Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 14:10:10 Player: Pitt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (904) 904 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 2976 Bonus ------- Follower Combat Kills 7 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Heat Sink Small Storage Unit Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Katana > --- INVENTORY -------- Improved Heat Sink Structural Scanner Improved Terrain Scanner Seismic Detector Improved Trap Extractor Beam Rifle Improved Datajack Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 89 | 8 24 11 22 24 Power 7 | 1 1 . 2 3 Engine 5 | 1 1 . 1 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 22 | 2 4 1 9 6 Treads . | . . . . . Leg 9 | . . . 3 6 Wheel 7 | 2 2 . 3 . Hover 6 | . 2 1 3 . Flight . | . . . . . Utility 21 | 2 2 3 3 11 Device 15 | 1 2 2 3 7 Storage 1 | 1 . . . . Processor 4 | . . 1 . 3 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 39 | 3 17 7 8 4 Energy Gun 7 | . . 2 4 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | 3 10 . . . Ballistic Cannon 3 | . 2 1 . . Launcher 2 | . . . 2 . Special Weapon 8 | . 5 3 . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 1 1 1 Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . 3 20 Power 2 | . . . . 2 Propulsion 11 | . . . 2 9 Utility 6 | . . . . 6 Weapon 4 | . . . 1 3 Highest Loss Streak 13 | . . . 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 99 97 87 Engine 10 | . 14 11 4 4 Core 2 | . . . 6 11 Leg 2 | . . . 8 10 Wheel 14 | . 27 . 13 13 Hover 11 | . . 33 9 . Device 14 | . 14 17 11 8 Storage 11 | . 14 11 11 8 Processor 4 | . . 4 11 13 Energy Gun 5 | . . 12 12 . Ballistic Gun 11 | . 26 . . . Special Weapon 1 | . . 4 . . Slashing Weapon 2 | . . . 5 11 Special Melee Weapon 1 | . . 4 2 . Peak Build Rating 26 | 9 9 14 21 26 Average Rating 11 | 5 7 11 17 19 On Entrance 9 | . 9 6 13 18 Naked Turns 8 | . . . . 8 Heaviest Build 24 | 15 15 17 17 24 Greatest Support 30 | 20 20 18 30 30 Greatest Overweight (x) 7 | . 4 . 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 7 8 7 8 8 Average Carried 6 | 2 7 4 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 7 8 7 8 5 Class Distribution -------------------- 80% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1244 | 332 157 207 348 200 Remotely . | . . . . . Salvage Created 1749 | 79 180 207 388 895 Parts 140 | 16 19 20 29 56 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 21 | . . 1 8 12 Melee 10 | . . . . 10 Guns 5 | . . 1 4 . Cannons 1 | . . . . 1 AOE 4 | . . . 4 . Classes Destroyed 12 | 1 2 4 2 3 Worker 4 | . . 1 1 2 Builder 12 | . 7 2 2 1 Tunneler 9 | 4 . 1 3 1 Hauler 1 | . . . . 1 Recycler 4 | . . 1 . 3 Mechanic 1 | . . . . 1 Operator 3 | . . 1 . 2 Watcher 3 | . 2 . . 1 Swarmer 8 | . . . 3 5 Grunt 9 | . . 1 4 4 Duelist 1 | . . . 1 . Sentry 3 | . . . . 3 Best Kill Streak 5 | 3 1 2 4 5 Combat Bots Only 4 | . . 1 3 4 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 208 | . . 7 26 175 Missed 45 | . . 2 2 41 Damage Taken 2054 | . . 67 285 1702 Core 639 | . . 12 77 550 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 100 . 77 . Volleys Fired 111 | 12 27 26 25 21 Largest 2 | 2 2 2 2 1 Hottest 112 | 40 100 112 112 75 Shots Fired 162 | 24 44 33 40 21 Gun 130 | 24 37 29 36 4 Cannon 18 | . 1 . . 17 Launcher 4 | . . . 4 . Special 10 | . 6 4 . . Kinetic 62 | 24 38 . . . Thermal 96 | . 6 33 36 21 Explosive . | . . . . . Electromagnetic 4 | . . . 4 . Robot Hit Streak 9 | 7 9 4 7 5 Robot Miss Streak 4 | 2 3 4 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 146 | 16 23 19 25 63 Core Hits 62 | 6 9 10 18 19 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . 2 . 9 Burn 3 | . . 2 . 1 Meltdown 1 | . . . . 1 Sever 7 | . . . . 7 Melee Attacks 75 | . . 2 6 67 Impact . | . . . . . Slashing 71 | . . . 6 65 Piercing . | . . . . . Sneak Attacks 18 | . . 1 5 12 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 9 | . . . . 9 Damage Inflicted 3693 | 173 285 245 765 2225 Guns 1004 | 173 268 245 274 44 Cannons 292 | . 17 . . 275 Explosions 168 | . . . 168 . Melee 2205 | . . . 323 1882 Ramming 24 | . . . . 24 Kinetic 458 | 173 285 . . . Thermal 838 | . . 245 274 319 Explosive . | . . . . . Electromagnetic 168 | . . . 168 . Impact . | . . . . . Slashing 2205 | . . . 323 1882 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 228 | . . . 27 201 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee 213 | . . . 27 186 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . . . 11 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 429 | 6 20 128 429 205 Average Temperature 73 | 6 12 37 123 78 Received Heat Transfer 894 | . . 21 126 747 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 11 | . . 3 6 2 Heat Transferred 2072 | . . 777 703 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 281 | 20 33 63 173 281 Initial 18 | . 13 13 18 1 Average 24 | 8 3 16 54 79 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 87 Level 1 1 | . . . . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 2 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . 2 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . . . 4 Communications Jammed 4 | . . . . 4 Distress Signals 4 | . . . . 4 Times Spotted 54 | . 4 7 9 34 Peak Tracking Total 10 | . 1 4 4 10 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts 68 | . . . 68 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused . | . . . . . Traps Extracted 4 | . . . 4 . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . . 4 4 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 3 3 1 1 Terminals 7 | . 3 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 7 11 1 2 Successful 10 | . 3 5 1 1 Failed 11 | . 4 6 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 17 | . 4 11 . 2 Terminals 20 | . 7 11 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 1 1 Open Door 1 | . . . 1 . Terminal Index 1 | . . 1 . . Alert Level 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 4 . . Terminals 6 | . 2 4 . . Assimilate 2 | . . 2 . . Botnet 2 | . 1 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . . 2 . 2 Non-combat 4 | . . 2 . 2 Combat . | . . . . . Robot Hacks Applied 4 | . . 2 . 2 no_distress 3 | . . 1 . 2 find_recycling 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . 1 2 . Largest Group 2 | . . 1 2 1 Highest-Rated Group 53 | . . 10 53 22 Highest-Rated Ally 31 | . . 10 31 22 Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 169 | . . . 169 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 7949 | 125 3290 2427 1120 987 Spaces Moved 1541 | 90 344 332 432 343 Core 72 | 4 3 . . 65 Treads . | . . . . . Legs 320 | . . . 105 215 Wheels 511 | 86 216 . 146 63 Hover 638 | . 125 332 181 . Flight . | . . . . . Fastest Speed 50 | 50 56 52 52 50 Average Speed 80 | 78 73 52 90 103 Slowest Speed 400 | 80 250 52 180 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 43 24 61 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 11 | . 6 4 . 1 Terrain Destroyed 16 | . 6 4 . 6 Melee 1 | . . . . 1 Projectile 15 | . 6 4 . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 7946 | 118 3319 2542 1104 863 Wait 6017 | . 2906 2166 541 404 Move 1537 | 89 343 331 431 343 Hop . | . . . . . Pick Up 25 | 8 7 2 4 4 Fast Attach 36 | 6 10 2 7 11 Attach 15 | 1 1 5 3 5 Detach 8 | . 2 3 . 3 Swap 38 | 1 13 4 12 8 Drop 24 | 1 10 1 7 5 Fire 111 | 12 27 26 25 21 Melee 64 | . . 2 6 56 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 68 | . . . 68 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 126 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 3368 | -10/Materials | Discovered new exit (range 16) 3414 | -10/Materials | Discovered new exit (range 5) 3416 | -10/Materials | Entered another Materials area 3416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5620 | -9/Materials | Discovered new exit (range 8) 5843 | -9/Materials | Entered Mines 6022 | -9/Mines | Discovered new exit (range 7) 6115 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6743 | -9/Mines | Build established: Scavenger-Mutant 6769 | -9/Mines | Discovered new exit (range 9) 6963 | -9/Mines | Entered Materials 6963 | -8/Materials | Accompanied by 1 ally 6963 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 7485 | -8/Materials | Lost 3 parts (3n) 7907 | -8/Materials | Core integrity fell below 50% 7926 | -8/Materials | Core integrity fell below 20% 7941 | -8/Materials | Lost 13 parts (2p4n4u3w) 7950 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 07900_ Acquired Aluminum Leg. 07900_ Structural Scanner destroyed. 07904_ G-47 Trooper suffers critical hit (Burn). 07905_ Aluminum Leg destroyed. 07907_ Melee Analysis Suite destroyed. 07908_ Hacking Suite destroyed. 07910_ Beam Rifle destroyed. 07914_ Acquired Lgt. Deuterium Engine. 07922_ Acquired Sml. Storage Unit. 07927_ Acquired Adv. Visual Processing Unit. 07931_ Slammed into G-47 Trooper. 07935_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07940_ Slammed into K-01 Serf. 07940_ K-01 Serf destroyed. 07940_ Destabilizing: Core damaged (-5). 07941_ Acquired 15 matter. 07948_ S-10 Pest destroyed. 07948_ Slammed into S-10 Pest. 07948_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????? g ?????? | | ?????????????????????" ?????? | | ?????????????????? """ #????? | | ?????????????????? 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"""######/#######? | | ##/### ## """# % #? | | # ## ## """# #? | | # ## ## """# #? | | # ## ## # #? | | / # ###+#### #? | | # # ??????# #? | | # ] # ???H?# #? | | #!] # ????# #? | | ##### ####???# #? | | ##??#######??????# #? | | ##???????????????# #? | | ?????????????????# #? | | ?????????????????##############? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 160 Jamming Range 12 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalXenonDetector Manual? 0 Play Time 00:41:48 Cumulative 221.6 hours Start 2024.11.03 @ 13:26:56 End 2024.11.03 @ 14:10:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 317eaa72-1210-4f48-8a93-876f850d8a94