Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.20 @ 22:04:52 Player: zxpr0jk Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (4040) 4040 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 9119 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 174 Friendly Fire -114 Cogmind --------- Core Integrity 0/1000 Matter 36/300 Energy 228/310 System Corruption 11% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Transport Network Coupler Medium Reflective Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Medium Reactive Plating System Restoration Module Sensor Drone Bay (19/20) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Thunder Leg Enhanced Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Mass Driver Enhanced Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Transmission Jammer Medium Reactive Plating Force Field Sensor Drone Bay [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Improved Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Proton Missile Launcher Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 2 . Utility 4 | . . . 2 . . 1 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 67 | 8 3 8 7 8 9 10 3 11 Power 12 | 1 . 1 2 2 1 1 1 3 Engine 10 | 1 . 1 2 2 1 1 1 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 16 | 2 . 2 4 . 3 1 1 3 Treads 9 | 2 . 2 3 . 2 . . . Leg 3 | . . . . . . . . 3 Wheel 3 | . . . . . 1 1 1 . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 23 | 3 2 3 1 2 4 4 1 3 Device 8 | 2 . 1 . 1 2 1 . 1 Storage 1 | 1 . . . . . . . . Processor 3 | . . . . 1 1 1 . . Hackware . | . . . . . . . . . Protection 11 | . 2 2 1 . 1 2 1 2 Artifact . | . . . . . . . . . Weapon 16 | 2 1 2 . 4 1 4 . 2 Energy Gun 5 | 1 . 1 . 3 . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon 5 | . . . . . . 3 . 2 Launcher 3 | . . . . 1 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 4 1 . . 1 Parts Lost 24 | . 1 . . 2 2 2 . 17 Power 4 | . . . . . . 1 . 3 Propulsion 9 | . . . . 1 2 . . 6 Utility 8 | . 1 . . 1 . 1 . 5 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 14 | . 1 . . 1 1 2 . 14 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 1 4 5 5 4 3 3 4 Power . | . . . . 1 . . . . Propulsion . | . . . 2 . . 1 . . Utility 2 | . 1 2 1 2 2 1 2 4 Weapon . | . . 1 . 1 1 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 11 | . . . . 5 1 . . 5 Power . | . . . . . . . . . Propulsion 4 | . . . . 4 . . . . Utility 6 | . . . . . 1 . . 5 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 98 97 93 81 80 76 Engine 10 | . 14 14 11 11 17 13 13 5 Treads 12 | . 28 28 22 21 20 . . . Leg 1 | . . . . . . . . 3 Wheel 6 | . . . . . . 15 20 13 Device 9 | . 16 14 11 11 9 10 6 4 Storage 3 | . . . 11 11 5 . . . Processor 8 | . . . . 2 12 15 13 11 Protection 14 | . 10 14 20 18 9 10 13 15 Energy Gun 6 | . 9 1 11 15 16 . . . Energy Cannon 1 | . . 7 11 3 . . . . Ballistic Gun 3 | . 18 19 . . . . . . Ballistic Cannon 4 | . . . . . . 6 6 10 Launcher 2 | . . . . 1 1 7 6 4 Peak Build Rating 72 | 9 9 15 23 29 36 47 56 72 Average Rating 37 | 6 8 13 19 21 28 44 54 63 On Entrance 24 | . 9 9 15 20 29 36 47 55 Avg Prop Armor Cover (%) 9 | . . . . . . . . 9 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 14 13 29 40 43 38 40 43 57 Greatest Support 84 | 40 40 40 40 40 60 56 84 84 Greatest Overweight (x) 6 | . . . . 1 1 . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 8 8 8 5 5 5 Average Capacity 5 | 5 5 5 8 8 6 5 5 5 Most Carried 8 | 1 2 5 8 8 8 5 4 5 Average Carried 4 | . 1 4 5 5 5 4 3 4 Final Capacity 8 | 5 5 5 8 8 5 5 5 5 Final Carried 8 | 1 2 4 8 7 5 5 4 4 Class Distribution -------------------- 30% | Mutant 20% | Skirmisher 19% | Scavenger-Mutant 16% | Tank 7% | Scavenger-Tank 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Matter Collected 2232 | 228 204 160 100 294 285 464 82 415 Remotely . | . . . . . . . . . Salvage Created 4496 | 29 271 140 369 452 924 1593 79 639 Parts 240 | 4 13 10 25 28 46 66 8 40 Haulers Intercepted 6 | . . . 2 1 1 2 . . Recyclers Shooed 11 | . 3 . 1 1 2 3 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 78 | . 6 4 5 9 16 22 1 15 Melee 1 | . . . . 1 . . . . Guns 23 | . 6 4 2 2 9 . . . Cannons 20 | . . . 2 2 . 4 . 12 AOE 27 | . . . . 2 6 15 1 3 Classes Destroyed 13 | 1 2 2 2 2 1 3 . . Worker 8 | . 1 . 1 1 . 4 . 1 Builder 6 | . . . . . . 3 1 2 Tunneler 4 | 1 . . . . 1 1 . 1 Hauler 6 | . . . 2 1 1 2 . . Recycler 5 | . . . . 1 1 3 . . Operator 2 | . . . 1 . 1 . . . Watcher 5 | . . . . 1 1 2 . 1 Swarmer 12 | . . 2 2 . 3 . . 5 Grunt 39 | . 6 . 1 6 7 19 . . Duelist 1 | . . . . . . 1 . . Sentry 17 | . . 2 2 3 5 1 1 3 Hunter 1 | . . . . . 1 . . . Programmer 8 | . . . . . . 1 . 7 Thug 1 | . . . 1 . . . . . Best Kill Streak 20 | 1 2 2 5 5 4 20 2 3 Combat Bots Only 11 | . 2 2 2 4 3 11 1 3 Max Kills in Single Turn 3 | 1 1 1 3 2 3 3 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 2 3 1 1 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Hostile Shots Fired 705 | . 52 28 18 36 69 105 24 373 Missed 247 | . 7 13 3 6 23 36 9 150 Hits 458 | . 45 15 15 30 46 69 15 223 Projectile 458 | . 45 15 15 30 46 69 15 223 AOE 3 | . . . . . . . . 3 Critical Strikes 26 | . . 2 . . 1 6 . 17 Damage Taken 6179 | . 420 144 122 334 693 818 76 3572 Core 1334 | . 49 9 18 64 110 70 . 1014 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 3 | . 3 . . . . . . . Ignored by Resistances 1790 | . 128 42 61 111 194 234 25 995 Regen/Repaired (Parts) 232 | . . . . 138 . 94 . . Core Remaining (%) 87 | 100 . 76 . 79 80 90 100 . Volleys Fired 224 | 1 33 13 15 34 38 44 3 43 Largest 3 | 2 2 2 2 2 2 2 2 3 Hottest 133 | 60 60 40 110 116 110 79 79 133 Shots Fired 440 | 2 66 26 30 62 76 82 6 90 Gun 217 | 2 66 26 15 41 67 . . . Cannon 146 | . . . 15 18 . 44 3 66 Launcher 77 | . . . . 3 9 38 3 24 Special . | . . . . . . . . . Kinetic 180 | 1 40 26 . . . 44 3 66 Thermal 71 | 1 26 . 15 29 . . . . Explosive 3 | . . . . 3 . . . . Electromagnetic 186 | . . . 15 30 76 38 3 24 Robot Hit Streak 29 | 1 29 11 12 11 15 10 13 22 Robot Miss Streak 2 | . 2 2 2 2 2 2 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 325 | 1 58 19 20 33 60 58 6 70 Core Hits 173 | 1 17 6 11 11 30 52 4 41 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . . . 1 2 . 3 . 12 Meltdown 2 | . . . 1 1 . . . . Blast 15 | . . . . . . 3 . 12 Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10518 | 10 701 243 481 901 1681 3958 177 2366 Guns 2668 | 10 699 241 205 345 1168 . . . Cannons 3124 | . . . 171 229 . 937 81 1706 Explosions 4536 | . . . 76 279 499 2994 96 592 Melee . | . . . . . . . . . Ramming 190 | . 2 2 29 48 14 27 . 68 Kinetic 3374 | . 409 241 . . . 937 81 1706 Thermal 1680 | 10 290 . 247 229 182 671 . 51 Explosive 585 | . . . . 279 41 208 . 57 Electromagnetic 4689 | . . . 205 345 1444 2115 96 484 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 . 10 Average Corruption 1 | . . . . . 1 1 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . 1 . 18 Message Errors 7 | . . . . . . 1 . 6 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . 5 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 157 | . . . . 6 21 96 . 34 Projectiles 80 | . . . . 6 . 54 . 20 Explosions 77 | . . . . . 21 42 . 14 Melee . | . . . . . . . . . Knockbacks 17 | . . . . . . 8 . 9 Impact 1 | . . . . . . . . 1 Kinetic 15 | . . . . . . 7 . 8 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 546 | . . . 16 56 175 135 . 164 Shots 21 | . . . 1 3 5 7 . 5 Rammed 21 | . 3 2 2 8 1 1 . 4 Targets Rammed 24 | . 3 2 2 10 1 1 . 5 Kicked 1 | . . . . . . . . 1 Crushed 2 | . . . . 2 . . . . Highest Temperature 586 | . 166 29 327 586 355 201 69 264 Average Temperature 119 | . 73 11 123 201 112 50 37 79 Received Heat Transfer 1743 | . 318 63 39 174 243 486 24 396 Effects 38 | . . . 2 34 2 . . . Shutdowns 6 | . . . . 5 1 . . . Energy Bleed 5 | . . . 1 3 1 . . . Interference 12 | . . . 1 11 . . . . Matter Decay 6 | . . . . 6 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 7 | . . . . 7 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . 1 1 3 . . Combat Hostiles 5 | . . . . 1 1 3 . . Parts Fried 27 | . . . . 4 16 6 1 . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 2 | . . . 1 1 . . . . Combat Hostiles 2 | . . . 1 1 . . . . Parts Melted 7 | . . . 2 3 1 1 . . Heat Transferred 2576 | 25 650 . 470 481 200 650 . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | . . . 1 . 3 6 . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Maximum Alert Level 2 | . . . . 1 1 2 1 1 Low Security (%) 76 | 100 100 100 100 99 94 62 31 49 Level 1 19 | . . . . . 5 7 68 50 Level 2 3 | . . . . . . 30 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 553 | 5 50 85 166 200 233 553 217 319 Initial 212 | . . 6 . 52 13 85 212 83 Average 121 | . 12 21 46 124 74 223 202 170 Influence Increases 3409 | 5 155 167 336 395 594 819 35 903 Destroy 0b10 Robot/C 1720 | . 120 100 240 180 320 440 20 300 Destroy 0b10 Robot/NC 180 | 5 5 . 20 20 25 75 5 25 Destroy Leader 430 | . 30 20 64 54 94 76 10 82 Allied During Kill 12 | . . 2 10 . . . . . Successful Hack 90 | . . . . 41 . 34 . 15 Disable Machine 342 | . . . . 63 63 117 . 99 Destroy Structure 320 | . . . 2 37 47 62 . 172 Lose Combat Pursuer 315 | . . 45 . . 45 15 . 210 Influence Decreases 3399 | 5 135 185 192 504 412 534 342 1090 Entered New Map 674 | . . 14 2 94 24 134 292 114 Time Decay 2522 | 5 125 171 150 390 368 380 50 883 Lost Part 163 | . 10 . . 20 20 20 . 93 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 18 | . 1 1 1 2 2 5 . 6 Investigation 6 | . 1 1 . . 1 2 . 1 Extermination 5 | . . . . . . 1 . 4 Reinforcement 7 | . . . 1 2 1 2 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Distress Signals 7 | . . . 2 . . 1 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 8 6 17 12 22 26 1 49 Peak Tracking Total 12 | . 4 3 7 4 4 6 1 12 Tactical Retreats 16 | . . 2 . . 2 1 . 11 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Traps Triggered 9 | . 1 . . 2 1 2 . 3 Indirectly 2 | . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Machines Disabled 38 | . . . . 7 7 13 . 11 Max in Single Turn 7 | . . . . 2 2 7 . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Machines Accessed 28 | . 1 2 1 10 1 5 . 8 Terminals 18 | . 1 . 1 8 . 4 . 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 1 . 1 . 1 Recycling Units 2 | . . . . . . . . 2 Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 60 | . 1 2 1 22 4 10 . 20 Successful 41 | . 1 2 1 15 4 6 . 12 Failed 19 | . . . . 7 . 4 . 8 Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . . . . 1 . 2 . 6 Terminals 33 | . 1 . 1 19 . 5 . 7 Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . 2 . 5 . 3 Recycling Units 7 | . . . . . . . . 7 Scanalyzers 7 | . . . . . 4 . . 3 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 18 | . 1 2 1 12 . 1 . 1 Part Schematic 2 | . . . . 2 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 5 | . 1 . 1 3 . . . . Open Door 5 | . . 2 . 3 . . . . Emergency Access Points 1 | . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 3 | . . . . 2 . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . 3 . 1 Scan Component 4 | . . . . 1 . 2 . 1 Repair 2 | . . . . 1 . 1 . . Recycling Unit Hacks 3 | . . . . . . . . 3 Process 1 | . . . . . . . . 1 Report Inventory 2 | . . . . . . . . 2 Scanalyzer 7 | . . . . . 4 . . 3 Insert Component 2 | . . . . . 1 . . 1 Analyze 2 | . . . . . 1 . . 1 Retrieve Study 3 | . . . . . 2 . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . . . 1 . 2 . 4 Terminals 5 | . . . . . . 2 . 3 Botnet 5 | . . . . . . 2 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Recyclers 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Reprogram 1 | . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 . . 9 1 4 . 5 Full Trace Events 2 | . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 1 . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . 1 Parts Repaired 2 | . . . . 1 . 1 . . Time 77 | . . . . 26 . 51 . . Parts Recycled . | . . . . . . . . . Recycled Matter 8 | . . . . . . . . 8 Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders 6 | . . 4 . 2 . . . . EXPLORE 3 | . . 2 . 1 . . . . RETURN 3 | . . 2 . 1 . . . . Ally Attacks 57 | . . 6 51 . . . . . Total Damage 517 | . . 50 467 . . . . . Kills 9 | . . 1 8 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Active Infowar (turns) 5116 | 54 401 189 401 469 840 768 102 1892 Sensors 2985 | . . . . . 332 768 102 1783 Terrain 1066 | 54 401 189 401 21 . . . . Structural 575 | . . . . 355 220 . . . Seismic 116 | 50 66 . . . . . . . T.N.C. 3803 | . . . . 201 840 768 102 1892 Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 40 | . . 36 . 4 . . . . Drone Recoveries 39 | . . 36 . 3 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Turns Passed 5887 | 93 401 610 401 780 840 768 102 1892 Spaces Moved 3797 | 50 174 341 206 313 435 564 88 1626 Core 130 | 2 . . . . . . . 128 Treads 1501 | 48 174 341 206 313 419 . . . Legs 459 | . . . . . . . . 459 Wheels 1707 | . . . . . 16 564 88 1039 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 100 100 50 Average Speed 125 | 155 160 160 160 174 158 100 100 102 Slowest Speed 350 | 160 160 160 160 240 160 100 100 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 34 90 21 47 40 19 3 45 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 261 | . . . . 41 53 82 . 85 Melee . | . . . . . . . . . Projectile 13 | . . . . . . 4 . 9 AOE 248 | . . . . 41 53 78 . 76 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Total 4449 | 59 229 378 246 478 511 683 94 1771 Wait 236 | . 12 6 2 81 6 57 . 72 Move 3785 | 49 173 340 205 308 434 563 87 1626 Hop 2 | . . . . 2 . . . . Pick Up 34 | 1 . 2 6 12 7 1 . 5 Fast Attach 32 | 7 3 1 1 7 3 5 . 5 Attach 15 | . . . 2 5 1 2 1 4 Detach 6 | . 2 . 1 . 2 1 . . Swap 42 | 1 1 8 7 6 7 5 2 5 Drop 49 | . 2 6 5 13 12 4 1 6 Fire 224 | 1 33 13 15 34 38 44 3 43 Melee . | . . . . . . . . . Ram 5 | . . . . . . 1 . 4 Kick 1 | . . . . . . . . 1 Crush 18 | . 3 2 2 10 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Entered Mines 516 | -10/Mines | Found the Drone Emporium 521 | -10/Mines | Found Prototype Device 522 | -10/Mines | Identified Sensor Drone Bay 834 | -10/Mines | Learned Materials terminal intel 836 | -10/Mines | Discovered new exit (range 6) 843 | -10/Mines | Discovered new exit (range 19) 845 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 854 | -10/Mines | Discovered new exit (range 48) 1040 | -10/Mines | Build established: Scavenger-Mutant 1041 | -10/Mines | Met a Derelict shopkeep closing up shop 1105 | -10/Mines | Entered Materials 1105 | -9/Materials | Accompanied by 3 allies 1105 | -9/Materials | Evolved 2 slots: Utility x2 1106 | -9/Materials | Loaded intel: 12 terminal locations 1468 | -9/Materials | Discovered new exit (range 14) 1506 | -9/Materials | Entered Storage 1830 | -9/Storage | Build established: Mutant 1898 | -9/Storage | Repaired Lgt. Treads 1978 | -9/Storage | Found Prototype Launcher 2027 | -9/Storage | Identified Gui. Missile Launcher 2189 | -9/Storage | Discovered new exit (range 14) 2286 | -9/Storage | Entered Materials 2286 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2736 | -8/Materials | Build established: Scavenger-Mutant 3119 | -8/Materials | Discovered new exit (range 5) 3125 | -8/Materials | Identified exit to Factory 3126 | -8/Materials | Entered Factory 3126 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3290 | -7/Factory | Build established: Skirmisher 3567 | -7/Factory | Repaired Cld. Ion Engine 3689 | -7/Factory | Destroyed 11 combat bots 3879 | -7/Factory | Discovered new exit (range 13) 3891 | -7/Factory | Identified exit to Factory 3894 | -7/Factory | Entered another Factory area 3894 | -6/Factory | Evolved 2 slots: Propulsion x2 3983 | -6/Factory | Discovered new exit (range 13) 3995 | -6/Factory | Identified exit to Factory 3996 | -6/Factory | Entered another Factory area 3996 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4303 | -5/Factory | Build established: Tank 4952 | -5/Factory | Build established: Scavenger-Tank 5119 | -5/Factory | Lost 3 parts (1p1n1u) 5375 | -5/Factory | Build established: Tank 5722 | -5/Factory | Build established: Bomber 5811 | -5/Factory | Core integrity fell below 50% 5846 | -5/Factory | Lost 14 parts (2p5n4u3w) 5859 | -5/Factory | Core integrity fell below 20% 5876 | -5/Factory | System corruption reached 10% 5888 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05800_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05800_ Enh. Flexi-carbon Leg destroyed. 05803_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05803_ K-01 Serf cleans the Megafabricator. 05811_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 05814_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05815_ Imp. Titanium Leg destroyed. 05833_ K-01 Serf cleans the Nuclear Reactor. 05840_ Slammed into K-01 Serf. 05840_ Destabilizing: System corrupted (+1). 05847_ UZ98X LA YSQI%6PUTMTJD 05873_ Nuclear Reactor explodes. 05873_ S-27 Virus destroyed. 05873_ Nuclear Reactor explodes. 05873_ S-27 Virus destroyed. 05876_ Nuclear Reactor explodes. 05876_ P-70 Sage destroyed. 05879_ Acquired Rnf. Fission Core. 05888_ Acquired Med. Reflective Plating. Map ----- +----------------------------------------------------+ | #????????????????????? | | ] #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ! #????????????????????? | | #????????????????????? | | #############????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #????????????????????????????????? | | ????????????????????????????????? | | ?????! #????????????????????????? | | """ #????#???????????????????? | | """ [#????# ?????????########?? | | #????# ##########! """ #?? | | """ #????# # "T" #?? | | """ ?????# # " " #?? | | """ ???????# + p #?? | | ??? # #### #ps #?? | | #+##### ^ #@ s !#?? | | ##########?? | | #?? | | #?? | | #/#### #?? | | # #?? | | "" # = #?? | | "" + *%! #?? | | "" # R [ % #?? | | #### % % #?? | | " #?? #?? | | " #?" *##########?? | | " ##"" # """" #??????????? | | ##"" " # """" #??????????? | | #######"" " # """" #??????????? | | ??????#"" " # """" #??????????? | | ??????#"T " # #??????????? | | ???????"" " # #??????????? | | ???????"" " # #??????????? | | ????????"?" # ? #??????????? | | ??????????? ###?######??????????? | | ??????????? /#???????????????????? | | ??????????? ????????????????????? | | ??????????? ????????????????????? | | ???????????##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 525 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 70 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Greatsword | -9/Storage | Hacked Hvy. Laser | -9/Storage | Hacked Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -9/Storage Cld. Ion Engine | 14% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefDirtyHammerchucker Manual? 0 Play Time 01:12:07 Cumulative 59.7 hours Start 2025.11.04 @ 21:40:52 End 2025.11.20 @ 22:04:52 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 13 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12156256-041b-4a3f-8548-db62ded3b2a2