Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.14 @ 12:40:24 // Winter2019/RPGLIKE Player: RR-3MY Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (91) 455 Value Destroyed (4579) 4579 Prototype IDs (11) 220 Alien Tech Used (3) 600 Bonus (5000) 5000 TOTAL SCORE: 18354 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/2100 Matter 300/300 Energy 589/590 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (1) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Microactuators Advanced Hardlight Generator > --- WEAPON (1) ------- Phasing Sabre > --- INVENTORY (4) ---- Compact Wheel Matter Neutralizer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Signal Interpreter Advanced Hacking Suite Wardrone Bay > --- WEAPON ----------- Vortex Lance > --- INVENTORY -------- Heavy Particle Cannon Heavy Rocket Launcher Vortex Lance [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Matter Drive Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Vortex Lance Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 10 | 5 . . 2 1 1 . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | 5 . . 2 1 1 . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 61 | 10 4 7 6 4 . 2 1 1 . 3 . 1 4 7 11 Power 7 | 2 . 1 1 . . . . . . . . . 1 . 2 Engine 3 | 2 . 1 . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 7 | 3 1 . . . . . . . . . . . 1 1 1 Treads 1 | 1 . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . Wheel 5 | 1 1 . . . . . . . . . . . 1 1 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 35 | 4 2 3 4 3 . 2 1 1 . 2 . . 1 6 6 Device 17 | 2 . 2 1 2 . 1 1 1 . 2 . . . 2 3 Storage . | . . . . . . . . . . . . . . . . Processor 7 | 1 1 . 2 . . . . . . . . . . 1 2 Hackware 2 | . . . . . . 1 . . . . . . . 1 . Protection 9 | 1 1 1 1 1 . . . . . . . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | 1 1 3 1 1 . . . . . 1 . 1 1 . 2 Energy Gun 1 | . . 1 . . . . . . . . . . . . . Energy Cannon 3 | . . 1 1 . . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . 1 . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . . 3 . . 3 1 1 Parts Lost 13 | . . . . . . . . . . . . . 4 1 8 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 1 . 2 Utility 10 | . . . . . . . . . . . . . 3 1 6 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . . . . . . 1 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 2 | . 1 1 2 2 2 2 3 3 3 3 3 3 2 1 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . 1 1 1 . 1 1 . . . Weapon 1 | . 1 1 1 1 2 2 2 2 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 6 | . . . 2 1 . . . . . . . . . 1 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 2 | . . . . 1 . . . . . . . . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 93 89 91 92 92 100 100 100 96 100 100 97 97 90 Engine 1 | . 11 11 3 . . . . . . . . . . . . Core 3 | . . . 5 8 7 7 7 7 7 7 7 7 1 . . Reactor 2 | . . . . . . . . . . . . . 5 7 6 Wheel 7 | . 11 11 9 8 7 7 7 7 7 7 7 7 6 7 6 Device 41 | . 22 28 32 34 46 45 46 46 46 46 53 53 53 43 39 Processor 11 | . 20 16 11 8 7 7 7 7 7 7 7 7 7 13 17 Hackware 3 | . . . . . . . 7 7 7 7 7 7 7 7 3 Protection 12 | . 17 15 17 23 15 15 15 15 15 11 7 7 5 10 8 Slashing Weapon 1 | . . . . . . . . . . . . . . . 6 Piercing Weapon 4 | . . . 7 7 6 7 7 3 . 4 3 6 6 7 . Peak Build Rating 127 | 9 11 18 26 33 33 43 42 45 45 127 57 57 69 81 78 Average Rating 46 | 7 10 13 24 29 32 33 41 44 44 52 55 56 65 76 64 On Entrance 38 | . 9 11 18 26 33 33 40 42 45 44 57 53 57 63 78 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 13 34 40 44 33 28 32 38 38 59 41 41 51 57 50 Greatest Support 31 | 20 10 15 20 20 20 20 20 20 20 20 20 20 26 26 31 Greatest Overweight (x) 3 | 2 1 2 1 2 1 1 1 1 1 2 2 2 3 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 Largest Inventory Capacity 4 | 1 1 1 3 3 3 3 3 3 3 3 3 4 4 4 4 Average Capacity 3 | . 1 1 2 3 3 3 3 3 3 3 3 3 4 4 4 Most Carried 4 | 1 1 1 3 3 2 3 3 3 3 3 3 3 4 4 4 Average Carried 2 | . 1 . 2 2 2 2 3 3 3 2 3 3 3 3 3 Final Capacity 4 | 1 1 1 3 3 3 3 3 3 3 3 3 4 4 4 4 Final Carried 4 | 1 1 1 3 2 2 3 3 3 3 3 3 3 3 4 4 Class Distribution -------------------- 55% | Wizard-Assassin 16% | Hacker-Assassin 15% | Hacker-Mutant 12% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Wizard-Assassin | -5/Factory Wizard-Assassin | -4/Factory Wizard-Assassin | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Assassin | -4/Warlord Wizard-Assassin | -3/Proximity Caves Wizard-Assassin | -3/Research Wizard-Assassin | -3/Quarantine Wizard-Assassin | -2/Research Wizard-Assassin | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 1900 | 256 392 219 60 10 106 . . 107 37 . 51 173 116 253 120 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3918 | 151 314 337 152 . 106 . . 376 12 . . 222 342 85 1821 Parts 206 | 16 27 10 16 . 5 3 . 6 1 . . 11 19 . 92 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 72 | . 12 5 7 . 1 1 . 7 2 . . 4 9 1 23 Melee 44 | . . . 6 . 1 1 . 1 . . . 4 7 1 23 Guns 15 | . 12 3 . . . . . . . . . . . . . Cannons 3 | . . 1 1 . . . . . 1 . . . . . . AOE 9 | . . . . . . . . 6 1 . . . 2 . . Classes Destroyed 16 | 2 3 1 1 . 1 . . 2 1 . . 1 . 1 3 Worker 1 | . . . . . . . . . . . . . . . 1 Builder 3 | . . . . . . . . . . . . . . . 3 Tunneler 6 | 5 . . . . . . . . . . . . . . 1 Recycler 5 | 1 . . . . . . . . . . . . 1 . 3 Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 3 | . 1 . . . . . . . . . . . . . 2 Swarmer 10 | . 4 . . . . . . 3 . . . . 1 . 2 Grunt 15 | . 8 . 4 . . . . 1 . . . . . . 2 Brawler 1 | . . . . . . . . 1 . . . . . . . Duelist 5 | . . . . . . . . 1 . . . . 1 . 3 Sentry 14 | . . . 3 . 1 1 . 1 . . . 3 3 . 2 Hunter 4 | . . . . . . . . . . . . . . . 4 Programmer 16 | . . . . . . . . . 2 . . . 4 . 10 Behemoth 1 | . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . 1 . Subdweller 5 | . . 5 . . . . . . . . . . . . . Best Kill Streak 6 | 6 3 2 5 . 1 1 . 6 2 . . 2 4 1 5 Combat Bots Only 6 | . 3 2 5 . 1 1 . 6 2 . . 2 4 1 4 Max Kills in Single Turn 3 | 1 1 1 1 . 1 1 . 3 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 1 . . . 1 . . Melee 1 | . . . 1 . 1 1 . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1093 | . 138 37 41 20 28 15 . 33 12 . . 42 188 136 403 Missed 280 | . 46 10 11 5 9 5 . 9 7 . . 4 45 40 89 Hits 813 | . 92 27 30 15 19 10 . 24 5 . . 38 143 96 314 Melee 23 | . . . . . . . . . . . . . 2 9 12 Projectile 790 | . 92 27 30 15 19 10 . 24 5 . . 38 141 87 302 AOE 2 | . . . . . . . . . . . . . 1 . 1 Critical Strikes 44 | . 1 1 2 . . 1 . 1 . . . 2 15 2 19 Part Disruptions 3 | . . . . . . . . . . . . . 2 . 1 Damage Taken 7792 | . 595 393 505 132 83 133 . 208 47 . 17 444 1767 681 2787 Core 5377 | . 401 210 323 87 48 80 . 133 25 . 10 294 1282 469 2015 Absorbed by Shields 2593 | . . . . . . . . 84 19 . 9 172 659 620 1030 Redirected to Core 3774 | . 283 172 174 60 23 69 . 85 25 . 10 230 1043 343 1257 Ignored by Resistances 9324 | . 393 207 187 83 74 103 . 245 38 . 23 774 2019 1602 3576 Regen/Repaired (Parts) 116 | . . . . . 4 . . . . 63 . . . 49 . Core Remaining (%) 63 | 100 . 72 75 64 60 53 . . . . 68 . 26 50 . Volleys Fired 184 | 17 93 38 9 3 . . . 6 5 . 2 . 11 . . Largest 1 | 1 1 1 1 1 . . . 1 1 . 1 . 1 . . Hottest 100 | 20 100 100 75 75 . . . 39 75 . 39 . 39 . . Shots Fired 185 | 17 94 38 9 3 . . . 6 5 . 2 . 11 . . Gun 139 | 17 91 31 . . . . . . . . . . . . . Cannon 17 | . . 6 9 1 . . . . 1 . . . . . . Launcher 25 | . . . . 2 . . . 6 4 . 2 . 11 . . Special 4 | . 3 1 . . . . . . . . . . . . . Kinetic 129 | 17 91 21 . . . . . . . . . . . . . Thermal 31 | . 3 17 9 1 . . . . 1 . . . . . . Explosive 25 | . . . . 2 . . . 6 4 . 2 . 11 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 10 16 14 12 . . . . 15 20 . . . 28 . . Robot Miss Streak 1 | 1 1 1 . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 330 | 15 74 35 32 . 5 6 . 11 5 . . 16 27 9 95 Core Hits 152 | 7 22 6 12 . 3 4 . 19 5 . . 5 25 1 43 Critical Kills 2 | 1 . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 24 | 1 . 1 5 . . 2 . . . . . 1 1 1 12 Meltdown 1 | . . 1 . . . . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 5 Impale 7 | . . . 5 . . 2 . . . . . . . . . Sunder 10 | . . . . . . . . . . . . 1 1 1 7 Melee Attacks 310 | . . . 52 24 20 13 4 11 . . . 19 22 9 136 Impact . | . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . . . . . . . 110 Piercing 124 | . . . 52 24 20 13 4 11 . . . . . . . Entropic 76 | . . . . . . . . . . . . 19 22 9 26 Sneak Attacks 13 | . . . 1 . . . . . . . . . 1 . 11 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14398 | 191 933 606 930 . 163 175 . 975 379 . . 1328 2155 727 5836 Guns 1561 | 191 933 437 . . . . . . . . . . . . . Cannons 250 | . . 169 50 . . . . . 31 . . . . . . Explosions 1743 | . . . . . . . . 695 348 . . . 607 . 93 Melee 10844 | . . . 880 . 163 175 . 280 . . . 1328 1548 727 5743 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1381 | 191 933 257 . . . . . . . . . . . . . Thermal 523 | . . 349 50 . . . . . 31 . . . . . 93 Explosive 1650 | . . . . . . . . 695 348 . . . 607 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3476 | . . . . . . . . . . . . . . . 3476 Piercing 1498 | . . . 880 . 163 175 . 280 . . . . . . . Entropic 5870 | . . . . . . . . . . . . 1328 1548 727 2267 Highest Corruption 18 | . 1 1 . . . 1 . 1 1 1 . . 18 . 16 Average Corruption 1 | . 1 1 . . . 1 . 1 1 1 . . 6 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . 3 4 . . . . . . 4 . . . 7 . 11 Message Errors 8 | . 1 . . . . . . . . . . . 2 . 5 Matter Fused 2 | . 1 . . . . . . . . . . . 1 . . Heat Flow Errors 3 | . . 1 . . . . . . 1 . . . . . 1 Energy Discharges 5 | . . 1 . . . . . . 2 . . . . . 2 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . 1 . . . . . . 1 . . . 2 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 Misfires 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 986 | . . . 34 . . . . 20 25 . . . 302 100 505 Projectiles . | . . . . . . . . . . . . . . . . Explosions 88 | . . . . . . . . 20 25 . . . 40 . 3 Melee 898 | . . . 34 . . . . . . . . . 262 100 502 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . . . . . 35 . . 27 . . . 51 Shots 5 | . . . . . . . . 2 . . 2 . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 208 | . 32 171 64 16 . . . . 163 . . 68 . . 208 Average Temperature 27 | . 10 40 27 12 . . . . 101 . . 44 . . 119 Received Heat Transfer 1665 | . 369 156 252 18 51 45 . 27 . . . 442 96 44 165 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . . Heat Transferred 658 | . . 447 74 . . . . . 37 . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 160 | 5 75 . 130 33 30 90 22 . . . . 45 64 160 156 Initial 58 | . . . . 8 7 . 22 . . . . . 5 . 58 Average 20 | 1 21 . 23 1 1 12 2 . . . . 13 12 40 27 Influence Increases 2751 | 30 298 . 324 65 50 96 8 180 50 . . 141 281 365 863 Destroy 0b10 Robot/C 1340 | . 240 . 140 . 20 20 . 140 40 . . 80 180 20 460 Destroy 0b10 Robot/NC 105 | 30 5 . . . 5 . . 10 . . . . 5 . 50 Destroy Leader 296 | . 42 . 50 . 10 10 . . 10 . . 40 20 . 114 Successful Hack 113 | . 5 . 51 15 . . . . . . . . 9 . 33 Disable Machine 40 | . 4 . . 12 4 . . . . . . . 12 . 8 Destroy Structure 302 | . 2 . 23 38 11 6 8 . . . . 6 40 . 168 Partial Spotted 15 | . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 540 | . . . 60 . . 60 . 30 . . . 15 . 345 30 Influence Decreases 2652 | 30 293 5 297 71 69 36 70 180 30 20 . 126 296 235 894 Entered New Map 181 | . . 4 . 19 14 2 40 . . 20 . . 10 . 72 Time Decay 2361 | 30 293 1 297 52 55 34 30 180 30 . . 126 256 225 752 Lost Part 110 | . . . . . . . . . . . . . 30 10 70 Squads Dispatched 14 | . 1 . . 2 2 . . . . . . 1 3 1 4 Investigation 3 | . 1 . . 1 1 . . . . . . . . . . Extermination 7 | . . . . 1 . . . . . . . 1 1 . 4 Reinforcement 4 | . . . . . 1 . . . . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 16 | . 1 . . . . . . . . . . 1 . 14 . Communications Jammed 67 | . . . . . . . . . . . . . 20 21 26 Distress Signals 67 | . . . . . . . . . . . . . 20 21 26 Times Spotted 149 | . 19 5 11 2 4 2 . 11 2 . . 5 20 29 39 Peak Tracking Total 12 | . 5 2 5 2 2 5 . 7 2 . . 4 8 12 11 Tactical Retreats 16 | . . . 1 . . 1 . 2 . . . 1 . 9 2 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 10 | . 2 1 . 1 . 1 . . . . . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 10 | . . . 6 . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 10 | . 1 . . 3 1 . . . . . . . 3 . 2 Max in Single Turn 3 | . 1 . . 3 1 . . . . . . . 1 . 1 Garrison Access 4 | . . . 1 . . . . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 39 | . 7 . 6 3 3 . 3 . . 5 . . 7 . 5 Terminals 27 | . 7 . 5 3 1 . 2 . . . . . 6 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . 1 . 1 Total Hacks 127 | . 27 . 31 12 8 . 10 . . 9 . . 13 . 17 Successful 91 | . 17 . 24 6 7 . 8 . . 9 . . 11 . 9 Failed 36 | . 10 . 7 6 1 . 2 . . . . . 2 . 8 Catastrophic 1 | . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 79 | . 22 . 24 9 4 . 6 . . . . . 5 . 9 Terminals 99 | . 27 . 29 12 1 . 6 . . . . . 12 . 12 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 12 | . . . . . 6 . 4 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 . . . . . . . . . 1 . 3 Terminal Hacks 46 | . 7 . 13 2 1 . 2 . . 9 . . 8 . 4 Record 9 | . . . . . . . . . . 7 . . 2 . . Part Schematic 4 | . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . . . 5 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . . . . . 2 . . 1 . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 2 . . Machine Index 2 | . . . . . . . . . . . . . 1 . 1 Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 Disarm Traps 2 | . . . 1 . . . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 2 . 1 . . . 1 . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 . 2 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . 1 . 1 Seal Access 3 | . . . 1 . . . . . . . . . 1 . 1 Unauthorized Hacks 37 | . 10 . 10 4 3 . 4 . . . . . 2 . 4 Terminals 31 | . 10 . 10 4 . . 2 . . . . . 2 . 3 Track 1 | . . . . . . . . . . . . . 1 . . Botnet 12 | . 4 . 4 1 . . . . . . . . 1 . 2 Operators 2 | . . . 1 . . . . . . . . . . . 1 Skim 16 | . 6 . 5 3 . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . Recycling Units 5 | . . . . . 2 . 2 . . . . . . . 1 Monitor 2 | . . . . . 1 . 1 . . . . . . . . Recyclers 3 | . . . . . 1 . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 . 4 3 2 . 2 . . . . . 3 . 5 Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 19 | . . . . . 19 . . . . . . . . . . Retrieved Matter 19 | . . . . . 19 . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 8889 | 136 613 453 787 479 354 258 281 490 425 546 440 284 750 895 1698 Sensors 8878 | 136 613 453 787 479 354 258 281 490 425 535 440 284 750 895 1698 Terrain 8787 | 75 613 445 787 479 354 258 281 490 425 543 440 284 750 895 1668 Jamming 6465 | . . . . 44 354 258 281 490 425 546 440 284 750 895 1698 Robot Analysis Total 5 | . . . 5 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 8948 | 144 613 453 787 479 354 258 281 490 425 573 440 284 750 895 1722 Spaces Moved 6257 | 86 332 349 486 331 304 220 178 357 432 557 303 205 535 720 862 Core 70 | 11 . . . . . . . . . . . . 19 . 40 Treads 21 | 21 . . . . . . . . . . . . . . . Legs 6 | 6 . . . . . . . . . . . . . . . Wheels 6160 | 48 332 349 486 331 304 220 178 357 432 557 303 205 516 720 822 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 95 95 95 95 95 80 95 95 95 110 95 Average Speed 101 | 107 89 92 95 106 95 95 95 95 95 94 103 96 108 112 113 Slowest Speed 200 | 190 95 110 95 110 95 95 95 95 95 110 110 110 200 130 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . 2 2 . . . . . . . . 9 5 . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 35 | 5 79 33 40 13 13 8 5 60 56 87 51 8 63 26 24 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . 1 1 . . . . . 1 . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . 2 1 . 1 . . . . Spaces Dug 190 | . 2 . 26 29 11 3 4 40 . . 35 3 2 . 35 Terrain Destroyed 357 | . 2 . 26 69 11 3 4 60 66 . 35 3 20 . 58 Melee 95 | . . . 19 16 11 3 4 2 . . . 3 2 . 35 Projectile 9 | . 2 . 7 . . . . . . . . . . . . AOE 253 | . . . . 53 . . . 58 66 . 35 . 18 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Total 8323 | 116 545 436 744 428 347 253 285 490 441 602 427 271 667 800 1471 Wait 1252 | . 92 24 166 62 21 15 103 111 2 15 122 22 65 19 413 Move 6242 | 85 331 348 485 330 303 219 177 356 431 556 302 204 534 719 862 Hop . | . . . . . . . . . . . . . . . . Pick Up 19 | 1 . 1 4 1 . 1 . . . 2 . . 3 5 1 Fast Attach 66 | 10 3 8 5 2 . 3 . 1 . 11 . . 6 7 10 Attach 6 | . . . . 1 . . . . . . . . 4 . 1 Detach 2 | . . . . . . . . . . 1 . . 1 . . Swap 26 | . 4 2 2 3 3 . 1 1 1 . 1 1 5 1 1 Drop 53 | 3 1 9 5 2 . 2 . 1 . 13 . . 3 9 5 Fire 184 | 17 93 38 9 3 . . . 6 5 . 2 . 11 . . Melee 310 | . . . 52 24 20 13 4 11 . . . 19 22 9 136 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 4 Rewire 4 | . . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 155 | . 21 6 16 . . . . 3 2 . . 25 13 31 38 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / Tes) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x5) 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 145 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered exit to Mines (range 13) 338 | -10/Materials | Build established: Hacker-Mutant 394 | -10/Materials | Identified exit to Materials 394 | -10/Materials | Discovered exit to Materials (range 15) 665 | -10/Materials | Learned Storage emergency access door positions 667 | -10/Materials | Discovered exit to Mines (range 16) 703 | -10/Materials | Learned location of 1 exit from Storage 721 | -10/Materials | Discovered exit to Materials (range 15) 731 | -10/Materials | Loaded intel: 24 trap records 745 | -10/Materials | Derelicts attacked the area 752 | -10/Materials | Learned Materials trap positions 753 | -10/Materials | Learned location of Storage (-9) 753 | -10/Materials | Identified exit to Subcaves 753 | -10/Materials | Discovered exit to Subcaves (range 5) 758 | -10/Materials | Entered Subcaves 759 | -10/Subcaves | Approached by a straggling Scientist 759 | -10/Subcaves | Identified exit to Recycling 760 | -10/Subcaves | Reached level 2 1070 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1081 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1100 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1149 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1152 | -10/Subcaves | Identified exit to Materials 1152 | -10/Subcaves | Discovered exit to Materials (range 15) 1211 | -10/Subcaves | Entered Materials 1212 | -8/Materials | Loaded intel: 20 trap records 1213 | -8/Materials | Reached level 3 1213 | -8/Materials | Reached level 4 1213 | -8/Materials | Reached level 5 1213 | -8/Materials | Reached level 6 1218 | -8/Materials | Upgraded with Utility slot (x2) 1507 | -8/Materials | Build established: Hacker-Assassin 1701 | -8/Materials | Crushed by falling debris 1795 | -8/Materials | Reached level 7 1935 | -8/Materials | Identified exit to Factory 1935 | -8/Materials | Discovered exit to Factory (range 15) 1998 | -8/Materials | Entered Factory 2000 | -7/Factory | Reached level 8 2000 | -7/Factory | Reached level 9 2021 | -7/Factory | Upgraded with Utility slot (x1) 2131 | -7/Factory | Identified exit to Lower Caves 2414 | -7/Factory | Identified exit to Factory 2414 | -7/Factory | Discovered exit to Factory (range 9) 2477 | -7/Factory | Entered another Factory area 2479 | -6/Factory | Reached level 10 2479 | -6/Factory | Reached level 11 2479 | -6/Factory | Reached level 12 2493 | -6/Factory | Upgraded with Utility slot (x1) 2623 | -6/Factory | Identified exit to Extension 2623 | -6/Factory | Discovered exit to Extension (range 10) 2783 | -6/Factory | Identified exit to Lower Caves 2818 | -6/Factory | Identified exit to Factory 2818 | -6/Factory | Discovered exit to Factory (range 6) 2831 | -6/Factory | Entered another Factory area 2833 | -5/Factory | Reached level 13 2833 | -5/Factory | Reached level 14 2833 | -5/Factory | Reached level 15 3032 | -5/Factory | Identified exit to Factory 3032 | -5/Factory | Discovered exit to Factory (range 14) 3089 | -5/Factory | Entered another Factory area 3091 | -4/Factory | Reached level 16 3091 | -4/Factory | Reached level 17 3091 | -4/Factory | Reached level 18 3174 | -4/Factory | Build established: Wizard-Assassin 3271 | -4/Factory | Identified exit to Upper Caves 3271 | -4/Factory | Discovered exit to Upper Caves (range 16) 3370 | -4/Factory | Entered Upper Caves 3436 | -4/Upper Caves | Learned location of Quarantine (-3) 3437 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3644 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3666 | -4/Upper Caves | Reached level 19 3687 | -4/Upper Caves | Core integrity fell below 50% 3741 | -4/Upper Caves | Learned 12 Research zone layouts 3821 | -4/Upper Caves | Identified exit to Upper Caves 3821 | -4/Upper Caves | Discovered exit to Upper Caves (range 10) 3860 | -4/Upper Caves | Ambushed by research squad 3860 | -4/Upper Caves | Entered another Upper Caves area 3860 | -4/Upper Caves | Identified exit to Research 3860 | -4/Upper Caves | Discovered exit to Research (range 8) 3952 | -4/Upper Caves | Build established: Wizard-Mutant 4272 | -4/Upper Caves | Identified exit to Warlord 4272 | -4/Upper Caves | Discovered exit to Warlord (range 16) 4285 | -4/Upper Caves | Entered Warlord 4287 | -4/Warlord | Reached level 20 4318 | -4/Warlord | System corruption cleaned by Quarantine Array 4460 | -4/Warlord | Visited the Vortex Lab 4470 | -4/Warlord | Found Prototype Piercing Weapon 4470 | -4/Warlord | Identified Vortex Lance 4473 | -4/Warlord | Warlord's base attacked by MAIN.C 4475 | -4/Warlord | Found Vortex Lance 4544 | -4/Warlord | Found Prototype Device 4544 | -4/Warlord | Identified Wardrone Bay 4629 | -4/Warlord | Found Prototype Device 4629 | -4/Warlord | Identified Minesniffer Drone Bay 4760 | -4/Warlord | Met Warlord 4767 | -4/Warlord | Build established: Wizard-Assassin 4823 | -4/Warlord | Warlord forces counterattacked 4832 | -4/Warlord | Opened side exit 4839 | -4/Warlord | Identified exit to Proximity Caves 4839 | -4/Warlord | Discovered exit to Proximity Caves (range 16) 4858 | -4/Warlord | Entered Proximity Caves 4860 | -3/Proximity Caves | Reached level 21 5283 | -3/Proximity Caves | Discovered exit to Research (range 14) 5298 | -3/Proximity Caves | Entered Research 5299 | -3/Research | Identified exit to Quarantine 5300 | -3/Research | Reached level 22 5300 | -3/Research | Reached level 23 5310 | -3/Research | Identified exit to Research 5310 | -3/Research | Discovered exit to Research (range 10) 5532 | -3/Research | Spotted B-90 Cyclops 5561 | -3/Research | Destroyed B-90 Cyclops 5582 | -3/Research | Entered Quarantine 5584 | -3/Quarantine | Reached level 24 5720 | -3/Quarantine | Found Alien Reactor 5720 | -3/Quarantine | Identified Matter Drive 5741 | -3/Quarantine | Found Alien Artifact 5741 | -3/Quarantine | Identified Subatomic Replicator 5885 | -3/Quarantine | Found Alien Artifact 5885 | -3/Quarantine | Identified Terrabomb 5885 | -3/Quarantine | Used Terrabomb 6020 | -3/Quarantine | Used Subatomic Replicator to replicate Hvy. Rocket Launcher 6046 | -3/Quarantine | Met incapacitated Sigix Warrior 6046 | -3/Quarantine | Lockdown squad dispatched 6046 | -3/Quarantine | Reached level 25 6050 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6052 | -3/Quarantine | Unlocked Sigix quarantine chamber 6057 | -3/Quarantine | Found Sigix Containment Pod 6194 | -3/Quarantine | Spotted Lightning 6203 | -3/Quarantine | Spotted Lightning 6210 | -3/Quarantine | Spotted Lightning 6211 | -3/Quarantine | System corruption reached 10% 6233 | -3/Quarantine | Core integrity fell below 50% 6318 | -3/Quarantine | Discovered exit to Research (range 14) 6332 | -3/Quarantine | Entered Research 6332 | -2/Research | Warlord forces began assault on 0b10 6333 | -2/Research | Core integrity fell below 50% 6334 | -2/Research | Reached level 26 6334 | -2/Research | Reached level 27 6356 | -2/Research | Upgraded with Utility slot (x1) 6442 | -2/Research | Research machine network offline 6574 | -2/Research | Met up with Warlord 6824 | -2/Research | Borebot progress halted 6853 | -2/Research | Spotted Executioner 6918 | -2/Research | Spotted Striker 6920 | -2/Research | Spotted Striker 6927 | -2/Research | Borebot progress halted 7158 | -2/Research | Reached level 28 7158 | -2/Research | Destroyed Striker 7193 | -2/Research | Spotted Striker 7193 | -2/Research | Spotted Executioner 7198 | -2/Research | Spotted Striker 7200 | -2/Research | Identified exit to Access 7200 | -2/Research | Discovered exit to Access (range 16) 7202 | -2/Research | Spotted Striker 7220 | -2/Research | Identified exit to Testing 7220 | -2/Research | Discovered exit to Testing (range 15) 7227 | -2/Research | Entered Access 7229 | -1/Access | Reached level 29 7245 | -1/Access | Lost 5 allies 7313 | -1/Access | Core integrity fell below 50% 7473 | -1/Access | Reached level 30 8466 | -1/Access | Identified exit to Command 8466 | -1/Access | Discovered exit to Command (range 11) 8685 | -1/Access | Reached level 31 8895 | -1/Access | Energy Cycler disabled 8923 | -1/Access | Core integrity fell below 20% 8926 | -1/Access | System corruption reached 10% 8949 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08926_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08927_ U-05 Engineer lays Concrete. 08930_ U-05 Engineer builds a Door. 08931_ R-10 Processor collects Imp. Antigrav System. 08935_ S3N:3 H6VUKE|PT