Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 20:19:20 Player: Demo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1529) 1529 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 4087 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 56 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 146/150 System Corruption 0% Temperature Warm (136) Movement Walking (112) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY (4) ------ Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Laser High-powered Shotgun > --- INVENTORY (5) ---- Improved Heat Sink Large Matter Pod (150) Improved Utility Shielding Hardlight Generator Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Blade Saw > --- INVENTORY -------- Micro Nuclear Core Advanced Weight Redist. System Hardlight Generator Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 64 | 5 4 25 11 19 Power 4 | . . . . 4 Engine 1 | . . . . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 26 | 2 . 10 4 10 Treads 10 | 2 . 3 2 3 Leg 7 | . . . . 7 Wheel 1 | . . 1 . . Hover 6 | . . 5 1 . Flight 2 | . . 1 1 . Utility 10 | 1 1 6 2 . Device 1 | 1 . . . . Storage 4 | . . 4 . . Processor 2 | . 1 1 . . Hackware 3 | . . 1 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 3 9 5 5 Energy Gun 9 | . 1 3 2 3 Energy Cannon 2 | . . 2 . . Ballistic Gun 5 | 2 . 1 . 2 Ballistic Cannon . | . . . . . Launcher 4 | . 2 2 . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 4 . . Parts Lost 27 | . 1 6 11 9 Power 3 | . . . 2 1 Propulsion 13 | . . 4 5 4 Utility . | . . . . . Weapon 11 | . 1 2 4 4 Highest Loss Streak 7 | . 1 3 5 7 To Critical Strikes . | . . . . . Average Backups 5 | . 3 7 4 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 1 1 1 4 Weapon 2 | . 2 5 2 . Tool/Special . | . . . . . Unused Backups 8 | . . 3 . 5 Power . | . . . . . Propulsion . | . . . . . Utility 7 | . . 2 . 5 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 71 71 77 89 Engine 2 | . . 5 1 . Core 1 | . . . . 6 Treads 15 | . 28 11 26 8 Leg 6 | . . . . 22 Hover 6 | . . 16 3 . Device 2 | . 14 2 . . Storage 2 | . . 7 . . Processor 11 | . . 16 12 9 Hackware 13 | . . 2 20 27 Energy Gun 4 | . 4 1 10 3 Ballistic Gun 5 | . 19 2 . 10 Launcher 2 | . 3 3 2 . Peak Build Rating 29 | 5 7 19 29 28 Average Rating 16 | 3 5 12 22 24 On Entrance 11 | . 5 7 19 26 Naked Turns . | . . . . . Heaviest Build 41 | 3 5 41 7 13 Greatest Support 82 | 3 3 40 82 60 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 15 5 5 Average Capacity 6 | 5 5 9 5 5 Most Carried 15 | 1 5 15 5 5 Average Carried 5 | . 3 7 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1549 | 278 19 340 420 492 Remotely . | . . . . . Salvage Created 1935 | 157 147 598 406 627 Parts 114 | 9 16 45 20 24 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 4 | 2 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 47 | . 5 20 10 12 Melee 2 | . . 1 . 1 Guns 19 | . . 2 6 11 AOE 23 | . 5 15 3 . Classes Destroyed 13 | 2 5 4 1 1 Worker 3 | . . 2 1 . Builder 3 | . 1 . 2 . Tunneler 5 | 4 . . 1 . Hauler 3 | . 1 2 . . Recycler 4 | 1 . 2 1 . Mechanic 3 | . . 1 1 1 Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 20 | . 3 12 5 . Cutter 2 | . . . 2 . Grunt 14 | . 2 3 1 8 Sentry 10 | . . 5 2 3 Specialist 1 | . . . . 1 Best Kill Streak 8 | 4 7 8 8 3 Combat Bots Only 5 | . 5 4 3 3 Max Kills in Single Turn 4 | 1 2 4 2 1 Gunslinging . | . . . . . Exploded 4 | . 2 4 2 . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 431 | . 78 103 126 124 Missed 147 | . 26 46 38 37 Hits 284 | . 52 57 88 87 Melee 4 | . . . 4 . Projectile 280 | . 52 57 84 87 AOE 2 | . . . 2 . Critical Strikes 9 | . 1 3 3 2 Damage Taken 3938 | . 521 761 1433 1223 Core 877 | . 122 204 175 376 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 51 49 . . Volleys Fired 148 | 19 20 17 47 45 Largest 2 | 2 2 2 2 2 Hottest 150 | 40 60 90 90 150 Shots Fired 225 | 38 34 21 58 74 Gun 187 | 38 28 5 48 68 Cannon 1 | . . 1 . . Launcher 32 | . 6 15 6 5 Special 5 | . . . 4 1 Kinetic 98 | 38 18 . . 42 Thermal 52 | . . 1 24 27 Explosive 32 | . 6 15 6 5 Electromagnetic 43 | . 10 5 28 . Robot Hit Streak 20 | 5 5 5 20 17 Robot Miss Streak 4 | 2 4 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 149 | 26 16 17 44 46 Core Hits 109 | 12 13 33 27 24 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 9 | . . 1 . 8 Burn 4 | . . . . 4 Destroy 2 | . . . . 2 Smash 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 12 | . . 5 2 5 Impact 5 | . . 5 . . Slashing 7 | . . . 2 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4337 | 207 581 1598 975 976 Guns 1780 | 207 120 50 513 890 Cannons . | . . . . . Explosions 2294 | . 459 1362 449 24 Melee 238 | . . 179 . 59 Ramming 18 | . 2 7 6 3 Kinetic 746 | 207 34 . . 505 Thermal 611 | . . . 226 385 Explosive 2239 | . 459 1362 394 24 Electromagnetic 485 | . 86 50 349 . Impact 179 | . . 179 . . Slashing 59 | . . . . 59 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 105 | . . 59 46 . Projectiles . | . . . . . Explosions 61 | . . 15 46 . Melee 44 | . . 44 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 222 | . 33 44 145 . Shots 9 | . 2 2 5 . Rammed 21 | . 3 4 8 6 Targets Rammed 21 | . 3 4 8 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | . 10 36 18 358 Average Temperature 62 | . 7 12 3 90 Received Heat Transfer 1203 | . 129 309 369 396 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 8 | . 1 6 1 . Impact Corruptions 2 | . . 2 . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 3 . Heat Transferred 1815 | . . . 816 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 44 | 100 100 39 67 2 Level 1 50 | . . 48 32 94 Level 2 4 | . . 11 . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 516 | 10 174 516 335 420 Initial 212 | . . 68 209 212 Average 201 | 2 38 228 180 279 Influence Increases 1979 | 25 241 859 496 358 Destroy 0b10 Robot/C 1040 | . 100 400 300 240 Destroy 0b10 Robot/NC 120 | 25 15 40 35 5 Destroy Leader 168 | . 12 96 50 10 Allied During Kill 12 | . . . 9 3 Successful Hack 112 | . 12 62 16 22 Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . . 15 . . Destroy Structure 212 | . 27 96 41 48 Partial Spotted 45 | . . 45 . . Lose Combat Pursuer 225 | . 45 105 45 30 Influence Decreases 1559 | 25 77 527 665 265 Entered New Map 498 | . . 96 287 115 Time Decay 691 | 25 67 361 238 . Lost Part 270 | . 10 60 110 90 Lost Ally 100 | . . 10 30 60 Squads Dispatched 13 | . 3 3 7 . Investigation 6 | . 2 2 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 1 | . . 1 . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 10 | . 3 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 14 38 29 15 Peak Tracking Total 10 | . 10 7 8 6 Tactical Retreats 8 | . 1 4 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 22 | . 3 12 5 2 Terminals 18 | . 2 11 3 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 85 | . 8 41 30 6 Successful 50 | . 7 19 21 3 Failed 35 | . 1 22 9 3 Catastrophic 3 | . . 2 . 1 Database Lockouts . | . . . . . Manual 57 | . 6 32 17 2 Terminals 74 | . 6 40 22 6 Fabricators . | . . . . . Repair Stations 6 | . . 1 5 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 22 | . 2 7 10 3 Part Schematic 1 | . 1 . . . Robot Analysis 3 | . . 2 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 2 | . . 1 1 . Emergency Access Points 1 | . . . . 1 Terminal Index 2 | . . 1 1 . Locate Traps 3 | . 1 1 1 . Dispatch Records 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 5 | . . . 5 . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 1 4 . Refit 5 | . . 1 4 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 21 | . 4 11 6 . Terminals 19 | . 3 11 5 . Track 3 | . . 2 1 . Assimilate 3 | . . 3 . . Botnet 7 | . 2 2 3 . Disrupt 2 | . . 2 . . Operators 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 19 | . 2 12 4 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 6 | . . 2 2 2 Largest Group 2 | . . 1 2 2 Highest-Rated Group 62 | . . 10 28 62 Highest-Rated Ally 31 | . . 10 18 31 Total Orders . | . . . . . Ally Attacks 30 | . . . 18 12 Total Damage 710 | . . . 516 194 Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1006 | 20 220 571 195 . Optics 601 | . . 406 195 . Seismic 405 | 20 220 165 . . Robot Analysis Total 3 | . . 2 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2294 | 119 220 824 510 621 Spaces Moved 2173 | 84 235 930 488 436 Core 1215 | 84 235 359 400 137 Treads 47 | . . 20 3 24 Legs 275 | . . . . 275 Wheels . | . . . . . Hover 628 | . . 551 77 . Flight 8 | . . . 8 . Fastest Speed 35 | 50 50 50 35 50 Average Speed 70 | 50 60 67 61 95 Slowest Speed 200 | 50 100 170 163 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 44 78 34 44 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 33 | . . 6 27 . Terrain Destroyed 223 | . 29 108 50 36 Melee . | . . . . . Projectile . | . . . . . AOE 223 | . 29 108 50 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2696 | 127 279 1104 631 555 Wait 149 | 19 13 60 42 15 Move 2169 | 83 234 929 487 436 Hop . | . . . . . Pick Up 26 | 1 4 13 5 3 Fast Attach 51 | 5 2 16 12 16 Attach 30 | . 1 16 11 2 Detach 25 | . 1 16 7 1 Swap 11 | . 1 3 . 7 Drop 50 | . . 25 10 15 Fire 148 | 19 20 17 47 45 Melee 12 | . . 5 2 5 Ram . | . . . . . Kick . | . . . . . Crush 21 | . 3 4 8 6 Escape Stasis . | . . . . . Rewire 4 | . . . . 4 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 5) 340 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 538 | -9/Materials | Discovered new exit (range 16) 561 | -9/Materials | Identified exit to Mines 583 | -9/Materials | Identified exit to Materials 825 | -9/Materials | Lost 3 parts (2n1w) 1046 | -9/Materials | Core integrity fell below 50% 1140 | -9/Materials | First assault squad dispatched 1156 | -9/Materials | Discovered exit to Materials (range 7) 1164 | -9/Materials | Entered another Materials area 1164 | -8/Materials | Accompanied by 1 ally 1164 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -8/Materials | Lost 5 parts (1p2n2w) 1344 | -8/Materials | Lost 4 parts (1p3n) 1394 | -8/Materials | Discovered new exit (range 10) 1399 | -8/Materials | Identified exit to Factory 1503 | -8/Materials | Garrison activated, responded to threat 1591 | -8/Materials | Identified exit to Garrison 1637 | -8/Materials | Build established: Hacker-Mutant 1674 | -8/Materials | Entered Garrison 1674 | -8/Garrison | Accompanied by 1 ally 1679 | -8/Garrison | Triggered checkpoint 1775 | -8/Garrison | Core integrity fell below 50% 1785 | -8/Garrison | Core integrity fell below 20% 1802 | -8/Garrison | Lost 7 parts (4n3w) 2104 | -8/Garrison | Build established: Scavenger-Mutant 2176 | -8/Garrison | Triggered checkpoint 2218 | -8/Garrison | Discovered new exit (range 11) 2218 | -8/Garrison | Discovered new exit (range 56) 2218 | -8/Garrison | Discovered new exit (range 44) 2218 | -8/Garrison | Discovered new exit (range 21) 2295 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02192_ G-47 Trooper destroyed. 02195_ Acquired 28 matter. 02199_ Dropped Aluminum Leg. 02205_ Acquired 30 matter. 02218_ Connecting with Garrison Terminal... 02218_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. >>Access(Emergency) Found 26 emergency access points. Map updated. 02229_ Dropped Lgt. Nuclear Core. 02230_ Acquired Imp. Utility Shielding. 02278_ G-50 Soldier destroyed. 02282_ G-47 Trooper destroyed. 02283_ Acquired 26 matter. 02286_ Acquired 4 matter. 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