Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 19:21:54 Player: Finestep Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (177) 885 Value Destroyed (4905) 4905 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 8926 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 245 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 35/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Advanced Visual Processing Unit Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Cooling System Huge Storage Unit Advanced Visual Processing Unit Transport Network Coupler Core Analyzer Weapon Cycler Hardened Heavy Armor Plating Graphene Brace Hacking Suite Makeshift System Shield Long-range Tractor Beam Trap Extractor Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Missile Launcher Improved Datajack Powered Hammer Spear [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 153 | 7 16 31 . 55 44 Power 10 | 1 2 2 . 5 . Engine 7 | 1 2 2 . 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 40 | 2 6 11 . 19 2 Treads 33 | . 2 11 . 18 2 Leg 6 | 2 4 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 46 | 2 3 7 . 12 22 Device 20 | 1 . 1 . 5 13 Storage 4 | 1 2 1 . . . Processor 3 | . 1 1 . . 1 Hackware 4 | . . . . 1 3 Protection 15 | . . 4 . 6 5 Artifact . | . . . . . . Weapon 57 | 2 5 11 . 19 20 Energy Gun 5 | . 3 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 34 | 2 2 7 . 14 9 Ballistic Cannon 2 | . . 2 . . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon 10 | . . . . 4 6 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 26 | . 2 3 . 3 18 Power 2 | . 1 . . 1 . Propulsion 5 | . . . . 1 4 Utility 11 | . . 2 . 1 8 Weapon 8 | . 1 1 . . 6 Highest Loss Streak 13 | . 1 2 . 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 100 99 95 Engine 8 | . 13 11 11 3 6 Core 1 | . . . . 5 . Treads 27 | . 9 33 33 26 28 Leg 2 | . 18 . . . . Device 5 | . 2 . . 9 11 Storage 9 | . 14 11 11 9 6 Processor 9 | . 11 10 11 9 8 Protection 8 | . . 11 11 8 5 Energy Gun 2 | . 8 4 . . . Ballistic Gun 21 | . 19 15 22 26 19 Naked Turns . | . . . . . . Heaviest Build 85 | 15 27 60 60 74 85 Greatest Support 83 | 20 40 60 60 66 83 Greatest Overweight (x) 2 | 2 1 . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 17 | 7 10 17 20 20 19 Most Carried 20 | 6 15 20 20 20 20 Average Carried 17 | 3 9 16 20 19 18 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 6 15 20 20 20 3 Class Distribution -------------------- 33% | Mutant 32% | Tank 23% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 4659 | 185 575 1069 98 1863 869 Remotely 441 | . . . . 147 294 Salvage Created 6781 | 123 558 2248 138 2374 1340 Parts 381 | 12 36 114 15 128 76 Haulers Intercepted 13 | . 1 5 . 6 1 Recyclers Shooed 7 | . 1 2 . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 97 | . 12 30 2 27 26 Melee 2 | . . . . . 2 Guns 80 | . 12 22 2 27 17 Cannons 5 | . . 5 . . . AOE 10 | . . 3 . . 7 Classes Destroyed 18 | 2 6 4 . 3 3 Worker 13 | . 2 2 2 2 5 Builder 7 | . . 2 1 3 1 Tunneler 5 | 3 1 . 1 . . Hauler 13 | . 1 5 . 6 1 Recycler 20 | 1 1 7 . 6 5 Mechanic 3 | . . 2 . . 1 Operator 7 | . 3 1 . 3 . Watcher 12 | . 2 4 . 5 1 Swarmer 15 | . 6 3 . 3 3 Grunt 46 | . 6 18 2 14 6 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Protector 1 | . . . . . 1 Sentry 16 | . . 8 . 6 2 Specialist 4 | . . . . 2 2 Hunter 5 | . . . . 1 4 Programmer 6 | . . . . . 6 Heavy 2 | . . . . 1 1 Best Kill Streak 13 | 3 5 7 2 7 13 Combat Bots Only 8 | . 3 4 2 5 8 Max Kills in Single Turn 8 | 1 1 2 1 2 8 Gunslinging 1 | . . . . . 1 Exploded 6 | . . 2 . . 6 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 7812 | . 621 1314 78 2078 3721 Core 1304 | . 45 265 . 286 708 Absorbed by Shields 830 | . . . . 519 311 Regen/Repaired (Parts) 135 | . . . . 135 . Core Remaining (%) 65 | 100 82 . 33 48 . Volleys Fired 456 | 9 92 133 9 136 77 Largest 3 | 2 2 2 2 3 3 Hottest 84 | 40 40 80 46 75 84 Shots Fired 1040 | 18 171 266 18 406 161 Gun 995 | 18 171 228 18 405 155 Cannon 38 | . . 38 . . . Launcher 7 | . . . . 1 6 Special . | . . . . . . Kinetic 974 | 18 171 207 18 405 155 Thermal . | . . . . . . Explosive 7 | . . . . 1 6 Electromagnetic 59 | . . 59 . . . Robot Hit Streak 27 | 8 12 27 17 27 11 Robot Miss Streak 4 | 1 4 2 2 4 2 Penetration Max . | . . . . . . Secondary Targets 10 | . . . 1 4 5 Max Gunslinging Chain 2 | . . . 1 1 2 Shots Hit Robots 719 | 12 101 190 12 279 125 Core Hits 300 | 5 35 81 7 94 78 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 4 | . . . . 3 1 Destroy 3 | . . . . 3 . Impale 1 | . . . . . 1 Melee Attacks 16 | . . . . 7 9 Impact 14 | . . . . 7 7 Slashing . | . . . . . . Piercing 2 | . . . . . 2 Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13961 | 160 1172 3117 211 4445 4856 Guns 10487 | 160 1172 2395 170 4441 2149 Cannons 503 | . . 503 . . . Explosions 2719 | . . 219 . . 2500 Melee 191 | . . . . . 191 Ramming 61 | . . . 41 4 16 Kinetic 10531 | 160 1172 2439 170 4441 2149 Thermal 219 | . . 219 . . . Explosive 2500 | . . . . . 2500 Electromagnetic 459 | . . 459 . . . Impact 123 | . . . . . 123 Slashing . | . . . . . . Piercing 68 | . . . . . 68 Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 301 | . . 10 . . 291 Projectiles . | . . . . . . Explosions 201 | . . 10 . . 191 Melee 100 | . . . . . 100 Knockbacks 7 | . . 7 . . . Impact . | . . . . . . Kinetic 6 | . . 6 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 80 | . . 38 . . 42 Shots 2 | . . 1 . . 1 Rammed 9 | . . . 5 1 3 Targets Rammed 11 | . . . 6 1 4 Kicked . | . . . . . . Crushed 2 | . . . 1 . 1 Highest Temperature 377 | . 12 153 11 377 252 Average Temperature 52 | . 6 33 5 63 58 Received Heat Transfer 2515 | . 252 570 45 779 869 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . 4 . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 250 | . . 250 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 5 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 798 | 20 326 798 352 405 708 Initial 292 | . 13 81 292 4 180 Average 292 | 6 190 452 215 253 253 Maximum Alert Level 3 | . 1 3 1 2 3 Low Security (%) 35 | 100 63 12 57 32 44 Level 1 47 | . 36 35 42 65 43 Level 2 11 | . . 35 . 2 11 Level 3 4 | . . 16 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 4 5 . 5 6 Investigation 9 | . 1 3 . 2 3 Extermination 1 | . . . . . 1 Reinforcement 9 | . 3 1 . 3 2 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 7 | . 2 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 168 | . 29 51 1 47 40 Peak Tracking Total 11 | . 5 6 1 6 11 Tactical Retreats 8 | . . 5 . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts 44 | . . . . . 44 Triggered 1 | . . . . . 1 Disarmed 6 | . . 4 . . 2 Reprogrammed 1 | . . . . . 1 Reused 1 | . . . . . 1 Traps Extracted 1 | . . . . . 1 Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 32 | . 1 3 . 4 24 Max in Single Turn 8 | . 1 1 . 1 8 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 33 | . 5 9 . 13 6 Terminals 20 | . 4 6 . 7 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 6 | . 1 2 . 2 1 Scanalyzers 3 | . . 1 . 2 . Garrison Access 2 | . . . . 1 1 Total Hacks 102 | . 15 28 . 42 17 Successful 64 | . 9 19 . 26 10 Failed 38 | . 6 9 . 16 7 Catastrophic 5 | . 1 2 . . 2 Database Lockouts . | . . . . . . Manual 49 | . 11 11 . 19 8 Terminals 61 | . 13 19 . 19 10 Fabricators 3 | . . . . . 3 Repair Stations 4 | . . . . 4 . Recycling Units 21 | . 2 7 . 9 3 Scanalyzers 11 | . . 2 . 9 . Garrison Access 2 | . . . . 1 1 Terminal Hacks 22 | . 5 8 . 6 3 Part Schematic 2 | . 1 1 . . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 2 | . 1 . . 1 . Branch Access Points 2 | . . 1 . . 1 Unreport Threat 3 | . . . . 2 1 Locate Traps 7 | . 2 2 . 2 1 Disarm Traps 1 | . . 1 . . . Hauler Manifests 3 | . 1 1 . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 6 | . 1 3 . 2 . Retrieve Components 6 | . 1 3 . 2 . Scanalyzer 11 | . . 2 . 9 . Insert Component 4 | . . 1 . 3 . Analyze 7 | . . 1 . 6 . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 17 | . 3 6 . 4 4 Terminals 13 | . 2 4 . 4 3 Track 1 | . . . . 1 . Botnet 8 | . 2 2 . 2 2 Disrupt 1 | . . . . 1 . Operators 2 | . . 2 . . . Search 1 | . . . . . 1 Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Tunnel 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 . . 2 . Used 1 | . 1 . . . . Hacking Detections 27 | . 4 7 . 11 5 Full Trace Events 5 | . . 1 . 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . 1 2 . 3 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 36 | . . . . . 36 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 2 | . . . . 2 . Time 70 | . . . . 70 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 41 | . 9 23 . 9 . Parts Scanalyzed 4 | . . 1 . 3 . Part Schematics Acquired 4 | . . 1 . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 51 | . . . 51 51 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 37 | . . . . 37 . Total Damage 483 | . . . . 483 . Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 9157 | 94 1088 2428 940 3137 1470 Spaces Moved 4362 | 46 572 1199 550 1341 654 Core 18 | 10 . . . . 8 Treads 3948 | . 212 1199 550 1341 646 Legs 396 | 36 360 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 50 Average Speed 165 | 111 135 160 160 186 167 Slowest Speed 330 | 150 190 160 160 250 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 5 76 76 98 95 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 24 | . . . . 6 18 Terrain Destroyed 101 | . . 16 . 14 71 Melee 11 | . . . . 6 5 Projectile . | . . . . . . AOE 90 | . . 16 . 8 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 5477 | 67 728 1465 589 1734 894 Wait 212 | . 16 33 25 104 34 Move 4357 | 45 571 1198 549 1340 654 Hop . | . . . . . . Pick Up 94 | 6 17 29 . 34 8 Fast Attach 31 | 7 1 5 . 9 9 Attach 32 | . 6 5 . 9 12 Detach 4 | . 2 . . . 2 Swap 90 | . 9 21 . 37 23 Drop 129 | . 14 41 . 57 17 Fire 456 | 9 92 133 9 136 77 Melee 16 | . . . . 7 9 Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . . . 6 1 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 45 | . . . . . 45 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 440 | -10/Materials | Discovered new exit (range 7) 1133 | -10/Materials | Discovered new exit (range 15) 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -9/Materials | Build established: Scavenger-Mutant 2826 | -9/Materials | Core integrity fell below 50% 3067 | -9/Materials | Discovered new exit (range 8) 3263 | -9/Materials | Discovered new exit (range 5) 3299 | -9/Materials | Identified exit to Mines 3583 | -9/Materials | First assault squad dispatched 3611 | -9/Materials | Entered Mines 3641 | -9/Mines | Learned location of 1 exit from Lower Caves 3759 | -9/Mines | Discovered new exit (range 6) 3796 | -9/Mines | Discovered new exit (range 5) 3871 | -9/Mines | Build established: Mutant 4051 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4551 | -9/Mines | Entered Materials 4551 | -8/Materials | Accompanied by 2 allies 4551 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4552 | -8/Materials | Identified exit to Factory 4556 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4854 | -8/Materials | Build established: Tank 6330 | -8/Materials | Repaired Imp. Treads 6369 | -8/Materials | Repaired Lrn. Tractor Beam 6708 | -8/Materials | Discovered exit to Factory (range 5) 7418 | -8/Materials | Core integrity fell below 50% 7480 | -8/Materials | Discovered exit to Factory (range 10) 7688 | -8/Materials | Entered Factory 7688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7714 | -7/Factory | Discovered new exit (range 16) 7781 | -7/Factory | Identified exit to Storage 7781 | -7/Factory | Identified exit to Lower Caves 8488 | -7/Factory | Build established: Scavenger-Tank 8832 | -7/Factory | Fabricated Arm. Treads? 8975 | -7/Factory | Cargo convoy interrupted 9012 | -7/Factory | Destroyed 8 combat bots 9070 | -7/Factory | Lost 4 parts (2n2u) 9124 | -7/Factory | Core integrity fell below 50% 9149 | -7/Factory | Core integrity fell below 20% 9158 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 09143_ Critical hit (Burn: +37). 09144_ Penetrated by Slug. 09144_ U-05 Engineer lays Concrete. 09145_ Penetrated by Slug. 09146_ U-05 Engineer lays Concrete. 09146_ K-01 Serf collects debris. 09146_ R-06 Scavenger collects Imp. Datajack. 09147_ Penetrated by Slug. 09150_ K-01 Serf collects debris. 09151_ R-06 Scavenger collects Particle Gun. 09151_ K-01 Serf collects debris. 09154_ Penetrated by Slug. 09154_ Arm. Treads destroyed. 09154_ K-01 Serf collects debris. 09154_ Lrn. Tractor Beam destroyed. 09155_ Prc. Assault Rifle destroyed. 09156_ K-01 Serf collects debris. 09157_ Slug penetrates X-62 Marksman. 09158_ Penetrated by Slug. 09158_ Weapon Cycler destroyed. 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Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupArmageddonStorm Manual? 0 Play Time 01:02:35 Cumulative 580.0 hours Start 2022.04.04 @ 18:14:07 End 2022.04.04 @ 19:21:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/1/0/0/0/0 Lore% 85 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dbd6024-1c4a-4bb8-9852-fbd54a6f1cdb