . . . . . . . . . . . . 142 31 Treads 3424 | 88 378 . . 366 487 113 74 517 273 196 143 . . . . . 237 462 90 . Legs 4190 | . 75 711 576 447 . . . . . . 409 196 431 587 506 208 23 . 21 . Wheels 587 | . . . . . . . . . . . . 508 33 . . . . . . 46 Hover 375 | . . . . . . . . . . . . . . . . . . . 32 343 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 160 120 190 160 162 165 165 165 167 165 245 125 140 190 190 190 160 156 50 46 Average Speed 186 | 155 165 189 190 175 178 165 165 240 228 244 304 175 193 191 190 190 192 159 89 55 Slowest Speed 540 | 160 330 190 190 265 245 165 165 247 247 245 540 260 200 260 260 190 400 160 156 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 7 80 70 99 74 17 56 68 96 8 52 68 88 73 20 75 73 92 13 9 17 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . 3 1 1 . . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 . . . . 1 . . 1 . . 1 1 . Scrap Searched 12 | . . . 2 . . . . 1 . 1 4 4 . . . . . . . . Spaces Dug 42 | . . . . . . . . . . . . . . 34 . . 2 1 4 1 Terrain Destroyed 555 | . 3 7 . 60 65 . . 9 39 . . . . 34 80 90 11 30 25 102 Melee 10 | . . . . . . . . . . . . . . 3 . . 2 1 4 . Projectile 118 | . . 1 . 28 8 . . 4 13 . . . . . 43 1 9 8 2 1 AOE 426 | . 3 6 . 32 57 . . 5 26 . . . . 31 37 89 . 21 19 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Res Res Total 12850 | 124 669 1192 656 1221 705 280 74 850 469 242 818 769 651 1008 827 263 414 668 420 530 Wait 2392 | 7 76 354 68 174 91 167 1 309 118 26 201 33 146 278 36 36 35 122 57 57 Move 8733 | 91 452 710 575 812 486 112 73 516 272 195 551 703 463 586 505 207 259 461 284 420 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 7 17 14 1 22 15 . . . 10 1 11 11 1 17 24 . 11 10 5 8 Fast Attach 148 | 6 4 6 . 18 10 . . 1 2 2 9 3 3 17 20 . 8 10 25 4 Attach 120 | 1 4 7 . 11 7 . . . 13 1 5 1 3 14 16 1 13 7 7 9 Detach 37 | . . . . 2 1 . . . 6 . 2 . . 7 6 1 3 4 2 3 Swap 196 | . 12 8 2 27 38 1 . 12 15 7 9 2 16 18 7 1 7 9 2 3 Drop 212 | 1 9 18 1 39 12 . . 2 6 2 14 16 5 24 29 . 7 13 12 2 Fire 615 | 11 94 75 8 115 45 . . 10 27 8 16 . 14 40 63 17 16 25 20 11 Melee 74 | . . . . . . . . . . . . . . 5 . . 55 7 6 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . 1 1 . . . . . . . . . 2 . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . 10 . . . . 10 Rewire 111 | . . . . . . . . . . . . . . . 111 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 6) 972 | -10/Materials | Core integrity fell below 50% 1072 | -10/Materials | Discovered new exit (range 15) 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2030 | -9/Materials | Repaired Lgt. Cannon 2108 | -9/Materials | Repaired Lgt. Armor Plating 2461 | -9/Materials | Discovered new exit (range 10) 2580 | -9/Materials | Discovered new exit (range 8) 2754 | -9/Materials | Repaired EMP Blaster 2778 | -9/Materials | Discovered new exit (range 7) 2830 | -9/Materials | Build established: Scavenger-Mutant 2956 | -9/Materials | Identified exit to Materials 3114 | -9/Materials | Learned location of 2 exits from Materials 3186 | -9/Materials | Learned location of 1 exit from Recycling 3298 | -9/Materials | Learned location of Zion (-6) 3319 | -9/Materials | Entered Mines 3404 | -9/Mines | Learned location of Storage (-7) 3411 | -9/Mines | Discovered exit to Materials (range 9) 3640 | -9/Mines | Learned location of 1 exit from Materials 3829 | -9/Mines | Build established: Mutant 3986 | -9/Mines | Discovered exit to Materials (range 6) 4091 | -9/Mines | Found the Drone Emporium 4104 | -9/Mines | Found Prototype Device 4105 | -9/Mines | Identified Sensor Drone Bay 4510 | -9/Mines | Entered Materials 4510 | -8/Materials | Accompanied by 1 ally 4510 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4511 | -8/Materials | Identified exit to Factory 4848 | -8/Materials | Build established: Tank 6220 | -8/Materials | Learned Recycling recycling unit intel 6357 | -8/Materials | Learned 4 Recycling zone layouts 6383 | -8/Materials | Learned 4 Recycling zone layouts 6400 | -8/Materials | Learned Storage terminal intel 6426 | -8/Materials | Learned location of Lower Caves (-7) 6490 | -8/Materials | Learned location of 1 exit from Lower Caves 6611 | -8/Materials | Entered Factory 6611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7517 | -7/Factory | Fabricated M-28 Smith (x1) 7554 | -7/Factory | Discovered new exit (range 8) 7669 | -7/Factory | Identified exit to Storage 7669 | -7/Factory | Identified exit to Lower Caves 7806 | -7/Factory | Entered Lower Caves 7807 | -7/Lower Caves | Identified exit to Lower Caves 7958 | -7/Lower Caves | Build established: Scavenger-Gunner 8148 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8158 | -7/Lower Caves | Learned Factory stockpile data 8160 | -7/Lower Caves | Entered Data Miner 8160 | -7/Data Miner | Accompanied by 1 ally 8161 | -7/Data Miner | Discovered new exit (range 6) 8193 | -7/Data Miner | Met Data Miner 8246 | -7/Data Miner | Received God Mode back door access code from Data Miner 8282 | -7/Data Miner | Entered Proximity Caves 8311 | -6/Proximity Caves | Build established: Gunner 8721 | -6/Proximity Caves | Learned 8 Factory zone layouts 8765 | -6/Proximity Caves | Learned location of Extension (-5) 9628 | -6/Proximity Caves | Discovered new exit (range 36) 9630 | -6/Proximity Caves | Identified exit to Factory 9879 | -6/Proximity Caves | Entered Factory 9879 | -6/Factory | Evolved 2 slots: Utility x2 9880 | -6/Factory | Identified exit to Factory 10250 | -6/Factory | Build established: Hacker-Gunner 10269 | -6/Factory | Garrison activated, responded to threat 10447 | -6/Factory | Lost 4 parts (1n1u2w) 10612 | -6/Factory | Discovered new exit (range 29) 10614 | -6/Factory | Discovered exit to Factory (range 28) 10630 | -6/Factory | Identified exit to Lower Caves 10762 | -6/Factory | Entered Lower Caves 11264 | -6/Lower Caves | Discovered new exit (range 10) 11293 | -6/Lower Caves | Identified exit to Lower Caves 11310 | -6/Lower Caves | Entered another Lower Caves area 11310 | -6/Lower Caves | Accompanied by 1 ally 11434 | -6/Lower Caves | Lost 3 parts (3n) 12024 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13152 | -6/Lower Caves | Discovered new exit (range 25) 13289 | -6/Lower Caves | Identified exit to Zion 13295 | -6/Lower Caves | Entered Zion 13375 | -6/Zion | Discovered new exit (range 15) 13695 | -6/Zion | Learned 12 Factory zone layouts 13894 | -6/Zion | Given A8's code to call for help 13994 | -6/Zion | Given the Hacking Drone Bay 13994 | -6/Zion | Found Prototype Device 13994 | -6/Zion | Identified Hacking Drone Bay 14052 | -6/Zion | Met Imprinter 14074 | -6/Zion | Imprinted 14076 | -6/Zion | Declared Zion's savior 14155 | -6/Zion | Learned 8 Factory zone layouts 14381 | -6/Zion | Found Prototype Energy Gun 14459 | -6/Zion | Found CR-A16's Pointy Stick 14556 | -6/Zion | Build established: Derelict-Gunner 14591 | -6/Zion | Entered Proximity Caves 14591 | -5/Proximity Caves | Accompanied by 4 allies 14968 | -5/Proximity Caves | Build established: Hacker-Gunner 15240 | -5/Proximity Caves | Learned Factory interactive machine intel 15690 | -5/Proximity Caves | Discovered exit to Factory (range 11) 15718 | -5/Proximity Caves | Entered Factory 15718 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 15719 | -5/Factory | Identified exit to Extension 15720 | -5/Factory | Identified exit to Upper Caves 15720 | -5/Factory | Identified exit to Factory 15721 | -5/Factory | Loaded intel: 56 interactive machine locations 15756 | -5/Factory | Identified Storm Laser 16132 | -5/Factory | Build established: Scavenger-Gunner 16190 | -5/Factory | Retrieved Zion intel report: Active Garrisons 16191 | -5/Factory | Zion Offense Resupply teleported in 16559 | -5/Factory | Cargo convoy interrupted 16822 | -5/Factory | Zion Fire squad teleported in 16991 | -5/Factory | Terminal network hard line cut 17007 | -5/Factory | Lost 4 allies 17388 | -5/Factory | Entered Extension 17475 | -5/Extension | Lost 3 parts (1u2w) 17628 | -5/Extension | Zion Hacker squad teleported in 17790 | -5/Extension | Energy Cycler disabled 17790 | -5/Extension | Rescued a captive Derelict 17790 | -5/Extension | Rescued a captive Derelict 17791 | -5/Extension | Rescued a captive Derelict 17791 | -5/Extension | Rescued a captive Derelict 17791 | -5/Extension | Rescued a captive Derelict 17793 | -5/Extension | Rescued a captive Derelict 17796 | -5/Extension | Rescued a captive Derelict 17799 | -5/Extension | Rescued a captive Derelict 17814 | -5/Extension | Rescued a captive Derelict 17821 | -5/Extension | Lost 3 parts (3n) 17821 | -5/Extension | Lost 3 allies 17828 | -5/Extension | Zion Light squad teleported in 17888 | -5/Extension | Disrupted transfer network 17955 | -5/Extension | Retrieved Zion intel report: Emergency Access 18145 | -5/Extension | Spotted B-75 Beast 18150 | -5/Extension | Spotted B-75 Beast 18167 | -5/Extension | Destroyed B-75 Beast 18175 | -5/Extension | Allies destroyed B-75 Beast 18204 | -5/Extension | Discovered exit to Factory (range 15) 18210 | -5/Extension | Lost 3 parts (1n1u1w) 18215 | -5/Extension | Lost 3 allies 18244 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18381 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 18382 | -5/Extension | Zion Explosive Resupply teleported in 18466 | -5/Extension | Lost 3 allies 18472 | -5/Extension | Retrieved Zion intel report: Component Schematics 18634 | -5/Extension | Disrupted transfer network 18653 | -5/Extension | Discovered new exit (range 6) 18685 | -5/Extension | Lost 4 allies 18727 | -5/Extension | Terminal network hard line cut 18734 | -5/Extension | Destroyed 13 combat bots 18742 | -5/Extension | Lost 4 parts (1n1u2w) 18797 | -5/Extension | Entered Cetus 18809 | -5/Cetus | Spotted Cetus Guard 18810 | -5/Cetus | Spotted Cetus Guard 18825 | -5/Cetus | Spotted Cetus Guard 18827 | -5/Cetus | Spotted Cetus Guard 18842 | -5/Cetus | Destroyed Cetus Guard 18844 | -5/Cetus | Destroyed Cetus Guard 18848 | -5/Cetus | Destroyed Cetus Guard 18850 | -5/Cetus | Destroyed Cetus Guard 18950 | -5/Cetus | Discovered exit to Factory (range 15) 19093 | -5/Cetus | Incoming investigation squad redirected 19180 | -5/Cetus | Identified exit to Archives 19229 | -5/Cetus | Spotted Cetus Guard 19229 | -5/Cetus | Spotted Cetus Guard 19269 | -5/Cetus | Entered Archives 19392 | -5/Archives | Lost 6 parts (1p3n2w) 19485 | -5/Archives | Core integrity fell below 50% 19536 | -5/Archives | Lost 6 parts (3n3u) 19656 | -5/Archives | Identified exit to Hub_04(d) 19713 | -5/Archives | Unable to access archive contents 19718 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 19815 | -5/Archives | Unable to access archive contents 19872 | -5/Archives | Unable to access archive contents 20070 | -5/Archives | Entered Factory 20070 | -4/Factory | Evolved 2 slots: Utility x2 20302 | -4/Factory | Fabricated Adv. Medium Treads (x2) 20348 | -4/Factory | Zion Infowar Resupply teleported in 20630 | -4/Factory | Discovered new exit (range 30) 20757 | -4/Factory | Zion Light squad teleported in 20822 | -4/Factory | Lost 4 allies 21070 | -4/Factory | Entered Research 21070 | -3/Research | Evolved 2 slots: Utility x2 21184 | -3/Research | Repaired Med. Treads 21324 | -3/Research | System corruption reached 10% 21343 | -3/Research | Released all parts (11) 21372 | -3/Research | Lost 13 parts (2p3n4u4w) 21378 | -3/Research | Core integrity fell below 50% 21406 | -3/Research | Zion Light squad teleported in 21409 | -3/Research | Enhanced Grunt warped into view, answering call for help 21411 | -3/Research | Enhanced Grunt warped into view, answering call for help 21424 | -3/Research | Discovered new exit (range 13) 21437 | -3/Research | Incoming investigation squad redirected 21484 | -3/Research | Found Prototype Protection 21484 | -3/Research | Identified Zio. Weapon Casing 21506 | -3/Research | Entered another Research area 21506 | -2/Research | Evolved 2 slots: Propulsion x2 21535 | -2/Research | Lost 5 allies 21606 | -2/Research | Spotted B-90 Cyclops 21659 | -2/Research | Zion Explosive Resupply teleported in 21845 | -2/Research | Core integrity fell below 50% 21857 | -2/Research | Core integrity fell below 20% 21861 | -2/Research | Zion Melee Resupply teleported in 21875 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21854_ Detecting system override signal. 21860_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] [ 2 : Defense Resupply ] [ 3 : Infowar Resupply ] [ 4 : Infowar Resupply ] [ 5 : Melee Resupply ] >>\\ZION-DISPATCH-5 [ Target locked, reinforcements inbound... ] 21868_ P-80 Master hacks VV-JUO(A), rebooting. 21871_ System corrupted: Matter fused (-7). 21872_ VV-JUO(A) system terminally corrupted. 21873_ Acquired Prototype Impact Weapon. 21873_ Identified Shock Maul. 21874_ S-43 Plague suffers critical hit (Smash). 21874_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????#???????????????????????????# | | ????????????????????# ???????????????????????????? | | ?????????????????????#"###+####################/## | | ?????????????????????# ^^ | | ???????######????????# ^ | | ???????# #????????# | | ???????# ###############p#########+#########+## | | ???????# # # =/s #??? ????? # | | ???????# + # @%/s =#??# #? # | | ???????# # # /=s #??# # # | | ???????# # # #??# # # | | ???????# #""" # " #??# # # | | ???????# #"R # " " #??# # # | | ???????# #""" # #??######## # | | ???#???# # # #?????????# # | | ????#??# # #######+###?????????# """ # | | ???????# ##########???????????????????# """ | | ???????# #???#????????????????????????# """ # | | ???????# #??"?????????????????????????##????+## | | ?#?????# #??????"?????????????????????????????? | | ???????# #????? ??????????????????????????????? | | ?#??#??# #????????????????????????????????????? | | ???#???# +??? ????????????????????????????????? | | #??????# #??? ????????????????????????????????? | | ??????## #??????#?????????????????????????????? | | ??#??#?# ==#???#?#??????????????????????????????? | | ???????# %%###???????????? ?????????????????????? | | ???#??## * ##???????#?#?????????? ??????????????? | | ??#????# ########??????#? ? ? ????????????????? | | ?#?????# #? ??? ?#???? ????????????????? | | ?#?????# #?????????? ??????????????????? | | ??#??#?# #??????+???? ??? ?????????????? | | ???????# #??????##########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 37 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Matter Filtering 30 Particle Charging 20 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Lgt. Fission Core | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Drone Bay | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Recalibrator | -5/Extension | Z-intel Microactuators | -5/Extension | Z-intel Imp. Weapon Shielding | -5/Extension | Z-intel Imp. Launcher Guidance Computer | -5/Extension | Z-intel Variable Charge Gun | -5/Extension | Z-intel Hardlight Generator | -5/Extension | Z-intel Imp. Utility Shielding | -5/Extension | Z-intel Hpw. Tractor Beam | -5/Extension | Z-intel Hvy. Flail | -5/Extension | Z-intel Adv. Recoil Stabilizer | -5/Extension | Z-intel Adv. Shield Generator | -5/Extension | Z-intel Hrd. Heavy Armor Plating | -5/Extension | Z-intel Imp. Signal Interpreter | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-10 Processor | -5/Extension | Z-intel R-06 Scavenger | -5/Extension | Z-intel T-07 Excavator | -5/Extension | Z-intel Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Adv. Medium Treads | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Cannon | 25% | -9/Materials Lgt. Armor Plating | 21% | -9/Materials EMP Blaster | 45% | -9/Materials Med. Treads | 12% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakTowerShell Manual? 0 Play Time 04:26:33 Cumulative 176.2 hours Start 2025.08.07 @ 11:04:33 End 2025.08.08 @ 04:08:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 117 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73f15290-12a8-49fc-8e76-857787aa76a2