Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 08:31:10 Player: KittyTac Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (821) 821 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2651 Bonus ------- High Alert Combat Kills 25 Cogmind --------- Core Integrity 468/550 Matter 8/400 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Advanced Treads > --- UTILITY (5) ------ Medium Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher (fused) Mini Grenade Launcher > --- INVENTORY (10) --- Small Matter Pod (0) Improved Targeting Computer Recoil Stabilizer Hardlight Generator Faulty Enhanced Autogun Assault Cannon Flak Cannon Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Improved Targeting Computer > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Small Matter Pod Weight Redist. System Hardlight Generator Shotgun Shotgun Shotgun Enhanced Autogun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 33 | 7 5 16 5 Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 . 1 1 Treads 4 | 2 . 1 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 1 | . . 1 . Storage 5 | 1 3 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 . 12 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 5 2 Ballistic Cannon 1 | . . . 1 Launcher 8 | . . 7 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 82 98 79 Engine 10 | . 11 11 9 Treads 21 | . 28 22 17 Device 4 | . . 10 . Storage 18 | . 14 20 18 Processor 2 | . . . 8 Ballistic Gun 9 | . 28 6 . Launcher 19 | . . 26 24 Peak Build Rating 18 | 5 6 15 18 Average Rating 11 | 3 5 12 16 On Entrance 6 | . 5 6 15 Naked Turns . | . . . . Heaviest Build 27 | 9 19 27 24 Greatest Support 45 | 40 40 43 45 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 4 8 10 10 Average Carried 7 | 1 4 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 7 10 10 Class Distribution -------------------- 42% | Bomber 29% | Gunner 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 831 | 165 230 262 174 Remotely . | . . . . Salvage Created 840 | . 230 460 150 Parts 76 | . 12 51 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 4 12 4 Guns 7 | . 4 3 . Cannons 1 | . . . 1 AOE 12 | . . 9 3 Classes Destroyed 10 | . 2 8 . Worker 1 | . . 1 . Builder 5 | . . 4 1 Tunneler 2 | . . 2 . Hauler 1 | . 1 . . Recycler 2 | . . 2 . Operator 2 | . . 1 1 Watcher 4 | . . 3 1 Swarmer 6 | . . 6 . Grunt 13 | . 4 5 4 Sentry 1 | . . 1 . Best Kill Streak 16 | . 3 16 3 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 62 | . 19 20 23 Missed 21 | . 5 7 9 Damage Taken 654 | . 155 177 322 Core 104 | . . 22 82 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 94 . Volleys Fired 50 | . 18 21 11 Largest 3 | . 2 3 3 Hottest 104 | . 40 90 104 Shots Fired 101 | . 36 44 21 Gun 56 | . 36 20 . Cannon 6 | . . . 6 Launcher 39 | . . 24 15 Special . | . . . . Kinetic 62 | . 36 20 6 Thermal . | . . . . Explosive 39 | . . 24 15 Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 11 5 Robot Miss Streak 5 | . 2 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . 26 12 6 Core Hits 64 | . 11 37 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2143 | . 338 1270 535 Guns 425 | . 338 87 . Cannons 68 | . . . 68 Explosions 1650 | . . 1183 467 Melee . | . . . . Ramming . | . . . . Kinetic 493 | . 338 87 68 Thermal . | . . . . Explosive 1650 | . . 1183 467 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Parts Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 31 | . . 22 9 Projectiles . | . . . . Explosions 31 | . . 22 9 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 41 | . . 41 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 93 | . 5 2 93 Average Temperature 39 | . 5 2 46 Received Heat Transfer 237 | . 84 27 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 544 | . 112 544 390 Initial 174 | . . 46 174 Average 242 | . 71 349 273 Maximum Alert Level 2 | . . 2 1 Low Security (%) 38 | 100 100 20 8 Level 1 43 | . . 33 91 Level 2 17 | . . 45 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 9 13 11 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . 7 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1394 | 84 305 548 457 Spaces Moved 735 | 58 141 285 251 Core 21 | 21 . . . Treads 709 | 32 141 285 251 Legs 5 | 5 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 152 Average Speed 156 | 116 160 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 31 24 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 12 | . . . 12 Terrain Destroyed 235 | . . 139 96 Melee . | . . . . Projectile 2 | . . . 2 AOE 233 | . . 139 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 888 | 75 184 337 292 Wait 11 | . 11 . . Move 732 | 57 140 284 251 Hop . | . . . . Pick Up 41 | 9 8 11 13 Fast Attach . | . . . . Attach 13 | 7 1 3 2 Detach . | . . . . Swap 20 | . 4 13 3 Drop 21 | 2 2 5 12 Fire 50 | . 18 21 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 13) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 531 | -9/Materials | Destroyed 7 combat bots 684 | -9/Materials | Build established: Gunner 933 | -9/Materials | Discovered new exit (range 4) 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Utility x2 1096 | -8/Materials | Build established: Bomber 1395 | -8/Materials | Self-destructed Last Messages --------------- 01342_ Dropped Shotgun. 01343_ Acquired Imp. Targeting Computer. 01344_ Discarded Broken Imp. Targeting Computer. 01349_ Triggered Shock Trap. 01349_ The floor emits a surge of raw power. 01349_ System corrupted (+2). 01352_ Triggered Shock Trap. 01352_ The floor emits a surge of raw power. 01352_ System corrupted (+2). 01355_ Dropped Weight Redist. System. 01357_ Acquired Recoil Stabilizer. 01358_ Dropped Shotgun. 01362_ Acquired Flak Cannon. 01369_ System corrupted: Mni. Grenade Launcher fused. 01369_ Destroyed Welding Torch. 01372_ U-05 Engineer lays Concrete. 01381_ U-05 Engineer builds a Wall. 01385_ U-05 Engineer lays Concrete. 01386_ U-05 Engineer builds a Wall. 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"???????????????????????? | | ???# # """ T"#?????????????????????? | | ####+?#### + ""#?????????????????????? | | #/ """ # # """ ""#?????????????????????? | | # "Y" # # """ ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 297 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombThermalStick Manual? 0 Play Time 00:19:55 Cumulative 8.3 hours Start 2024.12.02 @ 15:12:31 End 2024.12.04 @ 08:31:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a07de8e7-763b-4e3c-bcf2-9801945ad5e3