Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.21 @ 20:41:34 Player: elricsfate Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (601) 601 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4401 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 94/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (474) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Coolant Injector Energy Well Advanced Salvage Targeting Computer Focal Shield Focal Shield Force Field High-powered Tractor Beam > --- WEAPON ----------- Lightning Gun Force Rifle > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Drone Bay Heavy Plasma Cannon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Coolant Injector Device Coolant Injector Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 5 | . . 2 1 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 75 | 6 3 8 11 4 7 16 7 13 Power 9 | 1 . . 1 3 . 1 1 2 Engine 8 | 1 . . 1 3 . . 1 2 Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 1 4 . 3 8 1 5 Treads 7 | . . . 1 . 3 1 . 2 Leg 2 | . . . . . . 1 . 1 Wheel 6 | 2 . 1 3 . . . . . Hover . | . . . . . . . . . Flight 9 | . . . . . . 6 1 2 Utility 19 | 1 1 4 2 1 3 1 2 4 Device 11 | . 1 1 . 1 2 1 2 3 Storage 3 | 1 . 1 . . . . . 1 Processor 2 | . . . 1 . 1 . . . Hackware . | . . . . . . . . . Protection 3 | . . 2 1 . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 2 3 4 . 1 6 3 2 Energy Gun 14 | 1 1 2 4 . 1 2 2 1 Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 6 | 1 1 . . . . 4 . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 40 | . . 3 . . 8 10 2 17 Power 3 | . . . . . . . 1 2 Propulsion 14 | . . 1 . . 3 4 1 5 Utility 10 | . . . . . 3 1 . 6 Weapon 13 | . . 2 . . 2 5 . 4 Highest Loss Streak 17 | . . 1 . . 8 9 2 17 Average Slot Usage (%) 75 | . 92 92 97 100 49 36 60 69 Engine 7 | . 14 11 9 15 6 . . 5 Treads 1 | . . . 3 . . . . 7 Wheel 13 | . 28 21 23 23 9 . . . Flight 4 | . . . . . . 3 20 12 Device 15 | . 6 19 18 23 11 12 12 18 Storage 6 | . 14 11 9 7 3 . . 6 Processor 4 | . . . 7 7 6 7 6 6 Protection 3 | . . 9 9 7 2 . . . Energy Gun 11 | . 14 13 14 15 7 3 10 10 Ballistic Gun 2 | . 14 1 . . . 2 2 . Naked Turns 31 | . . . . . 31 . . . Heaviest Build 43 | 11 15 34 36 43 43 9 17 34 Greatest Support 60 | 20 20 26 42 42 42 20 17 60 Greatest Overweight (x) 11 | . 1 2 1 1 11 2 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 4 4 4 Average Capacity 6 | 5 6 8 10 10 6 4 4 4 Most Carried 10 | 4 6 10 10 10 10 4 4 4 Average Carried 5 | 2 5 7 9 9 6 1 3 1 Final Capacity 10 | 6 6 10 10 10 4 4 4 4 Final Carried 10 | 4 6 10 10 10 3 1 4 2 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Matter Collected 879 | 193 112 119 80 . . 158 126 91 Remotely 27 | . . . . . . . . 27 Salvage Created 1090 | . 165 226 80 . 245 248 126 . Parts 43 | . 4 10 4 . 1 20 4 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 17 | . 4 4 1 . 1 7 . . Guns 13 | . 4 1 1 . . 7 . . Cannons 3 | . . 3 . . . . . . Classes Destroyed 6 | . 1 3 1 . 1 . . . Worker 1 | . . . 1 . . . . . Recycler 2 | . . 1 . . . . 1 . Swarmer 7 | . . 1 . . . 6 . . Grunt 5 | . 4 1 . . . . . . Sentry 4 | . . 2 1 . . 1 . . Compactor 1 | . . . . . 1 . . . Best Kill Streak 3 | . 2 1 2 . 1 3 1 . Combat Bots Only 3 | . 2 1 1 . 1 3 . . Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Damage Taken 4533 | . 262 468 18 . 339 1387 130 1929 Core 1670 | . 47 86 . . 250 421 20 846 Absorbed by Shields 113 | . . . . . . . . 113 Core Remaining (%) 72 | 100 81 78 100 . . 4 . . Volleys Fired 95 | . 11 23 1 . 11 39 5 5 Largest 2 | . 2 2 2 . 2 1 2 2 Hottest 160 | . 76 112 160 . 160 80 135 135 Shots Fired 136 | . 22 33 2 . 22 39 10 8 Gun 126 | . 22 24 2 . 22 39 10 7 Cannon 10 | . . 9 . . . . . 1 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 48 | . 11 9 . . . 28 . . Thermal 80 | . 11 24 2 . 22 11 5 5 Explosive . | . . . . . . . . . Electromagnetic 8 | . . . . . . . 5 3 Robot Hit Streak 18 | . 5 12 4 . 14 10 12 18 Robot Miss Streak 10 | . 1 1 1 . 3 10 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 108 | . 16 25 2 . 21 28 9 7 Core Hits 53 | . 8 8 3 . 7 22 2 3 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2264 | . 258 366 65 . 636 583 186 170 Guns 2124 | . 245 263 65 . 636 583 186 146 Cannons 103 | . . 103 . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 37 | . 13 . . . . . . 24 Kinetic 504 | . 98 103 . . . 303 . . Thermal 1578 | . 147 263 65 . 636 280 94 93 Explosive . | . . . . . . . . . Electromagnetic 145 | . . . . . . . 92 53 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . 23 23 9 9 Average Corruption 13 | . . . . . 11 23 7 9 Corruption Purged . | . . . . . . . . . Effects 75 | . . . . . 10 41 5 19 Message Errors 6 | . . . . . 2 . . 4 Matter Fused 14 | . . . . . 2 3 3 6 Heat Flow Errors 15 | . . . . . 1 6 1 7 Energy Discharges 6 | . . . . . 1 4 . 1 Data Loss (minor) 6 | . . . . . 1 4 . 1 Data Loss (major) 2 | . . . . . 1 1 . . Misdirections 11 | . . . . . . 11 . . Targeting Errors 15 | . . . . . 2 12 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 6 | . 6 . . . . . . . Shots . | . . . . . . . . . Rammed 19 | . 1 . . . . . . 18 Targets Rammed 19 | . 1 . . . . . . 18 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 246 | . 246 16 45 . 194 200 196 203 Average Temperature 72 | . 116 6 24 . 97 59 83 78 Received Heat Transfer 1036 | . 144 159 9 . . 201 42 481 Effects 1 | . 1 . . . . . . . Interference 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 4 | . . 2 . . 1 1 . . Heat Transferred 3571 | . 371 666 150 . 1450 625 148 161 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Peak Influence 208 | . 150 208 167 90 31 155 196 . Initial 87 | . . 63 87 75 31 . 71 . Average 81 | . 44 114 110 76 8 73 140 . Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 99 | 100 100 95 100 100 100 100 100 . Level 1 . | . . 4 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 1 1 1 . 2 1 . Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 . 1 1 . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 6 7 5 2 6 17 3 17 Peak Tracking Total 11 | . 4 3 3 2 5 6 4 11 Tactical Retreats 10 | . 1 . . . . 3 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 6 | . . 2 . 1 . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 6 | . 2 . 1 1 . . 2 . Terminals 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . 2 . 1 4 . . 3 . Successful 6 | . 2 . 1 1 . . 2 . Failed 4 | . . . . 3 . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . . 4 . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . 1 . Report Inventory 3 | . 1 . . 1 . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . 1 . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . 13 . . . Total Damage 227 | . . . . . 227 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Turns Passed 2682 | 54 296 355 305 388 231 361 262 430 Spaces Moved 2517 | 50 277 261 228 368 276 399 425 233 Core 408 | 7 . . . . 218 170 . 13 Treads 215 | . . . . . . 2 . 213 Legs 60 | . . . . . . 55 . 5 Wheels 1235 | 43 277 261 228 368 58 . . . Hover . | . . . . . . . . . Flight 599 | . . . . . . 172 425 2 Fastest Speed 34 | 50 80 90 93 93 50 34 34 50 Average Speed 81 | 75 85 97 99 101 63 59 34 156 Slowest Speed 600 | 80 90 120 110 103 600 160 37 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 51 28 28 10 82 10 11 39 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . . . . . 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Total 2996 | 65 314 329 306 384 306 484 529 279 Wait 207 | . 16 26 48 2 9 18 86 2 Move 2506 | 49 276 260 227 368 275 398 420 233 Hop 2 | . . . . . . . 2 . Pick Up 60 | 10 4 9 7 6 1 13 5 5 Fast Attach 17 | . 2 2 5 . 1 . 4 3 Attach 48 | 6 . 4 3 2 6 15 3 9 Detach 5 | . . . . . 1 . 2 2 Swap 10 | . 1 2 3 2 . 1 . 1 Drop 27 | . 3 3 12 4 2 . 2 1 Fire 95 | . 11 23 1 . 11 39 5 5 Melee . | . . . . . . . . . Ram 2 | . 1 . . . . . . 1 Kick . | . . . . . . . . . Crush 17 | . . . . . . . . 17 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 9) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Utility x2 628 | -9/Materials | Discovered new exit (range 16) 706 | -9/Materials | Entered another Materials area 706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -8/Materials | Discovered new exit (range 3) 1011 | -8/Materials | Entered Factory 1011 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1188 | -7/Factory | Build established: Scavenger-Mutant 1399 | -7/Factory | Sucked down chute 1399 | -7/Factory | Entered Waste 1400 | -7/Waste | Met a frightened Derelict 1414 | -7/Waste | EMP discharged 1418 | -7/Waste | Spotted C-40 Crusher 1423 | -7/Waste | Spotted C-40 Crusher 1441 | -7/Waste | Destroyed C-40 Crusher 1448 | -7/Waste | Spotted C-40 Crusher 1475 | -7/Waste | Spotted C-40 Crusher 1492 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1502 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1506 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1508 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1509 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1511 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1512 | -7/Waste | Crushed by Compactor (1 part destroyed) 1514 | -7/Waste | EMP discharged 1514 | -7/Waste | System corruption reached 10% 1514 | -7/Waste | Spotted C-40 Crusher 1537 | -7/Waste | Discovered new exit (range 16) 1543 | -7/Waste | Lost 8 parts (3n3u2w) 1560 | -7/Waste | Spotted C-40 Crusher 1614 | -7/Waste | EMP discharged 1630 | -7/Waste | Entered Factory 1752 | -7/Factory | Core integrity fell below 50% 1790 | -7/Factory | Build established: Mutant 1937 | -7/Factory | Core integrity fell below 20% 1968 | -7/Factory | Discovered new exit (range 9) 1991 | -7/Factory | Entered another Factory area 1991 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2002 | -6/Factory | Lost 9 parts (4n1u4w) 2108 | -6/Factory | Discovered new exit (range 14) 2253 | -6/Factory | Entered Lower Caves 2489 | -6/Lower Caves | Learned location of 1 exit from Factory 2652 | -6/Lower Caves | Core integrity fell below 50% 2674 | -6/Lower Caves | Attracted the attention of an 0b10 base 2679 | -6/Lower Caves | Core integrity fell below 20% 2683 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02660_ Plasma Rifle destroyed. 02662_ Cesium-ion Thruster destroyed. 02664_ System corrupted: Heat flow error (+222). 02665_ Lgt. Angular Momentum Engine destroyed. 02666_ Acquired Flexi-carbon Leg. 02673_ Autogun fries itself beyond repair. 02673_ Penetrated by Slug. 02673_ Flexi-carbon Leg destroyed. 02673_ S-27 Virus springs to life. 02674_ Searching scrap... 02674_ Found Unknown Device. 02674_ Found 23 Matter. 02675_ Acquired 23 matter. 02675_ Coolant Injector destroyed. 02676_ VTOL Module destroyed. 02676_ Penetrated by Slug. 02676_ Acquired Unknown Device. 02677_ Identified Cryofiber Web. 02680_ Cryofiber Web destroyed. 02681_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####???????????????###????? | | ???????????????????????# ????? ???????? #????? | | ???????????????????????# ?????? ??????? #????? | | ???????????????????????# ######++++###??# #????? | | ???????????????????????# #""""" """"?# #????? | | ???????????????????????# # " " ?? " "?# #????? | | ???????????????????????# # ???? ?# #????? | | ???????????????????????# # ?????? # #????? | | ???????????????????????# @# #????????# # #????? | | ???????????????????????# s# #????????# # #????? | | ???????????????????????# / #????????# / #????? | | ???????????????????????# s #????????# / #????? | | ???????????????????????# #Y #? / # #????? | | ???????????????????????#gg#### """" #??# #????? | | ??????????????#????????# #??????"""?????# #????? | | ??????????????# #??????# #??????????????# #????? | | ??????????????# ##???# #??????????????# #????? | | ??????????????# ??# g#??????????????# ##???? | | ??????????????# ## g################ !"#???? | | ??????????????# #????? | | ??????????????# % #????? | | ????????? ##### ### ##############????? | | ?????????? ?????# # = #??????? | | ?????????? ???????# # # #??????? | | ??????????? ????????# # ### " " " #??????? | | ??????????? ??????????# # ## """""" #??????? | | ????????????????????? ??# # """"""" #??????? | | ??????????????????? ?# #??????? | | ???????????????????# ?### " " " #??????? | | ????????????????????# ??# """""" #??????? | | ?????????????????????# ?# """"""" #??????? | | ?????????????????????# # #??????? | | ????????????????????## # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularSkeletonBooster Manual? 0 Play Time 00:41:19 Cumulative 12.5 hours Start 2021.08.21 @ 20:01:21 End 2021.08.21 @ 20:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63db6e69-f39c-4f1d-9fa4-4f82b7fd39d2