Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.12 @ 23:00:01 Player: ChromeKnight Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (125) 625 Value Destroyed (5591) 5591 Prototype IDs (25) 500 Alien Tech Used (9) 1800 Bonus (20777) 20777 TOTAL SCORE: 38793 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 770 Follower Combat Kills 751 Entered DSFs 500 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Win 3000 Friendly Fire -44 Cogmind --------- Core Integrity 27/1850 Matter 126/300 Energy 198/200 System Corruption 16% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Heat Sink Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (5) ---- Advanced Heat Sink Transdimensional Reconstructor Transdimensional Reconstructor Hypervelocity Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Nova Cannon [Rating: 221] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Impulse Thruster Array Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Experimental Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Experimental Hacking Suite Protection Power Shielding Artifact Phase Redirector Weapon Flak Cannon Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Vibroblade Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . 2 2 . . . . Utility 9 | . . . 1 . . . 1 2 . . . . 2 . . . . 2 . . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 226 | 6 4 7 12 1 . 1 16 9 2 6 . 6 1 11 9 . 13 10 8 20 17 3 39 10 15 Power 27 | 1 1 1 1 . . 1 1 . . . . 1 . 2 . . . . . 1 3 . 13 . 1 Engine 7 | 1 1 1 1 . . . 1 . . . . . . 2 . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . 1 . . . . . . . 1 3 . 13 . 1 Propulsion 60 | 2 1 3 5 . . . 5 . . 3 . 1 . 2 2 . 5 2 1 12 6 . 10 . . Treads 6 | . . . 3 . . . 1 . . . . . . 2 . . . . . . . . . . . Leg 14 | 2 1 3 2 . . . . . . . . 1 . . . . 5 . . . . . . . . Wheel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . Flight 29 | . . . . . . . . . . 1 . . . . . . . 2 1 9 6 . 10 . . Utility 90 | 1 2 1 3 1 . . 5 5 1 1 . 3 1 2 4 . 6 4 5 6 5 3 13 9 9 Device 40 | . 1 1 2 . . . 1 2 1 1 . 2 . 1 1 . 1 2 4 3 3 1 6 2 5 Storage 5 | 1 1 . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . Processor 25 | . . . . . . . 2 2 . . . . 1 . . . 3 . 1 1 1 1 5 4 4 Hackware 9 | . . . . . . . . . . . . . . . . . 2 2 . 2 1 . 2 . . Protection 10 | . . . 1 . . . 2 1 . . . . . . 3 . . . . . . . . 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 49 | 2 . 2 3 . . . 5 4 1 2 . 1 . 5 3 . 2 4 2 1 3 . 3 1 5 Energy Gun 13 | 2 . 2 1 . . . . 2 . 2 . . . 3 . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . Ballistic Gun 6 | . . . . . . . . . 1 . . . . 1 2 . . . . . . . . . 2 Ballistic Cannon 10 | . . . 2 . . . 1 . . . . . . . 1 . 2 4 . . . . . . . Launcher 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 . . . . . . . . . . . 1 1 3 . 1 . . Piercing Weapon 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . . . . 3 . 1 . . 1 . 5 . 1 2 3 . . Parts Lost 55 | . . 3 1 . . . 2 4 3 . . 5 3 5 2 . 1 2 5 . . . 13 . 6 Power 10 | . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . 6 . . Propulsion 13 | . . . . . . . 1 1 1 . . 3 . . . . 1 1 1 . . . 4 . . Utility 18 | . . . . . . . . 1 1 . . 2 1 1 1 . . 1 3 . . . 3 . 4 Weapon 14 | . . 2 . . . . 1 1 1 . . . 2 3 1 . . . 1 . . . . . 2 Highest Loss Streak 5 | . . 2 1 . . . 2 4 3 . . 3 3 5 2 . 1 2 3 . . . 3 . 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 99 97 100 100 100 80 78 45 63 69 75 68 58 62 . 85 70 61 61 84 85 81 72 66 Engine 4 | . 14 13 10 11 11 8 3 6 . . . . . 3 8 . 11 9 8 . . . . . . Reactor 3 | . . . . . . . . . . . . 5 6 2 . . . . . 3 7 8 8 9 8 Treads 6 | . . . 18 33 33 33 9 . . . . . . 1 1 . . . . . . . . . . Leg 4 | . 28 28 14 . . . . . . . . 5 6 5 . . 10 2 . . . . . 9 9 Wheel 1 | . . . . . . . 10 14 2 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 11 15 4 . . 8 . 6 . . 6 . . . . . Flight 5 | . . . . . . . . . . 6 7 3 . . . . . 5 4 10 24 21 17 . . Device 10 | . 9 14 10 11 11 11 6 9 17 22 23 22 19 8 7 . 8 7 7 8 11 12 8 9 6 Storage 4 | . 14 14 11 11 11 11 9 7 3 . . 5 6 5 5 . 3 . . . . . . . . Processor 9 | . . . . . . . 10 17 15 15 15 15 17 15 11 . 15 15 14 6 10 13 13 9 17 Hackware 5 | . . . . . . . . . . . . . . . . . 1 16 19 19 18 17 17 . . Protection 3 | . . . 10 11 11 11 9 7 . . . . . . 3 . 11 5 4 . . . . 10 . Energy Gun 5 | . 28 27 8 . . . . 7 2 5 7 7 5 7 2 . . 4 . . . . 1 18 12 Ballistic Gun 1 | . . . . . . . . . 2 . . . . 1 4 . 2 . . . . . . . 10 Ballistic Cannon 4 | . . . 13 22 22 22 8 . . . . . . . 2 . 10 2 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 4 10 13 11 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 11 21 19 29 27 27 29 30 33 20 7 7 35 35 45 49 49 62 64 15 29 57 57 57 67 48 Greatest Support 89 | 20 20 20 60 60 60 60 80 56 28 15 15 28 28 65 51 51 89 80 15 39 62 62 64 60 60 Greatest Overweight (x) 6 | . 1 . 1 . . . 6 . . . . 2 1 1 . . 1 . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 9 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | . 4 9 9 10 10 9 9 9 7 4 4 3 3 3 4 5 4 3 4 3 4 4 3 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 10 8 10 10 10 10 10 10 5 4 4 3 5 4 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Mutant 17% | Wizard-Scout 11% | Alien-Sigix 10% | Scavenger-Mutant 9% | Wizard-Mutant 6% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -7/Lower Caves Derelict-Scout | -7/Lower Caves Derelict-Scout | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Tank | -5/Waste Tank | -5/Factory Hacker-Tank | -5/DSF Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Matter Collected 3286 | 260 140 40 267 58 . 156 438 65 46 60 . 55 10 161 100 . 130 109 . 233 252 69 351 54 232 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6094 | . 232 183 278 34 . 157 679 162 . 211 . 152 38 231 . . . . . 228 461 194 1813 725 316 Parts 332 | . 10 6 14 . . 13 41 5 . . . 11 2 6 . . . . . 25 22 23 81 44 29 Haulers Intercepted 6 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Combat Hostiles Destroyed 94 | . 4 5 5 1 . 8 13 3 . . . 7 1 4 . . . . . 4 2 3 20 10 4 Melee 39 | . . . . . . . 8 1 . . . . . . . . . . . 4 2 3 20 1 . Guns 30 | . 4 5 1 . . . . 2 . . . 6 . 2 . . . . . . . . . 6 4 Cannons 24 | . . . 4 1 . 8 5 . . . . 1 1 2 . . . . . . . . . 2 . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 22 | . 3 1 3 . . 2 4 1 . 3 . . 1 . . . . . . . . . . 4 . Worker 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . Hauler 6 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . Recycler 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . Watcher 7 | . . . . . . . 1 . . . . . . . . . . . . 2 1 . 2 . 1 Swarmer 25 | . . . . . . 4 3 . . . . 7 . 4 . . . . . 4 . . . 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 24 | . 4 4 1 1 . 3 5 1 . . . . . . . . . . . . . . 5 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 15 | . . . 3 . . . 4 1 . . . . . . . . . . . . . . 7 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . 2 1 . Programmer 17 | . . . . . . . . . . . . . 1 . . . . . . . 2 3 6 1 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 4 | . 2 2 2 1 . 4 4 2 . 1 . 4 1 4 . . . . . 4 2 3 4 3 3 Combat Bots Only 4 | . 2 2 2 1 . 4 4 2 . . . 4 1 4 . . . . . 4 2 3 4 3 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 2 . 1 . 2 1 1 . . . . . 3 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Damage Taken 16092 | . 75 567 193 10 . 309 1506 932 357 . . 398 374 569 92 . 167 458 806 468 100 228 2930 1686 3867 Core 4746 | . . 77 . . . 13 343 175 220 . . 33 121 182 . . . 124 385 280 23 161 907 454 1248 Absorbed by Shields 329 | . . . . . . . . . . . . . . . . . 56 . . . . . . 239 34 Redirected to Shielding 173 | . . . 22 . . 11 102 38 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 297 | . . . 37 . . . . . . . . . . . 231 . . . . . . . 29 . . Core Remaining (%) 61 | 100 . 69 . . . 96 37 . . . . 38 85 . . . 81 . 55 78 . . 35 . 1 Volleys Fired 294 | . 17 16 26 2 . 11 24 7 6 29 . 14 4 13 . . . 9 1 . . . 9 34 72 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 3 . . . 1 1 . . . 2 3 3 Hottest 320 | . 90 90 88 88 . 88 88 160 105 160 . 170 170 181 . . . 61 120 . . . 200 320 320 Shots Fired 543 | . 33 32 52 4 . 23 47 13 12 30 . 21 7 27 . . . 9 1 . . . 17 87 128 Gun 385 | . 33 32 26 . . . . 12 12 30 . 14 3 18 . . . . . . . . 17 61 127 Cannon 157 | . . . 26 4 . 23 47 . . . . 7 4 9 . . . 9 1 . . . . 26 1 Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 163 | . . . 26 4 . 23 47 . 6 . . . . 2 . . . 9 . . . . . . 46 Thermal 199 | . 33 32 26 . . . . 12 6 30 . 21 7 4 . . . . 1 . . . . 26 1 Explosive 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . Slashing 159 | . . . . . . . . . . . . . . . . . . . . . . . 17 61 81 Robot Hit Streak 16 | . 5 10 12 4 . 16 12 8 3 10 . 3 3 6 . . . . . . . . . 11 12 Robot Miss Streak 10 | . 4 1 9 5 . 6 10 3 3 4 . 3 3 6 . . . . . . . . . 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 493 | . 21 24 35 4 . 20 73 20 7 30 . 14 4 14 . . . . . 9 14 4 110 33 57 Core Hits 272 | . 12 12 27 3 . 36 40 10 4 19 . 15 2 7 . . . . . 9 4 3 38 16 15 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Critical Strikes 41 | . 2 . . . . . 2 1 . . . . . . . . . . . 1 2 1 20 . 12 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Smash 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Sever 25 | . . . . . . . . . . . . . . . . . . . . 1 2 1 20 . 1 Impale 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 284 | . . . . . . . 51 13 . . . . . . . . . . 5 17 19 12 167 . . Impact 7 | . . . . . . . 5 2 . . . . . . . . . . . . . . . . . Slashing 228 | . . . . . . . 15 . . . . . . . . . . . 5 17 19 12 160 . . Piercing 49 | . . . . . . . 31 11 . . . . . . . . . . . . . . 7 . . Sneak Attacks 9 | . . . . . . . 5 . . . . . . . . . . . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 47 | . . . . . . . 4 2 . . . . . . . . . . . . 3 3 35 . . Damage Inflicted 17530 | . 226 309 504 46 . 400 1671 512 175 635 . 275 146 275 . . . . 4 1009 963 231 5983 2240 1926 Guns 5731 | . 226 309 133 . . . . 273 175 635 . 236 45 158 . . . . . . . . . 1674 1867 Cannons 2031 | . . . 371 46 . 398 567 . . . . 39 97 117 . . . . . . . . . 396 . Explosions 617 | . . . . . . . . . . . . . . . . . . . . 468 . . . 149 . Melee 8979 | . . . . . . . 1075 236 . . . . . . . . . . . 523 963 231 5951 . . Ramming 172 | . . . . . . 2 29 3 . . . . 4 . . . . . 4 18 . . 32 21 59 Kinetic 1801 | . . . 371 46 . 398 567 . 52 . . . . 35 . . . . . . . . . . 332 Thermal 2706 | . 226 309 133 . . . . 273 123 635 . 275 142 45 . . . . . . . . . 545 . Explosive 468 | . . . . . . . . . . . . . . . . . . . . 468 . . . . . Electromagnetic 195 | . . . . . . . . . . . . . . 195 . . . . . . . . . . . Impact 191 | . . . . . . . 124 67 . . . . . . . . . . . . . . . . . Slashing 11248 | . . . . . . . 371 . . . . . . . . . . . . 523 963 231 5951 1674 1535 Piercing 749 | . . . . . . . 580 169 . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 1 1 1 1 1 . . . . . . . . . . . 2 . 3 3 9 . 16 Average Corruption 2 | . . . 1 1 1 1 1 . . . . . . . . . . . 1 . 2 3 4 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Effects 102 | . . . 3 4 7 6 5 . . . . . . . . . . . 4 . 7 9 36 . 21 Message Errors 30 | . . . . 1 3 1 2 . . . . . . . . . . . 3 . 2 2 12 . 4 Matter Fused 27 | . . . . . 3 1 1 . . . . . . . . . . . 1 . 3 3 10 . 5 Heat Flow Errors 12 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 2 6 . . Energy Discharges 17 | . . . . 3 . 2 . . . . . . . . . . . . . . 1 2 3 . 6 Data Loss (minor) 6 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 486 | . . . . . . . 44 25 . . . . 2 8 . . . . . 30 157 . 195 25 . Projectiles 10 | . . . . . . . . . . . . . 2 8 . . . . . . . . . . . Explosions 36 | . . . . . . . . . . . . . . . . . . . . 12 . . . 24 . Melee 440 | . . . . . . . 44 25 . . . . . . . . . . . 18 157 . 195 1 . Knockbacks 36 | . . . 3 4 . 16 13 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . 3 4 . 14 13 . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . 12 1 . . . . . . . . . . 2 141 . . . 37 . Shots 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Rammed 9 | . . . . . . 1 5 1 . . . . . . . . . . 1 1 . . . . . Targets Rammed 15 | . . . . . . 1 5 1 . . . . 2 . . . . . 1 1 . . 1 1 2 Kicked 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | . 144 212 236 . . 211 13 219 99 80 . 54 66 545 . . . 24 . 18 226 189 401 248 94 Average Temperature 73 | . 45 84 97 . . 65 7 109 43 26 . 28 34 307 . . . 12 . 6 72 86 67 91 70 Received Heat Transfer 2551 | . 42 129 48 6 . 99 720 417 123 . . . 54 . . . . 78 24 . 9 . 324 181 297 Effects 19 | . . 1 . . . . . . . . . . . 15 . . . . . . . . 3 . . Shutdowns 6 | . . . . . . . . . . . . . . 4 . . . . . . . . 2 . . Energy Bleed 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Interference 4 | . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . Heat Transferred 5383 | . 731 794 300 . . . . 625 275 1450 . 575 100 100 . . . . . . . . . 433 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Peak Influence 2591 | . 80 142 200 31 . 120 265 188 . . . . 46 57 64 5 550 303 289 328 389 326 1627 2591 1760 Initial 1657 | . . 27 55 31 . . . 120 . . . . . 7 19 . 3 288 109 151 184 218 87 1100 1657 Average 305 | . 55 116 59 22 . 64 97 144 . . . . 10 25 42 1 323 202 130 167 293 230 125 1860 1602 Maximum Alert Level 5 | . . . 1 . . . 1 . . . . . . . . . 2 1 1 1 1 1 5 5 5 Low Security (%) 71 | 100 100 100 97 100 . 100 78 100 . . . . 100 100 100 100 22 35 93 92 1 15 75 . . Level 1 15 | . . . 2 . . . 21 . . . . . . . . . 49 64 6 7 98 84 23 . . Level 2 . | . . . . . . . . . . . . . . . . . 27 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 8 53 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 91 . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 65 | . 1 . 2 1 . . 1 . . . . . 1 1 . . 1 2 3 3 3 1 13 27 5 Investigation 5 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 . . Extermination 12 | . . . . . . . . . . . . . . . . . . . 1 1 2 1 5 . 2 Reinforcement 11 | . 1 . 2 . . . 1 . . . . . . 1 . . 1 1 . 2 . . 1 1 . Assault 32 | . . . . 1 . . . . . . . . . . . . . . . . . . 6 22 3 Garrison 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Distress Signals 11 | . . . 1 . . . 3 . . . . . . . . . . 1 . 1 . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 8 6 13 1 . 10 17 6 4 . . 10 5 4 5 . 10 42 29 22 8 9 53 79 38 Peak Tracking Total 30 | . 2 2 4 1 . 3 5 4 3 . . 4 4 4 5 . 5 25 20 8 3 5 16 30 24 Tactical Retreats 33 | . . . . . . 1 2 . 3 . . . . . . . . 3 4 3 1 . 6 8 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Traps Triggered 12 | . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . 2 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 1 . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Machines Disabled 20 | . . . . . . . 1 1 . . . . . . . . 1 . 2 1 1 1 6 4 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . . . . 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Machines Accessed 53 | . 2 . 1 . . 1 . . . . 4 . . . . 1 . 5 4 1 6 8 19 . 1 Terminals 41 | . 2 . . . . 1 . . . . . . . . . 1 . 4 2 1 5 7 17 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Total Hacks 151 | . 5 . 2 . . 2 . . . . 28 . . . . 1 . 19 13 2 13 20 45 . 1 Successful 132 | . 3 . 2 . . 2 . . . . 28 . . . . 1 . 16 12 2 10 18 37 . 1 Failed 19 | . 2 . . . . . . . . . . . . . . . . 3 1 . 3 2 8 . . Catastrophic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 5 . . . . . . . . . . . . . . . . 10 9 1 9 15 28 . . Terminals 112 | . 5 . . . . 2 . . . . . . . . . 1 . 18 10 2 12 19 42 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Terminal Hacks 79 | . . . . . . 2 . . . . 28 . . . . 1 . 9 7 1 4 5 21 . 1 Record 12 | . . . . . . 1 . . . . 11 . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . 9 . . . . . . 3 2 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 6 | . . . . . . . . . . . . . . . . . . 2 1 . 1 1 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Activate Exoskeleton 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Unauthorized Hacks 43 | . 3 . . . . . . . . . . . . . . . . 6 3 1 5 12 13 . . Terminals 42 | . 3 . . . . . . . . . . . . . . . . 6 2 1 5 12 13 . . Track 7 | . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . Assimilate 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . Botnet 25 | . 2 . . . . . . . . . . . . . . . . 4 2 1 4 7 5 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . . . . 1 . . . . . . . . . . . 4 3 1 4 7 14 . . Full Trace Events 5 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 9 . . . . . . 3 2 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Time 60 | . . . 38 . . . . . . . . . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Total Allies 80 | . . . . 1 . . . . . . . 1 . . 19 . . 1 . . . 1 2 41 14 Largest Group 19 | . . . . 1 . . . . . . . 1 . . 19 . 14 11 . . . 1 2 8 7 Highest-Rated Group 684 | . . . . 31 . . . . . . . 96 . . 684 . 558 429 . . . 45 71 115 98 Highest-Rated Ally 96 | . . . . 31 . . . . . . . 96 . . 50 . 50 46 . . . 45 45 15 15 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Ally Attacks 286 | . . . . 10 . . . . . . . 5 . . 87 . 83 16 . . . . . 85 . Total Damage 10958 | . . . . 147 . . . . . . . 189 . . 5109 . 3708 348 . . . . . 1457 . Kills 31 | . . . . . . . . . . . . 3 . . 10 . 11 . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Turns Passed 13096 | 56 555 321 690 585 543 841 772 488 261 762 69 644 167 258 418 3 204 230 332 703 346 472 2054 385 937 Spaces Moved 11343 | 43 268 71 345 261 320 455 361 350 342 730 87 398 79 130 323 4 120 374 622 875 530 752 2093 573 837 Core 403 | 7 . . . . . . 7 . 282 83 . . . . . . . . 24 . . . . . . Treads 1326 | . . . 152 261 320 455 122 . . . . . . 16 . . . . . . . . . . . Legs 2836 | 36 268 71 193 . . . . . . . . 233 79 114 64 . 47 16 . . . . 305 573 837 Wheels 642 | . . . . . . . 232 350 60 . . . . . . . . . . . . . . . . Hover 1361 | . . . . . . . . . . 479 87 165 . . 259 4 73 . . 294 . . . . . Flight 4775 | . . . . . . . . . . 168 . . . . . . . 358 598 581 530 752 1788 . . Fastest Speed 19 | 50 120 120 120 170 170 170 100 100 50 35 56 60 120 120 66 66 66 39 40 25 19 31 30 30 30 Average Speed 68 | 108 123 120 142 170 170 170 128 100 58 50 57 136 189 157 76 66 120 43 40 38 29 31 32 37 30 Slowest Speed 350 | 120 190 120 250 170 170 170 350 100 100 60 60 190 190 190 120 66 190 120 50 109 31 31 36 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . 1 . . . . . . . 9 6 1 6 9 17 . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 53 13 35 50 83 99 35 8 66 76 74 57 4 5 89 . 93 15 39 14 18 62 89 26 17 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 5 | . . . . . . 1 . . 2 2 . . . . . . . . . . . . . . . Spaces Dug 160 | . . . . . . . 1 1 . . . . . . . . . 11 . 4 2 1 32 47 61 Terrain Destroyed 339 | . . . . . . . 1 13 . . . 2 2 . . . . 11 . 52 2 1 33 143 79 Melee 22 | . . . . . . . 1 1 . . . . . . . . . . . 4 2 1 13 . . Projectile 204 | . . . . . . . . . . . . 2 2 . . . . 11 . . . . 20 90 79 AOE 113 | . . . . . . . . 12 . . . . . . . . . . . 48 . . . 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Arm Res Res Qua Sec Acc Com Total 15862 | 49 459 277 494 400 319 501 566 460 389 1084 105 475 87 161 494 4 183 431 692 1213 692 970 3250 682 1425 Wait 3500 | . 156 178 87 134 . 31 83 70 36 309 19 58 . 1 146 1 20 27 40 286 114 214 972 37 481 Move 11224 | 42 267 70 344 260 319 454 360 349 341 727 86 397 78 130 322 3 119 356 611 873 517 734 2062 572 831 Hop 41 | . . . . . . . . . . 1 . . . . . . . 8 4 1 6 8 13 . . Pick Up 109 | 1 11 1 11 1 . 1 12 5 1 1 . . 2 3 8 . 9 3 8 6 5 1 15 1 3 Fast Attach 148 | 6 2 1 8 . . . 8 5 2 3 . 5 1 7 6 . 11 4 3 13 11 2 27 9 14 Attach 56 | . . 3 2 . . . 4 1 . 3 . 1 . 4 3 . 1 6 6 6 5 . 10 1 . Detach 21 | . . 1 1 . . . . . . 1 . . . . . . . 5 4 2 5 . 1 1 . Swap 30 | . 2 3 2 1 . 1 4 3 . . . . . . . . 1 . . 1 1 2 6 1 2 Drop 169 | . 4 4 13 2 . 2 20 8 3 . . . . 3 9 . 18 13 9 8 13 3 19 5 13 Fire 294 | . 17 16 26 2 . 11 24 7 6 29 . 14 4 13 . . . 9 1 . . . 9 34 72 Melee 215 | . . . . . . . 46 11 . . . . . . . . . . 5 17 15 6 115 . . Ram 7 | . . . . . . . 5 1 . . . . . . . . . . 1 . . . . . . Kick 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 2 Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . . 4 . . . . . . 20 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 14) 612 | -10/Materials | Entered Mines 672 | -10/Mines | Discovered new exit (range 9) 766 | -10/Mines | Assembled infested the area 770 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 771 | -10/Mines | Assisted by a Guerilla fighting off Assembled 933 | -10/Mines | Entered Materials 933 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Build established: Scavenger-Mutant 1282 | -9/Materials | Discovered new exit (range 16) 1335 | -9/Materials | Discovered new exit (range 16) 1412 | -9/Materials | Repaired Imp. Heat Sink 1547 | -9/Materials | Build established: Mutant 1586 | -9/Materials | Discovered new exit (range 12) 1623 | -9/Materials | Entered Mines 1628 | -9/Mines | Met a Derelict testing a Signal Generator 1633 | -9/Mines | Met a Derelict bent on vengeance 2202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2202 | -9/Mines | Discovered new exit (range 5) 2208 | -9/Mines | Entered Exiles 2208 | -9/Exiles | Found Exiles lab abandoned 2729 | -9/Exiles | Discovered new exit (range 15) 2751 | -9/Exiles | Entered Mines 3174 | -8/Mines | Discovered new exit (range 10) 3276 | -8/Mines | Discovered new exit (range 14) 3592 | -8/Mines | Entered Materials 3592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4264 | -8/Materials | Core integrity fell below 50% 4302 | -8/Materials | Discovered new exit (range 19) 4364 | -8/Materials | Entered Factory 4364 | -7/Factory | Evolved 2 slots: Utility x2 4706 | -7/Factory | Discovered new exit (range 9) 4847 | -7/Factory | Lost 4 parts (1p1n1u1w) 4851 | -7/Factory | Identified exit to Lower Caves 4852 | -7/Factory | Entered Lower Caves 4853 | -7/Lower Caves | Encountered a Warlord checkpoint 4915 | -7/Lower Caves | Learned location of 1 exit from Factory 4999 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5000 | -7/Lower Caves | Spotted B-75 Beast 5008 | -7/Lower Caves | Core integrity fell below 50% 5088 | -7/Lower Caves | Discovered new exit (range 14) 5095 | -7/Lower Caves | Identified exit to Lower Caves 5113 | -7/Lower Caves | Entered another Lower Caves area 5228 | -7/Lower Caves | Spotted B-75 Beast 5569 | -7/Lower Caves | Build established: Derelict-Scout 5798 | -7/Lower Caves | Identified exit to Factory 5815 | -7/Lower Caves | Encountered a Warlord checkpoint 5816 | -7/Lower Caves | Discovered new exit (range 20) 5826 | -7/Lower Caves | Identified exit to Data Miner 5875 | -7/Lower Caves | Entered Data Miner 5875 | -7/Data Miner | Discovered new exit (range 6) 5884 | -7/Data Miner | Met Data Miner 5899 | -7/Data Miner | Learned location of Section 7 (-2) 5899 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5927 | -7/Data Miner | Received God Mode back door access code from Data Miner 5944 | -7/Data Miner | Identified exit to Proximity Caves 5944 | -7/Data Miner | Entered Proximity Caves 5958 | -6/Proximity Caves | Learned Factory security intel 6006 | -6/Proximity Caves | Escorted by Enhanced Grunt 6255 | -6/Proximity Caves | Lost 3 parts (2n1u) 6529 | -6/Proximity Caves | Build established: Scavenger-Mutant 6530 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6588 | -6/Proximity Caves | Entered Factory 6588 | -6/Factory | Evolved 2 slots: Utility x2 6589 | -6/Factory | Identified exit to Factory 6736 | -6/Factory | Discovered exit to Factory (range 5) 6738 | -6/Factory | Garrison activated, responded to threat 6755 | -6/Factory | Entered another Factory area 6755 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6784 | -5/Factory | Lost 3 parts (1u2w) 6944 | -5/Factory | Lost 5 parts (1p1u3w) 7013 | -5/Factory | Sucked down chute 7013 | -5/Factory | Entered Waste 7024 | -5/Waste | Spotted C-40 Crusher 7039 | -5/Waste | Spotted C-40 Crusher 7050 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7058 | -5/Waste | Spotted C-40 Crusher 7058 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7071 | -5/Waste | Spotted C-40 Crusher 7101 | -5/Waste | Spotted C-40 Crusher 7123 | -5/Waste | Discovered new exit (range 13) 7144 | -5/Waste | Spotted C-40 Crusher 7166 | -5/Waste | Warlord forces began an assault 7171 | -5/Waste | Allies destroyed C-40 Crusher 7182 | -5/Waste | Allies destroyed C-40 Crusher 7188 | -5/Waste | Allies destroyed C-40 Crusher 7188 | -5/Waste | Allies destroyed C-40 Crusher 7188 | -5/Waste | Allies destroyed C-40 Crusher 7367 | -5/Waste | Identified exit to Factory 7431 | -5/Waste | Entered Factory 7431 | -5/Factory | Accompanied by 14 allies 7433 | -5/Factory | Identified exit to DSF 7434 | -5/Factory | Entered DSF 7434 | -5/DSF | Accompanied by 14 allies 7465 | -5/DSF | Additional patrols routed to DSF 7534 | -5/DSF | Discovered new exit (range 16) 7597 | -5/DSF | Found Prototype Hackware 7597 | -5/DSF | Identified Exp. Hacking Suite 7604 | -5/DSF | Sterilization system engaged 7604 | -5/DSF | Found Exp. Hacking Suite 7607 | -5/DSF | Found Exp. Hacking Suite 7610 | -5/DSF | Found Exp. Hacking Suite 7624 | -5/DSF | Ambient heat levels rising (+10) 7638 | -5/DSF | Entered Factory 7638 | -4/Factory | Accompanied by 11 allies 7638 | -4/Factory | Evolved 2 slots: Utility x2 7763 | -4/Factory | Identified exit to Upper Caves 7763 | -4/Factory | Identified exit to Armory 7769 | -4/Factory | Discovered new exit (range 16) 7804 | -4/Factory | Spotted B-86 Titan 7868 | -4/Factory | Entered Armory 7902 | -4/Armory | Identified exit to Research 7913 | -4/Armory | Lost 3 parts (1n1u1w) 7978 | -4/Armory | Fabricated Quantum Reactor (x2) 8036 | -4/Armory | Build established: Wizard-Mutant 8045 | -4/Armory | Found Prototype Slashing Weapon 8045 | -4/Armory | Identified Molecular Scythe 8051 | -4/Armory | Found Exp. Hacking Suite 8106 | -4/Armory | Spotted B-86 Titan 8172 | -4/Armory | Lost 3 parts (1n2u) 8200 | -4/Armory | Entered Research 8200 | -3/Research | Evolved 2 slots: Propulsion x2 8247 | -3/Research | Discovered new exit (range 8) 8277 | -3/Research | Discovered new exit (range 16) 8723 | -3/Research | Cargo convoy interrupted 8903 | -3/Research | Identified exit to Research 8903 | -3/Research | Entered another Research area 8903 | -2/Research | Evolved 2 slots: Propulsion x2 9000 | -2/Research | Found Prototype Slashing Weapon 9000 | -2/Research | Identified Vibroblade 9002 | -2/Research | Found Vibroblade 9031 | -2/Research | Build established: Wizard-Scout 9195 | -2/Research | Identified exit to Quarantine 9224 | -2/Research | Incoming investigation squad redirected 9245 | -2/Research | Spotted B-90 Cyclops 9249 | -2/Research | Entered Quarantine 9282 | -2/Quarantine | Found Alien Artifact 9282 | -2/Quarantine | Identified Phase Redirector 9319 | -2/Quarantine | Identified exit to Access 9468 | -2/Quarantine | Found Alien Artifact 9696 | -2/Quarantine | Identified Core Reset Matrix 9696 | -2/Quarantine | Used Core Reset Matrix 9699 | -2/Quarantine | Spotted Fortress 9700 | -2/Quarantine | Detected hypermatrix surge 9700 | -2/Quarantine | Sensed 7 artifacts in vicinity 9720 | -2/Quarantine | Discovered new exit (range 6) 9721 | -2/Quarantine | Identified exit to Section 7 9721 | -2/Quarantine | Entered Section 7 9722 | -2/Section 7 | Sensed 21 artifacts in vicinity 9875 | -2/Section 7 | Discovered exit to Access (range 21) 10064 | -2/Section 7 | Spotted S7 Guard 10066 | -2/Section 7 | Spotted B-90 Cyclops 10251 | -2/Section 7 | Incoming investigation squad redirected 10296 | -2/Section 7 | Spotted S7 Guard 10403 | -2/Section 7 | Spotted S7 Guard 10445 | -2/Section 7 | Repaired Xenon Bombardment Thruster 10513 | -2/Section 7 | Found Prototype Processor 11045 | -2/Section 7 | Found Integrated Mediator 11045 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 11047 | -2/Section 7 | Identified Spectral Analyzer 11096 | -2/Section 7 | Found Prototype Processor 11096 | -2/Section 7 | Identified Exp. Signal Interpreter 11149 | -2/Section 7 | Found Integrated Reactor 11149 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11238 | -2/Section 7 | Spotted S7 Guard 11342 | -2/Section 7 | Build established: Wizard-Mutant 11349 | -2/Section 7 | Core integrity fell below 50% 11409 | -2/Section 7 | Lost 3 parts (2p1u) 11478 | -2/Section 7 | Spotted Executioner 11478 | -2/Section 7 | Spotted Executioner 11488 | -2/Section 7 | Spotted Alpha 7 11511 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 11512 | -2/Section 7 | Found Transdimensional Reconstructor 11514 | -2/Section 7 | Found Transdimensional Reconstructor 11515 | -2/Section 7 | Found Transdimensional Reconstructor 11535 | -2/Section 7 | Spotted Striker 11536 | -2/Section 7 | Spotted Striker 11542 | -2/Section 7 | Spotted Executioner 11542 | -2/Section 7 | Spotted Executioner 11591 | -2/Section 7 | Integrated with Sigix Exoskeleton 11687 | -2/Section 7 | Spotted B-99 Colossus 11700 | -2/Section 7 | Found Integrated Reactor 11700 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11713 | -2/Section 7 | Found LRC Armor 11713 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 11741 | -2/Section 7 | Spotted Alpha 7 11775 | -2/Section 7 | Entered Access 11775 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11780 | -1/Access | Emitted hypermatrix ping 11785 | -1/Access | Assembled emerged from beneath the floor 11815 | -1/Access | Assembled emerged from beneath the floor 11872 | -1/Access | Garrison activated, responded to threat 11891 | -1/Access | Build established: Alien-Sigix 11902 | -1/Access | Spotted Executioner 11930 | -1/Access | Warped through subspace 11971 | -1/Access | Spotted Investigator 11972 | -1/Access | Scanned by Researcher 11974 | -1/Access | Assembled emerged from beneath the floor 11978 | -1/Access | Destroyed Investigator 12047 | -1/Access | Assembled emerged from beneath the floor 12079 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 12086 | -1/Access | Assembled emerged from beneath the floor 12106 | -1/Access | Garrison activated, responded to threat 12107 | -1/Access | Assembled emerged from beneath the floor 12114 | -1/Access | Spotted Executioner 12125 | -1/Access | Energy Cycler disabled 12144 | -1/Access | Discovered new exit (range 17) 12150 | -1/Access | Crushed by falling debris 12160 | -1/Access | Entered Command 12165 | -1/Command | Emitted hypermatrix ping 12170 | -1/Command | Assembled emerged from beneath the floor 12284 | -1/Command | Assembled emerged from beneath the floor 12316 | -1/Command | Discovered new exit (range 18) 12445 | -1/Command | First assault squad dispatched 12472 | -1/Command | Incoming assault squad redirected 12545 | -1/Command | Crushed by falling debris 12550 | -1/Command | Crushed by falling debris 12552 | -1/Command | Crushed by falling debris 12583 | -1/Command | Lost 4 parts (3u1w) 12676 | -1/Command | Incoming assault squad redirected 12851 | -1/Command | Crushed by falling debris 12855 | -1/Command | Crushed by falling debris 12856 | -1/Command | Core integrity fell below 50% 12959 | -1/Command | Spotted M Guard 12959 | -1/Command | Spotted Combat Programmer 12959 | -1/Command | Spotted Combat Programmer 12969 | -1/Command | Spotted M Guard 12975 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 12984 | -1/Command | Incoming assault squad redirected 12990 | -1/Command | Met MAIN.C 13001 | -1/Command | System corruption reached 10% 13008 | -1/Command | 0b10 Conduit disabled 13012 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 13015 | -1/Command | Core integrity fell below 20% 13034 | -1/Command | Failed to warp due to unstable space 13076 | -1/Command | Incoming assault squad redirected 13085 | -1/Command | Spotted B-99 Colossus 13088 | -1/Command | Spotted Alpha 7 13088 | -1/Command | Spotted Striker 13088 | -1/Command | Spotted Executioner 13088 | -1/Command | Spotted Executioner 13088 | -1/Command | Spotted Alpha 7 13088 | -1/Command | Spotted Striker 13088 | -1/Command | Spotted Executioner 13088 | -1/Command | Spotted Executioner 13089 | -1/Command | Spotted B-99 Colossus 13090 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 13092 | -1/Command | Spotted B-99 Colossus 13097 | *** | Heading to fleet! Last Messages --------------- 13092_ Stasis field depleted. 13093_ Triggered Stasis Trap. 13093_ A bubble of rippling energy engulfs the area. 13093_ Field strength at 55. 13093_ Penetrated by Slug. 13093_ Slug penetrates Wall. 13093_ Penetrated by Slug. 13093_ Slug penetrates Access Shell. 13093_ Access Shell breached. 13093_ Stasis field depleted. 13094_ The Access Shell folds into the floor. 13094_ Penetrated by Slug. 13094_ Slug penetrates Reinforced Barrier. 13094_ Slug penetrates B-99 Colossus. 13095_ Slug penetrates Wall. 13096_ System corrupted: Sigix Exoskeleton stumbles. 13096_ Slug penetrates Executioner. 13096_ Striker suffers critical hit (Destroy). 13096_ Slug penetrates Executioner. 13096_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """" ######+### ##############????????? | | "" ## #### # ##############????????? | | ## #### # # #????????? | | ## [ ####### # #????????? | | ##+####### ####### + # ???????? | | = ###### "" ####### # #????????? | | # "" ####### # #????????? | | + "" ####### ###############???????? | | ### # "Y #######"+++###############???????? | | # #### # "" ###### % ##############???????? | | # #### # "" ###### 7% ##############???????? | | # #### # "" ##### "############???????? | | # #### # ######% ;#############???????? | | # #### # p ##### % 7 ##############??????? | | + #### ##"########## ###############??????? | | + #### ######### EK #############???????? | | + #### #########;E E###############??????? | | + #### ######### KE #############???????? | | # #### ##"##########% BB ;#############???????? | | # #### ## ### BB BB ###########???????? | | # #### ## ### BB % ###########???????? | | # #### ## ### lgg m ###########???????? | | # #### ## ### % ###########???????? | | # ### # ### g ######### ??????? | | # ### # ### "" ######### ???????? | | # ### + ### "X ######### ??????? | | # ### # ### ######### ???????? | | # #### ## h ### ######### ???????? | | ### ## "## ######### ???????? | | ### ## ### ######### ???????? | | ### + ### ######### ???????? | | ### ##"+#"##########################????????? | | # #### #### # ######################## ????????? | | # #### ####h########################## ????????? | | # #### #### ######### ########## ?????????? | | # #### ######### ##########??????????? | | # ####%######### ##########??????????? | | #+####/#####b######### + ???????????? | | "#### ########????????????? | | ########+##########?????????????? | | " ######## ???????????????? | | " "" ######## ????????????????? | | /// " "" ######## ??????????????????? | | // "" + ?????????????????? | | // # #########?????????????????? | | # #########?????????????????? | | ############+##+## ##########????????????????? | | ############ ## ## # #????????????????? | | ############ ## ## # #????????????????? | | ############ ## ## # "" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 87 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 84 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 70 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Integrated Mediator Integrated Reactor Sigix Exoskeleton Sigix Sheargun LRC Armor High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunHeavyScrap Manual? 0 Play Time 02:06:39 Cumulative 415.0 hours Start 2023.10.11 @ 20:24:29 End 2023.10.12 @ 23:00:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 731 Rogue 576 Adventurer 148 Explorer 7 Win Type 2 Total 18 Types 15/0/2/1/0/0/0/0/0 Lore% 78 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5712d0b0-5514-4ec3-b7d5-e817fe7e2bea