Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 00:05:39 Player: naththebg Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (466) 2330 Value Destroyed (21320) 21320 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (10665) 10665 TOTAL SCORE: 44915 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5822 Follower Combat Kills 345 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 762 Friendly Fire -364 Cogmind --------- Core Integrity 0/1600 Matter 177/300 Energy 12/100 System Corruption 16% Temperature Critical (864) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Quantum Reactor Advanced Weapon Cycler Advanced Force Field Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Assembled Biocell Array Advanced Gravity Neutralizer Weapon Mount Matter Filter Advanced Weapon Cycler Layered Medium Armor Plating Thermal Barrier Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Heavy Autocannon Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Advanced Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Quantum Capacitor Advanced Weapon Cycler Layered Medium Armor Plating Advanced Force Field Long-range Tractor Beam Vortex Shotgun Vortex Shotgun Enhanced Quantum Rifle Linear Accelerator [Rating: 204] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Large Storage Unit Device Weapon Mount Storage Large Storage Unit Processor Advanced Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Advanced Micro-nuke Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . Utility 9 | . . . . . 2 . . . 2 . . . . . 1 . . . . 1 2 1 . Weapon 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 Parts Attached 185 | 6 8 . . 3 7 15 . 2 29 1 . 4 25 4 6 3 6 25 . 10 13 7 11 Power 8 | 1 1 . . . 1 . . . 3 . . . . 1 . . . 1 . . . . . Engine 4 | 1 1 . . . . . . . 2 . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 51 | 2 2 . . . 2 4 . 2 4 . . 1 10 1 2 2 . 9 . 3 5 2 . Treads 29 | . 2 . . . 2 4 . 2 3 . . 1 2 . . . . 4 . 2 5 2 . Leg 12 | 2 . . . . . . . . 1 . . . 1 . . 2 . 5 . 1 . . . Wheel 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Hover 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 68 | 1 3 . . 1 3 1 . . 10 1 . 2 11 2 3 1 2 4 . 6 7 2 8 Device 45 | . 1 . . 1 2 . . . 9 . . 1 4 1 3 1 2 3 . 3 7 2 5 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . 2 . . . Processor 6 | . 1 . . . 1 1 . . . 1 . . . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . . . . . . 1 . . 1 7 1 . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 . . 2 1 10 . . 12 . . 1 4 . 1 . 4 11 . 1 1 3 3 Energy Gun 32 | 1 . . . . . 6 . . 8 . . 1 2 . 1 . 4 8 . . . 1 . Energy Cannon 10 | . 2 . . 2 1 1 . . 3 . . . 1 . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . 3 . . . 2 3 Launcher 4 | . . . . . . 1 . . 1 . . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 1 5 . . 5 . . 1 8 . 1 . . 9 . 2 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Lost 74 | . . . . 1 . . . . 3 . 1 . 15 6 4 3 7 3 . . . 2 29 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 17 | . . . . . . . . . . . 1 . 8 . 1 . . 1 . . . . 6 Utility 29 | . . . . 1 . . . . 3 . . . 5 2 1 2 2 . . . . 1 12 Weapon 27 | . . . . . . . . . . . . . 2 4 2 1 5 2 . . . 1 10 Highest Loss Streak 28 | . . . . 1 . . . . 1 . 1 . 3 3 3 2 3 3 . . . 1 28 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 4 9 15 14 14 10 14 14 15 14 15 14 14 8 6 1 2 3 4 4 4 10 12 13 Power . | . 1 1 1 1 1 2 2 1 . . . . . . 1 1 1 1 . . . . 1 Propulsion 1 | 2 2 1 . . 1 2 3 3 3 2 1 1 . . . . . . . . 4 4 2 Utility 2 | . 1 2 2 2 1 1 1 2 3 5 5 6 5 2 . 1 1 . 1 1 3 3 5 Weapon 4 | . 4 11 10 10 7 8 8 8 7 8 8 7 3 4 . . . 2 3 3 3 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 4 . 2 1 . 6 . 2 8 . . . 1 1 . . . 3 . 1 3 . 6 Power 6 | . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . 2 Propulsion 7 | . 2 . 1 . . 1 . . 2 . . . . . . . . . . . 1 . . Utility 11 | . . . . . . 1 . . 1 . . . 1 1 . . . 2 . 1 1 . 3 Weapon 14 | . 1 . 1 1 . 4 . 1 4 . . . . . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 94 100 99 99 100 100 97 99 99 86 74 59 75 86 85 89 88 87 88 79 83 Engine 2 | . 14 14 14 14 6 . . . 3 6 6 6 5 . . . . . . . . . . Core 1 | . . . . . 2 9 9 9 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 4 4 3 Treads 16 | . 22 28 28 28 26 27 27 27 25 25 25 26 8 . . . . 1 23 25 22 19 15 Leg 4 | . 5 . . . . . . . . . . . . 11 10 19 23 20 . . . . . Device 21 | . 11 14 8 14 17 18 18 18 19 20 20 20 9 9 22 22 25 28 23 24 26 28 31 Storage 7 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 10 5 5 5 5 5 5 9 8 8 Processor 4 | . 2 . . . 8 9 9 9 6 12 13 12 6 2 . . . . 5 5 5 4 . Protection 3 | . . . . . . . . . 4 . . . 5 4 4 5 5 5 5 5 4 3 3 Energy Gun 10 | . 2 . . . . 12 27 27 25 26 26 12 11 2 2 5 10 17 5 4 1 . 3 Energy Cannon 5 | . 22 28 28 28 27 10 . . . . . . 1 10 15 17 7 . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 11 10 8 6 14 Peak Build Rating 204 | 6 13 13 14 15 24 37 37 39 66 65 64 72 88 103 126 131 130 129 129 145 167 176 204 Average Rating 98 | 4 11 13 12 14 21 32 37 37 58 64 63 69 62 78 118 128 110 108 129 141 160 167 196 On Entrance 66 | . 6 13 13 14 14 23 37 37 37 61 60 64 70 17 44 121 129 104 129 129 141 164 176 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 14 40 40 40 40 46 43 37 37 62 54 53 66 70 79 102 104 104 95 95 126 142 158 159 Greatest Support 220 | 20 40 40 40 40 60 66 64 64 94 74 74 66 95 60 60 75 95 101 101 139 167 220 220 Greatest Overweight (x) 18 | . . . . . . . . . . . . . 4 18 9 1 1 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . 2 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 15 15 15 15 Average Capacity 11 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 6 15 15 15 Most Carried 15 | 7 15 15 15 15 14 15 15 15 15 15 15 15 15 14 5 2 4 5 5 7 15 15 15 Average Carried 10 | 4 9 15 14 14 10 14 14 14 14 15 14 14 10 9 3 2 3 4 5 5 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 15 15 15 5 Final Carried 15 | 6 15 15 14 14 14 14 15 15 15 15 15 15 14 5 2 2 4 5 5 7 13 15 5 Class Distribution -------------------- 19% | Scavenger-Tank 17% | Golem 14% | Gunner 12% | Skirmisher 11% | Mutant 9% | Executioner 5% | Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -3/Research Scavenger-Tank | -2/Research Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 8977 | 225 124 . . 38 50 297 . 20 439 145 42 20 295 78 115 73 142 335 509 1446 1450 973 2161 Remotely 3021 | . . . . . . . . . . . . . . . . . . . . . . 860 2161 Salvage Created 20149 | . 677 149 . 100 226 1401 475 . 3163 328 137 . 459 275 2394 374 805 381 315 1500 1910 364 4716 Parts 795 | . 37 11 . 11 14 71 16 . 93 16 . . 28 15 110 16 26 6 18 65 73 17 152 Haulers Intercepted 19 | . 2 . . . . 5 . . 3 . . . . . . . . . . 2 3 . 4 Recyclers Shooed 9 | . 1 . . . . . 1 . 4 . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . 15 . . . 13 . 17 21 . 18 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 347 | . 13 4 . 5 4 17 5 . 32 9 3 . 11 8 36 8 13 6 9 23 25 9 107 Guns 69 | . . . . . . 9 4 . 21 9 3 . 6 5 . . 2 5 1 . . . 4 Cannons 193 | . 13 4 . 5 4 8 . . . . . . 5 3 28 7 9 . 8 22 25 9 43 AOE 72 | . . . . . . . . . 3 . . . . . 8 1 . . . . . . 60 Classes Destroyed 27 | . 6 1 . 1 1 1 2 . 3 2 . . 1 . . . 1 1 1 . 2 2 2 Worker 27 | . 1 . . . 1 3 . . 7 . . . . . 4 . . . . . 1 . 10 Builder 16 | . . . . . . . 1 . 4 . . . . . 2 . . . . 2 4 . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 19 | . 2 . . . . 5 . . 3 . . . . . . . . . . 2 3 . 4 Recycler 31 | . 2 . . . . 4 2 . 9 . . . . . 4 . . . . 3 2 . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Operator 4 | . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 20 | . 3 . . . . . . . 3 . . . . . 3 . . . . 4 4 . 3 Swarmer 69 | . 6 . . 4 . 3 . . 3 3 1 . . 6 14 3 1 . . 4 3 . 18 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 120 | . 7 3 . . 2 9 . . 13 4 1 . . 1 8 5 7 3 2 10 6 . 39 Brawler 8 | . . . . . . . . . . . . . . . . . 2 . . . . . 6 Duelist 11 | . . . . . 1 1 . . 3 . . . . 1 . . . . . . . . 5 Protector 8 | . . . . . . . . . 1 . . . . . . . 1 2 . . . . 4 Sentry 34 | . . . . 1 1 4 4 . 6 . 1 . . . 4 . 2 . . 1 6 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 19 | . . . . . . . 1 . 3 . . . . . . . . . 4 . 2 1 8 Programmer 51 | . . . . . . . . . 3 . . . . . 10 . . . 1 8 6 2 21 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Technician 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 4 | . . 1 . . . . . . . . . . 3 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | . 9 2 . 2 4 8 2 . 8 4 3 . 5 2 9 3 5 4 3 5 7 3 20 Combat Bots Only 17 | . 7 2 . 2 3 5 2 . 4 4 3 . 5 2 9 3 5 4 3 4 4 3 17 Max Kills in Single Turn 7 | . 2 1 . 2 1 2 1 . 7 1 1 . 1 2 4 1 1 1 1 3 2 1 5 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . . . . 2 . . . . . 4 1 . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1800 | . 40 12 . 17 13 40 12 . 134 28 28 . 116 96 208 26 102 44 73 81 79 42 609 Missed 458 | . 10 2 . 4 4 13 3 . 48 5 13 . 37 25 51 2 32 15 28 20 18 11 117 Hits 1342 | . 30 10 . 13 9 27 9 . 86 23 15 . 79 71 157 24 70 29 45 61 61 31 492 Melee 18 | . . . . . . . . . 3 1 . . 2 1 . . 3 . . . . 1 7 Projectile 1324 | . 30 10 . 13 9 27 9 . 83 22 15 . 77 70 157 24 67 29 45 61 61 30 485 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 41 | . . . . . . . . . 3 . 1 . . 1 2 1 4 1 2 2 1 . 23 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Damage Taken 21297 | . 288 126 . 139 136 376 133 . 1114 299 145 . 2894 1459 2193 358 1221 558 503 333 400 430 8192 Core 2947 | . 84 14 . 23 . 30 19 . 49 20 15 . 471 223 177 . 87 38 24 15 36 18 1604 Absorbed by Shields 3914 | . . . . . . . . . . . . . . . 266 . . . . 372 433 446 2397 Reduced by Siege Mode 828 | . . . . . . . . . . . . . . . . . . . . . . 5 823 Redirected to Shielding 156 | . . . . . . . . . 89 . . . . 67 . . . . . . . . . Ignored by Resistances 4252 | . . . . . . . . . . . . . . . 499 71 278 149 202 536 504 305 1708 Regen/Repaired (Parts) 101 | . . . . . . . . . . . . . . . . . . 92 . . . . 9 Core Remaining (%) 76 | 100 . . . 51 . . . 91 . . . . . 8 . . . . 67 98 97 98 . Volleys Fired 896 | . 40 10 . 8 12 59 15 . 82 14 5 . 22 21 111 15 41 29 37 68 88 43 176 Largest 6 | . 2 2 . 2 3 3 3 . 4 4 4 . 4 3 4 3 3 4 3 2 2 2 6 Hottest 340 | . 136 136 . 136 204 204 183 . 320 320 320 . 340 250 95 75 207 300 215 134 134 152 316 Shots Fired 2011 | . 80 20 . 16 36 163 45 . 306 55 20 . 73 27 222 39 99 108 57 86 152 71 336 Gun 788 | . 6 . . . . 102 45 . 299 55 20 . 52 13 9 . 52 108 16 . . . 11 Cannon 1167 | . 74 20 . 16 36 60 . . 7 . . . 21 14 213 39 47 . 41 86 152 71 270 Launcher 56 | . . . . . . 1 . . . . . . . . . . . . . . . . 55 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 648 | . 3 . . . . 25 . . . . . . . . . . . . 41 86 152 71 270 Thermal 1282 | . 77 20 . 16 36 137 45 . 306 55 20 . 68 15 222 39 99 106 16 . . . 5 Explosive 56 | . . . . . . 1 . . . . . . . . . . . . . . . . 55 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 6 Phasic 17 | . . . . . . . . . . . . . 5 12 . . . . . . . . . Robot Hit Streak 29 | . 8 4 . 5 8 15 13 . 29 19 17 . 19 8 21 18 29 18 10 19 25 16 18 Robot Miss Streak 10 | . 3 2 . 2 4 3 2 . 4 6 2 . 5 10 3 1 2 2 2 2 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . . . . . 4 . 1 . . . . . 1 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . 1 Capacitor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1322 | . 45 10 . 8 20 91 28 . 202 38 12 . 51 18 126 28 80 95 36 65 98 52 219 Core Hits 769 | . 22 5 . 5 9 41 10 . 103 34 10 . 34 9 64 9 25 32 10 31 49 15 252 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 84 | . . . . . . 2 6 . 19 . . . . 1 . . 2 9 2 8 12 7 16 Burn 38 | . . . . . . 2 6 . 19 . . . . . . . 2 9 . . . . . Blast 45 | . . . . . . . . . . . . . . . . . . . 2 8 12 7 16 Intensify 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73414 | . 966 202 . 232 429 1965 623 . 6404 1024 400 . 1778 721 7747 1274 2557 1976 1835 5566 6690 3989 27036 Guns 13325 | . 40 . . . . 1228 600 . 5065 1024 400 . 1013 333 150 . 787 1976 206 . . . 503 Cannons 39749 | . 923 202 . 208 429 695 . . . . . . 325 372 6610 1274 1770 . 1629 4949 6649 3989 9725 Explosions 20013 | . . . . . . . . . 1285 . . . 440 . 951 . . . . 596 . . 16741 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 327 | . 3 . . 24 . 42 23 . 54 . . . . 16 36 . . . . 21 41 . 67 Kinetic 27305 | . 15 . . . . 349 . . . . . . . . . . . . 1629 4949 6649 3989 9725 Thermal 27270 | . 948 202 . 208 429 1574 600 . 5972 1024 400 . 1745 408 7090 1274 2557 1976 206 596 . . 61 Explosive 17115 | . . . . . . . . . 378 . . . . . 473 . . . . . . . 16264 Electromagnetic 625 | . . . . . . . . . . . . . . . 148 . . . . . . . 477 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 442 | . . . . . . . . . . . . . . . . . . . . . . . 442 Phasic 330 | . . . . . . . . . . . . . 33 297 . . . . . . . . . Highest Corruption 16 | . . . . . . . . . 1 1 1 1 . . 8 8 10 10 3 5 . 1 16 Average Corruption 4 | . . . . . . . . . 1 1 1 1 . . 4 8 9 4 2 2 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 233 | . . . . . . . . . 7 7 7 1 . . 32 50 36 1 8 11 . 2 71 Message Errors 46 | . . . . . . . . . . 3 2 1 . . 7 11 4 . 3 1 . 2 12 Matter Fused 52 | . . . . . . . . . 3 2 1 . . . 8 14 5 . . 5 . . 14 Heat Flow Errors 33 | . . . . . . . . . 2 1 1 . . . 4 3 9 1 2 3 . . 7 Energy Discharges 31 | . . . . . . . . . . 1 1 . . . 9 8 3 . 1 . . . 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 26 | . . . . . . . . . 1 . . . . . 2 7 8 . 1 1 . . 6 Data Loss (major) 11 | . . . . . . . . . 1 . . . . . . 3 2 . . 1 . . 4 Misfires 16 | . . . . . . . . . . . 1 . . . 2 1 3 . 1 . . . 8 Alerts 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . . . . . . . . 1 . . . . . 2 . . . . . 9 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 3951 | . 16 . . 1 . 11 . . 126 . . . 78 . 513 107 115 . 213 682 405 145 1539 Projectiles 2863 | . 16 . . 1 . 11 . . . . . . . . 414 107 115 . 213 530 405 145 906 Explosions 1079 | . . . . . . . . . 122 . . . 78 . 94 . . . . 152 . . 633 Melee 9 | . . . . . . . . . 4 . . . . . 5 . . . . . . . . Knockbacks 132 | . . . . . . . . . . . . . . . . . . . 12 27 13 18 62 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 120 | . . . . . . . . . . . . . . . . . . . 12 20 13 18 57 Secondary 12 | . . . . . . . . . . . . . . . . . . . . 7 . . 5 Self-Inflicted Damage 695 | . . . . . . . . . . . . . 390 . 13 . . . . . . . 292 Shots 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 6 Rammed 27 | . 1 . . 7 . 3 3 . 3 1 . . . . 1 . . . . 2 2 . 4 Targets Rammed 35 | . 1 . . 7 . 3 4 . 5 1 . . . 3 3 . . . . 2 2 . 4 Kicked 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . . Crushed 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . Highest Temperature 939 | . 207 147 . 99 69 33 . . 500 388 230 . 282 40 205 223 243 141 192 302 345 111 939 Average Temperature 109 | . 57 58 . 39 18 11 . . 123 149 83 . 69 17 96 117 80 40 78 91 100 39 201 Received Heat Transfer 4479 | . 96 60 . 9 72 135 9 . 246 57 60 . 564 162 561 165 534 204 18 100 69 44 1314 Effects 38 | . 2 . . . . . . . 1 2 . . . . . . . . . . 1 . 32 Shutdowns 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 Interference 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 Matter Decay 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . 1 2 12 Total Turns 407 | . . . . . . . . . . . . . . . . . . . . . 6 123 278 Longest Duration 103 | . . . . . . . . . . . . . . . . . . . . . 6 103 66 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 12 | . . . . . . . . . 1 . . . . . 3 . . 1 . 1 . . 6 Impact Corruptions 5 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 2 Robots Melted 14 | . . . . . . . 1 . 10 . . . . . . . 2 1 . . . . . Combat Hostiles 12 | . . . . . . . 1 . 8 . . . . . . . 2 1 . . . . . Parts Melted 87 | . 3 . . . 3 6 6 . 42 5 . . 5 . 1 . 8 8 . . . . . Heat Transferred 34909 | . 1739 370 . 370 777 3071 1554 . 10654 1925 775 . 2082 425 3813 700 2328 3469 333 450 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 5 | . 1 . . . . 1 . . 3 . . . . . 3 . . . . 2 2 1 5 Low Security (%) 45 | 100 79 100 . 100 100 46 100 . 36 . . . . . 38 . . . . 45 12 81 18 Level 1 24 | . 20 . . . . 53 . . 7 . . . . . 46 . . . . 15 68 18 3 Level 2 16 | . . . . . . . . . 34 . . . . . 9 . . . . 39 19 . 24 Level 3 6 | . . . . . . . . . 21 . . . . . 4 . . . . . . . 11 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 7 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3251 | . 232 105 . 165 72 332 117 . 867 . . . . . 972 . . . . 519 554 308 3251 Initial 308 | . . 55 . . 56 14 117 . . . . . . . 77 . . . . 161 264 308 74 Average 375 | . 128 30 . 35 43 167 50 . 409 . . . . . 230 . . . . 285 318 145 1096 Influence Increases 12368 | . 405 106 . 255 174 631 291 . 1649 190 60 . . 335 1358 195 333 90 195 1040 900 295 3866 Destroy 0b10 Robot/C 6740 | . 260 80 . 160 80 340 100 . 780 160 60 . . 160 720 160 240 80 140 460 500 180 2080 Destroy 0b10 Robot/NC 680 | . 40 . . . 5 65 25 . 155 . . . . . 75 . 5 10 10 55 85 . 150 Destroy Leader 1286 | . 60 20 . 10 20 90 . . 202 30 . . . 10 136 20 10 . 30 102 142 70 334 Allied During Kill 162 | . . 6 . 25 . . 26 . 102 . . . . . . . 3 . . . . . . Successful Hack 132 | . 12 . . . 23 20 19 . 23 . . . . . . . . . . . 35 . . Select Force Hacks 120 | . . . . . . . 120 . . . . . . . . . . . . . . . . Disable Machine 810 | . 30 . . 15 30 75 . . 240 . . . . . 180 . . . . 75 60 . 105 Destroy Structure 1778 | . 3 . . . 1 11 1 . 102 . . . . . 202 . . . . 168 78 45 1167 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . Lose Combat Pursuer 510 | . . . . 45 15 30 . . 45 . . . . 165 45 15 75 . 15 30 . . 30 Influence Decreases 9257 | . 261 234 16 110 283 365 593 . 785 731 383 . . 212 510 892 525 172 177 555 855 718 880 Entered New Map 1862 | . . 89 16 . 89 22 185 . . 321 62 . . . 46 360 53 82 . 7 239 240 51 Time Decay 6542 | . 261 145 . 80 160 343 408 . 615 410 311 . . 152 424 502 362 81 177 498 616 458 539 Lost Part 569 | . . . . 10 . . . . 30 . 10 . . 60 40 30 70 9 . . . 20 290 Lost Ally 284 | . . . . 20 34 . . . 140 . . . . . . . 40 . . 50 . . . Squads Dispatched 79 | . 2 . . . . 3 . . 15 . . . . 1 7 . 1 . . 7 4 2 37 Investigation 5 | . 1 . . . . 2 . . 1 . . . . . . . . . . . . . 1 Extermination 23 | . . . . . . . . . 5 . . . . . 4 . . . . 3 3 . 8 Reinforcement 15 | . 1 . . . . 1 . . 3 . . . . . 1 . . . . 3 1 2 3 Assault 23 | . . . . . . . . . 2 . . . . 1 2 . 1 . . . . . 17 Garrison 13 | . . . . . . . . . 4 . . . . . . . . . . 1 . . 8 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced 5 | . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 24 | . 2 . . . 2 2 . . 3 . . . . . 2 . . 1 . 2 . 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 512 | . 20 5 . 10 8 25 4 . 44 9 3 . 29 24 41 8 18 54 8 26 23 12 141 Peak Tracking Total 32 | . 5 2 . 4 3 8 1 . 5 4 3 . 32 10 6 3 7 18 2 4 3 3 31 Tactical Retreats 27 | . . . . 1 1 2 . . 2 . . . 3 6 2 1 4 . 1 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 6 | . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 58 | . 2 . . 1 2 5 . . 16 . . . 3 . 12 . . 1 . 5 4 . 7 Max in Single Turn 9 | . 1 . . 1 1 1 . . 9 . . . 2 . 2 . . 1 . 3 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 56 | . 5 . 5 . 5 6 9 1 6 . . 1 . . 4 . . 4 . 1 7 . 2 Terminals 31 | . 4 . . . 4 6 4 . 4 . . . . . 1 . . . . . 6 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . 1 . 5 . 2 . . . . . 2 . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 163 | . 14 . 50 . 12 11 26 4 14 . . 3 . . 10 . . 5 . 1 10 . 3 Successful 103 | . 5 . 50 . 8 5 11 4 5 . . 3 . . 3 . . 5 . 1 3 . . Failed 60 | . 9 . . . 4 6 15 . 9 . . . . . 7 . . . . . 7 . 3 Catastrophic 12 | . 1 . . . . 3 2 . 2 . . . . . 1 . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 1 . 1 . 4 4 17 . 2 . . 4 . . 3 . . 1 . . 5 . . Terminals 71 | . 11 . . . 11 11 15 . 8 . . . . . 4 . . . . . 8 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 3 . . . 1 . 11 . 6 . . . . . 2 . . . . 1 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Terminal Hacks 83 | . 5 . 50 . 6 4 3 4 2 . . 3 . . 1 . . 5 . . . . . Record 57 | . . . 49 . . . . 4 . . . . . . . . . 4 . . . . . Part Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 2 . 3 . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . 1 . . . 1 1 . . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 1 . 2 . 2 . . . . . 1 . . . . 1 1 . . Retrieve Components 8 | . . . . . 1 . 2 . 2 . . . . . 1 . . . . 1 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . . . . . 1 1 6 . 1 . . . . . . . . . . . 2 . . Terminals 7 | . . . . . 1 1 2 . 1 . . . . . . . . . . . 2 . . Botnet 7 | . . . . . 1 1 2 . 1 . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Used 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hacking Detections 36 | . 3 . . . 3 6 7 . 5 . . . . . 3 . . . . . 7 . 2 Full Trace Events 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . . . . . 1 . 6 . 20 . . . . . 10 . . . . 3 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 8 . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 21 | . . 2 . 4 . . 8 . . . . 5 . . . . 2 . . . . . . Largest Group 8 | . . 2 2 4 2 . 8 8 8 . . 5 5 . . . 2 . . . . . . Highest-Rated Group 167 | . . 46 46 71 24 . 167 167 167 . . 138 138 . . . 59 . . . . . . Highest-Rated Ally 34 | . . 31 31 31 16 . 34 34 34 . . 31 31 . . . 30 . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Ally Attacks 133 | . . 5 . 24 4 . . . 50 . . . 40 . . . 10 . . . . . . Total Damage 2459 | . . 116 . 270 38 . . . 1416 . . . 467 . . . 152 . . . . . . Kills 21 | . . 1 . 3 . . . . 12 . . . 5 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . 1 2 . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 5854 | . 107 . . . 1 . . . . 847 697 1108 . . . . . 206 873 1320 695 . . Optics 3185 | . 107 . . . . . . . . . . . . . . . . 206 873 1320 679 . . Sensors 2653 | . . . . . 1 . . . . 847 697 1108 . . . . . . . . . . . Cloaking 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 2 1 . 1 . 1 1 . 1 . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 28652 | 63 765 485 617 393 335 927 1087 725 2891 993 793 1207 1625 953 3131 1354 831 1270 873 1320 2050 1159 2805 Spaces Moved 14803 | 51 384 184 380 211 172 415 555 461 1475 607 509 803 1918 270 922 505 440 746 457 514 976 568 1280 Core 134 | 18 . . . . . . . . . . . . . 115 1 . . . . . . . . Treads 10220 | . 288 184 380 211 172 415 555 461 1475 607 509 803 311 . . . . 54 457 514 976 568 1280 Legs 2333 | 33 96 . . . . . . . . . . . . 141 426 505 440 692 . . . . . Wheels 495 | . . . . . . . . . . . . . . . 495 . . . . . . . . Hover 1618 | . . . . . . . . . . . . . 1607 11 . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Fastest Speed 48 | 50 120 160 160 160 160 145 153 153 150 150 145 145 48 50 50 180 140 120 170 163 160 157 157 Average Speed 144 | 95 150 160 160 160 160 147 153 153 152 150 145 145 70 137 155 181 151 140 170 173 162 159 157 Slowest Speed 1495 | 120 160 160 160 160 160 160 153 153 158 150 150 145 340 1495 215 183 183 250 170 250 233 160 157 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 65 49 62 49 25 61 94 49 31 77 72 71 81 55 25 60 69 88 62 27 27 21 33 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 7 | . . . 1 . . . 4 . . . . 2 . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 1 . . 1 1 1 . . . 1 . . . . 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 . . 1 1 . . . 1 1 1 . 1 1 1 1 . . . . Scrap Searched 17 | . . . . 1 . . . 5 . 2 2 3 . . . 2 2 . . . . . . Spaces Dug 89 | . . . . . . . . . 3 . . . 2 . 40 3 . . . 3 11 . 27 Terrain Destroyed 955 | . . . . . . 9 . . 46 . . . 13 7 110 10 8 2 14 91 36 15 594 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Projectile 230 | . . . . . . . . . 3 . . . 8 7 57 10 8 2 14 13 36 15 57 AOE 723 | . . . . . . 9 . . 43 . . . 3 . 53 . . . . 78 . . 537 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Acc Total 20660 | 63 496 355 390 248 204 614 757 482 1906 641 545 848 2130 825 2439 915 523 899 504 856 1329 782 1909 Wait 4212 | . 36 162 8 9 11 97 52 15 246 16 27 31 106 511 1384 386 25 59 11 241 219 149 411 Move 14782 | 50 383 183 379 211 171 414 554 460 1474 606 508 802 1917 269 921 504 439 745 456 513 976 567 1280 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 7 17 . 1 6 2 9 1 2 19 . 1 3 13 . 1 . 2 2 . 3 9 5 4 Fast Attach 115 | 5 2 . . . . 4 . . 15 1 . 2 21 3 4 2 6 24 . 8 7 4 7 Attach 49 | 1 . . 1 1 5 . . . 5 . 1 . 8 6 . . . . . 1 3 6 11 Detach 19 | . . . . . 1 . . . . . . . 1 3 1 2 . 4 . . 3 4 . Swap 99 | . 6 . . 2 2 13 . 2 28 3 3 2 4 . 3 1 . 9 . 4 9 . 8 Drop 196 | . 11 . 1 5 . 15 . 3 32 . . 8 35 9 11 5 . 27 . 9 14 4 7 Fire 896 | . 40 10 . 8 12 59 15 . 82 14 5 . 22 21 111 15 41 29 37 68 88 43 176 Melee 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . . Crush 27 | . 1 . . 6 . 3 4 . 5 1 . . . . . . . . . 2 1 . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 145 | . . . . . . . 131 . . . . . . . . . 10 . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / [*Arm]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Destroyed 7 combat bots 404 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Identified exit to Mines 534 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Entered Mines 830 | -10/Mines | Assembled infested the area 856 | -10/Mines | Discovered new exit (range 6) 1206 | -10/Mines | Learned 4 Materials zone layouts 1304 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1304 | -10/Mines | Discovered new exit (range 5) 1314 | -10/Mines | Entered Exiles 1314 | -10/Exiles | Accompanied by 2 allies 1344 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1361 | -10/Exiles | Met 8R-AWN 1388 | -10/Exiles | Met EX-HEX 1436 | -10/Exiles | Met EX-BIN 1457 | -10/Exiles | Met EX-DEC 1465 | -10/Exiles | Learned location of Zion (-6) 1642 | -10/Exiles | Aligned with FarCom system 1644 | -10/Exiles | Given EX-Vault access code 1682 | -10/Exiles | Opened EX-Vault 1692 | -10/Exiles | Found Chronowheel 1692 | -10/Exiles | Activated Chronowheel 1692 | -10/Exiles | Spacetime reconverged on an earlier point 1730 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1763 | -10/Exiles | Found Longsword +1 1911 | -10/Exiles | Discovered new exit (range 12) 1931 | -10/Exiles | Left Exiles lab with Longsword +1 1931 | -10/Exiles | Entered Mines 1934 | -9/Mines | Received a Mining Laser from a helpful Derelict 1966 | -9/Mines | Learned Materials trap positions 2006 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2260 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2262 | -9/Mines | Discovered new exit (range 10) 2264 | -9/Mines | Found Prototype Device 2324 | -9/Mines | Entered Materials 2324 | -8/Materials | Accompanied by 2 allies 2324 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2325 | -8/Materials | Identified exit to Factory 2325 | -8/Materials | Identified Exp. Sensor Array 2326 | -8/Materials | Loaded intel: 14 trap records 2561 | -8/Materials | Identified exit to Storage 2621 | -8/Materials | Build established: Skirmisher 2659 | -8/Materials | Entered Storage 3335 | -8/Storage | Identified exit to Recycling 3580 | -8/Storage | Used back door to open Recycling access 3586 | -8/Storage | Entered Recycling 3835 | -8/Recycling | Scanned before Scraplab entrance 3929 | -8/Recycling | Discovered new exit (range 10) 4470 | -8/Recycling | Build established: Commander-Skirmisher 4618 | -8/Recycling | Entered Scraplab 4630 | -8/Recycling | Discovered new exit (range 3) 4673 | -8/Recycling | Entered Scraptown 4673 | -8/Scraptown | Accompanied by 8 allies 4963 | -8/Scraptown | Build established: Commander-Gunner 5051 | -8/Scraptown | Visited Cyclists 5070 | -8/Scraptown | Visited Symbiants 5113 | -8/Scraptown | Visited Bundlers 5273 | -8/Scraptown | Turned away by UFD registrar 5299 | -8/Scraptown | Visited Cave Peace 5321 | -8/Scraptown | Visited Comm Corps 5377 | -8/Scraptown | Discovered new exit (range 5) 5398 | -8/Scraptown | Entered Factory 5398 | -6/Factory | Accompanied by 8 allies 5398 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5693 | -6/Factory | Build established: Commander-Skirmisher 5745 | -6/Factory | Lost 3 allies 6153 | -6/Factory | Build established: Gunner 6179 | -6/Factory | Garrison activated, responded to threat 6564 | -6/Factory | Garrison activated, responded to threat 7025 | -6/Factory | Discovered new exit (range 13) 7848 | -6/Factory | First assault squad dispatched 7936 | -6/Factory | Identified exit to Lower Caves 8289 | -6/Factory | Entered Lower Caves 8518 | -6/Lower Caves | Encountered a Warlord checkpoint 8985 | -6/Lower Caves | Spotted B-75 Beast 8996 | -6/Lower Caves | Destroyed B-75 Beast 9246 | -6/Lower Caves | Discovered new exit (range 13) 9262 | -6/Lower Caves | Identified exit to Lower Caves 9282 | -6/Lower Caves | Entered another Lower Caves area 9315 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9514 | -6/Lower Caves | Discovered new exit (range 9) 9700 | -6/Lower Caves | Build established: Skirmisher 9891 | -6/Lower Caves | Identified exit to Zion 9902 | -6/Lower Caves | Encountered a Warlord checkpoint 9978 | -6/Lower Caves | Learned Factory terminal intel 10075 | -6/Lower Caves | Entered Zion 10141 | -6/Zion | System corruption cleaned by Quarantine Array 10193 | -6/Zion | Given A8's code to call for help 10400 | -6/Zion | Gained Derelict followers 10449 | -6/Zion | Found Prototype Energy Gun 10449 | -6/Zion | Identified Storm Laser 10741 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10811 | -6/Zion | Rebuked by Imprinter 11238 | -6/Zion | Opened final containment barrier to the Deep Caves 11259 | -6/Zion | Discovered new exit (range 5) 11261 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11282 | -6/Zion | Entered Deep Caves 11282 | -6/Deep Caves | Accompanied by 5 allies 11419 | -6/Deep Caves | Attacked by Z-Imprinter 11432 | -6/Deep Caves | Destroyed Z-Imprinter 11462 | -6/Deep Caves | Lost 3 allies 11485 | -6/Deep Caves | Found Prototype Protection 11485 | -6/Deep Caves | Identified Zio. Weapon Casing 11579 | -6/Deep Caves | Z-Facility disabled 11819 | -6/Deep Caves | Lost 3 parts (2n1u) 11853 | -6/Deep Caves | Found Prototype Protection 11853 | -6/Deep Caves | Identified Zio. Heavy Carapace 11986 | -6/Deep Caves | Found Zio. Heavy Carapace 12200 | -6/Deep Caves | Discovered new exit (range 6) 12239 | -6/Deep Caves | Build established: Scavenger-Gunner 12367 | -6/Deep Caves | Found Zio. Heavy Carapace 12370 | -6/Deep Caves | Found Zio. Heavy Carapace 12372 | -6/Deep Caves | Found Zio. Heavy Carapace 12434 | -6/Deep Caves | Spotted AG-03025 12475 | -6/Deep Caves | Lost 3 parts (1n2u) 12855 | -6/Deep Caves | Triggered Deep Caves wall 12856 | -6/Deep Caves | Exposed GOLEM chamber 12858 | -6/Deep Caves | Found GOLEM Unit 12865 | -6/Deep Caves | Spotted AS-63585 12875 | -6/Deep Caves | Core integrity fell below 50% 12907 | -6/Deep Caves | Entered Proximity Caves 13557 | -5/Proximity Caves | Build established: Golem 13646 | -5/Proximity Caves | Learned location of 1 exit from Factory 13682 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13778 | -5/Proximity Caves | Spotted B-75 Beast 13812 | -5/Proximity Caves | Lost 3 parts (3w) 13828 | -5/Proximity Caves | Core integrity fell below 20% 13858 | -5/Proximity Caves | Discovered new exit (range 5) 13860 | -5/Proximity Caves | Entered Factory 13860 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13861 | -5/Factory | Identified exit to Extension 13862 | -5/Factory | Loaded intel: 27 terminal locations 15197 | -5/Factory | Identified exit to Upper Caves 16560 | -5/Factory | First assault squad dispatched 16694 | -5/Factory | Lost 3 parts (1n2w) 16877 | -5/Factory | Destroyed 9 combat bots 16991 | -5/Factory | Entered Upper Caves 17244 | -5/Upper Caves | Found DCF Scrap (13 items) 18296 | -5/Upper Caves | Discovered new exit (range 6) 18318 | -5/Upper Caves | Learned Factory garrison access intel 18345 | -5/Upper Caves | Entered another Upper Caves area 18363 | -5/Upper Caves | Encountered a Warlord checkpoint 18517 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18601 | -5/Upper Caves | Lost 3 parts (2u1w) 18619 | -5/Upper Caves | System corruption reached 10% 19032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19070 | -5/Upper Caves | Learned Factory garrison access intel 19153 | -5/Upper Caves | Build established: Scavenger-Tank 19161 | -5/Upper Caves | Discovered new exit (range 5) 19176 | -5/Upper Caves | Entered Warlord 19227 | -5/Warlord | System corruption cleaned by Quarantine Array 19363 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19365 | -5/Warlord | Ran a Watcher feed algorithm 19478 | -5/Warlord | Met Warlord 19503 | -5/Warlord | Warlord's base attacked by MAIN.C 19541 | -5/Warlord | Learned 4 Command zone layouts 19542 | -5/Warlord | Learned Testing stockpile data 19545 | -5/Warlord | Learned Research security intel 19545 | -5/Warlord | Learned Research fabricator intel 19637 | -5/Warlord | Found Prototype Energy Gun 19637 | -5/Warlord | Identified Vortex Shotgun 19641 | -5/Warlord | Found Vortex Shotgun 19650 | -5/Warlord | Found Prototype Energy Gun 19650 | -5/Warlord | Identified Vortex Rail 19653 | -5/Warlord | Found Vortex Rail 19853 | -5/Warlord | Warlord forces counterattacked 19897 | -5/Warlord | Lost 5 allies 19918 | -5/Warlord | Spotted Striker 19968 | -5/Warlord | Spotted Executioner 19999 | -5/Warlord | Destroyed Executioner 20028 | -5/Warlord | Lost 3 parts (1n2w) 20060 | -5/Warlord | Lost 22 allies 20178 | -5/Warlord | Warlord base infiltrated, sounded retreat 20186 | -5/Warlord | Spotted Striker 20211 | -5/Warlord | Found Prototype Reactor 20211 | -5/Warlord | Identified Vortex Chain Reactor 20219 | -5/Warlord | Found Prototype Device 20219 | -5/Warlord | Identified Exp. Phase Shifter 20230 | -5/Warlord | Found Prototype Device 20230 | -5/Warlord | Identified Thermal Barrier 20240 | -5/Warlord | Found Prototype Processor 20240 | -5/Warlord | Identified Spectral Analyzer 20315 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 20315 | -5/Warlord | Identified Hvy. Autocannon 20321 | -5/Warlord | Found Hvy. Autocannon 20326 | -5/Warlord | Found Hvy. Autocannon 20429 | -5/Warlord | Discovered new exit (range 12) 20446 | -5/Warlord | Entered Proximity Caves 20449 | -4/Proximity Caves | Spotter reported a threat 20533 | -4/Proximity Caves | Learned Research terminal intel 21278 | -4/Proximity Caves | Discovered new exit (range 20) 21319 | -4/Proximity Caves | Entered Factory 21319 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21320 | -4/Factory | Loaded intel: 3 garrison access locations 21416 | -4/Factory | Discovered new exit (range 13) 21520 | -4/Factory | Discovered new exit (range 101) 21619 | -4/Factory | Discovered new exit (range 32) 21686 | -4/Factory | Lost 3 allies 22570 | -4/Factory | Garrison activated, responded to threat 22639 | -4/Factory | Identified exit to Research 22639 | -4/Factory | Entered Research 22639 | -3/Research | Evolved 2 slots: Utility x2 22641 | -3/Research | Loaded intel: 26 terminal locations 22642 | -3/Research | Loaded intel: 3 fabricator locations 23318 | -3/Research | Found Prototype Device 23318 | -3/Research | Identified Exp. Thermal Shield 23556 | -3/Research | Found Prototype Launcher 23556 | -3/Research | Identified Adv. Micro-nuke Launcher 23861 | -3/Research | Build established: Tank 24077 | -3/Research | Found Quantum Capacitor 24621 | -3/Research | Discovered new exit (range 15) 24659 | -3/Research | Identified exit to Research 24689 | -3/Research | Entered another Research area 24689 | -2/Research | Warlord forces began assault on 0b10 24689 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24799 | -2/Research | Research machine network offline 25010 | -2/Research | Borebot progress halted 25114 | -2/Research | Borebot progress halted 25246 | -2/Research | Build established: Scavenger-Tank 25246 | -2/Research | Spotted Striker 25249 | -2/Research | Spotted Striker 25254 | -2/Research | Destroyed Striker 25328 | -2/Research | Borebot progress halted 25460 | -2/Research | Spotted Striker 25502 | -2/Research | Lost 5 allies 25605 | -2/Research | Lost 3 allies 25800 | -2/Research | Discovered new exit (range 13) 25847 | -2/Research | Identified exit to Access 25848 | -2/Research | Entered Access 25848 | -1/Access | Evolved 2 slots: Weapon x2 26150 | -1/Access | Build established: Executioner 26346 | -1/Access | P-80 Master assimilated allied OS-91H(h) 26368 | -1/Access | Energy Cycler disabled 26385 | -1/Access | Destroyed 9 combat bots 26508 | -1/Access | Destroyed 8 combat bots 26848 | -1/Access | First assault squad dispatched 27189 | -1/Access | Destroyed 11 combat bots 27483 | -1/Access | Garrison activated, responded to threat 27527 | -1/Access | Destroyed 7 combat bots 27982 | -1/Access | Garrison activated, responded to threat 28105 | -1/Access | High security lockdown imminent 28117 | -1/Access | Garrison activated, responded to threat 28155 | -1/Access | Destroyed 10 combat bots 28185 | -1/Access | High security lockdown engaged 28274 | -1/Access | Spotted Striker 28275 | -1/Access | Spotted Striker 28290 | -1/Access | Destroyed Striker 28290 | -1/Access | Destroyed Striker 28311 | -1/Access | Destroyed 8 combat bots 28417 | -1/Access | System corruption reached 10% 28613 | -1/Access | Garrison activated, responded to threat 28639 | -1/Access | Core integrity fell below 50% 28650 | -1/Access | Core integrity fell below 20% 28653 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 28649_ Arm. Medium Treads broken. 28649_ Overheating: Short circuit. 28649_ Broken Arm. Medium Treads severed. 28651_ Overheating: Asb. Biocell Array damaged (-9). 28651_ C-30 ARC bursts open, deploying its payload. 28651_ G-73 Enforcer unfolds itself. 28651_ I-47 Archangel unfolds itself. 28651_ Enh. Quantum Rifle destroyed. 28651_ Slammed into G-73 Enforcer. 28651_ Arm. Medium Treads destroyed. 28652_ Overheating: Quantum Capacitor damaged (-7). 28652_ Quantum Capacitor destroyed. 28652_ Penetrated by Slug. 28652_ Arm. Medium Treads destroyed. 28653_ Overheating: Energy bleed (-1). 28653_ Lrg. Storage Unit destroyed. 28653_ Asb. Biocell Array destroyed. Map ----- +----------------------------------------------------+ | ???? ???????????? ?# |%" | | ???? ????????????##+##?# % " | | ????#+############## ### % | | ????# ! ####? | | ????# ############## ######+###########??????? | | ????# #????????????#####???????????????????????? | | ??### ###??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# "" #??????????????????????????????????????? | | ??# T" +??????????????????????????????????????? | | ??# #????????????????%?????????????????????? | | ??# #?????"????????? ! ???w???????????????? | | ??## ##???? " ???????? !????????????????? | | ???# #?????? Y???## %! ???????????????? | | ???# #??????? #?## %??????????????? | | ???# #????????#"## !%[% = ???????????????? | | ??## ##????????# # #g g ?????????????? | | ??# ###########; # # gi# #### ???? | | ??# Y g #???? | | ??# " =! #???? | | ??# % [%% #???? | | ??# ###;#### #%%% ##### #???? | | ??### ### # % g# #??????????????? | | ????# ### Y gg =## # #???????????????? | | ????# + gg ggg%# #????????????????? | | ????##### # m g@bg# #######??????????? | | ????????# gggg= " ?????????? | | ????????# g * lg i # """??????????? | | ????????# /% g# #????""???????????? | | ????????# = #?##?????????????????? | | ????????# #????????????????????? | | ????????## # # # ########????????????????????? | | ?????????? ????????????????????????????? | | ???????????## # #?????????????????????????????? | | ????????????#?###??????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 120 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 6 Matter Filtering 45 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Hvy. Battle Rifle | -6/Zion | Free Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Disruptor Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Railgun | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Phase Gun | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingSpacefoldDetonator Manual? 0 Play Time 03:38:18 Cumulative 332.2 hours Start 2025.08.05 @ 20:20:31 End 2025.08.06 @ 00:05:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/0/0/0/0/0/1 Lore% 82 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de256441-f0e5-498a-aaf1-5889b181dc9c