Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 21:31:11 Player: Hydro Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2568) 2568 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6883 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 86/100 System Corruption 14% Temperature Cool (0) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (5) ------ Enhanced Optical Array Core Analyzer Actuator Array Improved Light Armor Plating Focal Shield > --- WEAPON (4) ------- Great Maul (fused) Great Maul Great Maul Great Maul > --- INVENTORY (5) ---- Light Treads Gravmag Array Great Maul Great Maul Peak State ------------ > --- POWER ------------ Backup Power III Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Enhanced Optical Array Core Analyzer Actuator Array Improved Light Armor Plating Focal Shield > --- WEAPON ----------- Great Maul Great Maul Great Maul Great Maul > --- INVENTORY -------- Light Treads Gravmag Array Great Maul Great Maul [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Airjet Treads Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Focal Shield Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . 2 . . . . 1 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 122 | 9 4 13 28 12 2 . 1 2 51 Power 19 | 1 . 3 4 1 2 . . . 8 Engine 9 | 1 . 3 . . 1 . . . 4 Core 10 | . . . 4 1 1 . . . 4 Reactor . | . . . . . . . . . . Propulsion 40 | 4 . 5 8 5 . . . 2 16 Treads 9 | . . 2 . . . . . . 7 Leg 10 | 2 . 1 . . . . . . 7 Wheel 2 | 2 . . . . . . . . . Hover 16 | . . . 8 4 . . . 2 2 Flight 3 | . . 2 . 1 . . . . . Utility 33 | 1 3 3 7 3 . . 1 . 15 Device 14 | . 1 2 1 1 . . 1 . 8 Storage 5 | 1 2 . 1 . . . . . 1 Processor 8 | . . 1 4 1 . . . . 2 Hackware . | . . . . . . . . . . Protection 6 | . . . 1 1 . . . . 4 Artifact . | . . . . . . . . . . Weapon 30 | 3 1 2 9 3 . . . . 12 Energy Gun 8 | 1 . 1 4 1 . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . Ballistic Cannon 3 | . . . 2 1 . . . . . Launcher 5 | . 1 . 2 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 4 Slashing Weapon 5 | . . . . . . . . . 5 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . . . Corrupted Parts 2 | . . . 1 1 . . . . . System Corruption 7 | . . . 5 2 . . . . . Parts Lost 48 | . . 9 14 . . . . 7 18 Power 14 | . . 2 4 . . . . 1 7 Propulsion 7 | . . 1 4 . . . . 1 1 Utility 17 | . . 3 5 . . . . 2 7 Weapon 10 | . . 3 1 . . . . 3 3 Highest Loss Streak 7 | . . 4 6 . . . . 7 3 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 3 2 3 4 5 5 4 3 3 Power . | . . . . 1 1 1 1 . . Propulsion 1 | 1 1 1 1 . 1 1 1 . . Utility 1 | . 1 . . . 2 2 2 2 1 Weapon . | . . . . 1 1 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 13 | 1 . 1 3 1 . . . . 7 Power 1 | . . . . . . . . . 1 Propulsion 3 | 1 . . . . . . . . 2 Utility 4 | . . 1 2 . . . . . 1 Weapon 5 | . . . 1 1 . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 98 91 75 92 100 100 99 62 77 Engine 5 | . 14 8 5 . 4 7 6 3 5 Core 4 | . . . 4 14 10 7 6 4 3 Treads 4 | . . 10 . . . . . . 7 Leg 6 | . 28 4 . . . . . . 7 Hover 7 | . . . 15 22 30 30 26 13 1 Device 10 | . 11 26 10 3 7 7 13 7 9 Storage 3 | . 14 12 5 . . . . . 1 Processor 13 | . . . 16 24 23 23 20 16 13 Protection 2 | . . . 1 1 . . . 3 5 Energy Gun 2 | . 6 7 6 2 7 7 6 3 . Ballistic Gun 2 | . 14 11 1 4 . . . . . Ballistic Cannon 1 | . . . 4 7 7 7 12 6 . Launcher 2 | . 7 1 2 7 7 7 6 3 . Impact Weapon 2 | . . . . . . . . . 4 Slashing Weapon 7 | . . . . . . . . . 14 Peak Build Rating 60 | 6 7 14 34 48 48 48 55 55 60 Average Rating 36 | 4 6 11 17 41 48 48 54 33 46 On Entrance 26 | . 6 7 7 34 48 48 48 55 11 Avg Prop Armor Cover (%) 7 | . . 10 4 2 . . . . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 6 10 18 28 31 35 35 44 44 55 Greatest Support 96 | 20 20 23 15 32 32 32 32 32 96 Greatest Overweight (x) 14 | . . 2 3 1 1 1 1 6 14 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 2 3 2 3 4 4 5 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 4 5 5 5 5 4 5 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Mutant 22% | Gladiator 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Matter Collected 2029 | 305 68 227 456 81 . . . . 892 Remotely . | . . . . . . . . . . Salvage Created 3540 | 67 165 551 375 151 . . . . 2231 Parts 167 | 5 13 39 14 10 . . . . 86 Haulers Intercepted 4 | . . 1 . . . . . . 3 Recyclers Shooed 3 | . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 53 | 1 6 13 5 4 . . . . 24 Melee 22 | . . . 1 . . . . . 21 Guns 16 | 1 1 11 3 . . . . . . Cannons 3 | . . . 1 2 . . . . . AOE 9 | . 5 2 . 2 . . . . . Classes Destroyed 12 | 2 1 5 1 . . . . . 3 Worker 9 | 1 1 . 1 1 . . . . 5 Builder 7 | . . 1 . . . . . . 6 Tunneler 1 | . . . . . . . . . 1 Hauler 4 | . . 1 . . . . . . 3 Recycler 4 | . . . 1 . . . . . 3 Mechanic 2 | . . . . . . . . . 2 Operator 1 | . 1 . . . . . . . . Watcher 2 | . . 1 . . . . . . 1 Swarmer 11 | . . 4 . 3 . . . . 4 Grunt 20 | 1 6 4 2 . . . . . 7 Sentry 15 | . . 5 3 1 . . . . 6 Programmer 6 | . . . . . . . . . 6 Thug 1 | . . . . . . . . . 1 Best Kill Streak 6 | 1 5 6 3 3 . . . . 4 Combat Bots Only 6 | 1 4 6 2 3 . . . . 4 Max Kills in Single Turn 2 | 1 2 2 2 2 . . . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . 1 . . . . . Melee 2 | . . . 1 . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Hostile Shots Fired 951 | 3 21 96 96 66 15 . . 5 649 Missed 338 | . 10 30 23 23 5 . . . 247 Hits 613 | 3 11 66 73 43 10 . . 5 402 Melee 5 | . . . . . . . . 5 . Projectile 608 | 3 11 66 73 43 10 . . . 402 AOE 3 | . . . . . . . . . 3 Critical Strikes 14 | . . 1 4 . . . . 3 6 Actively Blocked 1 | . . . . . . . . 1 . Part Disruptions 4 | . . . 1 . . . . . 3 Damage Taken 7530 | 31 155 976 1124 423 138 . . 255 4428 Core 1409 | 11 33 142 268 51 51 . . 122 731 Absorbed by Shields 82 | . . . . . . . . . 82 Redirected to Shielding 40 | . . . . 8 . . . 32 . Ignored by Resistances 82 | . . . . . . . . . 82 Regen/Repaired (Parts) 70 | . . . . 15 . . . . 55 Core Remaining (%) 75 | 95 82 64 51 . . 85 . . . Volleys Fired 94 | 4 10 46 23 7 . . . 2 2 Largest 4 | 2 2 2 3 3 . . . 4 1 Hottest 168 | 40 60 79 101 128 . . . 168 50 Shots Fired 170 | 8 19 86 30 20 . . . 5 2 Gun 132 | 8 11 81 22 7 . . . 1 2 Cannon 16 | . . . 6 7 . . . 3 . Launcher 22 | . 8 5 2 6 . . . 1 . Special . | . . . . . . . . . . Kinetic 92 | 8 10 49 10 12 . . . 3 . Thermal 51 | . 1 32 18 . . . . . . Explosive 14 | . 8 5 . . . . . 1 . Electromagnetic 13 | . . . 2 8 . . . 1 2 Robot Hit Streak 11 | 6 2 10 11 7 . . . 7 3 Robot Miss Streak 3 | 1 3 3 1 1 . . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 220 | 6 9 57 25 13 . . . 3 107 Core Hits 116 | 4 16 26 14 10 . . . 1 45 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . . 10 Critical Strikes 30 | . . 2 4 1 . . . . 23 Burn 5 | . . 2 3 . . . . . . Blast 2 | . . . 1 1 . . . . . Smash 10 | . . . . . . . . . 10 Sever 13 | . . . . . . . . . 13 Melee Attacks 143 | . . . . . . . . . 143 Impact 34 | . . . . . . . . . 34 Slashing 107 | . . . . . . . . . 107 Piercing 2 | . . . . . . . . . 2 Sneak Attacks 31 | . . . . . . . . . 31 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 37 | . . . . . . . . . 37 Damage Inflicted 7957 | 49 490 1018 466 351 . . . 183 5400 Guns 1255 | 49 27 782 273 86 . . . 1 37 Cannons 289 | . . . 119 118 . . . 52 . Explosions 981 | . 463 234 55 99 . . . 130 . Melee 5336 | . . . . . . . . . 5336 Ramming 96 | . . 2 19 48 . . . . 27 Kinetic 939 | 49 27 478 162 171 . . . 52 . Thermal 534 | . . 304 230 . . . . . . Explosive 827 | . 463 234 . . . . . 130 . Electromagnetic 225 | . . . 55 132 . . . 1 37 Impact 1184 | . . . . . . . . . 1184 Slashing 4105 | . . . . . . . . . 4105 Piercing 47 | . . . . . . . . . 47 Highest Corruption 14 | . . 4 5 3 3 3 . . 14 Average Corruption 3 | . . 3 5 2 3 3 . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . 1 7 1 7 2 . . 38 Message Errors 7 | . . . 1 . 1 . . . 5 Matter Fused 18 | . . 1 3 . 3 . . . 11 Heat Flow Errors 7 | . . . . . 2 1 . . 4 Energy Discharges 10 | . . . 1 1 1 . . . 7 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . . 1 . . . . . 6 Data Loss (major) 4 | . . . . . . 1 . . 3 Misfires 1 | . . . 1 . . . . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1226 | . . 4 . . . . . . 1222 Projectiles . | . . . . . . . . . . Explosions 4 | . . 4 . . . . . . . Melee 1222 | . . . . . . . . . 1222 Knockbacks 7 | . . . . 1 . . . . 6 Impact 6 | . . . . . . . . . 6 Kinetic 1 | . . . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 188 | . . 110 30 23 . . . 25 . Shots 4 | . . 2 1 . . . . 1 . Rammed 12 | . . 1 8 3 . . . . . Targets Rammed 22 | . . 1 8 3 . . . . 10 Kicked 10 | . . . . . . . . . 10 Crushed . | . . . . . . . . . . Highest Temperature 319 | 6 33 16 319 166 126 94 . 114 265 Average Temperature 57 | 6 18 5 62 71 62 51 . 59 73 Received Heat Transfer 2001 | 18 93 270 477 129 12 . . . 1002 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 6 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 7 | . . . . . . . . . 7 Impact Corruptions 19 | . . . . . . . . . 19 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . Heat Transferred 1739 | . . 925 814 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . . . 1 Low Security (%) 69 | 100 100 61 100 100 . . 100 100 52 Level 1 30 | . . 38 . . . . . . 47 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 386 | 20 145 265 61 118 . . . 8 386 Initial 61 | . . 61 61 7 . . . . . Average 93 | 4 18 166 16 18 . . . . 127 Influence Increases 1974 | 25 211 452 196 217 . . . 8 865 Destroy 0b10 Robot/C 1060 | 20 120 260 100 80 . . . . 480 Destroy 0b10 Robot/NC 150 | 5 10 15 10 5 . . . . 105 Destroy Leader 312 | . 40 74 40 20 . . . . 138 Successful Hack 79 | . 5 . . 22 . . . . 52 Disable Machine 90 | . 15 60 . 15 . . . . . Destroy Structure 73 | . 21 43 1 . . . . 8 . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 195 | . . . 45 60 . . . . 90 Influence Decreases 1608 | 25 66 452 325 131 102 . . 8 499 Entered New Map 216 | . . 84 84 9 39 . . . . Time Decay 1120 | 25 66 278 169 122 63 . . 8 389 Lost Part 272 | . . 90 72 . . . . . 110 Squads Dispatched 22 | . 2 1 3 3 . . . . 13 Investigation 6 | . 1 . 2 2 . . . . 1 Extermination 8 | . . . . 1 . . . . 7 Reinforcement 5 | . 1 1 1 . . . . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Distress Signals 5 | . . 2 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | 1 9 21 8 13 3 . . 5 41 Peak Tracking Total 8 | 1 4 8 4 5 3 . . 5 4 Tactical Retreats 9 | . . . 3 1 1 . . . 4 ECM-based Alert Blocks 5 | . . . . . 3 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Traps Triggered 6 | . . 2 . 2 . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Machines Disabled 6 | . 1 4 . 1 . . . . . Max in Single Turn 2 | . 1 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Machines Accessed 17 | . 2 . . 4 1 . . . 10 Terminals 8 | . 2 . . 1 1 . . . 4 Fabricators 2 | . . . . . . . . . 2 Repair Stations 4 | . . . . 2 . . . . 2 Recycling Units 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 47 | . 8 . . 9 2 . . . 28 Successful 27 | . 4 . . 6 2 . . . 15 Failed 20 | . 4 . . 3 . . . . 13 Catastrophic 3 | . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 25 | . 8 . . 4 2 . . . 11 Fabricators 8 | . . . . . . . . . 8 Repair Stations 9 | . . . . 4 . . . . 5 Recycling Units 4 | . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 15 | . 4 . . 2 2 . . . 7 Record 8 | . 1 . . 2 2 . . . 3 Prototype ID Bank 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . 2 Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 7 | . . . . 3 . . . . 4 Scan Component 4 | . . . . 2 . . . . 2 Repair 2 | . . . . 1 . . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . 2 Process 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . . 4 1 . . . 6 Full Trace Events 4 | . 2 . . 1 . . . . 1 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 Time 94 | . . . . 44 . . . . 50 Parts Recycled . | . . . . . . . . . . Recycled Matter 351 | . . . . . . . . . 351 Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Total Allies 2 | . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . 1 1 Highest-Rated Group 31 | . . . . . . . . 31 10 Highest-Rated Ally 31 | . . . . . . . . 31 10 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . Total Damage 85 | . . . . . . . . 85 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Active Infowar (turns) 6047 | . 355 603 540 623 364 90 107 92 3273 Optics 4993 | . . . 444 623 364 90 107 92 3273 Sensors 1054 | . 355 603 96 . . . . . . Seismic 2 | . . . . . . . . . 2 ECM 827 | . . . . 10 71 . . 23 723 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Turns Passed 6284 | 123 437 603 572 623 364 90 107 92 3273 Spaces Moved 5084 | 115 324 317 463 787 522 86 99 116 2255 Core 228 | 21 . . 5 . . . . 80 122 Treads 621 | . . 111 . . . . . . 510 Legs 1329 | 14 324 77 . . . . . . 914 Wheels 80 | 80 . . . . . . . . . Hover 2697 | . . . 458 787 522 86 99 36 709 Flight 129 | . . 129 . . . . . . . Fastest Speed 45 | 50 120 117 56 45 45 105 105 50 50 Average Speed 102 | 79 120 138 94 70 69 105 105 69 118 Slowest Speed 750 | 120 120 197 240 116 105 105 105 350 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 38 25 39 15 67 14 3 79 47 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 72 | . 18 42 1 . . . . 11 . Melee . | . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . AOE 71 | . 18 42 . . . . . 11 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Total 5815 | 141 355 399 569 841 525 85 103 124 2673 Wait 169 | . 8 . . . . . . . 161 Move 5077 | 114 323 316 462 787 521 85 99 115 2255 Hop . | . . . . . . . . . . Pick Up 145 | 11 7 14 32 18 1 . 2 2 58 Fast Attach . | . . . . . . . . . . Attach 115 | 7 1 12 25 11 1 . 2 4 52 Detach 5 | . . . 1 . . . . . 4 Swap 21 | 2 3 3 5 2 1 . . . 5 Drop 72 | 3 3 7 13 14 1 . . 1 30 Fire 94 | 4 10 46 23 7 . . . 2 2 Melee 96 | . . . . . . . . . 96 Ram 10 | . . . 8 2 . . . . . Kick 10 | . . . . . . . . . 10 Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / *Low / Gar) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 124 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Discovered new exit (range 22) 303 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x2 712 | -9/Materials | Lost 4 parts (1p1n1u1w) 1075 | -9/Materials | Discovered new exit (range 16) 1164 | -9/Materials | Entered another Materials area 1164 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1194 | -8/Materials | Lost 4 parts (2u2w) 1293 | -8/Materials | Lost 3 parts (1n1u1w) 1352 | -8/Materials | Met 7R-MNS 1451 | -8/Materials | Lost 6 parts (2p2n2u) 1478 | -8/Materials | Discovered new exit (range 16) 1642 | -8/Materials | Discovered new exit (range 12) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Propulsion x2 1737 | -7/Factory | Caught up to 7R-MNS 1797 | -7/Factory | Repaired Mic. Nuclear Core 1935 | -7/Factory | Build established: Gunner 1985 | -7/Factory | Discovered new exit (range 10) 2187 | -7/Factory | Discovered new exit (range 9) 2191 | -7/Factory | Identified exit to Garrison 2359 | -7/Factory | Entered Lower Caves 2369 | -7/Lower Caves | Learned 4 Factory zone layouts 2442 | -7/Lower Caves | Spotted B-75 Beast 2596 | -7/Lower Caves | Learned location of Extension (-6) 2670 | -7/Lower Caves | Discovered new exit (range 4) 2723 | -7/Lower Caves | Entered another Lower Caves area 2797 | -7/Lower Caves | Discovered new exit (range 15) 2813 | -7/Lower Caves | Entered Factory 2813 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2920 | -6/Factory | Sucked down chute 2920 | -6/Factory | Entered Waste 2921 | -6/Waste | Met a frightened Derelict 2942 | -6/Waste | Spotted C-40 Crusher 2954 | -6/Waste | Spotted C-40 Crusher 2954 | -6/Waste | Spotted C-40 Crusher 2959 | -6/Waste | Spotted C-40 Crusher 2959 | -6/Waste | Spotted C-40 Crusher 2962 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2965 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2968 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2971 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2972 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2974 | -6/Waste | Spotted C-40 Crusher 3003 | -6/Waste | Lost 7 parts (1p1n2u3w) 3007 | -6/Waste | Discovered new exit (range 11) 3012 | -6/Waste | Entered Factory 3256 | -6/Factory | Build established: Mutant 3680 | -6/Factory | Fabricated A-02 Transporter? 3970 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4164 | -6/Factory | Build established: Gladiator 4207 | -6/Factory | Core integrity fell below 50% 4313 | -6/Factory | Lost 3 parts (1p1n1u) 4456 | -6/Factory | Cargo convoy interrupted 4659 | -6/Factory | Build established: Scavenger-Mutant 5409 | -6/Factory | Garrison activated, responded to threat 5462 | -6/Factory | Core integrity fell below 20% 5531 | -6/Factory | Lost 3 parts (1p2u) 5576 | -6/Factory | Build established: Gladiator 6263 | -6/Factory | System corruption reached 10% 6285 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- effect. 06261_ Great Maul follow-up attack on G-50 Soldier. 06262_ G-50 Soldier system terminally corrupted. [Achievement: System Compromised] 06266_ Great Maul follow-up attack on P-70 Sage. 06270_ P-70 Sage knocked back. 06272_ System corrupted: Matter fused (-7). 06274_ P-70 Sage suffers critical hit (Smash). 06274_ Destroyed Antigrav System. 06274_ P-70 Sage system corrupted by crushing effect. [Achievement: Botjacking] 06274_ P-70 Sage destroyed. 06282_ Mic. Nuclear Core destroyed. 06282_ Backup Power III destroyed. 06285_ Destroyed Imp. Heat Sink. 06285_ P-60 Hacker system corrupted by crushing effect. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # [ """ #???????????????# ^ T#???# | | # #???????????????# ????# """" """" | | + #???????????????# #????# """" """" | | ###########???????????????# #????# """" """" | | # ???????#######????# #????# """" """" | | # """"""???????#"""""#????# #????# """" """" | | # """""" ?????##""T""###### #????# """" """" | | # """""" #????# #????# | | # """""" #????# #????# | | + #????# """"""""" ###############+ | | # #????# | | # [#????# """"""""" | | # #????# | | ############### | | #[ ## ######## | | # ## #??????# |![ | | + / ## #??????# !%! | | # / ## #????#######+################## | | # /// ##+##+######= % #???????????? | | ############### !+%! [ #???????????? | | ####### =# [%#p #???????????? | | ## """" # """ """=#* #???????????? | | ## """" # """ """ # #???????????? | | """ ## """" # """ """ # #???????????? | | """ ## """" # # #???????????? | | " ## """" [# """ """ #@ #???????????? | | ## """" # """ """ #p #???????????? | | ####+## # """ """ + #???????????? | | ?### ######+### # #???????????? | | ## # """ """ # #???????????? | | / # """ """ ################?????????? | | # """ """ # #?????????? | | [ ! + # """" """" #?????????? | | [ ! """" # # ""S"" """" #?????????? | | [^! """" # = # "" "" """" !#?????????? | | ! """" ########### """" #?????????? | | """" #???????# #?????????? | | """" ################+#######?????????? | | """" % %#?????????????? | | ########??????? | | + #?? | | ##### ##""" #?? | | #???# #???? "" #?? | | #???# ############## #????????????? | | #???# #????####????# #????????????? | | #+#########+########## ! ??# #????????????? | | ? # # # #????????????? | | ? # = = # """ + #????????????? | | ? # #* """ # #????????????? | | ?[ # """"""" """"""" # """??# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 350 Matter Stores 400 Matter Capacity 500 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Repaired ---------- Mic. Nuclear Core | 70% | -7/Factory Lgt. Angular Momentum Engine | 8% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Ambidextrous Botjacking Crack Shot Deadly Force First Step to Greatness Fist Fight Fitting Room For Emergencies Only Heavy Suspicion I Have A Map? Jackpot Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Power Corrupts Resistances Are Futile Risk Taker Serviceable Loadout Spot Them First System Compromised That Tickles There's More Where That Came From Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed AblativeShieldLayer Manual? 0 Play Time 02:30:22 Cumulative 2.4 hours Start 2026.10.17 @ 16:04:24 End 2026.10.19 @ 21:31:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53d49103-b78c-4b82-88b1-c203e0edefc2