Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 20:13:36 Player: pirluit Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (4332) 4332 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 8790 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 526/550 System Corruption 17% Temperature Warm (118) Movement Walking (175) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Compact Battery Target Analyzer Improved Particle Charger > --- WEAPON (3) ------- Plasma Cannon Compact Ion Cannon > --- INVENTORY (15) --- Fission Core Wheel Wheel Advanced Heat Sink Medium Storage Unit Matter Compressor (250) Advanced ECM Suite Magnetic Acceleration Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Heavy Flail Heavy Pick Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Improved Melee Analysis Suite Layered Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Long-range Missile Launcher > --- INVENTORY -------- F-cell Engine Fusion Compressor Light Treads Aluminum Leg Aluminum Leg Power Amplifier Medium Matter Pod Advanced Weight Redist. System Lightning Gun Light EM Pulse Cannon Compact Ion Cannon Flak Gun Gauss Cannon Heavy Rocket Launcher Heavy Flail [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Battery Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 2 . . . 1 . . Utility 3 | . . . . 2 1 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 112 | 7 8 5 20 15 5 22 2 28 Power 16 | 1 2 . 3 3 1 4 . 2 Engine 12 | 1 2 . 3 2 1 2 . 1 Core 4 | . . . . 1 . 2 . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 2 2 5 5 . 4 . 11 Treads 3 | . . 1 2 . . . . . Leg 22 | 2 2 1 3 5 . 4 . 5 Wheel 6 | . . . . . . . . 6 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 2 1 2 4 4 2 9 2 9 Device 16 | 1 . 1 1 1 1 3 2 6 Storage 8 | 1 1 . 1 3 . . . 2 Processor 4 | . . . 1 . 1 1 . 1 Hackware . | . . . . . . . . . Protection 7 | . . 1 1 . . 5 . . Artifact . | . . . . . . . . . Weapon 30 | 2 3 1 8 3 2 5 . 6 Energy Gun 7 | 2 2 . 1 . 1 . . 1 Energy Cannon 8 | . . . . 3 1 1 . 3 Ballistic Gun 4 | . . 1 2 . . 1 . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 5 | . . . 2 . . 3 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 2 | . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 3 1 . 2 . 1 Parts Lost 32 | . 2 . 8 3 . 1 2 16 Power 3 | . . . 1 . . . . 2 Propulsion 15 | . 1 . 4 1 . . 1 8 Utility 7 | . . . 2 2 . 1 . 2 Weapon 7 | . 1 . 1 . . . 1 4 Highest Loss Streak 5 | . 2 . 4 2 . 1 2 5 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 6 9 9 9 10 14 15 12 Power 1 | . 1 1 2 2 . 1 2 2 Propulsion 1 | . 1 . . 1 3 1 . . Utility 2 | . 1 3 2 . 1 2 6 3 Weapon 5 | . 1 2 5 5 6 7 7 6 Tool/Special . | . . . . . . . . . Unused Backups 26 | . . 3 7 2 . 10 . 4 Power 4 | . . 1 . 2 . 1 . . Propulsion 2 | . . . . . . . . 2 Utility 8 | . . 2 1 . . 5 . . Weapon 11 | . . . 5 . . 4 . 2 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 94 | . 99 97 89 91 95 99 92 92 Engine 8 | . 14 11 10 6 7 7 6 4 Core 2 | . . . . 2 7 4 6 5 Treads 3 | . . 10 7 6 . . . . Leg 27 | . 28 32 30 28 30 32 31 15 Wheel 3 | . . . . . . . . 14 Device 10 | . 14 4 5 5 12 13 11 15 Storage 12 | . 14 11 11 16 15 13 13 12 Processor 1 | . . . . . 5 2 . 1 Protection 3 | . . 6 4 6 . 3 4 . Energy Gun 6 | . 26 13 10 . 4 1 . 1 Energy Cannon 8 | . . . . 13 10 13 3 14 Ballistic Gun 1 | . . 6 3 . . 1 4 . Ballistic Cannon 1 | . . . 3 2 . . . . Launcher 1 | . . . . 1 . 2 7 . Peak Build Rating 62 | 9 9 13 16 32 41 62 61 62 Average Rating 34 | 5 8 11 11 26 39 56 55 49 On Entrance 24 | . 9 9 12 16 31 40 57 44 Avg Prop Armor Cover (%) 7 | . . 7 10 7 . 4 . 2 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 12 19 27 30 43 48 77 68 68 Greatest Support 87 | 20 20 30 40 53 62 87 68 75 Greatest Overweight (x) 2 | 1 . . 2 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 15 15 15 14 Most Carried 15 | 4 9 10 10 10 11 15 15 15 Average Carried 11 | 1 6 9 9 9 10 14 14 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 Final Carried 15 | 4 9 10 7 10 11 15 15 12 Class Distribution -------------------- 49% | Scavenger-Mutant 22% | Scavenger-Gunner 13% | Scavenger-Tank 10% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Matter Collected 3508 | 270 231 130 445 374 . 787 . 1271 Remotely . | . . . . . . . . . Salvage Created 6010 | 17 332 447 1163 1076 . 1128 175 1672 Parts 249 | 3 15 20 63 63 . 36 . 49 Haulers Intercepted 4 | . . 1 1 1 . 1 . . Recyclers Shooed 8 | . . . 2 1 . 1 . 4 Parts Field Recycled 6 | . . . . . . . . 6 Retrieved Matter 19 | . . . . . . . . 19 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 93 | . 6 7 25 20 . 14 1 20 Guns 31 | . 4 4 20 . . 1 1 1 Cannons 34 | . . . 4 10 . 10 . 10 AOE 16 | . . . 1 8 . 3 . 4 Classes Destroyed 13 | 1 3 4 . 3 . 1 1 . Worker 10 | . 1 . 3 1 . 1 . 4 Builder 5 | . . 2 1 . . 1 . 1 Tunneler 1 | 1 . . . . . . . . Hauler 4 | . . 1 1 1 . 1 . . Recycler 12 | . . . . 6 . 2 . 4 Watcher 10 | . 1 1 2 1 . 2 . 3 Swarmer 12 | . . . . 9 . 3 . . Grunt 57 | . 6 3 18 9 . 7 . 14 Brawler 2 | . . 1 1 . . . . . Duelist 2 | . . . . 1 . . . 1 Sentry 14 | . . 3 6 1 . 2 . 2 Programmer 5 | . . . . . . 2 . 3 Compactor 1 | . . . . . . . 1 . Best Kill Streak 12 | 1 2 3 4 12 . 3 1 6 Combat Bots Only 7 | . 2 2 4 7 . 3 1 4 Max Kills in Single Turn 8 | 1 2 1 4 8 . 2 1 2 Gunslinging . | . . . . . . . . . Exploded 5 | . . . 1 5 . 2 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Hostile Shots Fired 487 | . 42 55 119 60 . 70 3 138 Missed 167 | . 9 16 35 23 . 33 1 50 Hits 320 | . 33 39 84 37 . 37 2 88 Melee 4 | . . 1 . . . . 2 1 Projectile 316 | . 33 38 84 37 . 37 . 87 AOE 1 | . . . . . . . . 1 Critical Strikes 11 | . 1 1 . 1 . 3 1 4 Damage Taken 5707 | . 458 480 1076 466 . 660 263 2304 Core 1373 | . 119 82 167 91 . 33 21 860 Absorbed by Shields 32 | . . 32 . . . . . . Redirected to Shielding 122 | . . . . . . 122 . . Regen/Repaired (Parts) 346 | . . 127 77 . . 142 . . Core Remaining (%) 74 | 100 52 . 37 83 100 . . . Volleys Fired 288 | 2 35 19 96 41 . 43 3 49 Largest 3 | 2 2 2 2 2 . 3 3 3 Hottest 255 | 80 90 90 89 160 . 235 110 255 Shots Fired 591 | 4 66 37 155 77 . 117 9 126 Gun 262 | 4 66 37 118 . . 13 3 21 Cannon 295 | . . . 25 70 . 97 . 103 Launcher 25 | . . . 3 7 . 7 6 2 Special 9 | . . . 9 . . . . . Kinetic 92 | . . 14 60 10 . 5 3 . Thermal 446 | 2 49 23 92 60 . 96 . 124 Explosive 25 | . . . 3 7 . 7 6 2 Electromagnetic 28 | 2 17 . . . . 9 . . Robot Hit Streak 13 | 2 8 7 13 11 . 12 5 12 Robot Miss Streak 7 | 1 4 2 3 4 . 5 3 7 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 408 | 2 40 38 106 44 . 69 9 100 Core Hits 201 | 1 17 11 47 36 . 38 6 45 Critical Kills 7 | . . 1 . 2 . 1 . 3 Critical Parts Destroyed 4 | . . 2 . . . . . 2 Critical Strikes 21 | . . 5 7 2 . 2 . 5 Burn 8 | . . 2 6 . . . . . Meltdown 6 | . . . . 2 . 1 . 3 Blast 1 | . . . 1 . . . . . Corrupt 1 | . . . . . . 1 . . Smash 5 | . . 3 . . . . . 2 Melee Attacks 24 | . 1 13 . . . . . 10 Impact 23 | . 1 13 . . . . . 9 Slashing . | . . . . . . . . . Piercing 1 | . . . . . . . . 1 Sneak Attacks 8 | . . 3 . . . . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12646 | 25 559 725 1989 1797 . 2478 996 4077 Guns 2860 | 25 532 359 1335 . . 159 62 388 Cannons 4963 | . . . 290 1132 . 1558 . 1983 Explosions 3692 | . . . 332 663 . 739 934 1024 Melee 1067 | . 19 366 . . . . . 682 Ramming 64 | . 8 . 32 2 . 22 . . Kinetic 1134 | . . 163 698 160 . 51 62 . Thermal 6896 | 10 362 196 927 972 . 1533 . 2896 Explosive 3167 | . . . 332 663 . 739 934 499 Electromagnetic 318 | 15 170 . . . . 133 . . Impact 1000 | . 19 366 . . . . . 615 Slashing . | . . . . . . . . . Piercing 67 | . . . . . . . . 67 Highest Corruption 17 | . . . 5 5 . . 13 17 Average Corruption 11 | . . . 4 5 . . 9 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . . . 16 4 . . 8 64 Message Errors 17 | . . . 2 . . . . 15 Matter Fused 27 | . . . 6 1 . . 4 16 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 8 | . . . 1 2 . . 1 4 Parts Rejected 3 | . . . 1 . . . 1 1 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 11 | . . . 3 . . . 1 7 Data Loss (major) 5 | . . . 1 . . . . 4 Misfires 2 | . . . 1 . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . 1 1 Weapon Failures 8 | . . . 1 . . . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 742 | . . 101 11 49 . 26 . 555 Projectiles 61 | . . . . 17 . 7 . 37 Explosions 341 | . . . 11 32 . 19 . 279 Melee 340 | . . 101 . . . . . 239 Knockbacks 13 | . . 3 2 2 . . . 6 Impact 8 | . . 3 . . . . . 5 Kinetic 4 | . . . 2 2 . . . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 884 | . . . 50 44 . . 174 616 Shots 15 | . . . 2 1 . . 6 6 Rammed 3 | . . . 3 . . . . . Targets Rammed 17 | . 4 . 10 1 . 2 . . Kicked 14 | . 4 . 7 1 . 2 . . Crushed . | . . . . . . . . . Highest Temperature 717 | 36 339 110 398 262 . 593 . 717 Average Temperature 130 | 20 124 37 89 87 . 162 . 213 Received Heat Transfer 1769 | . 276 212 465 162 . 171 . 483 Effects 38 | . 3 . 1 3 . 12 . 19 Shutdowns 9 | . . . . . . 5 . 4 Energy Bleed 7 | . . . . . . 3 . 4 Interference 7 | . 2 . . 3 . . . 2 Matter Decay 1 | . 1 . . . . . . . Short Circuit 4 | . . . 1 . . 2 . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 6 | . . . . . . 2 . 4 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 8 | . 1 4 . . . . . 3 Combat Hostiles 5 | . 1 2 . . . . . 2 Parts Fried 7 | . 1 5 . . . . . 1 Impact Corruptions 12 | . . 6 . . . . . 6 Robots Melted 9 | . 1 1 . 2 . 1 . 4 Combat Hostiles 7 | . 1 1 . 2 . . . 3 Parts Melted 37 | . 1 2 6 6 . 8 . 14 Heat Transferred 13550 | 25 955 692 2849 1846 . 2705 . 4478 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 2 . . . 1 Low Security (%) 88 | 100 100 100 96 48 100 100 100 77 Level 1 10 | . . . 3 42 . . . 22 Level 2 1 | . . . . 9 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 419 | 5 62 77 211 419 177 113 20 357 Initial 177 | . 3 11 31 87 177 56 17 . Average 80 | . 15 30 72 241 151 43 5 95 Influence Increases 3222 | 5 184 214 715 675 . 528 28 873 Destroy 0b10 Robot/C 1840 | . 120 140 500 400 . 280 . 400 Destroy 0b10 Robot/NC 210 | 5 10 20 35 45 . 35 . 60 Destroy Leader 458 | . 32 54 136 74 . 66 . 96 Successful Hack 105 | . 7 . . 5 . 85 . 8 Disable Machine 225 | . . . . 60 . 15 . 150 Destroy Structure 264 | . . . 29 61 . 47 28 99 Lose Combat Pursuer 120 | . 15 . 15 30 . . . 60 Influence Decreases 2811 | . 160 169 582 492 273 595 78 462 Entered New Map 490 | . 2 18 43 120 213 61 33 . Time Decay 2063 | . 158 151 459 342 60 524 45 324 Lost Part 258 | . . . 80 30 . 10 . 138 Squads Dispatched 16 | . 1 1 5 1 . 4 . 4 Investigation 3 | . 1 . 1 . . 1 . . Extermination 4 | . . . . . . 2 . 2 Reinforcement 9 | . . 1 4 1 . 1 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . 1 1 . 1 . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Distress Signals 7 | . . 1 4 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 12 14 31 24 . 19 6 29 Peak Tracking Total 6 | . 3 5 4 6 . 3 5 4 Tactical Retreats 8 | . 1 . 1 2 . . . 4 ECM-based Alert Blocks 3 | . . . . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Traps Triggered 6 | . 1 . 3 . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Disabled 15 | . . . . 4 . 1 . 10 Max in Single Turn 4 | . . . . 1 . 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Accessed 32 | . 6 1 7 3 1 10 . 4 Terminals 17 | . 4 . 3 2 1 4 . 3 Fabricators 1 | . . . . . . 1 . . Repair Stations 5 | . . 1 2 . . 2 . . Recycling Units 6 | . 2 . 2 1 . 1 . . Scanalyzers 3 | . . . . . . 2 . 1 Garrison Access . | . . . . . . . . . Total Hacks 66 | . 12 8 15 5 2 18 . 6 Successful 42 | . 7 5 8 3 2 15 . 2 Failed 24 | . 5 3 7 2 . 3 . 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . 1 . . Terminals 29 | . 9 . 5 4 2 5 . 4 Fabricators 1 | . . . . . . 1 . . Repair Stations 16 | . . 8 4 . . 4 . . Recycling Units 11 | . 3 . 6 1 . 1 . . Scanalyzers 9 | . . . . . . 7 . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 5 . 1 2 2 3 . 2 Record 5 | . 3 . . . 1 . . 1 Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . . 2 . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 11 | . . 5 2 . . 4 . . Scan Component 6 | . . 3 1 . . 2 . . Repair 5 | . . 2 1 . . 2 . . Recycling Unit Hacks 9 | . 2 . 5 1 . 1 . . Report Inventory 9 | . 2 . 5 1 . 1 . . Scanalyzer 6 | . . . . . . 6 . . Insert Component 1 | . . . . . . 1 . . Retrieve Study 5 | . . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 1 5 1 . 6 . 3 Full Trace Events 3 | . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 47 | . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . 10 . . Part Studies Acquired 5 | . . . . . . 5 . . Parts Repaired 5 | . . 2 1 . . 2 . . Time 113 | . . 52 26 . . 35 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . . . 15 . Total Damage 192 | . . . . . . . 192 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Active Infowar (turns) 2509 | 11 538 62 676 . . 559 . 663 Optics 57 | . . . 57 . . . . . Sensors 324 | . . . . . . . . 324 Terrain 611 | 11 538 62 . . . . . . Structural 108 | . . . . . . 108 . . Seismic 619 | . . . 619 . . . . . ECM 952 | . . . . . . 451 . 501 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Turns Passed 6441 | 76 644 377 1301 773 121 1629 190 1330 Spaces Moved 3636 | 48 419 149 588 451 94 933 145 809 Core 4 | 4 . . . . . . . . Treads 97 | . . . 38 59 . . . . Legs 3178 | 44 419 149 550 392 94 933 145 452 Wheels 357 | . . . . . . . . 357 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 105 105 84 Average Speed 118 | 117 120 120 137 125 120 115 108 105 Slowest Speed 260 | 120 120 120 260 190 120 175 175 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 7 | . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 60 13 66 33 4 24 73 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 313 | . . . 28 62 . 58 60 105 Melee . | . . . . . . . . . Projectile 31 | . . . 2 18 . 1 . 10 AOE 282 | . . . 26 44 . 57 60 95 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total 5147 | 60 489 289 913 583 100 1390 170 1153 Wait 803 | . 15 77 156 31 . 311 13 200 Move 3629 | 47 418 148 587 450 93 933 144 809 Hop . | . . . . . . . . . Pick Up 105 | 4 6 12 16 15 2 25 2 23 Fast Attach 48 | 7 . 2 10 6 2 6 2 13 Attach 42 | . 2 3 9 4 1 6 1 16 Detach 12 | . . 1 3 2 . 3 . 3 Swap 82 | . 6 5 8 15 2 27 2 17 Drop 92 | . 2 9 18 18 . 29 3 13 Fire 288 | 2 35 19 96 41 . 43 3 49 Melee 24 | . 1 13 . . . . . 10 Ram . | . . . . . . . . . Kick 14 | . 4 . 7 1 . 2 . . Crush 3 | . . . 3 . . . . . Escape Stasis 5 | . . . . . . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 6) 539 | -10/Materials | Discovered new exit (range 13) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x2 793 | -9/Materials | Discovered new exit (range 15) 923 | -9/Materials | Repaired Aluminum Leg 944 | -9/Materials | Build established: Scavenger-Mutant 950 | -9/Materials | Repaired Med. Laser 1098 | -9/Materials | Entered Storage 1472 | -9/Storage | Repaired Aluminum Leg 1953 | -9/Storage | Core integrity fell below 50% 1989 | -9/Storage | Lost 4 parts (1p2n1w) 2380 | -9/Storage | Discovered new exit (range 8) 2399 | -9/Storage | Entered Materials 2399 | -8/Materials | Evolved 2 slots: Utility x2 2798 | -8/Materials | Destroyed 7 combat bots 2989 | -8/Materials | Discovered new exit (range 16) 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3275 | -7/Factory | Discovered new exit (range 5) 3293 | -7/Factory | Entered another Factory area 3293 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3497 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 3761 | -6/Factory | Build established: Scavenger-Tank 4017 | -6/Factory | Found Launcher Loader 4305 | -6/Factory | Build established: Scavenger-Gunner 4409 | -6/Factory | Repaired Imp. Aluminum Leg+ 4866 | -6/Factory | Repaired Carbon-fiber Leg+ 4922 | -6/Factory | Sucked down chute 4922 | -6/Factory | Entered Waste 4923 | -6/Waste | Met a frightened Derelict 4937 | -6/Waste | EMP discharged 4940 | -6/Waste | Spotted C-40 Crusher 4952 | -6/Waste | Spotted C-40 Crusher 4953 | -6/Waste | Spotted C-40 Crusher 4974 | -6/Waste | Spotted C-40 Crusher 4977 | -6/Waste | Spotted C-40 Crusher 4977 | -6/Waste | Destroyed C-40 Crusher 5001 | -6/Waste | Spotted C-40 Crusher 5037 | -6/Waste | EMP discharged 5037 | -6/Waste | System corruption reached 10% 5061 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5074 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5082 | -6/Waste | Discovered new exit (range 16) 5112 | -6/Waste | Entered Factory 5739 | -6/Factory | Core integrity fell below 50% 5764 | -6/Factory | Lost 4 parts (1n1u2w) 6049 | -6/Factory | Build established: Scavenger-Mutant 6302 | -6/Factory | Core integrity fell below 20% 6332 | -6/Factory | Lost 5 parts (2p2n1u) 6442 | -6/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 06344_ K-01 Serf collects debris. 06344_ U-05 Engineer lays Concrete. 06348_ K-01 Serf collects debris. 06362_ System corrupted: Matter fused (-8). 06381_ System corrupted: Matter fused (-6). 06384_ ALERT: Security rotation in progress. 06401_ U-05 Engineer builds a Wall. 06415_ System corrupted: Matter fused (-9). 06424_ Acquired Imp. Particle Charger. 06433_ System corrupted: Plasma Cannon+ failed to cycle. 06438_ PFVZ& XZ9TF6PM|UXYSOPRXDJOO: A> 06438_ G-67 Veteran destroyed. 06441_ Phase Cannon destroyed. 06442_ System corrupted: Plasma Cannon+ failed to cycle. 06442_ Nuclear Reactor explodes. 06442_ G-50 Soldier destroyed. 06442_ Nuclear Reactor explodes. 06442_ G-50 Soldier destroyed. 06442_ Carbon-fiber Leg+ destroyed. 06442_ Destroyed Carbon-fiber Leg+. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#######????? | | ??????????????????????????????????????#^ #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# """ #????? | | ??????????????????????????????????????# """ #????? | | ??????????????????????????????????????# """ #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# """ #????? | | ??????????????????????????????????????# """ ####?? | | ??????????????????????????????????????# """ + #?? | | ?????????????????????????????########## ^ ####?? | | ?????????????????????????????# ## #????? | | ????????????????????########## """ ## #????? | | ????????????????????# """ ###+######### | | ????????????????????# """ # | | ????????????????????# # | | ????????????????????# [ """ + | | ????????????????????# @%% """ # """ """ "" | | ????????????????????# [ """ # """ """ "" | | ????????????????????# = # """ """ "" | | ????????????????????# # # """ """ "" | | ????????????????????#% # # | | ??????????????????#######+############ ""% """ "" | | ??????????? 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""" "%" "" | | ???????????? % | | ???????????? | | ?????????????#### ########################"""# | | ????????????????# ???????????????#"""" """ | | ????????????????# ???????????????##" | | ????????????????# ???????????????# " | | ????????????????# ????????????????# | | ????????????????# ????????????????# | | ????????????????# ?????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????##" | | ?????????????????????????????????????#" | | ?????????????????????????????????????#" | | ?????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 38 Energy Capacity 910 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x2 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 8% | -9/Materials Med. Laser | 35% | -9/Materials Aluminum Leg | 14% | -9/Storage Imp. Aluminum Leg | 19% | -6/Factory Carbon-fiber Leg | 44% | -6/Factory Studied --------- Plasma Cannon | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. Aluminum Leg | -6/Factory | Hacked Aluminum Leg | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed PointZeronetSplitter Manual? 0 Play Time 02:29:18 Cumulative 35.5 hours Start 2026.09.11 @ 10:34:54 End 2026.09.11 @ 20:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 17 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 473e17cf-ca96-4129-9ff2-08ebc4a15122