Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 18:35:27 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1779) 1779 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1195) 1195 TOTAL SCORE: 6844 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 625 Met Imprinter 300 Was Imprinted 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- Makeshift Hammer > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Targeting Computer Core Analyzer Thermic Laser Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Scrap Suit Gravity Neutralizer Phase Shifter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Core Analyzer Kinecellerator Improved EM Pulse Cannon Coil Gun Makeshift Hammer [Rating: 56] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Scrap Suit Device Scrap Suit Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 31 | 6 . 1 9 4 4 1 6 Power 4 | 1 . . 1 1 . 1 . Engine 2 | 1 . . 1 . . . . Core 1 | . . . . 1 . . . Reactor 1 | . . . . . . 1 . Propulsion 7 | 2 . . 3 2 . . . Treads 3 | 2 . . 1 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . . . . 2 . . . Flight 2 | . . . 2 . . . . Utility 7 | . . 1 . 1 2 . 3 Device 6 | . . 1 . 1 2 . 2 Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 3 . . 5 . 2 . 3 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 9 | 3 . . 3 . 1 . 2 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 5 . 1 . 1 Parts Lost 23 | . 2 2 2 . . 1 16 Power 3 | . 1 . . . . . 2 Propulsion 3 | . . 1 . . . . 2 Utility 5 | . . . . . . . 5 Weapon 12 | . 1 1 2 . . 1 7 Highest Loss Streak 5 | . 2 2 1 . . 1 5 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 2 1 1 3 4 5 4 Power . | . . . . . . . . Propulsion . | . . 1 1 1 . . . Utility 1 | . . . . . 1 2 1 Weapon 2 | . 1 . . 1 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . . 1 . 4 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . . . 1 . 2 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 51 31 47 78 87 87 63 Core 8 | . . . . 2 11 4 4 Reactor 1 | . . . . . . 6 5 Treads 1 | . 18 11 . 16 . . . Hover 18 | . . . . 4 22 22 11 Device 19 | . . 5 11 13 21 22 16 Ballistic Gun 21 | . 18 14 7 22 22 28 17 Ballistic Cannon 7 | . . . 9 11 8 2 4 Impact Weapon 1 | . . . . . 2 1 . Peak Build Rating 56 | 5 5 10 25 36 40 41 56 Average Rating 35 | 2 3 5 15 24 36 39 47 On Entrance 19 | . 5 2 9 22 36 38 41 Naked Turns . | . . . . . . . . Heaviest Build 46 | 9 9 6 22 25 28 28 46 Greatest Support 40 | 40 40 20 40 40 24 24 36 Greatest Overweight (x) 6 | 2 2 1 6 1 1 1 1 Average Overweight (x) . | . . . 2 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 4 5 5 5 5 5 Average Carried 4 | 1 2 1 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 1 5 3 5 5 4 Class Distribution -------------------- 62% | Gunner 19% | Mutant 8% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1910 | 260 38 . 338 279 64 170 761 Remotely . | . . . . . . . . Salvage Created 2361 | . 38 . 986 126 . 98 1113 Parts 104 | . 6 . 46 7 . 5 40 Haulers Intercepted 4 | . . . 4 . . . . Recyclers Shooed 9 | . . . 4 . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 28 | . . . . . 5 23 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 44 | . 3 . 8 8 . 5 20 Guns 26 | . 3 . 4 5 . 4 10 Cannons 11 | . . . 4 3 . 1 3 AOE 5 | . . . . . . . 5 Classes Destroyed 15 | . 1 . 7 2 . . 5 Worker 6 | . . . 3 1 . . 2 Builder 3 | . . . 1 . . . 2 Tunneler 1 | . . . . . . . 1 Hauler 4 | . . . 4 . . . . Recycler 8 | . . . 6 . . . 2 Operator 1 | . . . . . . . 1 Watcher 2 | . . . 2 . . . . Swarmer 16 | . 3 . . 3 . 4 6 Grunt 19 | . . . 7 . . 1 11 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Demolisher 1 | . . . . 1 . . . Programmer 2 | . . . . . . . 2 Assembled 4 | . . . . 4 . . . Fireman 1 | . . . . . . . 1 Best Kill Streak 14 | . 3 . 8 5 . 3 14 Combat Bots Only 8 | . 3 . 2 3 . 3 8 Max Kills in Single Turn 3 | . 1 . 2 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 458 | . 62 12 34 17 . 44 289 Missed 177 | . 16 2 8 4 . 18 129 Hits 281 | . 46 10 26 13 . 26 160 Melee 2 | . . . . . . . 2 Projectile 279 | . 46 10 26 13 . 26 158 AOE 6 | . . . . 5 . . 1 Critical Strikes 7 | . 2 1 1 . . 1 2 Damage Taken 3926 | . 510 129 325 290 . 491 2181 Core 1344 | . 169 10 107 93 . 115 850 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 18 | . . . 6 10 . . 2 Core Remaining (%) 49 | 100 . 28 . . . 21 . Volleys Fired 160 | . 13 . 56 16 1 16 58 Largest 4 | . 2 . 3 3 1 3 4 Hottest 121 | . 40 . 121 79 33 79 121 Shots Fired 400 | . 15 . 119 48 1 40 177 Gun 266 | . 15 . 68 32 . 30 121 Cannon 134 | . . . 51 16 1 10 56 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 369 | . 15 . 88 48 1 40 177 Thermal 31 | . . . 31 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 3 . 14 9 . 7 12 Robot Miss Streak 12 | . 3 . 6 3 . 2 12 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 217 | . 7 . 65 24 . 23 98 Core Hits 143 | . 3 . 33 12 . 10 85 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 4 | . . . . . . . 4 Destroy 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Smash 2 | . . . . . . . 2 Melee Attacks 31 | . . . 1 . 17 . 13 Impact 30 | . . . . . 17 . 13 Slashing 1 | . . . 1 . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5353 | . 101 . 1167 392 . 510 3183 Guns 2641 | . 101 . 600 257 . 322 1361 Cannons 1557 | . . . 503 135 . 188 731 Explosions 958 | . . . . . . . 958 Melee 197 | . . . 64 . . . 133 Ramming . | . . . . . . . . Kinetic 3882 | . 101 . 787 392 . 510 2092 Thermal 316 | . . . 316 . . . . Explosive 835 | . . . . . . . 835 Electromagnetic 123 | . . . . . . . 123 Impact 133 | . . . . . . . 133 Slashing 64 | . . . 64 . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 243 | . . . 15 . . 8 220 Projectiles 23 | . . . 15 . . 8 . Explosions 112 | . . . . . . . 112 Melee 108 | . . . . . . . 108 Knockbacks 13 | . . . 2 1 . . 10 Impact . | . . . . . . . . Kinetic 13 | . . . 2 1 . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 431 | . 15 8 345 56 . 165 431 Average Temperature 90 | . 10 8 100 15 . 58 112 Received Heat Transfer 1187 | . 237 96 207 20 . 75 552 Effects 1 | . . . . . . . 1 Shutdowns 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 1 2 Heat Transferred 740 | . . . 740 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 84 | 100 100 100 100 100 . . 67 Level 1 3 | . . . . . . . 6 Level 2 12 | . . . . . . . 25 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 651 | . 60 . 98 134 . . 651 Initial 34 | . . . . 34 . . 23 Average 120 | . 19 . 50 29 . . 216 Influence Increases 2427 | . 70 . 294 162 . 611 1290 Destroy 0b10 Robot/C 1180 | . 60 . 160 100 . 300 560 Destroy 0b10 Robot/NC 125 | . . . 80 5 . . 40 Destroy Leader 232 | . 10 . 32 20 . 40 130 Allied During Kill 456 | . . . . 5 . 271 180 Disable Machine 285 | . . . 15 30 . . 240 Destroy Structure 59 | . . . 7 2 . . 50 Lose Combat Pursuer 90 | . . . . . . . 90 Influence Decreases 1779 | . 70 . 204 252 . 574 679 Entered New Map 70 | . . . . 56 . . 14 Time Decay 1314 | . 50 . 194 161 . 544 365 Lost Part 200 | . 20 . 10 . . 10 160 Lost Ally 195 | . . . . 35 . 20 140 Squads Dispatched 11 | . . . . . . . 11 Investigation 3 | . . . . . . . 3 Extermination 3 | . . . . . . . 3 Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 10 2 14 12 1 15 43 Peak Tracking Total 10 | . 6 2 3 4 1 4 10 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 20 | . . . 2 2 . . 16 Max in Single Turn 3 | . . . 1 1 . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 6 | . . . . . 1 1 4 Terminals 1 | . . . . . . 1 . Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Total Hacks 14 | . . . . . 4 1 9 Successful 8 | . . . . . 4 1 3 Failed 6 | . . . . . . . 6 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 1 | . . . . . . 1 . Fabricators 4 | . . . . . . . 4 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . . . 5 Terminal Hacks 5 | . . . . . 4 1 . Record 1 | . . . . . . 1 . Part Schematic 4 | . . . . . 4 . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . . 1 4 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 84 | . . . . . . . 84 Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 13 | . . . . 3 10 . . Largest Group 10 | . . . . 3 10 10 8 Highest-Rated Group 301 | . . . . 40 301 301 253 Highest-Rated Ally 39 | . . . . 16 39 39 38 Total Orders . | . . . . . . . . Ally Attacks 108 | . . . . 21 2 51 34 Total Damage 1873 | . . . . 207 10 775 881 Kills 24 | . . . . 6 . 10 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 11928 | 82 162 105 443 661 7530 1605 1340 Spaces Moved 7127 | 91 82 68 154 381 4583 1060 708 Core 251 | 74 6 11 115 . . . 45 Treads 442 | 17 76 57 5 287 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 6400 | . . . . 94 4583 1060 663 Flight 34 | . . . 34 . . . . Fastest Speed 50 | 50 100 100 100 77 77 77 50 Average Speed 144 | 77 156 150 162 155 146 140 128 Slowest Speed 350 | 160 160 160 350 160 147 147 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 23 26 20 70 92 97 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 2 4 3 . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 78 | . . . 5 2 . . 71 Melee 3 | . . . . . . . 3 Projectile 18 | . . . 5 2 . . 11 AOE 57 | . . . . . . . 57 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 8441 | 102 101 70 240 415 5365 1142 1006 Wait 1026 | . . . 2 4 750 61 209 Move 7116 | 90 81 67 153 380 4578 1059 708 Hop 2 | . . . . . 2 . . Pick Up 41 | 6 4 1 11 5 5 1 8 Fast Attach 5 | . . . . . 3 1 1 Attach 27 | 5 3 2 6 2 . 1 8 Detach 1 | . . . 1 . . . . Swap 13 | 1 . . 5 2 3 2 . Drop 19 | . . . 5 6 6 1 1 Fire 160 | . 13 . 56 16 1 16 58 Melee 31 | . . . 1 . 17 . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 235 | -10/Materials | Core integrity fell below 50% 245 | -10/Materials | Entered Mines 254 | -10/Mines | Met a Derelict bent on vengeance 293 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 300 | -10/Mines | Found Scrap Suit 345 | -10/Mines | Discovered new exit (range 6) 350 | -10/Mines | Entered Materials 350 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 640 | -9/Materials | Build established: Mutant 739 | -9/Materials | Discovered new exit (range 10) 793 | -9/Materials | Entered Mines 852 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 950 | -9/Mines | Build established: Gunner 1116 | -9/Mines | Assembled infested the area 1121 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1285 | -9/Mines | Lost 3 allies 1378 | -9/Mines | Discovered new exit (range 14) 1393 | -9/Mines | Discovered new exit (range 15) 1449 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1454 | -9/Mines | Entered Zion 1573 | -7/Zion | Received a visual enhancement algorithm 1576 | -7/Zion | Ran a visual enhancement algorithm 1738 | -7/Zion | Discovered new exit (range 16) 2459 | -7/Zion | Given A8's code to call for help 2833 | -7/Zion | Gained Derelict followers 3271 | -7/Zion | Met Imprinter 3293 | -7/Zion | Imprinted 3295 | -7/Zion | Declared Zion's savior 3932 | -7/Zion | Gained Derelict followers 4481 | -7/Zion | Ran a visual enhancement algorithm 7848 | -7/Zion | Build established: Mutant 8519 | -7/Zion | Found Prototype Device 8519 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8984 | -7/Zion | Entered Proximity Caves 8984 | -6/Proximity Caves | Accompanied by 10 allies 8986 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9296 | -6/Proximity Caves | Spotted B-75 Beast 9297 | -6/Proximity Caves | Core integrity fell below 50% 9309 | -6/Proximity Caves | Allies destroyed B-75 Beast 9447 | -6/Proximity Caves | Learned 12 Factory zone layouts 9514 | -6/Proximity Caves | Learned Factory trap positions 9518 | -6/Proximity Caves | Build established: Gunner 9592 | -6/Proximity Caves | Discovered new exit (range 16) 9683 | -6/Proximity Caves | Learned Factory emergency access door positions 9962 | -6/Proximity Caves | Build established: Tank 10589 | -6/Proximity Caves | Entered Factory 10589 | -6/Factory | Accompanied by 8 allies 10589 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 10590 | -6/Factory | Identified exit to Factory 10591 | -6/Factory | Loaded intel: 86 trap records 10948 | -6/Factory | Build established: Scavenger-Tank 11321 | -6/Factory | Lost 3 allies 11344 | -6/Factory | Lost 3 parts (2u1w) 11606 | -6/Factory | Build established: Gunner 11617 | -6/Factory | Destroyed 8 combat bots 11626 | -6/Factory | Lost 3 parts (1n1u1w) 11730 | -6/Factory | Garrison activated, responded to threat 11795 | -6/Factory | Lost 5 parts (2p1u2w) 11884 | -6/Factory | Core integrity fell below 50% 11899 | -6/Factory | Core integrity fell below 20% 11929 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Programmers report to Factory Zone 2M. K-01 Serf cleans the Construction Platform. Cmb. Airjet destroyed. S-27 Virus suffers critical hit (Smash). Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus IFF system glitched. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. S-27 Virus suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. Autogun fried. Gravity Neutralizer destroyed. S-27 Virus destroyed. Acquired Thermic Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #######?????????????? | | ??????????????????????#""" # #?????????????? | | ??????????????????????#""" # ####??????????? | | ??????????????????????#""" + " ??????????? | | ??????????????????????# # ####??????????? | | ??????????????????????# # #?????????????? | | ??????????????????????###+###### ###?????????????? | | ???????????????????????# # #???????????????? | | ???????????????????????# # #???????????????? | | ?????????############### # #???????????????? | | ?????????# ## # #???????????????? | | ?????????# """" """" #######+## ######??????????? | | ??????#### """" """" #?????# ??????????? | | ??????# + """" """" #?????# ??????????? | | ??????# ## """" """" ####### ??????????? | | ??????# ## """" """" / ??????????? | | ??????# ## """" """" #"#####+## ??????????? | | ??????# ## ##; = ^# ??????????? | | ??????# ## ###s # ??????????? | | #######/## #?# """ #?????????????????? | | # # #?#[ """ #?????????????????? | | # # ! #?#@ """ #?????????????????? | | # #######/#######; #?????????????????? | | + =#???? #???#########?????????????????? | | # [%#???? #?????????????????????????????? | | # #???# #?????????????????????????????? | | # ##### #?????????????????????????????? | | # / #?????????????????????????????? | | # %# #?????????????????????????????? | | ########/# #?????????????????????????????? | | % #?????????????????????????????? | | #?????????????????????????????? | | """" #?????????????????????????????? | | """" +?????????????????????????????? | | """" ???????????????????????????????? | | ####### """" #?????????????????????????????? | | ??????# """" #?????????????????????????????? | | ??????# """" #?????????????????????????????? | | ??????# """" #?????????????????????????????? | | ??????# #??? #????????????????????????? | | ??????# """" #### #????????????????????????? | | ??????# """" #????????????????????????? | | ??????# """" #????????????????????????? | | ??????# "" """" ####?????????????????????? | | ??????# " """" # ??????????? | | ?###### "F """" ^ ######??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Resistance: EX 25 Phase Shifting 5 Evasion (%) 54 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ Y-72 Warden | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedRemoteAirjet Manual? 0 Play Time 01:15:40 Cumulative 73.0 hours Start 2025.07.31 @ 09:39:49 End 2025.07.31 @ 18:35:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13b4dce9-1f53-4e42-9dd8-ffd0c4552632