Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 19:08:33 Player: Nibi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2163) 2163 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 5165 Bonus ------- Follower Combat Kills 280 Friendly Fire -143 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Utility Shielding Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Reaction Control System Backup Plating I High-powered Tractor Beam Field Laser Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weapon Shielding Heavy Armor Plating > --- WEAPON ----------- Particle Gun Mini Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Reaction Control System Improved Utility Shielding Weapon Shielding Backup Plating I High-powered Tractor Beam Field Laser Enhanced Autogun [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Parts Attached 59 | 6 8 3 13 23 6 Power 11 | 1 1 1 2 5 1 Engine 6 | 1 . 1 2 2 . Core 5 | . 1 . . 3 1 Reactor . | . . . . . . Propulsion 17 | 2 . . 4 10 1 Treads 2 | 2 . . . . . Leg 14 | . . . 4 10 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | 1 4 2 4 2 3 Device 4 | . 3 1 . . . Storage 3 | 1 . 1 1 . . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 6 | . . . 2 1 3 Artifact . | . . . . . . Weapon 15 | 2 3 . 3 6 1 Energy Gun 6 | 1 1 . . 4 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 3 | . 2 . . . 1 Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 36 | . . . 2 22 12 Power 9 | . . . 1 5 3 Propulsion 12 | . . . . 8 4 Utility 4 | . . . . 2 2 Weapon 11 | . . . 1 7 3 Highest Loss Streak 8 | . . . 1 8 6 To Critical Strikes . | . . . . . . Average Backups 5 | . 1 4 6 5 7 Power . | . . . . . . Propulsion . | . . . 1 . . Utility 3 | . . . 2 3 5 Weapon 1 | . . 2 2 1 1 Tool/Special . | . . . . . . Unused Backups 10 | . 1 . 1 . 8 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . 1 . . . 6 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 83 | . 95 87 89 80 75 Engine 3 | . 6 5 3 5 . Core 9 | . 6 11 10 5 12 Treads 6 | . 26 22 1 . . Leg 17 | . . . 20 29 19 Device 4 | . 11 15 8 . . Storage 9 | . 14 11 11 9 7 Processor 3 | . 1 . 6 10 . Protection 6 | . . . 6 3 13 Energy Gun 4 | . 8 . . 4 6 Ballistic Gun 2 | . 8 . . 1 . Ballistic Cannon 7 | . 9 22 11 1 5 Launcher 5 | . . . 7 8 6 Peak Build Rating 32 | 6 11 14 17 27 32 Average Rating 18 | 3 8 11 14 20 25 On Entrance 12 | . 6 11 13 17 25 Avg Prop Armor Cover (%) 1 | . . . . . 1 Naked Turns . | . . . . . . Heaviest Build 53 | 11 17 23 53 39 44 Greatest Support 72 | 40 40 40 40 72 45 Greatest Overweight (x) 7 | . 2 . 2 1 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 3 5 8 8 8 8 Average Carried 5 | . 1 4 6 5 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 3 6 8 5 6 Class Distribution -------------------- 48% | Mutant 26% | Scavenger-Tank 16% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1834 | 178 254 118 422 615 247 Remotely 283 | . . 12 271 . . Salvage Created 1650 | . 309 104 293 639 305 Parts 87 | . 18 5 13 38 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 44 | . 7 3 8 15 11 Guns 12 | . 7 . . 4 1 Cannons 17 | . . 3 8 1 5 AOE 15 | . . . . 10 5 Classes Destroyed 11 | . 2 1 2 4 2 Worker 4 | . . . 3 1 . Builder 4 | . . . . 3 1 Tunneler 1 | . . . . 1 . Watcher 5 | . 1 1 . 2 1 Swarmer 4 | . . . . . 4 Grunt 31 | . 7 2 5 12 5 Brawler 1 | . . 1 . . . Sentry 5 | . . . 3 2 . Hunter 3 | . . . . 2 1 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Thug 1 | . . . . 1 . Best Kill Streak 4 | . 2 3 3 3 4 Combat Bots Only 4 | . 2 3 2 3 4 Max Kills in Single Turn 3 | . 1 1 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 425 | . 37 13 44 172 159 Missed 133 | . 9 7 13 57 47 Hits 292 | . 28 6 31 115 112 Melee 1 | . . . . 1 . Projectile 291 | . 28 6 31 114 112 Critical Strikes 13 | . . . . 7 6 Actively Blocked 3 | . . . . . 3 Damage Taken 4858 | . 341 64 441 2306 1706 Core 1299 | . 57 22 71 449 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 122 | . . . . . 122 Regen/Repaired (Parts) 74 | . . . . . 74 Core Remaining (%) 67 | 100 77 . 76 18 . Volleys Fired 167 | . 29 9 28 64 37 Largest 3 | . 2 2 2 2 3 Hottest 141 | . 60 60 86 108 141 Shots Fired 282 | . 58 18 51 93 62 Gun 118 | . 50 . . 50 18 Cannon 112 | . 8 18 51 4 31 Launcher 52 | . . . . 39 13 Special . | . . . . . . Kinetic 147 | . 33 18 50 15 31 Thermal 82 | . 25 . . 39 18 Explosive 52 | . . . . 39 13 Electromagnetic 1 | . . . 1 . . Robot Hit Streak 15 | . 4 3 15 11 5 Robot Miss Streak 5 | . 3 3 2 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 153 | . 27 10 37 54 25 Core Hits 103 | . 14 5 13 49 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 1 2 2 1 Burn 2 | . . . . 2 . Blast 5 | . 1 1 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5030 | . 349 180 776 2546 1179 Guns 930 | . 312 . . 541 77 Cannons 1493 | . 37 180 647 53 576 Explosions 2607 | . . . 129 1952 526 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1781 | . 247 180 622 156 576 Thermal 746 | . 102 . 129 438 77 Explosive 2478 | . . . . 1952 526 Electromagnetic 25 | . . . 25 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 72 | . 7 . 3 32 30 Projectiles 37 | . 7 . . . 30 Explosions 35 | . . . 3 32 . Melee . | . . . . . . Knockbacks 4 | . . 1 2 . 1 Impact . | . . . . . . Kinetic 4 | . . 1 2 . 1 Secondary . | . . . . . . Self-Inflicted Damage 183 | . . . 34 149 . Shots 6 | . . . 1 5 . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 473 | . 24 . 42 437 473 Average Temperature 94 | . 7 . 20 83 114 Received Heat Transfer 1749 | . 180 36 138 846 549 Effects 9 | . . . . 2 7 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 3 | . . . . 2 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1694 | . 225 . 100 1184 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 86 | 100 100 100 86 72 84 Level 1 13 | . . . 13 27 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 258 | . 90 61 251 258 233 Initial 106 | . . . . 95 106 Average 89 | . 30 20 70 157 107 Influence Increases 2047 | . 192 78 613 709 455 Destroy 0b10 Robot/C 1080 | . 140 60 360 300 220 Destroy 0b10 Robot/NC 70 | . 5 5 15 35 10 Destroy Leader 250 | . 32 12 90 84 32 Allied During Kill 117 | . . . 109 8 . Successful Hack 28 | . . . 9 14 5 Disable Machine 225 | . 15 . 30 105 75 Destroy Structure 262 | . . 1 . 148 113 Partial Spotted 15 | . . . . 15 . Influence Decreases 2031 | . 192 78 386 702 673 Entered New Map 260 | . . . . 132 128 Time Decay 1217 | . 192 78 192 310 445 Lost Part 340 | . . . 20 220 100 Lost Ally 100 | . . . 60 40 . Purge Threat 114 | . . . 114 . . Squads Dispatched 12 | . 2 . 3 3 4 Investigation 3 | . . . 1 1 1 Extermination 1 | . . . . . 1 Reinforcement 6 | . 2 . . 2 2 Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 11 5 20 21 18 Peak Tracking Total 9 | . 4 3 9 4 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 15 | . 1 . 2 7 5 Max in Single Turn 4 | . 1 . 1 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 10 | . 1 1 4 1 3 Terminals 7 | . 1 1 3 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 27 | . 2 2 13 3 7 Successful 15 | . 2 2 7 1 3 Failed 12 | . . . 6 2 4 Catastrophic 4 | . . . 2 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 2 2 11 3 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 11 | . 2 2 5 1 1 Record 2 | . 1 1 . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 3 1 1 Full Trace Events 4 | . . . 2 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . 7 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 12 | . . . 12 . . Largest Group 10 | . . . 10 5 . Highest-Rated Group 118 | . . . 118 86 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 106 | . . . 78 28 . Total Damage 1022 | . . . 767 255 . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3250 | 69 566 224 578 690 1123 Spaces Moved 1595 | 33 244 115 281 373 549 Core 91 | 11 10 . . . 70 Treads 384 | 22 234 115 13 . . Legs 1120 | . . . 268 373 479 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 120 120 120 Average Speed 152 | 123 157 160 142 122 176 Slowest Speed 400 | 160 160 160 260 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 31 15 39 28 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 314 | . . . . 179 135 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 312 | . . . . 179 133 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2134 | 61 365 138 410 515 645 Wait 192 | 17 56 . 58 23 38 Move 1590 | 32 243 114 280 372 549 Hop . | . . . . . . Pick Up 72 | 6 16 8 12 23 7 Fast Attach 9 | . . . 2 2 5 Attach 46 | 6 7 2 5 23 3 Detach 4 | . . . 2 1 1 Swap 22 | . 9 1 9 3 . Drop 25 | . 5 3 9 3 5 Fire 167 | . 29 9 28 64 37 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush 1 | . . 1 . . . Escape Stasis 5 | . . . 5 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 640 | -9/Materials | Discovered new exit (range 5) 835 | -9/Materials | Discovered new exit (range 5) 860 | -9/Materials | Entered Storage 1147 | -9/Storage | Identified exit to Recycling 1150 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1314 | -9/Storage | Met a pair of Derelict thieves 1403 | -9/Storage | Lost 3 allies 1406 | -9/Storage | Discovered new exit (range 16) 1438 | -9/Storage | Entered Materials 1438 | -8/Materials | Accompanied by 5 allies 1438 | -8/Materials | Evolved 2 slots: Propulsion x2 1612 | -8/Materials | Lost 8 parts (2p2n1u3w) 1775 | -8/Materials | Lost 7 parts (1p3n3w) 1877 | -8/Materials | Core integrity fell below 50% 1969 | -8/Materials | Lost 7 parts (2p3n1u1w) 2074 | -8/Materials | Core integrity fell below 20% 2111 | -8/Materials | Discovered new exit (range 15) 2128 | -8/Materials | Entered Factory 2128 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2249 | -7/Factory | Build established: Scavenger-Mutant 2254 | -7/Factory | Repaired Imp. Grenade Launcher 2584 | -7/Factory | Build established: Scavenger-Tank 3172 | -7/Factory | Lost 6 parts (1p2n1u2w) 3188 | -7/Factory | Core integrity fell below 50% 3236 | -7/Factory | Core integrity fell below 20% 3251 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Particle Gun destroyed. U-05 Engineer lays Concrete. Destroyed Shock Rifle. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Grenade Launcher destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 5 matter. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Acquired 4 matter. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Mni. Assault Cannon destroyed. P-60 Hacker resets G-47 Trooper, system corruption cleaned. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????##??????? | | ????????????????????????????????????? ## ####??? | | ???????????????????????????????????## # #?? | | ??????????????????????????????????## ## ##? | | ??????????????????????????????????# ## | | ??????????????????????????????????# # | | ?????????????????? ???????????????# # | | ?????????????????? ??????????????# | | ??????????????????# ??????????????# | | ??????????????????# ?????????????# # | | ??????????????????# ?????????????# | | ??????????????????# ????????????# | | ??????????????????# ?????????????# # | | ??????????????????# k????????????# # | | ??????????????????#u ????????????# ## | | ??????????????????#u ???????????# # | | ???????????########r ##################+####### | | ?????????? k | | ?????????? g | | ?????????? @ g | | ?????????? p | | ?????????? r t r | | ??????????? ###+################ ######### | | ??????????? ????????????????# =# # #? | | ??????????????????????????????# # # """" #? | | ??????????????????????????????# " # # """" #? | | ??????????????????????????????# " + + """" #? | | ??????????????????????????????# " # # """" #? | | ??????????????????????????????# " # # #? | | ??????????????????????????????# " ""# ########? | | ??????????????????????????????# " ""# ##??????? | | ??????????????????????????????# " G# #???????? | | ??????????????????????????????# " ""# #???????? | | ??????????????????????????????# " ""# #???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????####### #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????#[ #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #?????### | | ????????????????????????????????????# ####### | | ????????????????????????????????????# + | | ????????????????????????????????????# #########"" | | ????????????????????????????????????# #???????#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Grenade Launcher | 1% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Everything Is Under Control For Emergencies Only Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Remodeling Resistances Are Futile Risk Taker That Tickles The More The Merrier Use The Force Challenges ------------ None Game ------ Seed GaussSignalSaw Manual? 0 Play Time 01:17:14 Cumulative 1.7 hours Start 2026.06.08 @ 17:45:32 End 2026.06.08 @ 19:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ac4d2c2-ca2a-4d31-b74d-ade2ad61cbdd