Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 07:12:38 Player: DeluxeH30 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (1117) 1117 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 4851 Bonus ------- Follower Combat Kills 409 Cogmind --------- Core Integrity 283/850 Matter 300/300 Energy 150/150 System Corruption 32% Temperature Cool (0) Movement Flying (106) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY (7) ------ Coolant Injector Signal Interpreter Advanced Signal Interpreter Layered Medium Armor Plating > --- WEAPON (2) ------- Heavy Laser Powered Hammer > --- INVENTORY (5) ---- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Beamcaster Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Small Storage Unit Signal Interpreter Advanced Signal Interpreter Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Flexi-carbon Leg Cesium-ion Thruster Flak Gun Bore Cannon Improved Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Signal Interpreter Device Improved Thermal Generator Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon . | . . . . . . . Parts Attached 51 | 6 1 1 3 1 5 34 Power 8 | 1 . . 1 . 1 5 Engine 8 | 1 . . 1 . 1 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 1 . . 9 Treads 6 | 2 . . 1 . . 3 Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 15 | 1 1 . . . 3 10 Device 9 | . . . . . 3 6 Storage 1 | 1 . . . . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 16 | 2 . 1 1 1 1 10 Energy Gun 8 | 1 . 1 . 1 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Corrupted Parts 5 | . . . . . . 5 System Corruption 30 | . . . . . . 30 Parts Lost 25 | . . . . . . 25 Power 4 | . . . . . . 4 Propulsion 6 | . . . . . . 6 Utility 9 | . . . . . . 9 Weapon 6 | . . . . . . 6 Highest Loss Streak 9 | . . . . . . 9 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 1 2 6 6 6 6 Power 1 | . 1 1 . 1 1 1 Propulsion . | . . . . . . 1 Utility . | . . . 1 1 . . Weapon 2 | . . 1 2 3 3 2 Tool/Special . | . . . . . . . Unused Backups 13 | . . 1 1 . 1 10 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 1 | . . . 1 . . . Weapon 5 | . . 1 . . 1 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 99 68 74 Engine 11 | . 14 14 14 14 13 9 Treads 19 | . 28 28 28 28 13 10 Leg 1 | . . . . . . 2 Device 8 | . . . . . 15 15 Storage 9 | . 14 14 14 14 6 4 Processor 12 | . 12 14 14 14 6 11 Protection 1 | . . . . . . 3 Energy Gun 9 | . 14 14 14 13 6 4 Ballistic Gun 4 | . 14 14 7 . . 2 Ballistic Cannon 1 | . . . . . . 2 Launcher 3 | . . . 7 14 6 . Peak Build Rating 53 | 6 7 9 11 13 30 53 Average Rating 22 | 4 6 7 9 12 25 37 On Entrance 10 | . 6 7 9 11 13 30 Avg Prop Armor Cover (%) 6 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 50 | 14 14 15 16 14 32 50 Greatest Support 70 | 40 40 40 40 40 40 70 Greatest Overweight (x) 10 | . . . . . . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 2 7 8 8 8 8 Average Carried 5 | 1 1 2 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 2 7 7 8 7 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Ext Matter Collected 1230 | 99 . 173 73 15 . 870 Remotely . | . . . . . . . Salvage Created 1091 | . . 180 55 . . 856 Parts 47 | . . 12 6 . . 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Combat Hostiles Destroyed 22 | . . 4 2 . . 16 Melee 2 | . . . . . . 2 Guns 6 | . . 3 . . . 3 Cannons 3 | . . . . . . 3 AOE 5 | . . 1 2 . . 2 Classes Destroyed 8 | . . 1 1 . . 6 Builder 3 | . . . . . . 3 Swarmer 2 | . . . . . . 2 Grunt 9 | . . 4 . . . 5 Sentry 4 | . . . . . . 4 Hunter 1 | . . . . . . 1 Behemoth 2 | . . . . . . 2 Subdweller 2 | . . . 2 . . . Savage 1 | . . . . . . 1 Guerrilla 1 | . . . . . . 1 Best Kill Streak 4 | . . 2 1 . . 4 Combat Bots Only 4 | . . 2 1 . . 4 Max Kills in Single Turn 2 | . . 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Ext Hostile Shots Fired 385 | . 5 8 2 . . 370 Missed 131 | . . 1 1 . . 129 Hits 254 | . 5 7 1 . . 241 Melee 6 | . . . . . . 6 Projectile 248 | . 5 7 1 . . 235 AOE 2 | . . . 2 . . . Critical Strikes 7 | . . 1 . . . 6 Damage Taken 3459 | . 54 101 121 . . 3183 Core 606 | . 10 29 . . . 567 Absorbed by Shields 53 | . . . . . . 53 Core Remaining (%) 92 | 100 . . . 84 . . Volleys Fired 87 | 1 . 9 2 . 3 72 Largest 2 | 2 . 2 2 . 2 2 Hottest 117 | 60 . 60 95 . 115 117 Shots Fired 154 | 2 . 18 4 . 5 125 Gun 100 | 2 . 18 2 . 3 75 Cannon 44 | . . . . . . 44 Launcher 10 | . . . 2 . 2 6 Special . | . . . . . . . Kinetic 80 | 1 . 9 . . . 70 Thermal 30 | . . . 2 . 3 25 Explosive 10 | . . . 2 . 2 6 Electromagnetic 34 | 1 . 9 . . . 24 Robot Hit Streak 17 | 1 . 2 5 . 2 17 Robot Miss Streak 6 | 1 . 3 . . 2 6 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 97 | 1 . 8 4 . 2 82 Core Hits 47 | . . 7 2 . 1 37 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . 7 Critical Strikes 10 | . . . . . . 10 Burn 2 | . . . . . . 2 Destroy 5 | . . . . . . 5 Smash 3 | . . . . . . 3 Melee Attacks 20 | . . . . . . 20 Impact 19 | . . . . . . 19 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2985 | 27 . 135 110 . 65 2648 Guns 1001 | 27 . 103 14 . 18 839 Cannons 580 | . . . . . . 580 Explosions 870 | . . 32 96 . 47 695 Melee 517 | . . . . . . 517 Ramming 17 | . . . . . . 17 Kinetic 1037 | 12 . 22 . . . 1003 Thermal 299 | . . 32 14 . 18 235 Explosive 838 | . . . 96 . 47 695 Electromagnetic 277 | 15 . 81 . . . 181 Impact 517 | . . . . . . 517 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 32 | . . . . . . 32 Average Corruption 18 | . . . . . . 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . . . 41 Message Errors 7 | . . . . . . 7 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Alerts 2 | . . . . . . 2 Misdirections 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 236 | . . . . . . 236 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 236 | . . . . . . 236 Knockbacks 7 | . . . . . . 7 Impact 2 | . . . . . . 2 Kinetic 4 | . . . . . . 4 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 74 | . . . 14 . . 60 Shots 6 | . . . 1 . . 5 Rammed 8 | . . . . . . 8 Targets Rammed 9 | . . . . . . 9 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 402 | . . 54 . . 120 402 Average Temperature 103 | . . 33 . . 59 112 Received Heat Transfer 1133 | . 30 78 . . . 1025 Effects 6 | . . . . . . 6 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 4 | . . . . . . 4 Parts Fried 7 | . . . . . . 7 Impact Corruptions 10 | . . . . . . 10 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 935 | . . 50 37 . 50 798 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . . 100 99 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 215 | . 12 72 . . 12 215 Initial . | . . . . . . . Average 49 | . . 24 . . . 77 Influence Increases 870 | . 17 102 . . 12 739 Destroy 0b10 Robot/C 600 | . . 80 . . . 520 Destroy 0b10 Robot/NC 20 | . . . . . . 20 Destroy Leader 72 | . . 20 . . . 52 Allied During Kill 70 | . . . . . . 70 Successful Hack 31 | . 17 . . . . 14 Disable Machine 15 | . . . . . . 15 Destroy Structure 47 | . . 2 . . 12 33 Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 775 | . 17 80 22 . 12 644 Entered New Map 12 | . . . 12 . . . Time Decay 458 | . 17 80 10 . 12 339 Lost Part 194 | . . . . . . 194 Lost Ally 111 | . . . . . . 111 Squads Dispatched 6 | . 1 1 . . 1 3 Investigation 3 | . 1 1 . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Distress Signals 3 | . . . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 2 5 2 . 1 34 Peak Tracking Total 7 | . 2 2 1 . 1 7 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Ext Machines Disabled 1 | . . . . . . 1 Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Machines Accessed 13 | . 3 1 . . 1 8 Terminals 12 | . 3 . . . 1 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 3 1 . . 1 15 Successful 7 | . 2 1 . . . 4 Failed 13 | . 1 . . . 1 11 Catastrophic 3 | . . . . . . 3 Database Lockouts . | . . . . . . . Manual 7 | . 3 . . . 1 3 Terminals 19 | . 3 . . . 1 15 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 . . . 4 Open Door 4 | . . 1 . . . 3 Branch Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . . . 1 7 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Ext Total Allies 6 | . . . . . . 6 Largest Group 5 | . . . . . . 5 Highest-Rated Group 266 | . . . . . . 266 Highest-Rated Ally 159 | . . . . . . 159 Total Orders . | . . . . . . . Ally Attacks 46 | . . . . . . 46 Total Damage 1519 | . . . . . . 1519 Kills 12 | . . . . . . 12 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Active Infowar (turns) 459 | . . . . . 280 179 Optics 459 | . . . . . 280 179 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Ext Turns Passed 2817 | 56 232 258 324 468 281 1198 Spaces Moved 1394 | 38 144 139 191 282 159 441 Core 43 | 18 . . . . . 25 Treads 1264 | 20 144 139 191 282 159 329 Legs 18 | . . . . . . 18 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 69 | . . . . . . 69 Fastest Speed 26 | 50 160 160 160 165 165 26 Average Speed 168 | 107 160 160 160 165 165 185 Slowest Speed 550 | 160 160 160 165 165 165 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . . 4 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 23 | 3 23 35 20 25 4 51 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . 2 9 . 12 22 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 37 | . . 2 9 . 12 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Total 1670 | 51 146 157 205 285 174 652 Wait 11 | . . . . . . 11 Move 1388 | 37 143 138 190 281 158 441 Hop . | . . . . . . . Pick Up 55 | 7 2 7 5 2 5 27 Fast Attach 17 | . . . . . . 17 Attach 30 | 6 1 . . 1 4 18 Detach . | . . . . . . . Swap 11 | . . 1 3 . 1 6 Drop 29 | . . 2 5 1 3 18 Fire 87 | 1 . 9 2 . 3 72 Melee 20 | . . . . . . 20 Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis 2 | . . . . . . 2 Rewire 11 | . . . . . . 11 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -9/Scraptown -6/Factory -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 260 | -10/Materials | Discovered new exit (range 14) 286 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 372 | -10/Mines | Met a Derelict bent on vengeance 501 | -10/Mines | Met a Derelict shopkeep closing up shop 542 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Identified exit to Subcaves 547 | -10/Mines | Entered Subcaves 548 | -10/Subcaves | Approached by a straggling Scientist 581 | -10/Subcaves | Learned location of Storage (-9) 764 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 766 | -10/Subcaves | Identified exit to Scraptown 871 | -10/Subcaves | Entered Scraptown 1225 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1228 | -9/Scraptown | Learned location of Extension (-6) 1230 | -9/Scraptown | Learned Factory stockpile data 1250 | -9/Scraptown | Discovered new exit (range 13) 1334 | -9/Scraptown | Identified exit to Factory 1339 | -9/Scraptown | Entered Factory 1339 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 1587 | -6/Factory | Discovered new exit (range 15) 1618 | -6/Factory | Identified exit to Extension 1620 | -6/Factory | Entered Extension 1863 | -6/Extension | Identified exit to Cetus 1938 | -6/Extension | Rescued a captive Derelict 2068 | -6/Extension | Rescued A7 2070 | -6/Extension | Lost 8 parts (2p1n2u3w) 2182 | -6/Extension | Rescued a captive Derelict 2195 | -6/Extension | Rescued a captive Derelict 2294 | -6/Extension | System corruption reached 10% 2346 | -6/Extension | Spotted B-75 Beast 2392 | -6/Extension | Build established: Scavenger-Mutant 2432 | -6/Extension | Destroyed B-75 Beast 2454 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2511 | -6/Extension | Spotted B-75 Beast 2520 | -6/Extension | Disrupted transfer network 2545 | -6/Extension | Lost 3 parts (1p1n1u) 2575 | -6/Extension | Destroyed B-75 Beast 2591 | -6/Extension | Crushed by falling debris 2625 | -6/Extension | System corruption reached 30% 2643 | -6/Extension | Core integrity fell below 50% 2652 | -6/Extension | Lost 9 parts (1p3n4u1w) 2818 | -6/Extension | Self-destructed Last Messages --------------- 02761_ System corrupted: Component data lost. 02761_ Acquired 13 matter. 02762_ U-05 Engineer builds a Wall. 02764_ Dropped Carbon-fiber Leg. 02764_ Acquired Carbon-fiber Leg. 02766_ Dropped Carbon-fiber Leg. 02766_ Acquired Carbon-fiber Leg. 02768_ Acquired 5 matter. 02769_ Acquired 40 matter. 02776_ 5WGU7AE69SGUQJAOQ&08 02804_ Connecting with Door Terminal... 02804_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. 02808_ System corrupted: IFF burst signal emitted. 02810_ C-30 ARC bursts open, deploying its payload. 02810_ L-41 Fighter unfolds itself. 02810_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | #?# ## "#??## #???????????????????????????????? | | ##?### #??#]!#???????????????????????????????? | | #????##""##??#"=#???????????????????????????????? | | ##????????????#"*##??????????????????????????????? | | ?????????????##" "#??????????????????????????????? | | ?????????????#%" ##???????? ?????????????????????? | | ?????????????### #????????? ?????????????????????? | | ?????????????# " #????????? ?????????????????????? | | ?????????????##" ##???????? ?????????????????????? | | ????????######"#=##???????? ?????????????????????? | | ????????# = =" ##???????? ?????????????????????? | | ????????# #%#????????? ?????????????????????? | | ????????# %+%#????????# #????????????????????? | | ????????# = # ##???????# #????????????????????? | | ???????##= [ #%###??????# #????????????????????? | | ???????## %#[# #??????# #????????????????????? | | ???????####"##"#%###??????# #????????????????????? | | ??????????##?###%# ######?# #????????????????????? | | ?????????????### #;# ## ### ###??????????????????? | | ?????????????#"" % R "" ""#??????????????????? | | ?????????????# " % "%" #??????????????????? | | ?????????????# u % #??????????????????? | | ?????????????# #??????????????????? | | ???########### #########??????????? | | ? ????????? | | ? @u ????????? | | ? Rk ????????? | | ???? l g ????????? | | ????? k l g A uR ?????????? | | #?????######## ##########?????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????######T#"""#######??????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 300 Phase Shifting 5 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Nice Directions, Buddy Prison Break Challenges ------------ None Game ------ Seed ArcMicroGutpuncher Manual? 0 Play Time 00:29:00 Cumulative 31.9 hours Start 2026.11.04 @ 06:45:55 End 2026.11.04 @ 07:12:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 092c25cc-e157-4444-8c61-5b167d6ff5e2