Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.01 @ 12:35:42 // AFD2020/Player2 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (417) 2085 Value Destroyed (22377) 22377 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (44586) 44586 TOTAL SCORE: 82088 Bonus ------- High Alert Combat Kills 5057 Follower Combat Kills 12586 Entered Garrisons 1400 Used RIF Installer 3000 Network Hubs Disabled 200 Met Data Miner 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -5957 Cogmind --------- Core Integrity 1351/1600 Matter 300/300 Energy 1678/1700 System Corruption 3% Temperature Cool (12) Movement Treading (151) Location 0b11 Command Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Improved Cooling System Advanced Cooling System Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Advanced Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (5) ------- Railgun Railgun Railgun Railgun Helical Railgun > --- INVENTORY (25) --- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Particle Reactor Improved Heavy Siege Treads Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well (600) Experimental Matter Compressor (500) AEGIS Remote Shield Relay Coupler [NC] (49) Relay Coupler [Grunt] (46) Improved System Restoration Module High-powered Tractor Beam Sensor Drone Bay (20/20) Transdimensional Reconstructor Core Reset Matrix KE Penetrator Linear Accelerator Graviton Cannon Fusion Bomb Launcher Guided Remote Datajack Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Centrium Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Advanced Weapon Cycler Centrium Heavy Armor Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Railgun Railgun Helical Railgun Linear Accelerator Graviton Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Particle Reactor Improved Heavy Siege Treads Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well Experimental Matter Compressor AEGIS Remote Shield Relay Coupler [NC] Relay Coupler [Grunt] Improved System Restoration Module High-powered Tractor Beam Sensor Drone Bay Transdimensional Reconstructor Core Reset Matrix KE Penetrator Railgun Railgun Fusion Bomb Launcher Guided Remote Datajack Meganuke [Rating: 227] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Centrium Medium Armor Plating Weapon Railgun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Graviton Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . 2 . . . 2 . . . . 2 . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . . . 2 . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . 1 . . 1 . 1 . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Parts Attached 444 | . 11 5 2 6 3 13 6 3 28 15 11 4 4 . 4 5 15 13 6 23 13 10 5 14 19 39 18 22 1 16 3 13 36 58 Power 33 | . 1 . . . . 1 . 1 1 5 . . . . . . 2 . . 2 . 1 . 3 . 4 . 3 1 . . . 3 5 Engine 7 | . 1 . . . . . . . 1 1 . . . . . . 2 . . 1 . . . 1 . . . . . . . . . . Core 10 | . . . . . . 1 . 1 . 4 . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 3 1 . . . 3 5 Propulsion 76 | . 4 . . 3 1 1 2 1 5 3 5 1 . . . 2 5 2 2 1 3 3 2 3 3 4 . 5 . 3 1 2 3 6 Treads 73 | . 4 . . 3 1 1 2 1 5 3 5 1 . . . 2 3 1 2 1 3 3 2 3 3 4 . 5 . 3 1 2 3 6 Leg 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | . 3 3 . 1 1 5 1 1 12 3 3 1 2 . . 2 4 7 2 5 3 2 . 2 4 9 6 4 . 4 1 3 9 27 Device 70 | . 1 3 . 1 1 4 . 1 6 2 1 . 2 . . 2 2 3 . 1 2 . . 2 2 4 4 2 . 1 1 2 5 15 Storage 12 | . 2 . . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . 5 Processor 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware 20 | . . . . . . . . . 3 . 1 . . . . . . 1 1 2 . . . . 2 . . . . 3 . 1 4 2 Protection 26 | . . . . . . . . . 2 1 1 1 . . . . 2 2 . 2 1 2 . . . 5 2 1 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 205 | . 3 2 2 2 1 6 3 . 10 4 3 2 2 . 4 1 4 4 2 15 7 4 3 6 12 22 12 10 . 9 1 8 21 20 Energy Gun 13 | . . . . . . 2 . . . . . . . . . . . . . 5 3 1 . . . . 2 . . . . . . . Energy Cannon 34 | . 2 . 1 1 . 1 1 . 4 1 2 1 1 . 2 1 1 1 1 . 1 . . . . 3 2 2 . . . . 4 1 Ballistic Gun 101 | . . 2 . . 1 1 2 . 2 2 . . . . . . 2 2 . 4 2 2 3 4 8 16 7 7 . 6 1 5 11 11 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 13 | . . . . 1 . 2 . . 1 1 . 1 1 . 1 . 1 1 . . 1 1 . . . . . 1 . . . . . . Special Weapon 36 | . . . . . . . . . . . . . . . 1 . . . 1 6 . . . 2 4 3 1 . . 3 . 3 6 6 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 1 . . . . . . 2 . . . . . . . . . . . . 4 . . . . 8 1 . . . . . 8 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Lost 40 | . . . . . . 1 . . . 2 . . . . . . 13 3 . 2 1 1 . 2 1 5 . 3 . . . . . 6 Power 8 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . 1 . . . . . . . 3 Propulsion 9 | . . . . . . . . . . 1 . . . . . . 4 2 . 1 . . . . 1 . . . . . . . . . Utility 16 | . . . . . . . . . . 1 . . . . . . 6 1 . . 1 . . . . 2 . 2 . . . . . 3 Weapon 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . 2 . 1 . . . . . . Highest Loss Streak 13 | . . . . . . 1 . . . 1 . . . . . . 13 1 . 1 1 1 . 1 1 2 . 1 . . . . . 2 Average Slot Usage (%) 92 | . 94 100 100 100 90 98 100 100 100 99 99 99 100 100 100 97 92 97 100 94 85 87 88 87 88 86 87 86 90 90 91 91 88 82 Engine 4 | . 13 14 14 14 9 1 . . 3 2 7 7 7 7 7 6 5 6 6 6 5 4 . 3 5 1 . . . . . . . . Core 2 | . . . . . . 7 9 9 3 4 . . . . . . . . . 3 5 5 5 7 5 5 5 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 5 6 9 9 8 8 12 10 Treads 21 | . 25 28 28 28 27 27 27 27 30 29 30 29 30 30 30 33 27 20 27 24 17 17 17 16 14 15 15 18 19 19 17 17 12 12 Device 14 | . 9 14 14 14 18 25 27 27 16 14 14 15 15 15 15 17 16 15 8 7 7 11 11 11 14 12 11 14 19 15 17 17 14 15 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 Processor 4 | . . . . . . . . . 3 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 Hackware 6 | . . . . . . . . . 2 . . . . . . . . 3 10 14 11 11 11 11 10 10 7 4 4 7 8 8 16 8 Protection 5 | . . . . . . . . . 7 7 7 6 7 7 7 6 3 4 6 4 5 5 5 5 5 4 9 10 9 9 8 8 4 5 Energy Gun 1 | . 9 . . . . 6 5 . . . . . . . . . . . . 3 4 1 2 . . . . . . . . . . . Energy Cannon 3 | . 4 14 3 13 9 9 9 9 6 6 6 6 6 7 6 10 11 6 5 1 . . . . . . . . . . . . . . Ballistic Gun 15 | . 14 14 14 14 18 11 12 18 15 15 15 15 15 15 15 8 7 13 13 10 11 13 14 16 20 20 20 18 19 18 21 20 19 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 238 | 11 32 32 32 32 36 98 99 59 73 73 72 72 85 72 72 78 78 73 112 136 137 141 142 141 137 167 165 168 151 154 173 174 198 238 Greatest Support 255 | 20 40 40 40 48 68 68 68 68 88 80 88 86 86 86 86 108 106 80 140 160 170 188 188 188 187 190 177 212 200 201 203 203 195 255 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 25 25 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 14 15 15 15 15 21 24 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 15 15 15 25 25 20 20 20 20 19 19 19 19 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Average Carried 21 | . 12 14 15 14 14 19 23 19 19 19 19 19 19 19 19 19 19 19 21 24 24 24 25 24 23 24 24 24 25 24 23 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 15 25 20 20 20 20 19 19 19 19 19 20 20 20 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 24 Class Distribution -------------------- 29% | Botlord-Gunner 18% | Bothacker-Tank 13% | Botlord-Tank 8% | Scavenger-Mutant 8% | Botlord-Mutant 5% | Bothacker-Mutant 4% | Scavenger-Gunner 4% | Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Tank | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Lower Caves Bothacker-Tank | -7/Lower Caves Bothacker-Tank | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Extension Botlord-Tank | -5/Cetus Botlord-Tank | -5/Archives Botlord-Gunner | -5/Hub_04(d) Botlord-Tank | -4/Factory Botlord-Gunner | -4/Armory Botlord-Gunner | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Botlord-Mutant | -3/Garrison Botlord-Gunner | -2/Research Botlord-Tank | -2/Garrison Botlord-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Matter Collected 20532 | 200 184 71 . 132 . 320 68 88 718 461 55 254 99 . 102 82 269 375 349 590 416 405 228 1096 787 2248 396 2272 . 758 . 592 1878 5039 Remotely 1349 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1349 Salvage Created 23251 | . 321 199 . 133 . 390 213 239 1446 647 109 114 204 . 129 348 596 343 222 615 1103 838 226 1612 1166 2039 231 3390 . 873 . 397 1178 3930 Parts 1101 | . 19 11 . 8 . 20 12 16 66 41 8 4 14 . 2 9 29 13 10 22 43 23 11 86 49 117 9 156 . 44 . 17 63 179 Haulers Intercepted 8 | . 2 . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 21 | . 2 . . 1 . . . . . . . . . . . . . . . 3 2 . . 1 . . . 8 1 . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . 17 24 . 6 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Combat Hostiles Destroyed 311 | . 6 3 . 3 . 11 1 5 21 18 2 3 6 . 3 3 12 9 4 11 14 13 2 18 13 38 2 35 . 12 . 2 14 27 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Guns 245 | . 6 2 . 1 . 4 1 3 14 8 1 . 4 . . . 4 3 3 7 14 13 2 18 13 38 1 32 . 12 . 2 14 25 Cannons 42 | . . 1 . 1 . 3 . 2 6 7 1 1 . . . 3 6 5 . 4 . . . . . . . . . . . . . 2 AOE 19 | . . . . 1 . 4 . . . 2 . 2 2 . 3 . 2 1 . . . . . . . . . 2 . . . . . . Classes Destroyed 24 | . 4 2 . 1 . 1 . 2 3 1 . . . . . . 1 2 . . 1 . . 1 . 2 . . . . . . 1 2 Worker 30 | . . 2 . 2 . . . . 2 . . . . . . . . . . 1 1 . . 3 . . . 13 . . . . 2 4 Builder 19 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 4 . . . 10 . . . . 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . 2 . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 29 | . . 1 . . . . 1 . 4 . . . . . . 1 . . . . 4 . . 1 3 . . 6 . . . . . 8 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Watcher 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 . 1 . . . 1 . . . 2 Swarmer 54 | . 2 1 . . . 3 . . . 7 . . 3 . . . 2 . 1 . 8 . . . 4 12 . 2 . 5 . . . 4 Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 99 | . 4 2 . 2 . 6 . 2 12 3 . 1 3 . 3 1 3 1 . 6 2 11 . 4 2 4 1 11 . 5 . 1 3 6 Brawler 5 | . . . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Duelist 12 | . . . . . . . . 2 . 1 1 1 . . . . 4 . . . . . . . . . . 3 . . . . . . Protector 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Sentry 33 | . . . . . . 2 1 . 2 4 . . . . . 2 . 2 . 1 . . 2 3 3 4 . 2 . 2 . 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . 1 Hunter 29 | . . . . . . . . 1 1 . 1 . . . . . 2 . 2 1 1 . . 3 . 3 1 8 . . . . 1 4 Programmer 36 | . . . . . . . . . 3 . . . . . . . . 1 . 1 2 . . 5 3 5 . 4 . . . . 5 7 Heavy 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 Behemoth 6 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . 1 . 1 . 1 . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Assembled 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 31 | . 2 3 . 2 . 3 1 2 7 6 1 2 3 . 3 1 3 5 2 5 4 7 2 8 5 6 1 31 . 4 . 1 5 8 Combat Bots Only 14 | . 2 1 . 2 . 3 1 2 5 6 1 2 3 . 3 1 3 5 2 4 3 7 1 3 4 6 1 14 . 4 . 1 3 5 Max Kills in Single Turn 3 | . 1 1 . 1 . 3 1 1 1 2 1 2 2 . 1 1 1 1 1 1 3 2 1 2 2 3 1 3 . 2 . 1 3 3 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . 1 . . . 2 Exploded 3 | . . . . 1 . 3 . . . 2 . 2 2 . 1 . 1 1 . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Damage Taken 23438 | . 202 88 . 182 56 376 259 . 774 787 120 479 89 . 196 75 1653 854 332 614 610 756 19 1696 271 2521 140 3296 153 363 . 160 452 5865 Core 1305 | . 10 16 . 41 12 60 . . 47 64 11 . . . . . 324 32 . 77 20 15 19 250 36 76 . 91 . 25 . 13 20 46 Absorbed by Shields 6706 | . . . . . 22 104 39 . 106 345 42 110 33 . 81 31 139 . . . . 275 7 188 97 233 . . . 156 . 156 429 4113 Reduced by Siege Mode 648 | . . . . . . . . . . . . . . . . . . . . . . 30 . . 15 31 . 80 . . . 15 . 477 Core Remaining (%) 53 | 100 . . . 35 . . . 62 . . . . . . 22 . . . 34 . . . . 31 . . 51 . . 21 . 97 . 84 Volleys Fired 1152 | . 30 7 . 12 1 30 4 11 72 59 11 11 8 . 7 9 41 27 22 40 40 40 12 76 42 113 14 130 1 35 . 34 77 136 Largest 5 | . 2 2 . 2 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 4 4 4 4 1 4 . 5 5 5 Hottest 263 | . 88 88 . 88 108 153 158 116 116 116 116 116 116 . 116 183 183 146 146 146 141 148 148 105 138 138 138 135 35 133 . 173 173 263 Shots Fired 3548 | . 58 14 . 22 3 73 12 28 211 149 30 24 19 . 13 25 99 71 51 92 106 104 32 210 131 396 45 446 1 106 . 91 264 622 Gun 3057 | . 53 7 . 10 2 46 8 20 142 95 19 14 14 . 6 11 37 48 33 64 101 104 32 207 123 381 42 421 1 101 . 88 238 589 Cannon 408 | . 5 7 . 10 1 23 4 8 69 53 11 6 4 . 3 14 59 22 14 20 4 . . . . 9 3 20 . . . . 14 25 Launcher 25 | . . . . 2 . 4 . . . 1 . 4 1 . 3 . 3 1 . . 1 . . . . . . 5 . . . . . . Special 58 | . . . . . . . . . . . . . . . 1 . . . 4 8 . . . 3 8 6 . . . 5 . 3 12 8 Kinetic 2993 | . 30 7 . 10 2 43 6 20 142 95 19 14 14 . 6 11 37 48 33 54 69 98 24 207 123 381 42 421 1 101 . 88 238 609 Thermal 472 | . 28 7 . 10 1 26 6 8 69 53 11 6 4 . 3 14 59 22 14 30 36 6 8 . . 9 3 20 . . . . 14 5 Explosive 25 | . . . . 2 . 4 . . . 1 . 4 1 . 3 . 3 1 . . 1 . . . . . . 5 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 9 6 . 9 2 8 2 4 17 24 11 19 21 . 9 6 13 15 6 21 24 25 10 12 23 15 12 27 . 32 . 26 28 42 Robot Miss Streak 6 | . 2 2 . 5 1 2 1 2 3 2 1 1 2 . 1 1 4 3 4 2 4 2 2 6 3 4 2 5 . 4 . 3 5 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 1 1 1 1 2 . 1 . . 1 1 Secondary Targets 47 | . . . . . . . . . . . . . . . . . . . . . 1 6 . 5 4 7 . 10 . 4 . . 1 9 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 2 . 1 . 1 . . 1 2 Shots Hit Robots 2424 | . 40 8 6 12 2 39 6 13 153 99 26 21 15 . 10 17 67 47 25 67 80 78 20 126 80 237 32 320 . 69 . 59 174 476 Core Hits 1024 | . 13 6 . 10 2 30 4 8 70 48 6 11 10 . 12 8 33 19 9 32 43 33 9 53 33 87 12 164 . 45 . 13 45 156 Critical Kills 31 | . . . . . . . . . 1 1 . . . . . . 1 . 1 . 2 1 1 5 3 6 . 2 . 1 . . 2 4 Critical Parts Destroyed 52 | . . . . . . . . . 2 . . . . . . . . . . 1 1 2 1 11 5 12 . 6 . 2 . 1 2 6 Critical Strikes 98 | . . . . . . . . . 3 1 . . . . . . 1 . 1 1 3 4 2 18 8 19 . 8 . 4 . 2 4 19 Meltdown 3 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 95 | . . . . . . . . . 2 . . . . . . . 1 . . 1 3 4 2 18 8 19 . 8 . 4 . 2 4 19 Melee Attacks 25 | . 1 . 6 . . . . . 12 . 6 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 6 . . . . . 11 . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66447 | . 564 270 . 396 34 915 112 248 2752 1879 401 608 401 . 454 391 1883 1312 538 1806 2038 2136 685 3668 2010 5970 705 12317 2 2359 . 1593 4504 13496 Guns 54541 | . 455 53 . 86 26 341 84 159 1596 1079 215 188 189 . 73 96 424 604 381 1363 2038 2136 685 3588 2010 5956 644 9811 . 2307 . 1593 4459 11902 Cannons 6538 | . 82 145 . 125 . 310 20 89 1121 660 186 127 66 . 20 295 1163 539 157 401 . . . . . . . 124 . . . . . 908 Explosions 3977 | . . . . 160 . 257 . . . 140 . 293 146 . 361 . 296 169 . . . . . . . . . 2155 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1391 | . 27 72 . 25 8 7 8 . 35 . . . . . . . . . . 42 . . . 80 . 14 61 227 2 52 . . 45 686 Kinetic 53843 | . 262 53 . 86 26 328 55 159 1596 1079 215 188 189 . 73 96 424 604 381 1148 1338 2071 471 3588 2010 5956 644 9811 . 2307 . 1593 4459 12633 Thermal 7236 | . 275 145 . 125 . 323 49 89 1121 660 186 127 66 . 20 295 1163 539 157 616 700 65 214 . . . . 124 . . . . . 177 Explosive 3977 | . . . . 160 . 257 . . . 140 . 293 146 . 361 . 296 169 . . . . . . . . . 2155 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 1 1 1 1 1 1 1 . . 3 3 . . . . 2 4 8 15 6 6 6 . . 4 9 Average Corruption 3 | . . . . . . . . . 1 1 1 1 1 1 1 . . 3 3 . . . . 2 2 4 9 5 6 6 . . 3 3 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 Effects 209 | . . . . . . . . . 2 8 2 . 1 . 1 . . 13 11 . . . . 5 11 52 25 10 5 34 . . 15 14 Message Errors 59 | . . . . . . . . . . 5 1 . 1 . . . . 4 3 . . . . 3 3 10 6 2 3 10 . . 4 4 Matter Fused 50 | . . . . . . . . . . . . . . . . . . 5 5 . . . . . 1 16 6 2 . 10 . . 2 3 Heat Flow Errors 23 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 10 1 . 1 1 . . 2 3 Energy Discharges 31 | . . . . . . . . . . 2 . . . . 1 . . 1 2 . . . . . 1 8 5 1 1 6 . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 30 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 5 5 5 3 . 3 . . 5 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 7 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 380 | . 12 1 . . . 13 . . 1 6 . . . . . . 22 21 . . . . . . . . . 245 . . . . 15 44 Projectiles 48 | . 12 1 . . . . . . 1 . . . . . . . 21 6 . . . . . . . . . . . . . . . 7 Explosions 252 | . . . . . . 13 . . . 6 . . . . . . 1 15 . . . . . . . . . 217 . . . . . . Melee 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . 15 37 Knockbacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . 1 12 Impact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . 1 8 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . . . . . 32 . . . . 46 . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Rammed 106 | . 1 9 . 2 2 2 2 . 5 . . . . . . . . . . 3 . . . 7 . 1 5 8 1 8 . . 1 49 Targets Rammed 119 | . 8 11 . 3 2 2 3 . 5 . . . . . . . . . . 3 . . . 7 . 1 6 9 1 8 . . 1 49 Kicked 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Highest Temperature 343 | . 36 . . 1 2 15 . . 243 34 . 12 . . 11 63 149 227 245 81 45 45 12 202 76 241 211 90 141 45 . 16 166 343 Average Temperature 47 | . 19 . . 1 2 6 . . 66 11 . 4 . . 11 24 36 58 85 19 10 18 5 92 54 48 23 34 102 45 . 6 42 76 Received Heat Transfer 2514 | . 75 . . 51 30 130 12 . 187 140 9 87 32 . 38 20 42 110 114 153 90 149 . 167 18 224 . 323 24 38 . 24 22 205 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 1 3 . . . 1 2 8 Total Turns 492 | . . . . . . . . . . . . . . . . . . . . . . 27 . . 20 50 9 72 . . . 8 29 277 Longest Duration 76 | . . . . . . . . . . . . . . . . . . . . . . 27 . . 20 17 9 32 . . . 8 22 76 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 4 Robots Melted 3 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 30 | . . . . . . 2 . . 3 2 . . . . . . 1 . 3 3 3 . 2 2 . 6 . 2 . . . . . 1 Heat Transferred 11137 | . 554 231 . 194 . 513 111 120 1796 1041 333 222 111 . 37 444 1609 629 185 919 1550 111 259 . . . . 78 . . . . . 90 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Peak Influence 1451 | . 283 138 . 232 128 769 374 258 1401 1193 736 . . . . 309 535 384 545 910 608 898 279 863 466 1134 . 1425 753 1451 816 946 1214 936 Initial 816 | . . 14 . . 15 85 374 106 135 101 625 . . . . 29 113 280 215 285 . 297 279 . 177 . . . 738 564 816 612 567 302 Average 443 | . 105 75 . 70 51 585 87 183 427 623 312 . . . . 105 331 302 415 419 258 608 156 384 158 536 . 846 745 1080 816 687 650 695 Maximum Alert Level 4 | . 1 . . 1 . 3 1 1 4 4 3 . . . . 1 2 1 2 3 2 3 1 3 2 4 . 4 3 4 3 3 4 4 Low Security (%) 30 | . 83 100 . 85 100 17 97 60 34 14 52 . . . . 97 18 7 . 37 53 . 53 6 66 14 . 27 . . . . 6 . Level 1 22 | . 16 . . 14 . 5 2 39 36 19 16 . . . . 2 50 92 37 6 8 25 46 56 26 26 . 4 . . . . 7 5 Level 2 21 | . . . . . . 41 . . 10 17 18 . . . . . 31 . 62 29 37 49 . 24 6 31 . 4 . 14 . 56 49 23 Level 3 17 | . . . . . . 35 . . 5 35 12 . . . . . . . . 27 . 24 . 12 . 25 . 10 100 13 100 43 29 55 Level 4 7 | . . . . . . . . . 13 12 . . . . . . . . . . . . . . . 2 . 52 . 72 . . 7 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 4 . . 1 2 . 1 . 13 . 1 . . . . 2 . 1 . 5 1 . . 11 4 12 . 16 . . . . 16 5 Investigation 11 | . 3 . . 1 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . 2 . . . . 1 . Extermination 20 | . . . . . . . . . 4 . . . . . . . . 1 . . . . . 3 1 5 . 1 . . . . 3 2 Reinforcement 39 | . 1 . . . 1 . . . 7 . 1 . . . . . . . . 2 . . . 8 3 5 . 7 . . . . 3 1 Assault 16 | . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . 1 . 4 . . . . 5 2 Garrison 4 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Construction Impeded 9 | . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . 3 . . . . 1 . Haulers Reinforced 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Distress Signals 46 | . 1 . . . 1 . 1 . 2 . 1 . . . . . . . . . 2 2 . 4 . 1 . 9 . . . . 1 21 Communications Jammed 60 | . . . . . . . . . . . . . . . . . . . . . . . . 37 2 21 . . . . . . . . Distress Signals 55 | . . . . . . . . . . . . . . . . . . . . . . . . 35 2 18 . . . . . . . . Times Spotted 704 | . 16 9 . 12 7 20 6 6 57 32 7 12 11 . 5 8 19 19 14 30 30 25 9 38 22 75 4 68 3 27 . 11 40 62 Peak Tracking Total 9 | . 4 3 . 3 4 4 4 3 7 7 3 9 4 . 4 4 6 4 4 5 5 5 2 4 4 6 2 8 3 9 . 3 6 6 Tactical Retreats 15 | . . . . . . . . . . 2 . . . . . 1 . 1 . 2 . . . 1 1 5 . 2 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Traps Triggered 16 | . 2 . . . 1 3 . . . 2 . . . . . . . 1 . . . . . . 1 4 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Machines Disabled 112 | . . . . 1 . 2 4 . 10 4 3 1 . . . . 2 7 1 17 3 2 3 13 11 11 3 3 1 3 . 2 2 3 Max in Single Turn 2 | . . . . 1 . 1 1 . . 1 . . . . . . 1 1 1 1 1 1 1 2 1 1 2 1 1 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Garrison Relay 12 | . . . . . . 2 . . . 4 . . . . . . 1 . 1 . . . . . . . . . . 2 . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Machines Accessed 86 | . 8 1 1 1 2 . 4 . 5 . 4 . 1 3 . 3 . 5 . 4 6 1 . 11 3 9 . 2 2 . 1 . 7 2 Terminals 54 | . 6 . . . 1 . 2 . 4 . 3 . . . . . . 3 . 3 5 1 . 10 3 5 . 1 . . . . 5 2 Fabricators 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . . . . . Repair Stations 6 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . 1 . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Garrison Access 8 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . Total Hacks 248 | . 23 1 1 1 5 . 13 . 15 . 7 . 1 24 . 5 . 14 . 10 15 2 . 24 6 36 . 5 6 . 1 . 27 6 Successful 123 | . 12 1 1 1 3 . 11 . 7 . 2 . 1 24 . 1 . 6 . 3 8 1 . 11 1 10 . 1 4 . 1 . 11 2 Failed 124 | . 10 . . . 2 . 2 . 8 . 5 . . . . 4 . 8 . 7 7 1 . 13 5 26 . 4 2 . . . 16 4 Catastrophic 23 | . . . . . . . . . . . . . . . . 1 . 1 . 2 2 . . 5 . 6 . 2 . . . . 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 15 . . . 3 . 5 . 10 . 3 . . . . 4 . 11 . 6 7 . . 10 2 19 . 2 . . . . 16 . Terminals 157 | . 21 . . . 4 . 7 . 14 . 4 . . . . . . 9 . 9 14 2 . 23 6 17 . 3 . . . . 18 6 Fabricators 17 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 11 . 2 . . . . . . Repair Stations 22 | . . . . . . . 5 . . . 3 . . . . . . . . 1 . . . . . 8 . . . . . . 5 . Recycling Units 6 | . 2 . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 4 . Garrison Access 9 | . . . . . 1 . 1 . 1 . . . . . . 1 . 2 . . . . . 1 . . . . 1 . 1 . . . Terminal Hacks 75 | . 8 1 1 1 . . 5 . 2 . . . 1 24 . . . 2 . 2 4 1 . 7 1 7 . 1 . . . . 5 2 Record 7 | . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Part Schematic 12 | . 2 . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . 1 . . . . . . 3 . . . . . . 3 . . 1 . . . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . . . . . . . 2 . 1 . . . . . . . . 1 . 2 . . . 3 . 3 . . . . . . 4 . Locate Traps 6 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 . Scan Component 5 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Repair 4 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . Unlock Access 7 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 26 | . 4 . . . 2 . 1 . 4 . . . . . . . . 2 . 1 4 . . 3 . 2 . . . . . . 3 . Terminals 21 | . 2 . . . 2 . 1 . 4 . . . . . . . . 1 . 1 4 . . 3 . 1 . . . . . . 2 . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 1 . . . 1 . 1 . 2 . . . . . . . . . . 1 3 . . 2 . 1 . . . . . . 2 . Operators 6 | . 1 . . . 1 . . . 1 . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 . . . 1 . 3 . 5 . 4 . . . . 2 . 4 . 4 6 . . 10 3 9 . 2 . . . . 6 1 Full Trace Events 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Time 207 | . . . . . . . 102 . . . 51 . . . . . . . . . . . . . . . . . . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . Coupler Efficiency 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 49 | . . . 5 . . . . . 2 . 1 . . . 1 . . . 2 4 . . . 2 3 1 . 1 . 7 . 3 7 10 Non-combat 19 | . . . 3 . . . . . 2 . 1 . . . . . . . . 2 . . . 2 3 1 . . . . . . 4 1 Combat 30 | . . . 2 . . . . . . . . . . . 1 . . . 2 2 . . . . . . . 1 . 7 . 3 3 9 Autoassimilated 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied 65 | . . . 5 . . . . . 10 . 4 . . . 1 . . . 2 8 . . . 2 6 3 . . . 5 . 2 10 7 parse_system 6 | . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . map_walls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . drop_inventory 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . purge_threat 31 | . . . . . . . . . 9 . 4 . . . . . . . . 5 . . . 1 5 3 . . . . . . 4 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 18 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 5 . 2 3 4 formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 49 | . . . . . . 10 . . . 14 . . . . . . 4 . 4 1 . . . . . . . . . 8 . 8 . . Machine Destruction 49 | . . . . . . 10 . . . 14 . . . . . . 4 . 4 1 . . . . . . . . . 8 . 8 . . Attached 19 | . . . . . . . . . 3 . 1 . . . . . . 1 1 2 . . . . 2 . . . . 3 . 1 3 2 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . Robots Rewired 18 | . . . . . . . . . . . . 2 . . . . . . . . 12 . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Total Allies 64 | . 1 3 . 1 . . . . 1 . . 2 . . 1 . . . 3 4 14 . . . . 7 . 1 . 8 . 4 3 11 Largest Group 7 | . 1 4 4 4 1 1 1 1 2 1 1 3 3 3 3 3 1 1 2 3 7 7 1 1 1 5 4 2 1 3 1 3 3 5 Highest-Rated Group 463 | . 65 104 104 104 72 78 78 80 114 95 97 143 143 143 222 227 113 118 130 201 312 312 149 150 165 395 333 256 183 346 195 324 343 463 Highest-Rated Ally 254 | . 65 64 64 64 72 78 78 80 90 95 97 97 97 97 97 106 113 118 119 138 138 149 149 150 165 184 180 192 183 191 195 208 230 254 Total Orders 11 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 2 . 6 STAY 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Ally Attacks 1280 | . 29 22 . 22 7 31 4 10 75 48 11 15 15 . 7 23 40 26 24 49 64 57 12 66 43 130 9 100 5 59 . 32 62 183 Total Damage 60619 | . 534 280 . 422 205 850 828 211 6079 1662 590 750 351 . 347 900 1404 1309 945 2198 2070 2333 734 3694 1438 5685 378 4058 104 2190 . 1682 4700 11688 Kills 396 | . 10 6 . 12 3 8 4 1 50 14 5 9 4 . 3 6 8 10 7 14 18 12 2 27 14 35 2 25 . 16 . 7 32 32 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Robot Analysis Total 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Drone Recoveries 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Turns Passed 35841 | . 1360 1086 366 1157 182 1135 506 299 1837 1867 456 682 676 120 599 561 1007 1108 664 1326 1413 504 1401 2905 1205 2737 576 1268 197 1331 73 1592 1751 1894 Spaces Moved 15181 | 1 701 630 191 680 89 477 166 152 880 728 199 421 372 82 370 278 404 598 307 446 667 202 126 1139 525 1240 260 399 113 486 34 468 632 718 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15133 | . 654 630 191 680 89 477 166 152 880 728 199 421 372 82 370 278 404 598 307 446 667 202 126 1139 525 1240 260 399 113 486 34 468 632 718 Legs 48 | 1 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 160 162 145 148 148 148 148 148 150 150 155 157 160 160 160 160 163 155 170 163 167 165 161 161 155 151 Average Speed 161 | 120 157 160 160 160 160 205 217 160 160 162 148 148 148 148 148 150 150 156 156 159 160 160 160 163 163 159 170 166 167 165 163 161 161 157 Slowest Speed 253 | 120 160 160 160 160 160 240 240 160 162 162 162 148 148 148 148 151 152 230 157 240 160 160 160 245 163 170 170 170 167 167 165 163 241 253 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 83 99 60 99 15 46 24 37 25 78 5 69 57 69 54 10 51 11 37 12 85 67 73 73 13 71 98 11 15 53 1 36 17 22 Regions Visited 34 Branch Regions 15 Pre-discovered Areas 5 | . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . 1 1 . . 1 1 . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . . . . . 1 1 1 1 1 . . . . 1 1 1 1 . . 1 1 . . . . . 1 . Scrap Searched 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 45 | . 1 . . 9 . 5 . . . . . . . . . . . 6 . 3 1 . . 1 . 5 . 8 . . . 1 5 . Terrain Destroyed 520 | . 1 . . 26 . 5 . . . 3 . 38 7 . 14 . 41 18 1 10 22 12 5 52 37 29 14 63 . 9 . 14 38 61 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 317 | . . . . . . . . . . . . . . . . . . 13 1 10 12 12 5 52 37 24 13 21 . 7 . 14 36 60 AOE 187 | . . . . 26 . 5 . . . 3 . 38 7 . 14 . 41 5 . . 10 . . . . . . 38 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Total 24336 | . 899 689 245 727 125 574 303 190 1138 1307 335 460 481 81 410 405 728 714 449 982 923 301 1302 2021 789 1752 361 789 121 957 51 1263 1246 1218 Wait 6768 | . 120 30 47 19 28 25 109 21 109 478 100 19 98 . 30 104 256 63 108 449 37 32 1154 771 195 270 43 218 3 398 14 734 481 205 Move 15152 | . 700 629 190 679 89 476 166 151 880 727 198 420 371 81 369 278 403 598 306 445 666 201 125 1138 524 1239 259 398 112 485 34 467 631 717 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | . 16 2 . 2 2 16 4 1 11 12 2 . . . . 4 9 5 5 11 4 4 1 6 5 11 6 2 1 3 . 3 6 18 Fast Attach 126 | . 3 1 . 1 . 4 2 . 6 3 2 2 . . . 2 5 5 2 2 7 8 2 3 1 16 10 11 . 4 . 5 6 13 Attach 70 | . 2 1 . . 3 2 . 1 5 4 . . . . . 2 8 4 . 5 . 1 . 2 5 6 3 4 . . 2 . 2 8 Detach 26 | . 2 1 . . . 1 . . 2 . . . . . . 1 1 . . 1 1 1 . . 1 1 1 2 . . . 1 1 8 Swap 250 | . 6 3 2 5 . 7 4 2 17 8 9 2 4 . 4 1 2 4 4 16 6 1 3 9 13 17 7 7 1 12 1 8 28 37 Drop 254 | . 11 4 . 6 . 9 11 3 19 16 7 . . . . 4 3 6 2 10 11 13 5 9 3 25 12 8 2 10 . 7 13 25 Fire 1152 | . 30 7 . 12 1 30 4 11 72 59 11 11 8 . 7 9 41 27 22 40 40 40 12 76 42 113 14 130 1 35 . 34 77 136 Melee 25 | . 1 . 6 . . . . . 12 . 6 . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 112 | . 1 11 . 3 2 2 3 . 5 . . . . . . . . . . 3 . . . 7 . 1 6 9 1 8 . . 1 49 Escape Stasis 7 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Rewire 215 | . . . . . . . . . . . . 6 . . . . . 2 . . 150 . . . . 53 . . . 2 . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison -5/Factory (discovered 3 exits: *Fac / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / [*Lab]) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -3/Garrison -2/Research -2/Garrison -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 16) 32 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Discovered new exit (range 6) 756 | -10/Materials | Central database locked down 801 | -10/Materials | Discovered new exit (range 10) 1106 | -10/Materials | Build established: Scavenger-Mutant 1361 | -10/Materials | Entered Mines 1361 | -10/Mines | Accompanied by 1 ally 1486 | -10/Mines | Learned Materials terminal intel 1615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1641 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1704 | -10/Mines | Discovered new exit (range 6) 1710 | -10/Mines | Found the Drone Emporium 1715 | -10/Mines | Learned Materials stockpile data 1721 | -10/Mines | Found Prototype Device 1722 | -10/Mines | Identified Sensor Drone Bay 2190 | -10/Mines | Discovered new exit (range 5) 2428 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2428 | -10/Mines | Discovered new exit (range 5) 2447 | -10/Mines | Entered Exiles 2447 | -10/Exiles | Accompanied by 4 allies 2487 | -10/Exiles | Met 8R-AWN 2524 | -10/Exiles | Met EX-HEX 2572 | -10/Exiles | Met EX-BIN 2640 | -10/Exiles | Met EX-DEC 2653 | -10/Exiles | Learned location of Zion (-6) 2762 | -10/Exiles | Discovered new exit (range 12) 2813 | -10/Exiles | Entered Mines 2813 | -9/Mines | Accompanied by 4 allies 2835 | -9/Mines | Learned Materials emergency access door positions 2862 | -9/Mines | Met a Derelict shopkeep closing up shop 2900 | -9/Mines | Found a hidden stash of uninstalled traps 3030 | -9/Mines | Core integrity fell below 50% 3209 | -9/Mines | Discovered new exit (range 9) 3236 | -9/Mines | Received a Mining Laser from a helpful Derelict 3378 | -9/Mines | Build established: Mutant 3474 | -9/Mines | Discovered new exit (range 9) 3970 | -9/Mines | Entered Materials 3970 | -8/Materials | Accompanied by 1 ally 3970 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3973 | -8/Materials | Loaded intel: 12 terminal locations 4152 | -8/Materials | Identified exit to Garrison 4152 | -8/Materials | Entered Garrison 4152 | -8/Garrison | Accompanied by 1 ally 4298 | -8/Garrison | Triggered checkpoint 4355 | -8/Garrison | Triggered checkpoint 4404 | -8/Garrison | Triggered checkpoint 4468 | -8/Garrison | Triggered checkpoint 4482 | -8/Garrison | Discovered new exit (range 15) 4512 | -8/Garrison | Installed Relay Interface Framework 4590 | -8/Garrison | Garrison Relay disabled 5001 | -8/Garrison | Garrison Relay disabled 5287 | -8/Garrison | Entered Materials 5287 | -8/Materials | Accompanied by 1 ally 5297 | -8/Materials | Build established: Bothacker-Mutant 5400 | -8/Materials | Repaired Adv. Beam Cannon 5453 | -8/Materials | Repaired Adv. Beam Cannon 5629 | -8/Materials | Build established: Bothacker-Tank 5793 | -8/Materials | Identified exit to Garrison 5793 | -8/Materials | Entered Garrison 5793 | -8/Garrison | Accompanied by 1 ally 5880 | -8/Garrison | Triggered checkpoint 5926 | -8/Garrison | Triggered checkpoint 5968 | -8/Garrison | Triggered checkpoint 6063 | -8/Garrison | Discovered new exit (range 9) 6084 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6092 | -8/Garrison | Entered Factory 6092 | -7/Factory | Accompanied by 1 ally 6092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6541 | -7/Factory | Discovered new exit (range 15) 6817 | -7/Factory | Discovered new exit (range 15) 7292 | -7/Factory | First assault squad dispatched 7297 | -7/Factory | Cargo convoy interrupted 7929 | -7/Factory | Identified exit to Garrison 7929 | -7/Factory | Entered Garrison 7929 | -7/Garrison | Accompanied by 1 ally 8021 | -7/Garrison | Build established: Bothacker-Gunner 8200 | -7/Garrison | Triggered checkpoint 8563 | -7/Garrison | Triggered checkpoint 8603 | -7/Garrison | Core integrity fell below 50% 8851 | -7/Garrison | Triggered checkpoint 8899 | -7/Garrison | Garrison Relay disabled 8935 | -7/Garrison | Discovered new exit (range 14) 9011 | -7/Garrison | Triggered checkpoint 9111 | -7/Garrison | Discovered new exit (range 12) 9145 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9240 | -7/Garrison | Triggered checkpoint 9293 | -7/Garrison | Garrison Relay disabled 9548 | -7/Garrison | Triggered checkpoint 9657 | -7/Garrison | Discovered new exit (range 13) 9661 | -7/Garrison | Build established: Bothacker-Tank 9692 | -7/Garrison | Triggered checkpoint 9709 | -7/Garrison | Garrison Relay disabled 9796 | -7/Garrison | Entered Factory 9796 | -7/Factory | Accompanied by 1 ally 10031 | -7/Factory | Repaired Adv. Beam Cannon 10205 | -7/Factory | Discovered new exit (range 10) 10252 | -7/Factory | Entered Lower Caves 10252 | -7/Lower Caves | Accompanied by 1 ally 10389 | -7/Lower Caves | Learned Factory garrison access intel 10531 | -7/Lower Caves | Encountered a Warlord checkpoint 10788 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10884 | -7/Lower Caves | Discovered new exit (range 8) 10934 | -7/Lower Caves | Entered another Lower Caves area 10934 | -7/Lower Caves | Accompanied by 3 allies 10938 | -7/Lower Caves | Discovered new exit (range 8) 10991 | -7/Lower Caves | Encountered a Warlord checkpoint 11440 | -7/Lower Caves | Learned Factory garrison access intel 11562 | -7/Lower Caves | Discovered new exit (range 7) 11610 | -7/Lower Caves | Entered Data Miner 11610 | -7/Data Miner | Accompanied by 3 allies 11610 | -7/Data Miner | Discovered new exit (range 6) 11639 | -7/Data Miner | Met Data Miner 11677 | -7/Data Miner | Learned location of Section 7 (-2) 11677 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11690 | -7/Data Miner | Received God Mode back door access code from Data Miner 11730 | -7/Data Miner | Entered Proximity Caves 11730 | -6/Proximity Caves | Accompanied by 3 allies 11756 | -6/Proximity Caves | Escorted by Enhanced Grunt 11756 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11808 | -6/Proximity Caves | Learned 8 Factory zone layouts 12247 | -6/Proximity Caves | Discovered new exit (range 13) 12275 | -6/Proximity Caves | Learned Factory garrison access intel 12329 | -6/Proximity Caves | Entered Factory 12329 | -6/Factory | Accompanied by 3 allies 12329 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12331 | -6/Factory | Loaded intel: 3 garrison access locations 12693 | -6/Factory | Garrison activated, responded to threat 12841 | -6/Factory | Identified exit to Garrison 12890 | -6/Factory | Entered Garrison 12890 | -6/Garrison | Accompanied by 1 ally 13105 | -6/Garrison | Triggered checkpoint 13130 | -6/Garrison | Triggered checkpoint 13130 | -6/Garrison | Spotted B-75 Beast 13150 | -6/Garrison | Destroyed B-75 Beast 13360 | -6/Garrison | Discovered new exit (range 14) 13402 | -6/Garrison | Expanded RIF knowledge: Command Fork 13483 | -6/Garrison | Core integrity fell below 50% 13522 | -6/Garrison | Lost 13 parts (2p4n6u1w) 13646 | -6/Garrison | Triggered checkpoint 13683 | -6/Garrison | Garrison Relay disabled 13897 | -6/Garrison | Entered Factory 13897 | -6/Factory | Accompanied by 1 ally 13898 | -6/Factory | Loaded intel: 4 garrison access locations 13939 | -6/Factory | Assembled infested ambush trap array 13967 | -6/Factory | Incoming assault squad redirected 14215 | -6/Factory | Build established: Botlord-Gunner 14307 | -6/Factory | Identified exit to Lower Caves 14412 | -6/Factory | Discovered new exit (range 6) 15005 | -6/Factory | Identified exit to Garrison 15005 | -6/Factory | Entered Garrison 15005 | -6/Garrison | Accompanied by 1 ally 15160 | -6/Garrison | Spotted B-75 Beast 15193 | -6/Garrison | Triggered checkpoint 15220 | -6/Garrison | Destroyed B-75 Beast 15240 | -6/Garrison | Triggered checkpoint 15374 | -6/Garrison | Discovered new exit (range 12) 15399 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 15480 | -6/Garrison | Triggered checkpoint 15501 | -6/Garrison | Garrison Relay disabled 15669 | -6/Garrison | Entered Factory 15669 | -5/Factory | Accompanied by 1 ally 15669 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15670 | -5/Factory | Loaded intel: 4 garrison access locations 15932 | -5/Factory | Discovered new exit (range 12) 16150 | -5/Factory | Discovered new exit (range 6) 16201 | -5/Factory | Spotted B-75 Beast 16218 | -5/Factory | Destroyed B-75 Beast 16269 | -5/Factory | First assault squad dispatched 16579 | -5/Factory | Discovered new exit (range 15) 16995 | -5/Factory | Entered Extension 16995 | -5/Extension | Accompanied by 1 ally 17003 | -5/Extension | Rescued a captive Derelict 17008 | -5/Extension | Rescued a captive Derelict 17008 | -5/Extension | Rescued a captive Derelict 17009 | -5/Extension | Rescued a captive Derelict 17011 | -5/Extension | Rescued a captive Derelict 17013 | -5/Extension | Rescued a captive Derelict 17028 | -5/Extension | Rescued a captive Derelict 17033 | -5/Extension | Rescued a captive Derelict 17034 | -5/Extension | Rescued a captive Derelict 17046 | -5/Extension | Rescued a captive Derelict 17570 | -5/Extension | Disrupted transfer network 17842 | -5/Extension | Spotted B-75 Beast 17859 | -5/Extension | Allies destroyed B-75 Beast 17887 | -5/Extension | Discovered new exit (range 15) 17954 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18195 | -5/Extension | First assault squad dispatched 18224 | -5/Extension | Incoming assault squad redirected 18373 | -5/Extension | Discovered new exit (range 10) 18375 | -5/Extension | Discovered new exit (range 6) 18408 | -5/Extension | Entered Cetus 18408 | -5/Cetus | Accompanied by 7 allies 18431 | -5/Cetus | Spotted Cetus Guard 18431 | -5/Cetus | Spotted Cetus Guard 18433 | -5/Cetus | Spotted Cetus Guard 18433 | -5/Cetus | Spotted Cetus Guard 18441 | -5/Cetus | Allies destroyed Cetus Guard 18444 | -5/Cetus | Allies destroyed Cetus Guard 18454 | -5/Cetus | Allies destroyed Cetus Guard 18454 | -5/Cetus | Destroyed Cetus Guard 18590 | -5/Cetus | Destroyed 7 combat bots 18635 | -5/Cetus | Discovered new exit (range 16) 18664 | -5/Cetus | Spotted Cetus Guard 18664 | -5/Cetus | Spotted Cetus Guard 18672 | -5/Cetus | Allies destroyed Cetus Guard 18672 | -5/Cetus | Spotted Cetus Guard 18683 | -5/Cetus | Destroyed Cetus Guard 18684 | -5/Cetus | Spotted Cetus Guard 18690 | -5/Cetus | Allies destroyed Cetus Guard 18703 | -5/Cetus | Allies destroyed Cetus Guard 18723 | -5/Cetus | Discovered new exit (range 15) 18733 | -5/Cetus | Met Revision 17 18912 | -5/Cetus | Entered Archives 18912 | -5/Archives | Accompanied by 1 ally 19040 | -5/Archives | Build established: Botlord-Tank 19505 | -5/Archives | Discovered new exit (range 16) 19549 | -5/Archives | Discovered new exit (range 15) 20212 | -5/Archives | Discovered new exit (range 14) 20313 | -5/Archives | Entered Hub_04(d) 20313 | -5/Hub_04(d) | Accompanied by 1 ally 20634 | -5/Hub_04(d) | Core integrity fell below 50% 20785 | -5/Hub_04(d) | Discovered new exit (range 8) 20803 | -5/Hub_04(d) | Build established: Botlord-Gunner 20832 | -5/Hub_04(d) | Identified exit to Factory 22740 | -5/Hub_04(d) | Network Hub disabled 23218 | -5/Hub_04(d) | Entered Factory 23218 | -4/Factory | Accompanied by 1 ally 23218 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 23617 | -4/Factory | Build established: Botlord-Tank 23757 | -4/Factory | Identified exit to Upper Caves 23757 | -4/Factory | Identified exit to Armory 24423 | -4/Factory | Entered Armory 24423 | -4/Armory | Accompanied by 1 ally 24834 | -4/Armory | Found Fusion Bomb Launcher 24837 | -4/Armory | Found Fusion Bomb Launcher 24942 | -4/Armory | Allied Derelicts emerged from ambush trap array 25035 | -4/Armory | Discovered new exit (range 3) 25295 | -4/Armory | Build established: Botlord-Gunner 25711 | -4/Armory | Found Antimissile System 25979 | -4/Armory | Spotted B-86 Titan 25980 | -4/Armory | Allies destroyed B-86 Titan 26045 | -4/Armory | Core integrity fell below 50% 26211 | -4/Armory | Incoming investigation squad redirected 26396 | -4/Armory | Discovered new exit (range 5) 26673 | -4/Armory | First assault squad dispatched 26702 | -4/Armory | Incoming assault squad redirected 26874 | -4/Armory | Discovered new exit (range 3) 27054 | -4/Armory | P-70 Sage assimilated allied Assassin 7a 27160 | -4/Armory | Entered Lab 27160 | -4/Lab | Accompanied by 4 allies 27161 | -4/Lab | Discovered new exit (range 9) 27180 | -4/Lab | Hidden lab's door opened automatically 27180 | -4/Lab | Sensor layout match revealed 27181 | -4/Lab | Gained access to the hidden lab's interior 27187 | -4/Lab | Detected by scanners 27193 | -4/Lab | Confronted by A5 27237 | -4/Lab | Destroyed A5 27238 | -4/Lab | System corruption reached 10% 27244 | -4/Lab | Found Prototype Protection 27244 | -4/Lab | Identified Med. Regenerative Plating 27288 | -4/Lab | Found Alien Artifact 27361 | -4/Lab | Found Prototype Special Weapon 27362 | -4/Lab | Identified Gui. Remote Datajack 27406 | -4/Lab | Found Alien Artifact 27406 | -4/Lab | Identified Core Regenerator 27406 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 27418 | -4/Lab | Found Alien Artifact 27418 | -4/Lab | Identified Integrated Reactor 27418 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 27431 | -4/Lab | Found Alien Artifact 27473 | -4/Lab | Found Prototype Device 27481 | -4/Lab | Found Prototype Hackware 27482 | -4/Lab | Identified AEGIS Remote Shield 27504 | -4/Lab | Found Prototype Energy Gun 27504 | -4/Lab | Identified Hyp. EM Gauss Rifle 27555 | -4/Lab | Disabled Active System Cloaker 27570 | -4/Lab | MAIN.C forces arrive to investigate 27670 | -4/Lab | Found Prototype Energy Cannon 27670 | -4/Lab | Identified Potential Cannon 27736 | -4/Lab | Entered Research 27736 | -3/Research | Accompanied by 2 allies 27736 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27753 | -3/Research | Identified exit to Testing 27925 | -3/Research | Incoming investigation squad redirected 28236 | -3/Research | First assault squad dispatched 28241 | -3/Research | Destroyed 14 combat bots 28253 | -3/Research | Incoming assault squad redirected 28364 | -3/Research | Spotted B-86 Titan 28380 | -3/Research | Build established: Bothacker-Gunner 28385 | -3/Research | Destroyed B-86 Titan 28529 | -3/Research | Core integrity fell below 50% 28618 | -3/Research | Intercept squad dispatched 28632 | -3/Research | Spotted Tracker 28644 | -3/Research | Spotted Combat Programmer 28647 | -3/Research | Destroyed Tracker 28665 | -3/Research | Destroyed Combat Programmer 28732 | -3/Research | Build established: Scavenger-Gunner 29004 | -3/Research | Entered Testing 29004 | -3/Testing | Accompanied by 1 ally 29161 | -3/Testing | Identified Core Reset Matrix 29161 | -3/Testing | Identified Transdimensional Reconstructor 29161 | -3/Testing | Identified Deep Network Scanner 29172 | -3/Testing | Spotted PH-3ZIKJ3K3KY 29196 | -3/Testing | Identified exit to Garrison 29201 | -3/Testing | Entered Garrison 29201 | -3/Garrison | Accompanied by 1 ally 29369 | -3/Garrison | Triggered checkpoint 29382 | -3/Garrison | Destroyed B-86 Titan 29499 | -3/Garrison | Discovered new exit (range 12) 29786 | -3/Garrison | Triggered checkpoint 29798 | -3/Garrison | Garrison Relay disabled 30100 | -3/Garrison | Build established: Botlord-Mutant 30302 | -3/Garrison | Triggered checkpoint 30351 | -3/Garrison | Garrison Relay disabled 30532 | -3/Garrison | Entered Research 30532 | -2/Research | Accompanied by 1 ally 30532 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 30605 | -2/Research | Identified exit to Garrison 30605 | -2/Research | Entered Garrison 30605 | -2/Garrison | Accompanied by 1 ally 31093 | -2/Garrison | Build established: Botlord-Tank 31446 | -2/Garrison | Triggered checkpoint 31474 | -2/Garrison | Garrison Relay disabled 31785 | -2/Garrison | Triggered checkpoint 31836 | -2/Garrison | Spotted B-90 Cyclops 31844 | -2/Garrison | Destroyed B-90 Cyclops 31862 | -2/Garrison | Triggered checkpoint 31872 | -2/Garrison | Triggered checkpoint 32042 | -2/Garrison | Triggered checkpoint 32106 | -2/Garrison | Garrison Relay disabled 32159 | -2/Garrison | Discovered new exit (range 14) 32189 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 32197 | -2/Garrison | Entered Access 32197 | -1/Access | Accompanied by 1 ally 32197 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32446 | -1/Access | Garrison activated, responded to threat 32447 | -1/Access | First assault squad dispatched 32819 | -1/Access | Intercept squad dispatched 32831 | -1/Access | Spotted Tracker 32831 | -1/Access | Spotted Tracker 32835 | -1/Access | Allies destroyed Tracker 32840 | -1/Access | Destroyed Tracker 32859 | -1/Access | Spotted Combat Programmer 32866 | -1/Access | Destroyed Combat Programmer 32892 | -1/Access | Spotted Combat Programmer 32903 | -1/Access | Destroyed Combat Programmer 32972 | -1/Access | Incoming assault squad redirected 33131 | -1/Access | Repaired Centrium Medium Armor Plating 33371 | -1/Access | Build established: Botlord-Gunner 33475 | -1/Access | Incoming assault squad redirected 33521 | -1/Access | Discovered new exit (range 8) 33722 | -1/Access | Incoming assault squad redirected 33948 | -1/Access | Entered Command 33948 | -1/Command | Accompanied by 1 ally 34283 | -1/Command | Spotted B-99 Colossus 34307 | -1/Command | Allies destroyed B-99 Colossus 34405 | -1/Command | Spotted B-99 Colossus 34420 | -1/Command | Allies destroyed B-99 Colossus 34448 | -1/Command | First assault squad dispatched 34463 | -1/Command | Incoming assault squad redirected 34550 | -1/Command | Spotted M Guard 34550 | -1/Command | Spotted M Guard 34550 | -1/Command | Spotted Combat Programmer 34559 | -1/Command | Destroyed Combat Programmer 34587 | -1/Command | Spotted Combat Programmer 34593 | -1/Command | Allies destroyed Combat Programmer 34602 | -1/Command | Destroyed M Guard 34623 | -1/Command | Destroyed M Guard 34623 | -1/Command | All MAIN.C guards destroyed 34671 | -1/Command | Found AEGIS Remote Shield 34680 | -1/Command | Found Prototype Protection 34680 | -1/Command | Identified Hvy. Regenerative Plating 34683 | -1/Command | Found Prototype Processor 34683 | -1/Command | Identified Exp. Targeting Computer 35222 | -1/Command | Build established: Scavenger-Gunner 35390 | -1/Command | Met MAIN.C 35395 | -1/Command | 0b10 Conduit disabled 35395 | -1/Command | Found Meganuke 35428 | -1/Command | Allies destroyed MAIN.C Shell 35430 | -1/Command | MAIN.C activated Command garrisons 35468 | -1/Command | Destroyed MAIN.C 35503 | -1/Command | Found Prototype Reactor 35503 | -1/Command | Identified Singularity Reactor 35513 | -1/Command | Found Prototype Protection 35513 | -1/Command | Identified Centrium Heavy Armor Plating 35596 | -1/Command | Discovered new exit (range 15) 35788 | -1/Command | Triggered Meganuke 35842 | *** | Establishing 0b11! Last Messages --------------- 35787_ Activated siege mode. 35787_ Dropped Meganuke. 35788_ K-01 Serf collects debris. 35788_ Triggered Meganuke. 35788_ Centrium Heavy Armor Plating destroyed. 35788_ K-01 Serf destroyed. 35788_ Player 2 attaches Centrium Leg. 35789_ Player 2 attaches Unknown Leg. 35790_ Player 2 attaches Enh. Nova Cannon. 35793_ Ended siege mode. Player 2: "Have an extra power source?" 35801_ Player 2 attaches Quantum Rifle. Player 2: "I need the Med. Treads." 35820_ K-01 Serf collects debris. 35822_ Player 2 attaches Med. Treads. 35829_ Player 2 acquires Hvy. Linear Accelerator. 35830_ System corrupted: Heat flow error (+213). 35831_ K-01 Serf collects debris. 35833_ Player 2 acquires KE Penetrator. [Achievement: Curator] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ???? ???????????????????? | | ??????????????????? [= ???? # ????????????????? | | ??????????????????? *%! ???# # ??????????????? | | ???????????????????? ! ??#; ; ????????????? | | ???????????????????? ?# ; ; ????????????? | | ????????????????????? ? ; ; ???????????? | | ????????????????????? # ; ; ???????????? | | ?????????????????????? # ; ; ??????????? | | ?????????????????????? ; ; ; ??????????? | | ??????????????????????? ;;;; ;;;;;;;;; ?????????? | | ??????????????????????? ; ????????? | | ???????????????????????#;;;;;;;;;;; ; ???????? | | ?????????????#####+#??## ; ; ??????? | | ?????????????# ?#;;;;;; ; ; ?????? | | ?????????????# #; ; ; ; ????? | | ?????????????# "" ;; @ ; ; ; ?? | | ?????????????# """;; ; ; ; | | ?????????????? ! T";;;; ; ; ; | | ?????????????? "" ; ; ; ; ; | | ?????????????? "" ; ; ;;;;;;; ; | | ?????????????# ; ; ; | | ?????????????# ; ; @ ; | | ?????????????#######;;; ; ; | | ??????????????????# ; | | ??????????????????# ; | | ?????????????????# | | ?????????????????#;;;;;; ; | | ???????????????? ; ; | | ?????????????? ; ; | | ????????????? ; ; ;; | | ????????????? ; ; | | ???????????? ! | | ???????????? % | | ???????????? | | ???????????????##### | | ????????????????????? | | ?????????????????????? | | ??????????????????????? | | ???????????????????????? | | ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 100 Energy Generation 85 Energy Capacity 1700 Matter Stores 790 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: TH 15 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 6 Offensive Hacking 25 Relay Coupler Types 4 Relay Coupler Value 124 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hyp. Gauss Rifle | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Regenerator Integrated Reactor Achievements -------------- Curator Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Gar Res Gar Acc Com Slots Evolved 18 | . . . . 4 . . . 2 . . . . . . 2 . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . Utility 9 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . 1 . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 530 | . 16 2 . . 4 6 2 4 36 25 6 1 1 . 1 4 24 12 7 19 7 7 2 34 42 100 6 58 1 27 1 8 32 35 Parts Lost 145 | . 1 . . . . 1 2 1 7 7 1 . . . . . 8 1 . 4 . 1 1 15 18 30 1 29 . 4 . 1 1 11 Damage Taken 28088 | . 262 149 . 30 13 373 311 189 1495 880 379 164 25 . . 106 1290 478 304 837 642 473 373 2017 1957 4607 222 4797 45 822 . 394 1011 3443 Core 2997 | . 66 8 . 21 . 93 25 15 172 187 24 27 13 . . 10 151 . 38 24 50 18 . 210 160 571 . 793 27 81 . 30 90 93 Player 2/Cogmind (%) 69 | . 86 33 . 33 . 60 100 100 78 74 68 100 100 . . 100 31 . 100 23 71 54 . 45 81 88 . 89 100 76 . 69 81 66 Absorbed by Shields 3422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 425 . 379 . 375 971 1272 Damage Inflicted 52819 | . 534 165 . 310 205 850 828 211 6079 1662 590 750 267 . 134 452 1404 1309 841 1959 1393 1928 734 3694 1438 4997 154 3496 104 1164 . 1161 4235 9771 Player 2/Cogmind (%) 44 | . 48 37 . 43 85 48 88 45 68 46 59 55 39 . 22 53 42 49 60 52 40 47 51 50 41 45 17 22 98 33 . 42 48 41 Combat Hostiles Destroyed 280 | . 5 3 . 9 3 8 2 1 28 14 3 9 3 . 2 4 8 8 7 10 12 9 2 16 11 29 . 14 . 10 . 5 25 20 Player 2/Cogmind (%) 47 | . 45 50 . 75 100 42 66 16 57 43 60 75 33 . 40 57 40 47 63 47 46 40 50 47 45 43 . 28 . 45 . 71 64 42 Game ------ Seed CoolantSiegeExtractor Manual? 0 Play Time 04:19:16 Cumulative 594.3 hours Start 2021.12.31 @ 22:14:44 End 2022.01.01 @ 12:35:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 269 Rogue 268 Adventurer 1 Explorer 0 Win Type 1 Total 60 Types 20/7/9/3/1/0/19/1/0 Lore% 96 Gallery% 100 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 889cc78b-1c0a-4e27-8804-2fc2d3fd980a